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Difference between revisions of "Medal of Honor (1999)"
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=Pistols= | =Pistols= | ||
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== Walther P38 == | == Walther P38 == | ||
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[[File:Hi-Standard-HD-Silenced.jpg|thumb|none|500px|High Standard HDM with integrated silencer - .22 LR]] | [[File:Hi-Standard-HD-Silenced.jpg|thumb|none|500px|High Standard HDM with integrated silencer - .22 LR]] | ||
[[File:High Standard HDM.jpeg|thumb|none|500px|The High Standard HDM in-game.]] | [[File:High Standard HDM.jpeg|thumb|none|500px|The High Standard HDM in-game.]] | ||
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+ | == M1911A1 == | ||
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+ | The [[M1911 pistol series#M1911A1|M1911A1]] is used by Patterson in Mission 5: Sabotage the Rjukan Hydro Plant. It is an atrocious weapon to have, dealing usually 2 hit kills to the helmet or 1-shot kills to a bare head at close range, and is a 3-5 hit kill (sometimes even more) if going for the torso. It holds 7 rounds and uses Pistol ammunition. | ||
+ | [[Image:M1911Colt.jpg|thumb|400px|none|M1911A1 .45 ACP]] | ||
+ | [[Image:MoH99 M1911 01.jpg|thumb|none|500px| The M1911 in-game.]] | ||
=Rifles= | =Rifles= |
Revision as of 22:41, 19 October 2015
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Medal of Honor is the 1999 FPS videogame that marked the beginning of the Medal of Honor series of games. Originally released for the Playstation, the game follows the exploits of Jimmy Patterson, an Army lieutenant recruited into the OSS. The videogame received input from Saving Private Ryan director Steven Spielberg as well as from noted military technical advisor Dale Dye. Medal of Honor: Underground a prequel to the events of this game, was released in 2000. The semi-remake Medal of Honor: Allied Assault was released for PC in 2002.
NOTE: for the 2010 game of the same name, see Medal of Honor (2010).
The following weapons appear in the video game Medal of Honor:
Pistols
Walther P38
A Walther P38 is used by enemy officers and scientists. It can only be obtained in Mission 3, Scuttle Das Boot U-4901, and cannot be used in multiplayer. It has short recoil and is a very accurate gun overall, and makes gradually less noise than the M1911. It holds 8 rounds and uses Pistol ammunition.
High Standard HDM
A High Standard HDM pistol is used in the two undercover missions in game; Destroy the Mighty Railgun Greta (Mission 2) and Scuttle Das Boot U-4901 (Mission 3). It holds 7 rounds, is very powerful, and uses Pistol ammunition.
M1911A1
The M1911A1 is used by Patterson in Mission 5: Sabotage the Rjukan Hydro Plant. It is an atrocious weapon to have, dealing usually 2 hit kills to the helmet or 1-shot kills to a bare head at close range, and is a 3-5 hit kill (sometimes even more) if going for the torso. It holds 7 rounds and uses Pistol ammunition.
Rifles
M1 Garand
The M1 Garand is the first weapon to be used in the game. It's used in three missions: Rescue the G3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), and Capture the Secret German Treasure (Mission 6). It has a low fire rate, and does good damage, able to take out an enemy in 2 hits to the chest or 1 head shot. What's unique about the Garand featured in these two games is that it has something the other M1s in the series doesn't have, the ability to reload mid-clip, giving it more authenticity. However, it does not PING! upon firing its final round. The skin for the M1 Garand in multiplayer is identical to the skin for the in-game Karabiner 98k. It holds 8 rounds and uses Rifle ammunition, usually obtainable from enemy dropped Karabiner 98k's.
Springfield M1903
The only sniper rifle in the game, the Springield M1903 can be obtained through hidden "gift packages". It is used in Destroy the Mighty Railgun Greta (Mission 2) and Scuttle Das Boot U-4901 (Mission 3). It holds 5 rounds, uses Rifle ammunition, and is the most powerful weapon in the game. Like the M1 Garand, its ammo can be obtained from dropped Karabiner 98k's.
Karabiner 98k
The Karabiner 98k is the standard weapon used by enemies, which is unusable. Enemies will use them as melee weapons if close enough. They have a very low rate of fire and hold 5 rounds. They begin to diminish in favor of the MP40 later in the game.
Submachine Guns
MP40
The MP40 is extensively used by enemy officers and soldiers. It can be obtained from enemy troops in Level 2 of Rescue the G-3 Officer (Mission 1), Level 2 of Destroy the Mighty Railgun Greta (Mission 2), and Scuttle Das Boot U-4901 (Mission 3). The MP40 can be a somewhat devastating weapon when facing it straight on. It has high recoil that results with bad accuracy, average damage and a decent fire rate. It holds 12 more rounds than the Thompson at the cost of lower damage, being able to kill in 4 hits to the chest, and 2 hits to the head, more often 1 hits if enemies are bare-headed or have soft headwear. It uses SMG ammunition.
M1A1 Thompson
The M1A1 Thompson appears in Attack Impenetrable Fort Schmerzen (Mission 4) and Capture the Secret German Treasure (Mission 6). It's tragically underpowered, taking about six shots to kill an enemy. It stuns the enemy after getting hit, but enemies will quickly recover and start firing. It uses a 20 round magazine and has a great rate of fire, almost double than the MP40. It has a tendency to burn through ammo, so be sure to make each shot count with it. In the beta version of Medal of Honor, it was the M1A1 version that was actually cocked like a M1A1. In the final version, the Thompson had the M1928A1's reload animation, which had the bolt handle on the top, although it's the M1A1 version. It uses SMG ammunition.
Special
Winchester Model 1897
The militarized version of the Winchester Model 1897 shotgun appears in the final level of Rescue the G3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), Sabotage the Rjukan Hydro Plant (Mission 5), and Escape the V-2 Rocket Plant (Mission 7). The shots spread outward making it a short range weapon. At close range, it will kill enemies instantly, most likely sending them into full-body back flips. It holds 8 rounds and uses Shotgun ammunition, which is highly available throughout levels.
Machine Guns
Browning Automatic Rifle
The Browning Automatic Rifle or BAR is used in Sabotage the Rjukan Hydro Plant (Mission 5) and Escape the V-2 Rocket Plant (Mission 7). It has a low rate of fire and is very powerful. The bipod remains attached through the whole game, but is unusable. Incorrectly, it uses SMG ammunition, which can also be obtained from dropped Karabiner 98k's.
Browning M2
Throughout the game, there are numerous MG emplacements in which enemy troops and the player can use. They are simplistically designed, but bear a resemblance to the American Browning M2 machine guns despite being supposed German machine guns. They have a high damage rate, equal to the M1 Garand, and an unlimited ammo supply. Manning one will likely spawn a swarm of enemies to shoot.
Rocket Launchers
M9 Bazooka
An M9 Bazooka with optic sights can be used in Capture the Secret German Treasure (Mission 6) and Escape the V-2 Rocket Plant (Mission 7). Its damage is very high but its Rocket ammo is scarce. It is highly effective against swarms of enemies.
Panzershreck
Enemies start using Panzerschreck rocket launchers in the last three missions of the game. Soldiers manning the Panzerschreck generally take a long time to engage with the weapon. They tend to run around finding the right spot to fire from. It is an unusable weapon, but it's ammo is compatible with the Bazooka. Like the Karabiner 98k, enemy troops will use it as a melee weapon if close enough.
Grenades
Mk 2 hand grenade
Mk 2 hand grenades can be used extensively through the game. They appear in Rescue the G-3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), and Escape the V-2 Rocket Plant (Mission 7). Oddly, the grenades explode on impact when hitting enemy troops. If a grenade does not strike an enemy, they are likely to either throw it back or run away. Grenade bundles are frequently encountered through out levels.
Model 24 Stielhandgranate
The German Model 24 Stielhandgranate grenades can also be used, and are used by enemies in later missions. They appear in Destroy the Mighty Railgun Greta (Mission 2), Scuttle Das Boot U-4901 (Mission 3), and Capture the Secret German Treasure (Mission 6). They share all characteristics with the Mk 2 grenades, including exploding on impact with enemies.
Extra
Demolition Charges
Throughout the game, it is required to obtain and use demolition charges to sabotage specific items and targets. Targets marked for demolition are identified by pulsating red boxes. Some charges are hidden in "gift packages" such as in Level 2 of Destroy the Mighty Railgun Greta (Mission 2). They have a roughly 5 second timer before detonation. The charge itself does not resemble any real demolition system used during WWII; it is merely cartoony red dynamite sticks attached to a giant clock which looks more like a set of mechanical weighing scales.
Tiger I
A parked Tiger I Ausf H is seen at the end of Level 2 of Rescue the G3 Officer (Mission 1). The Tiger tank lacks many details, and is much smaller than the actual Tiger (appearing only to the size of a Panzer I next to enemies). The Tiger is merely part of the level design, and cannot be used by enemies or Patterson. During the beta trailer on the main menu, a brief image shows the Tiger rotate its turret. It is possible the Tiger was meant to be an enemy obstacle in the game but was scrapped for an unknown reason.
Krupp K5
A Krupp K5 11-inch railroad gun, named "Greta", is the main objective of sabotage in Destroy the Mighty Railgun Greta (Mission 2). "Greta" is a fictional K5, its presence in the game based on the 'Robert' and 'Leopold' guns used in Italy. It is said in the mission briefing that Greta is capable of firing a much more powerful shell than the far larger 'Schwerer Gustav' and 'Dora' guns, which is impossible. The Gustav and Dora guns were twice the length of the Krupp K5, over six times heavier and fired a 31-inch rocket-assisted shell weighing up to 7 tons compared to a K5's 11-inch quarter-ton projectile.
3.7cm FlaK M42U
At the end of Level 3 of Scuttle Das Boot U-4910 (Mission 3), what appears to be a twin 3.7cm FlaK M42U, the navalised version of the 3.7cm FlaK 37, is seen mounted on the U-Boat. Much like other non usable background weapons, it lacks detail and is much smaller than the actual weapon.
"U-4901" is too high for a real U-Boat; the classification system only ever reached 4870, for a Type XXIII U-Boat that was never laid down, and the highest number of a completed boat was another Type XXIII, U-4712, which was completed in April 1945 and scuttled a month later.
LeFH 18/40
In Level 2 of Attack Impenetrable Fort Schmerzen (Mission 4), what appears to be an LeFH 18/40 105mm field gun is encountered in a casemate built into Fort Schmerzen's defense system. It is difficult to identify, due to the serious lack of detail, but the gun somewhat takes the shape of an LeFH on a split-trail mount. The gun is unusable and only serves as part of the level design.
V-2 Rocket
The final mission, Escape the V2 Rocket Plant, Patterson must infiltrate the Nordhausen Mittlewerk to sabotage the V-2 Rocket assembly. In Level 2, numerous V-2 Rockets are seen under construction and on assembly lines. In the final level, Patterson sabotages the gyro guidance system to drop the next V-2 rocket on the facility. Once exiting the facility, Patterson makes his way to the launch site and launches the V-2 rocket on top of the facility destroying it and killing all the enemies inside.
Beta Version
The Beta trailer for Medal of Honor, featured on EA's Small Soldiers for PlayStation, had considerable differences to the final game. The most prominent feature was the blood and gore, able to gib enemies with rockets and grenades. The weapons are also different and the quality of the video makes them hard to see in detail. The only weapons shown in use are the Thompson M1928A1, M1 Bazooka, and Mk 2 hand grenade. The enemies seem to be armed with the MP40. A couple of images from the Beta version were used as screenshots on the back cover of the game.
MP40
Low detailed enemies are armed with MP40s.
Thompson M1928A1
What seems to be a Thompson M1928A1 appears in a low rendered skin. However, the reload animation seems to be for a Thompson M1A1, cocking the bolt on the side. It has a much lower rate of fire and no muzzle flash when fired. It retains the 20-round magazine.
M1 Bazooka
An M1 Bazooka appears as the Beta version's rocket launcher instead of the M9 Bazooka, identified by the front sight. Although the handle and trigger are visible, there seems to be no hands attached to it. As stated, a rocket will gib enemies upon impact and send blood gushing everywhere.
Mk 2 hand grenade
The Mk 2 hand grenade is featured looking unrendered and unusually light green. Again, it will gib enemies upon impact.