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Payday 3

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Payday 3 for current discussions. Content is subject to change.


Payday 3
Payday3 logo.jpg
PC Boxart
Release Date: September 21, 2023
Developer: Overkill Software
Starbreeze Studios
Publisher: Prime Matter
Series: Payday
Platforms: PC, PS5, Xbox Series X/S
Genre: First-person shooter


Payday 3 (stylized as PAYDAY 3) is a 2023 Swedish cooperative first-person shooter game, and the sequel to 2013's Payday 2. The game continues to follow the Payday Gang as they return to a life of crime and move away from Washington, D.C. to commit more daring robberies and heists across New York City.


The following weapons appear in the video game Payday 3:


Overview

Unlike the previous game, submachine guns are no longer classified as secondary weapons, which is for now reserved exclusively for sidearms. In addition, a new class of weapon is added into the series called "Overkill weapons". These powerful weapons can be called in to be dropped via helicopter during an assault wave to use after a cool-down, but they cannot be holstered and have a limited ammo supply. Furthermore, a new feature in Payday 3 is the addition of "preset weapons". These weapons are equipped with preset attachments that cannot be changed, while containing a weapon skin exclusive to the preset. Other than that, there is virtually no difference between the "preset weapons" and the regular weapons with the same attachments. In an additional first for the series, Payday 3 tracks the bullet in the chamber for most weapons. When spawning in or performing an empty reload, all firearms except for the revolvers and double-barreled shotgun can load an additional round by performing a tactical reload.

Pistols

Glock 17 MOS

The Glock 17 returns from Payday 2, now modeled after the Gen 5 MOS version and renamed to "Stryk 7", referencing the Glock 18C's name in the previous games (Stryk 18c). The new name may also be a reference to the infamous "Glock 7" scene from Die Hard 2. The weapon uses 17-round magazines by default. This can be upgraded to a 31-round extended magazine (which uses a magazine model that is too small to actually fit that many rounds), or an underloaded 13-round "Quick-Pull" magazine that increases reload speed.

Glock 17 MOS (5th Generation) - 9x19mm. The in-game weapon does not have front slide serrations, but does have the grip of this version.
The pistol as it appears in the game's reveal trailer.
Ditto.

SIG-Sauer P226 Legion

The SIG-Sauer P226 Legion replaces the original P226 from Payday 2, but still retains the name "Signature 40". It loads a 12-round magazine; given this, the name of the weapon, and its damage profile in-game, it can be safely assumed that the weapon is chambered in .40 S&W. The other magazine options are an underloaded 9-round "Quick-pull" magazine and an extended 20-round magazine.

SIG-Sauer P226 Legion - 9x19mm
"Make your first shot count with this accurate, highly controlled sidearm. One and done, baby!"
The pistol as it appeared in the technical open beta test of the game.
The pistol as it appears in the game's reveal trailer.

SIG-Sauer P320-M17

The SIG-Sauer P320-M17 appears as the "Signature 403". It is chambered in 9mm and holds 17, 13, or 21 in each of its magazine options.

SIG-Sauer P320-M17 - 9x19mm
The pistol as it appears in the game's reveal trailer.

STI Perfect 10

A silver-coloured STI Perfect 10 appears as the "SP Model 11". For some reason the hammer is always shown in the down position, which would make shooting the gun impossible. Magazine options include 10, 7, and 18-round capacities. There also exist various modifications to the grip and trigger guard, some of which remove the weapon's distinctive flared magwell.

STI Perfect 10 - 10mm Auto

Revolvers

Smith & Wesson Model 29

The Smith & Wesson Model 29 returns from Payday 2 as the "J&M Castigo 44" (combining its original Payday 2 name with a spoof of Smith & Wesson from OVERKILL's The Walking Dead as a prefix) with an obligatory Dirty Harry reference in its flavor text making up for a lack of one in Payday 2.

Smith & Wesson Model 29 - .44 Magnum
"Do you feel lucky, punk? Well, you should. This handgun's the apex of firepower, and it's all yours."
The revolver as it appeared in the technical open beta test of the game.

Smith & Wesson Model 500

A Smith & Wesson Model 500 was added into the game as the "Bullkick 500" as part of the "Chapter 2 - Boys In Blue" DLC pack.

Smith & Wesson Model 500 (8.75" Barrel) - .500 S&W Magnum

Chiappa Rhino 50DS

A Chiappa Rhino 50DS appears in the game as the "Sforza Bison". Its low-bore barrel and more modest caliber provide excellent recoil control at the expense of lesser damage output.

Chiappa Rhino 50DS - .357 Magnum

Submachine Guns

Heckler & Koch MP5A2

A Heckler & Koch MP5A2 was added into the game as the "ATK-7" as part of the "Chapter 2 - Boys in Blue" DLC pack. The submachine gun is customized with a picatinny rail handguard to facilitate underbarrel grip attachments. Equipping the "Hollow Frame" stock modification will replace the fixed stock with that of the MP5A3.

Heckler & Koch MP5A2 with "tropical" wide handguard - 9x19mm

Heckler & Koch MP7A2

The Heckler & Koch MP7A2 returns from the previous game, renamed to "SG Compact-7", taking cues off the MP5's name from the previous game (Compact 5) as both SMGs are made by H&K in real life. In lieu of the classic H&K charging handle, the player character will forcibly thumb the bolt-release paddle with an open hand in an imitation of the "H&K slap". The weapon by default loads from a 30-round magazine, with the option to use the flush-fitting 20-round mag or the more common 40-round "extended" magazine. Curiously, primary weapons also have the option to equip "Quick-Pull" magazines that do not incur a penalty to ammo capacity, unlike the pistols.

Heckler & Koch MP7A2 - 4.6x30mm
The submachine gun as it appeared in the game's reveal trailer.

IWI Uzi Pro

The IWI Uzi Pro replaces the Micro Uzi from the previous game as the "ZIV Commando". Despite firing in full-auto, it is modeled after the pistol variant. However, it is depicted as firing from a open bolt in-game and is still somehow capable of loading an additional round in the chamber. Unfortunately, the fire selector is incorrectly set to safe.

IWI Uzi Pro Pistol - 9x19mm
"Quick, nimble and lethal. With a pocket-sized weapon capable of full auto, you'll be prepared for any spur-of-the-moment action that might be around the corner."
The submachine gun as it appeared in the game's technical open beta test. Pictured is the "Kick-Murder" preset for the submachine gun, equipped with an Osprey silencer.
The submachine gun as it appears in the game's trailer.
Ditto.
Ditto again.

LWRC SMG-45

The LWRC SMG-45 was added into the game as the "WAR-45" in the "Chapter 1 - Syntax Error" DLC pack.

LWRC SMG-45, 2020 model - .45 ACP

SIG-Sauer MPX

The SIG-Sauer MPX returns, now being modeled after the 2nd generation version and renamed to "FIK PC9", with the company name "FIK" being a spoof on SIG, a name previously used in OVERKILL's The Walking Dead.

SIG-Sauer MPX SBR, Gen 2 - 9x19mm
"A sturdy submachine gun that uses AR design features to enhance range. Sexy stuff."
The submachine gun as it appeared in the technical open beta test of the game.
A police officer holds an MPX in the game's reveal trailer.

Rifles

AKM

The AKM returns from Payday 2 under the new name "KU-59". Equipping the "Trad Grip Barrel" modification will give the weapon the vertical wood grip of the PM md. 63.

AKM - 7.62x39mm
The assault rifle as it appears in the game's reveal trailer.
Ditto.

Colt Law Enforcement Carbine

The "CAR-4" returns from Payday 2, although the model is now of a Colt Law Enforcement Carbine rather than a proper M4A1. Despite this, it features the third pin that is present on select-fire AR-15 lower receivers.

Colt LE6920 SOCOM - 5.56x45mm NATO
"The everyman's rifle, this well-rounded carbine is a must-have when shit hits the fan."
The rifle as it appears in the technical open beta test of the game.
The LE carbine in its default configuration in gameplay.
The assault rifle as it appears in the game's reveal trailer.

Colt Model 901

The "Ranged Barrel" is a full 20" M16A4 style upper (KAC M5 RAS included), producing a Colt Model 901/RO901 type configuration albeit with the collapsible stock by default.

Colt Model 901 - 5.56x45mm NATO

Geissele URG-I/Super Duty

The trailers and promotional screenshots show an AR-15 variant loaded with Magpul PMags, and fitted with a Magpul CTR carbine stock, KAC iron sights, a Surefire SOCOM muzzle brake, and a Geissele URG-I 14.5" upper, and three variants are usable by NPCs, but as of launch, it is not available to the player. Friendly bots use it without any additional attachments, low-level SWAT units use it with only an Eotech XPS (also not usable by the player), and higher-level units use it with the XPS, as well as a black AN/PEQ-15 mounted on the top rail, a large weapon light on the right side MLOK rail, and a suppressor. Interestingly, the sighted variants retain the iron sights but folded, in a back-up sight configuration. All usable weapons in the game lose their sights when equipped with additional ones.

The URG-I upper receiver - 5.56x45mm NATO
An AI controlled teammate using the URG-I in its unadorned configuration.
The sighted version of the rifle, freshly dropped by a SWAT member.
The fully kitted out version, also freshly dropped.

Mk 18 Mod 0

Equipping the "CQC Barrel" turns the LE Carbine into a Mk 18 Mod 0.

Mk 18 Mod 0 with LMT rear sight, Crane stock, and RIS foregrip - 5.56x45mm

FN SCAR-H

The FN SCAR-H returns as the "VF-7S". Strangely, instead of just stretching the standard magazine model like most games, the extended magazine model for the SCAR appears to be a .308-chambered Magpul magazine.

FN SCAR-H STD - 7.62x51mm NATO
The rifle as it appears in the game's reveal trailer.

Heckler & Koch G3A3

A Heckler & Koch G3A3 was added in the "Chapter 2 - Boys in Blue" DLC pack as the "Adeling RG-5". The rifle is equipped with a Midwest industries MLOK handguard and a Spuhr R-410 stock.

Heckler & Koch G3A3 with slimline handguard - 7.62x51mm NATO

Knight's Armament Company L403A1

The Knight's Armament Company L403A1 was added for free in the Boys in Blue update as the "Queen's Revenge". The rifle is the new signature gun of Irish heister Clover, replacing the "Queen's Wrath" Enfield L85A2 rifle that she used in Payday 2. This appears to reference the retirement of the L85A2 as the British Armed Forces' standard rifle, and their adoption of the newer and much more versatile L403A1. Statistically, the weapon is identical to the base-game "CAR-4", but as a preset weapon it has several modifications baked into it.

The rifle's in-game name is somewhat odd as the 2023 adoption of the L403A1 took place after the death of Queen Elizabeth II (though the program in which the rifle was selected was initiated in 2021, before her passing).

Knight's Armament Company L403A1 - 5.56x45mm NATO

QBZ-191

The rather obscure QBZ-191 appears as the "Northwest B-9". Its description correctly identifies its place of origin and manufacture as China.

QBZ-191 - 5.8x42mm
"A light-weight model built with burst-fire tactics in mind. Made in China, like all good shit."
The rifle as it appears in the game's technical open beta test.

Customized Ruger 10/22

A heavily customized Ruger 10/22 with aftermarket parts referred to as the "FIK-22 TLR" was added in the "Chapter 1 - Syntax Error" DLC pack.

Ruger 10/22 with black polymer stock - .22 LR (for reference)

Springfield Armory M1A (in EBR chassis)

A Springfield Armory M1A in a tan EBR chassis makes an appearance as a marksman rifle named the "SA-A144". Its default short magazine holds 12 rounds, 2 more than the real life version is capable of. The "Quick-Pull" option reduces the capacity like it does for the pistols, down to a still-incorrect 9 rounds. Thankfully, the extended option correctly increases the capacity to 20 rounds.

Short-barreled M1A in an EBR Chassis System - 7.62x51mm NATO
"This high-precision rifle is a favorite among spec ops units. Your enemies won't know what hit them."
The rifle as it appears in the game's technical open beta test.

Light Machine Guns

KAC LAMG

The early version of the KAC LAMG was added as a primary weapon to the game for free as the "Blyspruta MX63" ("blyspruta" is Swedish for "lead sprayer") in the Boys in Blue update.

KAC LAMG - 5.56x45mm NATO

Shotguns

Double Barreled Shotgun

The Double Barreled Shotgun from Payday 2 returns, going by the slightly altered name "Mosconi 12 Classic".

Winchester Model 21 - 12 gauge
The shotgun as it appeared in the game's reveal trailer. This specific shot is notable as it depicts the shotgun firing more than two shots without needing to reload, possibly as the result of having certain ammo-related skills equipped.

Fostech Origin-12

The Fostech Origin-12 appears as the Bulldozer's standard shotgun, replacing the Remington Model 870 Field Gun/Reinfeld 880 that it used in Payday 2.

Fostech Origin-12 - 12 gauge
"MAKE WAY! FOR THE DOZER!"
The Bulldozer holding the shotgun in the game's reveal trailer.
Another shot of the Bulldozer dropping on those heisters "SHITHEADS LIKE A F**KING PIANO" with his Origin-12 from the game's reveal trailer.

Genesis Arms Gen-12

The Genesis Arms Gen-12 shotgun was added to the game in the "Chapter 1 - Syntax Error" DLC pack as the "FSA-12". It is the SBM version with a crown muzzle device, and is configured with dual charging handles. It feeds from a 5-round magazine with a small baseplate that somehow allows it to hold 10 rounds by default; removing the hammerspace baseplate will revert its capacity to a correct 5 rounds, while equipping the Genesis Arms 10-round magazine will increase the capacity to 15.

Genesis Arms Gen-12 SBM with 10.5" barrel, SB Tactical SBA3 brace and 5-round magazine - 12 gauge

Remington Model 870

A stubby variant of the Remington Model 870 also returns, retaining its "Reinfield 880" name from the two previous games. It can be customized extensively, including turning it into a stubby version, a Express Tactical Magpul variant or its shorter TAC-14 variant. SWAT Officers use customized versions of the shotgun.

Remington 870 Police Magnum with early style black synthetic riot foregrips and buttstock - 12 gauge
Short barreled Remington 870 with raised vented sight rib, Hogue Tamer pistol grip, and Pachmayr Vindicator foregrip - 12 gauge
Remington 870 Express Tactical Magpul - 12 gauge
Remington 870 TAC-14 - 12 gauge
"Your old friend Reinfeld's back! Well rounded, pump-action fun awaits."
The shotgun as it appeared in the game's technical open beta test.
A brief shot of the shotgun in the game's reveal trailer.
Remington Model 870 New Police Tactical Model with Magpul CTR telescoping stock - 12 gauge
A SWAT officer's shotgun in the game's reveal trailer.

Sniper Rifles

Remington 700 PSS

The Remington 700PSS, named as the Reinfeld 900S (sharing the same company name as the Remington 870 as they are, of course, made by Remington) appears in the game. The decision to use a renowned police sniper rifle was undoubtedly an intentionally ironic choice by OVERKILL Software.

Remington Model 700PSS with Harris bipod in .300 Win Mag

Gepard GM6 Lynx

The Gepard GM6 Lynx, named the "HET-5 Red Fox", appears as an "Overkill Weapon". It has a thermal scope attached to it at all times and impossibly low recoil when aiming down the scope. It deploys with 15 total rounds of ammunition.

Gepard M6 Lynx - .50 BMG

Launchers

Milkor M32A1

The Milkor M32A1 appears as the "Marcom Mamba MGL" as an "Overkill weapon" and replaces the Milkor MGL Mk 1L from Payday 2. It deploys with 12 total rounds of ammunition, and is once again loaded by manually extracting and inserting each cartridge.

Milkor Mark 14 in desert tan finish fitted with Vltor MOD stock and Armson OEG reflex sight - 40x46mm
Hoxton aiming the grenade launcher in the game's reveal trailer.
A first-person view of the above shot.

Explosives

M67 hand grenade

The M67 hand grenade appears as the standard grenade, under the basic name of "Frag Grenade".

M67 fragmentation grenade

M84 Stun Grenade

The M84 Stun Grenade appears as the "Flashbang Grenade".

M84 stun grenade
A flashbang in the game's reveal trailer.

Other

Sentry Turret

Sentry turrets return from the previous two games as a deployable item which automatically shoots at enemies (as long as it's loaded).

A turret in the game's reveal trailer.

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