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Difference between revisions of "Nuclear Dawn"

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==KBP Instrument Design Bureau PP-2000==
 
==KBP Instrument Design Bureau PP-2000==
The [[PP-2000]] appears as "PP22" and is used by the "Empire" faction medic, despite it feeding a 20-round magazine in-game it has a mag-size of 60 rounds, and the iron sights don't line up.
+
The [[PP-2000]] appears as "PP22" and is used by the "Empire" faction medic kit, despite it feeding a 20-round magazine in-game it has a mag-size of 60 rounds, and the iron sights don't line up.
 
[[Image:Pp-2000.jpg|thumb|none|450px|PP-2000 with ATN Ultra Sight DC red dot sight - 9x19mm]]
 
[[Image:Pp-2000.jpg|thumb|none|450px|PP-2000 with ATN Ultra Sight DC red dot sight - 9x19mm]]
  
 
==Heckler & Koch MP7A1==
 
==Heckler & Koch MP7A1==
The [[Heckler & Koch MP7A1]] appears as "MP7", it is the main submachine gun for the "Consortium" Faction,
+
The [[Heckler & Koch MP7A1]] appears as "MP7", it is the primary weapon of the "Consortium" faction medic kit gun for the "Consortium" Faction,
 
[[Image:H&K MP71A1.jpg|thumb|none|450px|H&K MP7A1 - 4.6x30mm]]
 
[[Image:H&K MP71A1.jpg|thumb|none|450px|H&K MP7A1 - 4.6x30mm]]
 
[[Image:NukDawn-MP7.jpg|thumb|none|600px|MP7A1 with 60-round capacity. Note that the rear sight is flipped down.]]
 
[[Image:NukDawn-MP7.jpg|thumb|none|600px|MP7A1 with 60-round capacity. Note that the rear sight is flipped down.]]

Revision as of 20:43, 21 January 2024

Annihlator 2000.jpg

Nice, but where's the trigger?

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Nuclear Dawn (2011)

Nuclear Dawn is a 2011 video game utilizing Valve Software's Source Engine. The game started out as a mod for Source engine video games (Half-Life 2, Counter-Strike: Source, Day of Defeat: Source) and became an independent project in 2009. The game mixes together the FPS and RTS genres, creating a unique post-apocalyptic multiplayer experience. The game was released in 2011 for the PC and Xbox 360 platforms.

The Game play consists of 4 classes and a commander that sees combat from birds-eye view and can give-out commands/place buildings.

"Assault": Standard infantry class with access to a wide amounts of load-outs including Rifles, shotguns and Grenade launchers .
"EXO": Heavy Armored class with access to heavy weapons like Mini-guns, rail-guns and Rocket launchers designed to destroy buildings and objectives
"Stealth": Specialized stealth class made to flank behind enemy lines and take out EXO class's,
"Support" Class made to Heal players, repair buildings, and can use a flamethrower.


The following weapons appear in the video game Nuclear Dawn:


Handguns

Walther P99

The Walther P99 appears in game as the "P900" and is used by both Consortium and Empire factions, and comes equipped with a 12-round magazine of 9x19.

Walther P99 - 9x19mm, pre-2004 variant

"BAG-900"

The "BAG-900" seems to be a hybrid of a Desert Eagle Mark I and a Heckler & Koch USP Tactical with a barrel weight, it shares the same mag-size of 12 of a unkown caliber as the P99 and has marginally better damage against the body balanced out by marginally worse headshot stats.

Magnum Research Desert Eagle Mark I - .357 Magnum
Heckler & Koch USP Tactical - .45 ACP

Shotguns

Franchi SPAS-12

The "SPETZ-9" is a visually altered Franchi SPAS-12. It has been fitted with a top rail and a custom stock, possibly based on a Heckler & Koch SL8 sporting rifle. This is a pump-action shotgun that can be upgraded to fire semi-automatically. A more advanced variant is the "SPETZ-12", it is used as the primary weapon for the support class Enginer kit and the Assualt class grenadier kit.

Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge
The SPAS-12. Note that there is no ejection port.

Submachine Guns

KBP Instrument Design Bureau PP-2000

The PP-2000 appears as "PP22" and is used by the "Empire" faction medic kit, despite it feeding a 20-round magazine in-game it has a mag-size of 60 rounds, and the iron sights don't line up.

PP-2000 with ATN Ultra Sight DC red dot sight - 9x19mm

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears as "MP7", it is the primary weapon of the "Consortium" faction medic kit gun for the "Consortium" Faction,

H&K MP7A1 - 4.6x30mm
MP7A1 with 60-round capacity. Note that the rear sight is flipped down.

"MP500"

A mutant of a submachine gun design that takes inspiration from the Mp5a3 with a Navy trigger grouping, MP7 PDW prototype and UMP45 submachine gun, with a magazine similar to Call of Duty: Black Ops III's Argus shotgun, it is used by the Consortium Stealth class Assassin Kit.

3D Render of the "Mp500"
Mp5a3 note fire-selector.
Heckler & Koch PDW (3rd prototype) with iron sights installed and flash hider detached - 4.6x30mm
Heckler & Koch UMP40 with Picatinny rails - .40 S&W

Rifles

F2000 Tactical

The FN F2000 Tactical appears as "FN-H F2100TR" and is the standard rifle of the Consortium Assault class. The FN F2000 with factory red dot sight appears on several concept arts and screenshots but does not appear in the final game. Upgrades for this rifle are: "silencer", grenade launcher, lightweight carbon fiber body, stronger bullets, increased "clip" size, and long-range sight.

FN F2000 with FN GL-1 - 5.56x45mm NATO/40x46mm
FN F2000 Tactical with CAA FVG5 fore-grip - 5.56x45mm NATO
Soldiers with F2000 rifles with factory red dot sights.
3D render of an F2000 Tactical.
A Consortium Infantry soldier hold's their standard issue F2000 Tatical in a non-descript east asian city.
He pratices his aim with irons on a concrete wall.
After shooting a few rounds he starts his reload.
He loads a 30-round stantag into the mag-well.

"C1 Avenger"

A rifle heavily based on Starship Troopers Morita MkI Carbine with a Mp5 Style trigger grouping appears in game as the "Empires" standard issue rifle, loaded with 25-rounds of an unknown caliber and has slightly higher damage then the F2000.

Morita Mk I Carbine, looks close

"Paladin PLR-5"

The Paladin PLR-5 is a straight-pull sniper rifle used by the Consortium faction as their standard rifle for the sniper kit.

Grenade launchers

FN GL-1

The FN GL-1 can be mounted on the FN F2000.

FN GL-1 - 40x46mm
F2000 Tactical with GL-1.

MGL Mk 1L

A highly stylized MGL Mk 1L Grenade launcher with a thumbhole stock from an Accuracy International Arctic Warfare, somehow converted to pump-action and without the Signature OEG reflex sight appears in-game as the "M52 Hydra MGL", unlike a real MGL MK 1S which is fed from a 6-round cylinder reloaded one at a time, the M52 Hydra reloads the entire cylinder by removing it, it only used by the Assualt class grenadier kit.

Render of the M52 Hydra MGL
Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm
Accuracy International AW - 7.62x51mm NATO

Heavy weapons

General Dynamics GAU-19/A

The General Dynamics GAU-19/A appears in the game as the "GAU-20P Minigun" in the "Heavy weapon" section and is used as an option by each faction "EXO" class, it has a few-second wind-up and feeds 200-rounds at a time.

General Dynamics GAU-19/A - .50 BMG.

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