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Difference between revisions of "Ready or Not (VG)"
Childworker (talk | contribs) (improved overview section) |
Childworker (talk | contribs) (improved shotgun overview) |
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==Handguns== | ==Handguns== | ||
− | One of two firearms the Player-Character, NPC Officers, and NPC suspects can use. Mostly seen as the backup weapon for the player-character | + | One of two firearms the Player-Character, NPC Officers, and NPC suspects can use. Mostly seen as the backup weapon for the player-character as they take up the secondary weapon slot on the players inventory. |
===Colt M1911=== | ===Colt M1911=== | ||
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==Shotguns== | ==Shotguns== | ||
+ | The shotguns in game have a great use in close-quarter combat due to their ability to put large amounts of lead down range. They have the ability to use less-lethal beanbag rounds, birdshot, and buckshot. | ||
===Benelli Nova Tactical=== | ===Benelli Nova Tactical=== | ||
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==Launchers== | ==Launchers== | ||
− | |||
===Milkor MGL=== | ===Milkor MGL=== | ||
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[[File:ReadyOrNot MilkorMGL.JPG|thumb|none|400px|Promotional Art of the MGL Grenade Launcher with the Armson OEG reflex sight - 40mm]] | [[File:ReadyOrNot MilkorMGL.JPG|thumb|none|400px|Promotional Art of the MGL Grenade Launcher with the Armson OEG reflex sight - 40mm]] | ||
==Other== | ==Other== | ||
− | |||
===Tippman Marker Pepperball Gun=== | ===Tippman Marker Pepperball Gun=== |
Revision as of 02:43, 28 December 2018
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Ready or Not (VG) for current discussions. Content is subject to change. |
The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
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Ready or Not is a upcoming first person shooter that places the player in the role of leader of a SWAT Team in a Dystopian America. It has a focus on the singleplayer and coop campaign but also features a PVP multiplayer side with an alternate story and game modes.
The following list is all firearms and grenades that make appearances in Ready or Not:
Overview
In Ready or Not, the Player-Character is able to carry two firearms at one time which are chosen at a pre-mission startup. Similar to other games and most notably Swat 4, the first weapon slot is for larger weapons such as rifles and shotguns, while the second slot is for pistols, pepper ball guns, and tasers. The player also is able to carry multiple grenades that are able to be selected at startup.
Most firearms that appear have multiple different combination of attachments.They can accept either full metal jacket or hollow point ammunition. Firarms in game have knock-off names to avoid copyright conflicts and some of the in game attachments have slight modifications from their real life counterparts to avoid licensing issues as well.
Handguns
One of two firearms the Player-Character, NPC Officers, and NPC suspects can use. Mostly seen as the backup weapon for the player-character as they take up the secondary weapon slot on the players inventory.
Colt M1911
Chambered in .45 ACP, the Colt M1911 appears in Ready or Not. It is seen in promotional art with a under barrel flashlight and can also equip a red dot laser.
Colt Python Revolver
The Colt Python appears in Ready or Not as a sidearm. It is chambered in .357 Magnum.
Beretta 92FS
The Beretta 92FS appears in Ready or Not chambered in 9x19mm.
Walther PPQ
The Walther PPQ appears in Ready or Not chambered in 9x19mm.
Glock 19
The Glock 19 appears in Ready or Not chambered in 9x19mm. It is seen used with glowing iron sights.
FN Five-Seven
The FN Five-seveN appears in Ready or Not chambered in 5.7x28mm. It has an unrealistic 17 round capacity in Ready or Not compared to its real life counterparts of 10, 20 (standard), and 30 round magazines. Its recoil is quite large for the round size compared to its real life recoil.
Submachine Guns
FN P90
The FN P90 appears in Ready or Not chambered in 5.7x28mm.
Heckler and Koch MP5A4
The Heckler & Koch MP5A4 appears in Ready or Not chambered in 9x19mm. The MP5A4 reload animation in Ready or Not is missing the notorious "H&K Slap" that is found in the instruction manual and recommended for reloading many Heckler & Koch firearms.
Heckler and Koch UMP
The Heckler & Koch UMP appears in Ready or Not. It is chambered in .45 ACP.
Uzi
The Uzi appears in Ready or Not chambered in 9x19mm.
Walther MPL
The Walther MPL appears in Ready or Not chambered in 9x19mm. The gun makes frequent appearances in early marketing material by Void Interactive despite its unpopularity in American SWAT units and in America in general.
Shotguns
The shotguns in game have a great use in close-quarter combat due to their ability to put large amounts of lead down range. They have the ability to use less-lethal beanbag rounds, birdshot, and buckshot.
Benelli Nova Tactical
Mossberg 500
Benelli M4
Remington 870 MCS Tactical
Assault Rifles
Heckler and Koch G36C
The G36C is seen in Ready or Not chambered in 5.56x45mm NATO. Due to inavalibility of real G36Cs to be 3D-Scanned, the current in-game rifle has a charging handle and ejection port similar to a airsoft rifle.
Colt M4A1 Carbine
M16A4
FN Scar-L
The Scar-L appears in Ready or Not chambered in 5.56x45mm NATO.
SpringField Armory, INC M14 SOCOM
FN FAL
The FN FAL appears in Ready or Not chambered in 7.62x51mm NATO.
Armalite AR-18
The Armalite AR-18 makes an apperance in Ready or Not chambered in 5.56x45mm NATO.
Sniper Rifles
M40
The Remington 700 appears in Ready or Not under the name M40 chambered in 7.62x51mm. It is only usable by remote controlled Police Sniper Units.
Machine Guns
RPD
The RPD light machine gun appears in Ready or Not chambered in 7.62x54. Interestingly, there is no Bipod functionality in game, which would make firing the gun very hard due to its large round size and weight.
Grenades
M7A3 Riot CS
M84 Stun Grenade
Model 9590 Stingball
Launchers
Milkor MGL
The Milkor MGL appears in Ready or Not firing the 40mm grenade that can include smoke, rubber, and various non-lethal ammunition. There is no High-Explosive rounds available in the game.