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Manhunt

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 16:20, 19 August 2008 by Chef Brian (talk | contribs) (Created page)
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Manhunt.jpg

Manhunt is Rockstar's most notorious game franchise. Banned in several countries and implicated by the British media in a UK murder shortly after it's release, it's no wonder why this game will go down in history as one of the most violent video games ever created.

.38 Revolver

The .38 revolver (make and model unclear) is used by many of the game's characters and is often the handgun of choice for most of the game. Holds 6 rounds and has a

The .38 Revolver
Another view of the .38 revolver

Glock 23

Called a 'Light Handgun' or 'GS Model 23' in the game, the Glock 23 is used in the game by many law enforcement agencies and by Lionel Starkweather's (the 'director' who tells you what to do and where to go in the game) personal henchmen. The gun itself is almost a carbon copy of the Glock, with only slight differences in the name and model. For example, the seven slide grooves are now at the front where as the real steel version has them at the back. It is even chambered in .40.

The 'GS Model 23'

IMI Desert Eagle

Called the 'Heavy Handgun' or the 'Avenger Force .50 AE GS' in the game. It is used in the latter stages of the game by Carcer City SWAT and the Cerberus assault team. Like the Glock, the gun is almost an exact replica of the .50 caliber monster. The gun, whilst being chambered in .50, holds 9 rounds which is what the .357 version of the Desert Eagle holds.

The Desert Eagle in-game

Sub Machine gun

Similar to the Mac-10, the gun has a good range and accuracy, as well as a powerful rate of fire. Carried by CCPD and SWAT in the game.

Sawed Off Shotgun

Powerful up close, the shotgun is used and seen in many areas of the game. Fires two 12 gauge cartridges. Again the make and model are unclear.

The Sawed Off shotgun in the hands of some dangerous people.
More shotgun, more dangerous people.

SPAS-12

Called a 'Sap 12' or '12-Gauge' in the game. Variants of this gun are carried by law enforcement agencies with flashlights attached.

The SPAS-12 on Cash's back.

Unknown Sniper Rifle

Used in only a few missions, the sniper rifle fires 7.62mm ammunition with a six shot capacity. The gun appears to be bolt action and very accurate.

The sniper being aimed by Cash.

Tranquillizer Gun

While technically not a firearm, it is the most nonviolent way to subdue an enemy. It is used in only a few missions. The gun fires .50 Ketamine shots, enough of a dosage to make an elephant fall asleep.

M16A2

Called the 'Defender Mark 1', the gun can be fired in semi or fully automatic. The gun also features a shortened barrel and high power. 2-3 shots to the body will kill, where as a shot to the head will remove most of it entirely.

A Cerberus team member holds an M16.

Miscellaneous Weapons/Items

Bricks

Bricks can only be used as 'lures'. Throwing a brick creates noise, which can then be used as part of an execution or diversion. Common in parts of Carcer City.

Bottles

Similar to the brick, bottles can be thrown to lure or distract an opponent. However, where as the brick can be reused, the bottle smashes on impact.

Cans

Cans of 'Sprunk' are used in the same way as bottles and bricks. Unlike the bottle, they can be reused.

Heads

Human, decapitated heads. In much the same way as cans and bottles and bricks, they can be used as lures and distractions. Understandably, the enemies treat the head as if it were a corpse.

Plastic bag

Simply used to suffocate an enemy.

Wire

Used to either strangle an opponent to death or to separate an enemies head .

Glass shard/Wooden stake/Knife

Used to stab an opponent.

Crowbar

Used to kill enemies and open locked and chained doors.

Bats

Available in all shapes, sizes and materials, the bat is used to clobber an enemy to death.

Machete/Axe/Meat Cleaver

Used to literally slice up an opponent.

Sickle

Possibly one of the most gruesome weapons to use. A Sickle can preform eye-watering executions that just reinforce the violent nature of the game.


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