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- The [[TDI Vector]], called the "KRISS" in game, becomes available once the Africa missions are complete. It is sh16 KB (2,754 words) - 20:39, 28 May 2022
- ...ielded version simply called the "Dual Kriss Super V". The early CrossFire Kriss Super V variants are modeled after the prototype TDI Vector, while the late ...and manageable recoil. Both have non-functional EOTech sights. The single Kriss Super V currently has the most variants in the game.124 KB (20,880 words) - 11:59, 30 May 2024
- [[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS USA Vector SMG - .45 ACP]]19 KB (3,065 words) - 16:50, 8 July 2023
- ...Vector, Sentinel Arms Striker-12; SIG-Sauer MPX-P-9; Glock 17 (Two-tone); KRISS Vector GEN II SMG and an M1 Carbine are among the weapons seen in the cache20 KB (3,252 words) - 11:21, 28 February 2023
- == KRISS Vector == ...[TDI Vector|KRISS USA Vector]] was added into the game. It appears as the "KRISS SMG", and is the Tier 4 weapon for the SWAT perk. It is fitted with a Sight78 KB (13,341 words) - 01:25, 4 December 2023
- [[Image:KrissSuperV.jpg|thumb|none|390px|TDI / KRISS USA Gen I Vector - .45 ACP]]21 KB (3,399 words) - 06:03, 7 April 2024
- ==KRISS Vector== Another modern modern ''Far Cry'' staple, the [[KRISS Vector]] appears in game as the usual "Vector .45ACP" with two variations.62 KB (10,402 words) - 14:28, 13 November 2023
- [[File:KV Gen 1 suppressed.jpg|thumb|none|500px|KRISS Vector Gen 1 with suppressor, foregrip, extended mag and red dot scope - .421 KB (3,436 words) - 11:41, 27 May 2024
- ==KRISS Vector== The [[KRISS Vector]] belongs to the Submachine guns category and has 173 parts. You can198 KB (32,008 words) - 19:35, 26 May 2024
- [[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]]23 KB (3,969 words) - 05:53, 3 February 2024
- ...ystem in reducing muzzle climb. It was referred to on the show as the "TDI Kriss," the earliest in a series of silly monikers applied to the Vector that end21 KB (3,329 words) - 18:33, 14 February 2024
- ...ars in the game as an unlockable weapon. It is referred to in-game as the "Kriss Super V", and is fitted with an EOTech red dot sight or M68 Aimpoint red do [[file:AVA 120706 075222 00.jpg|thumb|none|600px|The player holds the "Kriss Super V".]]79 KB (13,496 words) - 17:36, 26 May 2024
- === "Kriss super V" === [[file:KrissSuperV.jpg|thumb|none|350px|TDI / KRISS USA Gen I Vector - .45 ACP]]136 KB (22,168 words) - 19:32, 26 May 2024
- ==KRISS K10== The [[TDI Vector|KRISS K10]] appears as the 'K10' and can be purchased for the Law Enforcement Mec102 KB (17,506 words) - 19:38, 26 May 2024
- ...P5A3]], H&K MP5N with tactical light forend and reflex sight, [[TDI Vector|KRISS Vector]]. '''Assault Rifles:''' [[M16 rifle series#Colt 9mm Submachine Gun| ...which is only seen in this shot. The XM8 Compact Carbine, MP5A3, MP5N, and KRISS Vector are all seen here. (Ep.4)]]45 KB (7,775 words) - 04:37, 16 April 2024
- [[Image:KRISSVectorBlank.jpg|thumb|320px|none|TDI / KRISS USA Vector SMG - .45 ACP]]22 KB (3,761 words) - 22:57, 18 December 2023
- [[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS USA Gen I Vector - .45 ACP]]23 KB (3,839 words) - 21:20, 5 April 2023
- [[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS USA Vector SMG - .45 ACP]]21 KB (3,426 words) - 18:37, 10 November 2022
- ...0|KRISS K10]] prototype from 2013, albeit with a stock based on a standard KRISS Vector. The player character always uses a SAC3 in each hand (meaning it ha [[File:K10-2013.jpg|thumb|none|400px|KRISS K10, 2013 prototype - .45 ACP]]95 KB (15,797 words) - 16:30, 6 February 2024
- [[File:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS USA Gen I Vector - .45 ACP]] [[File:ResidentEvilTDIVector 01.jpg|thumb|none|325px|TDI / KRISS USA Vector - .45 ACP as seen in ''[[Resident Evil: Retribution]]'']]48 KB (7,967 words) - 23:15, 30 March 2023