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Difference between revisions of "Metal Gear Solid V: The Phantom Pain"
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==Windurger S333== | ==Windurger S333== | ||
− | A special version of this revolver is available in the Collector's version of the game. | + | A special version of this revolver is available in the Collector's version of the game. A .44 calibre revolver with design cues taken from the [[Smith and Wesson Model 19]], and [[Colt Python]]. |
+ | [[File:Smith&Wesson-Model-19.jpg|thumb|none|400px|Smith & Wesson Model 19 Combat Magnum - .357 Magnum]] | ||
+ | [[File:Colt-Python.jpg|thumb|none|400px|Colt Python with 4" Barrel and factory wood grips - .357 Magnum]] | ||
[[File:PhanRev333.jpg |thumb|none|600px|]] | [[File:PhanRev333.jpg |thumb|none|600px|]] | ||
Revision as of 01:04, 29 August 2015
![]() The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
The following weapons appear in the video game Metal Gear Solid V: The Phantom Pain:
For weapons relating to its sister game, see Metal Gear Solid V: Ground Zeroes.
Pistols
WU Silent Pistol
The "WU Silent Pistol" [Windurger No.2 Silent Pistol] tranquiliser gun is shown passing over to Phantom Pain. However, it appears no longer having a permament supressor. The gun substitutes the Mk.22 - featured in MGS3, PO & PW - and Ruger Mk. III - MGS4.
AM D114 Pistol
The "AM D114 Pistol" [Arms Material Delta-114 Combat Pistol] is brandished by Snake. The gun substitues the M1911 that has been featured through-out the MGS series, starting with 2004's MGS3. The gun is chambered in .45 ACP, and takes design influence from the M1911 pistol series, the CZ-75 series, and the Hi-Power. It also has BO-MAR style target sights, and a checkered front strap.
![](/images/thumb/6/66/MGSV-TPP-AMD114_1.jpg/600px-MGSV-TPP-AMD114_1.jpg)
Burkov
Substitute for Makarov PM pistol featured in previous installments.
The pistol is most likely the side arm of Soviets and most probably obtained from them.
Revolvers
URAGAN-5
The "URAGAN-5 Pistol" [BTS Instrument Design Bureau Uragan-5 Pistol] is a 5 round pistol that uses both lethal and non-lethal shotgun rounds. Ocelot is shown dual-wielding them in 2014 December MGO trailer. It utilizes the low bore chamber design of the Mateba Autorevolver, with the hexagonal cylinder design of the Chiappa Rhino series. It also utilizes a break-action design for reloading.
Unknown Revolver
A revolver is shown Ocelot's holsters in the debut trailer. Ocelot's trademark weapon through-out the series has been the iconic Colt Single Action Army, but with the new frankengun designs abound, it won't be certain if it truly will be Ocelot's trusty SAA.
Windurger S333
A special version of this revolver is available in the Collector's version of the game. A .44 calibre revolver with design cues taken from the Smith and Wesson Model 19, and Colt Python.
Sub-machine Guns
Sz.-336
Sz.-336 SMG [Sodomka zbrojovka Type 336 Submachine Gun] made it over from Ground Zeroes. Like most weapons in the game, it appears to be made up of parts from various real firearms, namely the ones in SA.23 SMG and Uzi family tree. Ingame, it fires 7.65mm ammunition, a change from Ground Zero's version of the Sz.-336, which was chambered in 9mm.
Several XOF troopers are seen wielding it while storming the hospital premises in The Phantom Pain VGA and GDC trailers.
Maschinen Taktische Pistole 5
A special white version of the game's MP5 type gun called the "Maschinen Taktische Pistole 5" comes with the Collector's edition.
Shotguns
S1000 Shotgun
Naked Snake uses the fictional "S1000 Shotgun", modeled after the Remington 870 while on Ocelot's white horse (yes, a white horse), against a fiery apparition resembling Colonel Volgin on an equally fiery apparition resembling a winged unicorn.
Sawn-off Shotgun
A gold-plated version of the game's "Rasp SBS" is a pre-order bonus.
Kabarga-83
A semiautomatic shotgun based off of the Vepr-12.
Assault Rifles
AM MSR-4
The FAL style rifle known as the "MRS-4", returns from Metal Gear Solid: Ground Zeroes. It is part of the fictional "AM-69" rifle series in the game, and draws design influences from the FN FAL, the SR 88, the Daewoo K2, and the Gwinn Firearms Bushmaster Rifle. It features a FN Para style stock, FN style side charging handle, cylindrical fore-arm with attached tactical torch, removable suppressor, and utilizes STANAG 5.56x45mm magazines. With the release of the E3 2015 gameplay footage, it seems the AM-MRS4 can be modified with different stocks, handguards, and barrel lengths.
AM-69
The SAR-80 style "AM-69" returns from Metal Gear Solid: Ground Zeroes. It is part of the fictional firearm series unique to this game which includes the "AM-69", "AM-69 AAS", and The AM MRS-4". They utilize features of the FN FAL such as the long front hand guard, Daewoo K2, and the SAR 80 to which they most closely resemble.
SVG-76
SVG-76 (substituting for AK) assault rifle is seen used by child soldiers in the Red Band trailer. These particular AKs have ribbed dust covers with AKS-74U rear sights.
They are also fitted with distinctly NATO looking flash hiders, non-standard forestocks, complicated lower recievers which don't appear to be based on any real-life weapon, gas tubes with a profile something like later AK-74 ones (though the similarity falls apart beyond silhouette) Very long magazines (front-to-back) suggesting they may be chambered in something bigger than 7.62x39, wholly fictitious rear trunnions, and front sights bearing similarity to AK front sights only in the actual globe/shroud and post shape.
The second AK shown (which Snake snatches from what appears to be a Russian VDV soldier) is actually a completely different model, looking a little bit closer to a real-world AK74, though it appears to sport a dust cover with similarities to a Vz. 58, a rear sight mounted to the back of the dust cover which looks, from pictures, similar to a Galil SAR's rear sight (that is, in addition to a standard AK rear tangent) and as with the MGS5 "AKM," a NATO-looking flash hider. In the E3 2015 gameplay footage, a brief look through the weapon menu reveals that the SVG-76 is chambered in 5.56mm.
UN-ARC
The apparent ubiquitous Battle Rifle of the game, it's design is influenced mainly by FN FAL (stock and grip, apparent in the non-lethal version shown in one of 2015 gameplay demos) and SIG SG 542 (charging handle on ejection port). Both rifles being used in African wars during 1980's. XOF (Skull Face's men) are seen with a UN-ARC(s) with stocks similiar to SIG SG 550. It also has a nonlethal variant, designated with a blue barrel.
Sniper Rifles
Wicked Butterfly
A modified Renov-Ickx sniper rifle used by the silent sniper, Quiet. Possibly obtainable for Punished Snake to use in The Phantom Pain. A nonlethal version in blue furniture is also available, nicknamed "Guilty Butterfly".
It has elements from "late Cold-War Sniper Rifles" (like Parker Hale M85 and Sako TRG) in contrast to the M2000D Sniper Rifle - that has elements from "early Cold-War Sniper Rifles" like Winchester Model 70 and Remington Model 700 - featured in Ground Zeroes.
Bambetov SV
A fictional Russian semiautomatic rifle with design elements taken from the Dragunov and PSL series. Ingame, it fires 7.62mm ammunition, although the game does not specify whether this is 7.62x54r like the SVD, or 7.62x51mm.
Broughton M-2000D
A bolt action rifle chambered in 7.62mm, that has elements from "early Cold-War Sniper Rifles" like Winchester Model 70 and Remington Model 700 - featured in Ground Zeroes. In The Phantom Pain, it is seen in a more modern chassis, like that of the Remington XM2010.
Machine Guns
Unknown mech gun
UN Modular Automatic Weapon
A fictional LMG based off of the FN Minimi, FN MAG, and HK21E. Chambered in 5.56mm.
Aberdeen Lighter Machine Gun Type 48
A GPMG chambered in 7.62mm. Seems to be based off of the M60 Machine Gun.
Unknown general-purpose machine gun C
Fictional Russian GPMG seen carried by a heavily armoured Spetsnaz soldier. Bears resemblance to the PKM Machine Gun.
Shipunov 2A42
A Shipunov 2A42 is mounted on the same fictional transport-configured Mi-28 seen in Metal Gear Solid: Ground Zeroes.
M134 Minigun
What appears to be an M134 Minigun with flash suppressor is seen on the Pequod (Big Boss's transport helicopter and not particularly subtle Moby Dick reference), and D-Walker, the miniature mech.
VOL-GA K12
A stationary HMG mounted on a tripod. Its appearance is similar to that of the DsHK.
Other
M18 Smoke Grenades
M18 Smoke Grenades are seen on a MSF soldier's vest.
Fakel UDBL-GL
A fictional underbarrel grenade launcher bearing resemblance to the GP-series grenade launcher
Grom-11
A fictional rocket propelled grenade launcher bearing resemblance to the Panzerfaust 3. Due to its in game Soviet origins, its probably meant as a stand in for the RPG-7 from the earlier games.
Gun Shelf
During the presentation of his new Metal Gear Solid video game, Hideo Kojima made a demonstration of what the FOX engine was capable of. He most notably showed a conference room set, with this gun wall.
From the top left to right we have the "AM-69" assault rifle with scope, the "Grom-11" rocket propelled grenade launcher and display round, The "Sz.-336 SMG" (Ruger MP9), The "MSR-4" assault rifle, what seems to be a sawed-off Winchester Model 1887 lever action shotgun, a grenade launcher looking like a Milkor Stopper, and on the bottom row the "S1000" pump action shotgun, and a pair of "AM D114 Pistols", the right one equipped with a suppressor and tactical torch.
As seen at the end of the credits for Metal Gear Solid V: Ground Zeroes thanks is given to the airsoft manufacturer Tokyo Marui, so it is not unfeasible to suggest that they were contracted to build mock ups of the guns in the game.