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Difference between revisions of "Freeman: Guerrilla Warfare"

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'''''Freeman: Guerrilla Warfare''''' is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.
 
'''''Freeman: Guerrilla Warfare''''' is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.
  
It is set on fictional island of Cherniv, during civil war. Player becomes a leader of new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.
+
It is set on the fictional island of Cherniv, during a civil war. The player becomes the leader of a new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.
  
Strategic part of the game contains moving around island, visiting cities and villages, trading, recruiting troops, and meeting squads of other factions' troopers. When option to attack squad or stronghold, capture town or plunder village is chosen, game will switch into FPS mode and player will lead their forces into a firefight.
+
The strategic part of the game come from moving around the island, visiting cities and villages, trading, recruiting troops, and meeting squads of other faction's troopers. When the option to attack squad or stronghold, capture town or plunder village is chosen, the game will switch into FPS mode and the player will lead their forces into a firefight.
  
 
{{VG Title}}
 
{{VG Title}}
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= Submachine guns =
 
= Submachine guns =
== Brügger & Thomet P26 ==
+
== Brügger & Thomet P26 ==
Used by CFR rebel grenadier. In-game name ''Coral''. Suppresed by default.  
+
Used by CFR rebel grenadier. In-game name ''Coral''. Suppressed by default.  
 
[[Image:Coral_edit.jpg‎‎‎‎|thumb|none|400px|Coral model in game editor.]]
 
[[Image:Coral_edit.jpg‎‎‎‎|thumb|none|400px|Coral model in game editor.]]
 
[[Image:Coral_1_3.jpg|thumb|none|600px|Coral SMG in game.]]
 
[[Image:Coral_1_3.jpg|thumb|none|600px|Coral SMG in game.]]
 
[[Image:Coral_IS.jpg|thumb|none|600px|Iron sights of Coral SMG.]]
 
[[Image:Coral_IS.jpg|thumb|none|600px|Iron sights of Coral SMG.]]
  
== Carl Gustav M/45 ==
+
== Carl Gustav M/45 ==
[[Carl Gustav M/45]] appears in game under name Gustiv SMG. Low rank SMG, can be bought by arms dealers.
+
[[Carl Gustav M/45]] appears in game under the name ''Gustiv SMG''. Low rank SMG, can be bought from arms dealers.
 
[[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]]
 
[[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]]
 
[[Image:Gustav_edit.jpg‎‎‎‎|thumb|none|400px|Carl Gustav model in game editor.]]
 
[[Image:Gustav_edit.jpg‎‎‎‎|thumb|none|400px|Carl Gustav model in game editor.]]
  
== MAC-10 ==
+
== MAC-10 ==
 
[[MAC-10]], in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.
 
[[MAC-10]], in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.
 
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm.]]
 
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm.]]
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== M1A1 Thompson ==
 
== M1A1 Thompson ==
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have long barrel similar to civilian semi-auto [[Auto Ordnance M1927 Thompson]] carbine, but without the compensator or ribbed barrel. Also sights come from [[M1A1 Thompson]] and is capable of full-auto.
+
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have a long barrel similar to the civilian semi-auto [[Auto Ordnance M1927 Thompson]] carbine, but without the compensator or ribbed barrel. The sights also come from the [[M1A1 Thompson]] and is capable of full-auto fire.
 
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP.]]
 
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP.]]
 
[[Image:M1927AutoOrd_Black.jpg|thumb|none|400px|Auto Ordnance Thompson Model 1927A1 - .45 ACP.]]
 
[[Image:M1927AutoOrd_Black.jpg|thumb|none|400px|Auto Ordnance Thompson Model 1927A1 - .45 ACP.]]
 
 
[[Image:Thompson_edit.jpg|thumb|none|400px|Thompson model in game editor.]]
 
[[Image:Thompson_edit.jpg|thumb|none|400px|Thompson model in game editor.]]
 
[[Image:Thompson_1_3.jpg|thumb|none|600px|Thompson in game.]]
 
[[Image:Thompson_1_3.jpg|thumb|none|600px|Thompson in game.]]
 
[[Image:Thompson_IS.jpg|thumb|none|600px|Iron sights of Thompson.]]
 
[[Image:Thompson_IS.jpg|thumb|none|600px|Iron sights of Thompson.]]
  
== Heckler & Koch MP5A2 ==
+
== Heckler & Koch MP5A2 ==
[[MP5A2]], in game named MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without flashlight. Used by Gangsters, Raiders and Looters.
+
[[MP5A2]], in game name MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without the flashlight. Used by Gangsters, Raiders and Looters.
 
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler & Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.]]
 
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler & Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.]]
 
[[Image:MP5 edit.jpg|thumb|none|400px|MP5A2 model in game editor.]]
 
[[Image:MP5 edit.jpg|thumb|none|400px|MP5A2 model in game editor.]]
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[[Image:MP5_IS.jpg|thumb|none|600px|Iron sights of MP5A2.]]
 
[[Image:MP5_IS.jpg|thumb|none|600px|Iron sights of MP5A2.]]
  
== Heckler & Koch UMP45 ==
+
== Heckler & Koch UMP45 ==
[[Heckler & Koch UMP]], in game named UMP9, but consumes .45ACP ammo and has straight magazine. Used by Armed Bodyguards and Raiders.
+
[[Heckler & Koch UMP]], in game name [[UMP9]], but utilizes .45 ACP ammo and has a straight magazine. Used by Armed Bodyguards and Raiders.
 
[[Image:UMP_45.jpg|thumb|none|400px|Heckler & Koch UMP45 - .45 ACP.]]
 
[[Image:UMP_45.jpg|thumb|none|400px|Heckler & Koch UMP45 - .45 ACP.]]
 
[[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]]
 
[[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]]
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[[Image:UMP_IS.jpg|thumb|none|600px|Iron sights of UMP45.]]
 
[[Image:UMP_IS.jpg|thumb|none|600px|Iron sights of UMP45.]]
  
== IMI Uzi ==
+
== IMI Uzi ==
[[Uzi]] is second submachine gun that can fit into sidearm slot.
+
[[Uzi]] is the second submachine gun that can fit into the sidearm slot.
 
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm.]]
 
[[Image:Uzi.jpg|thumb|none|300px|IMI Uzi - 9x19mm.]]
 
[[Image:UZI_edit.jpg|thumb|none|300px|Uzi in game editor.]]
 
[[Image:UZI_edit.jpg|thumb|none|300px|Uzi in game editor.]]
 
[[Image:UZI_1_3.jpg|thumb|none|600px|Uzi in game]]
 
[[Image:UZI_1_3.jpg|thumb|none|600px|Uzi in game]]
[[Image:UZI_IS.jpg|thumb|none|600px|Iron sights of Uzi]]
+
[[Image:UZI_IS.jpg|thumb|none|600px|Iron sights of the Uzi]]
  
 
== TDI Vector  ==
 
== TDI Vector  ==
[[TDI Vector]] appears as Vector. In-game model is fitted with drum magazine, foregrip and third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.
+
[[TDI Vector]] appears as Vector. In-game model is fitted with drum magazine, foregrip, and the third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.
 
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]]
 
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI / KRISS Vector - .45 ACP]]
 
[[Image:Vector_edit.jpg|thumb|none|400px|Vector in game editor.]]
 
[[Image:Vector_edit.jpg|thumb|none|400px|Vector in game editor.]]
 
[[Image:Vector_1_3.jpg|thumb|none|600px|TDI Vector in game]]
 
[[Image:Vector_1_3.jpg|thumb|none|600px|TDI Vector in game]]
[[Image:Vector_IS.jpg|thumb|none|600px|Iron sights of Vector]]
+
[[Image:Vector_IS.jpg|thumb|none|600px|Iron sights of the Vector]]
 
[[Image:Vector_mag.jpg|thumb|none|600px|Game editor render of Vector first person model. This one has no suppressor.]]
 
[[Image:Vector_mag.jpg|thumb|none|600px|Game editor render of Vector first person model. This one has no suppressor.]]
  
 
= Shotguns =
 
= Shotguns =
== Remington 870 Field Gun ==
+
== Remington 870 Field Gun ==
In-game name Remington, [[Remington 870]] is used by Female civilian fighters and capitans.
+
In-game name Remington, the [[Remington 870]] is used by female civilian fighters and captains.
 
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28" barrel - 12 gauge]]
 
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28" barrel - 12 gauge]]
 
[[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]]
 
[[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]]
 
[[Image:M870_1_3.jpg|thumb|none|600px|Remington 870 in game]]
 
[[Image:M870_1_3.jpg|thumb|none|600px|Remington 870 in game]]
[[Image:M870_IS.jpg|thumb|none|600px|Aiming with Remington 870]]
+
[[Image:M870_IS.jpg|thumb|none|600px|Aiming with a Remington 870]]
  
 
== Franchi SPAS-12  ==
 
== Franchi SPAS-12  ==
[[Franchi SPAS-12]] is in game as Shot-12. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.
+
[[Franchi SPAS-12]] is in game as ''Shot-12''. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.
 
[[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]]
 
[[Image:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]]
[[Image:SPAS_edit.jpg|thumb|none|450px|SPAS-12 in game editor.]]
+
[[Image:SPAS_edit.jpg|thumb|none|450px|SPAS-12 model in the in-game editor.]]
 
[[Image:SPAS_1_3.jpg|thumb|none|600px|SPAS-12 in game]]
 
[[Image:SPAS_1_3.jpg|thumb|none|600px|SPAS-12 in game]]
[[Image:SPAS_IS.jpg|thumb|none|600px|Aiming with SPAS-12]]
+
[[Image:SPAS_IS.jpg|thumb|none|600px|Aiming with the SPAS-12]]
  
 
== SWD/Cobray Street Sweeper  ==
 
== SWD/Cobray Street Sweeper  ==
 
[[SWD/Cobray Street Sweeper]] appears as Striker-12. Used by VFA special police squads.
 
[[SWD/Cobray Street Sweeper]] appears as Striker-12. Used by VFA special police squads.
 
[[Image:CobrayStreetSweeper.jpg|thumb|none|450px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.]]
 
[[Image:CobrayStreetSweeper.jpg|thumb|none|450px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.]]
[[Image:Striker12_edit.jpg|thumb|none|450px|Street Sweeper in game editor.]]
+
[[Image:Striker12_edit.jpg|thumb|none|450px|Street Sweeper in the game editor.]]
 
[[Image:Striker_1_3.jpg|thumb|none|600px|Street Sweeper in game]]
 
[[Image:Striker_1_3.jpg|thumb|none|600px|Street Sweeper in game]]
[[Image:Striker_IS.jpg|thumb|none|600px|Aiming with Street Sweeper]]
+
[[Image:Striker_IS.jpg|thumb|none|600px|Aiming with the Street Sweeper]]
  
 
= Rifles =
 
= Rifles =
== Springfield Armory M1A ==
+
== Springfield Armory M1A ==
[[Springfield Armory M1A]] is named Mk14 in game, but fires only semi auto and model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits and looters. Third person model has no iron sights, while first person model sights seem to be front sight from AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.
+
[[Springfield Armory M1A]] is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.
 
[[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]
 
[[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]
[[Image:M1A_edit.jpg|thumb|none|450px|M1A in game editor.]]
+
[[Image:M1A_edit.jpg|thumb|none|450px|M1A in the in-game editor.]]
 
[[Image:M14_1_3.jpg|thumb|none|600px|M1A in game]]
 
[[Image:M14_1_3.jpg|thumb|none|600px|M1A in game]]
[[Image:M14_IS.jpg|thumb|none|600px|Aiming with M1A.]]
+
[[Image:M14_IS.jpg|thumb|none|600px|Aiming with an M1A.]]
  
== Saiga 7.62x39 ==
+
== Saiga 7.62x39 ==
 
In-game name VT-14. Used by Pozna fighters, CFR rebels and  mountain bandits.
 
In-game name VT-14. Used by Pozna fighters, CFR rebels and  mountain bandits.
 
[[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]]
 
[[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]]
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== Simonov SKS  ==
 
== Simonov SKS  ==
Variant of [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as SKKS. Used by FCA riflemen and CFR Designated marksmen.
+
Variant of [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as ''SKKS''. Used by FCA riflemen and CFR Designated marksmen.
 
[[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]]
 
[[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]]
[[Image:SKS_edit.jpg|thumb|none|450px|SKS in game editor.]]
+
[[Image:SKS_edit.jpg|thumb|none|450px|SKS in the in-game editor.]]
 
[[Image:SKS_1_3.jpg|thumb|none|600px|SKS in game]]
 
[[Image:SKS_1_3.jpg|thumb|none|600px|SKS in game]]
[[Image:SKS_IS.jpg|thumb|none|600px|Aiming with SKS.]]
+
[[Image:SKS_IS.jpg|thumb|none|600px|Aiming with an SKS.]]
  
 
= Assault rifles =
 
= Assault rifles =
 
== "CQRifle" ==
 
== "CQRifle" ==
The "CQRifle" appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with pistol grip from 1st pattern FG 42 and H&K G36 stock. The handguard, muzzle and magazine appear to be entirely fictional.
+
The "CQRifle" appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern FG 42 and an H&K G36 stock. The handguard, muzzle, and magazine appear to be entirely fictional.
 
[[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]]
 
[[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]]
 
[[File:FG421stPattern.jpg|thumb|none|450px|1st pattern FG 42 - 7.92x57mm Mauser]]
 
[[File:FG421stPattern.jpg|thumb|none|450px|1st pattern FG 42 - 7.92x57mm Mauser]]
 
[[File:G36.jpg|thumb|450px|none|Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm NATO]]
 
[[File:G36.jpg|thumb|450px|none|Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm NATO]]
[[Image:CQBRifle_edit.jpg‎‎‎‎|thumb|none|400px|CQRifle model in game editor]]
+
[[Image:CQBRifle_edit.jpg‎‎‎‎|thumb|none|400px|CQRifle model in the game editor.]]
  
== AK-12 ==
+
== AK-12 ==
[[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has 5,45 magazine. Seen used by Uman militants, pirate leaders and cossack rebel squads.
+
[[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads.
 
[[Image:Ak-12.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2012 model]]
 
[[Image:Ak-12.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2012 model]]
[[Image:AK12_edit.jpg|thumb|none|450px|AK-12 in game editor.]]
+
[[Image:AK12_edit.jpg|thumb|none|450px|AK-12 in the in-game editor.]]
[[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in hands of pirate leader.]]
+
[[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in the hands of a pirate leader.]]
[[Image:AK12_IS.jpg|thumb|none|600px|Aiming with AK-12.]]
+
[[Image:AK12_IS.jpg|thumb|none|600px|Aiming with the AK-12.]]
== AKM ==
+
== AKM ==
[[AKM]] is used by desert bandits and cossack rebels.
+
[[AKM]] is used by desert bandits and Cossack rebels.
 
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]
 
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]
[[Image:FGWAKM_edit.jpg|thumb|none|450px|AKM in game editor.]]
+
[[Image:FGWAKM_edit.jpg|thumb|none|450px|AKM in the game editor.]]
 
[[Image:AKM_IS.jpg|thumb|none|600px|Aiming with AKM.]]
 
[[Image:AKM_IS.jpg|thumb|none|600px|Aiming with AKM.]]
  
  
== AK-74M ==
+
== AK-74M ==
[[AK-74M]], named AKM-74 is seen in game in hands of cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing standard-issue muzzle brake.
+
[[AK-74M]], named AKM-74, is seen in the hands of Cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing the standard-issue muzzle brake.
 
[[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]]
 
[[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]]
 
[[Image:AK74_edit.jpg|thumb|none|450px|AK-74M in game editor.]]
 
[[Image:AK74_edit.jpg|thumb|none|450px|AK-74M in game editor.]]
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==  AKS-74U  ==
 
==  AKS-74U  ==
[[AKS-74U]] is named AKS78 in game. Just as AK-74M, it fires 7,62mm ammo despite being modeled with 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists and desert bandits.
+
[[AKS-74U]] is named ''AKS78'' in game. Just as the AK-74M, it fires 7,62mm ammo despite being modeled with a 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists, and desert bandits.
 
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
 
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
[[Image:AKSU_edit.jpg|thumb|none|450px|AKS-74U in game editor.]]
+
[[Image:AKSU_edit.jpg|thumb|none|450px|AKS-74U in the game editor.]]
[[Image:AKS74U_1_3.jpg|thumb|none|600px|AKS-74U in the game.]]
+
[[Image:AKS74U_1_3.jpg|thumb|none|600px|AKS-74U in-game.]]
 
[[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]]
 
[[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]]
  
== AS Val ==
+
== AS Val ==
[[AS Val]] appears as VA VAL. It is used by Federal Sharpshooters. Equipped with scope by default.
+
[[AS Val]] appears as ''VA VAL''. It is used by Federal Sharpshooters. Equipped with a scope by default.
 
[[Image:AS_Val2.jpg|thumb|none|450px|AS Val with a PSO-1 scope - 9x39mm]]
 
[[Image:AS_Val2.jpg|thumb|none|450px|AS Val with a PSO-1 scope - 9x39mm]]
[[Image:VAL_edit.jpg|thumb|none|450px|AS Val in game editor.]]
+
[[Image:VAL_edit.jpg|thumb|none|450px|AS Val in the game editor.]]
[[Image:Val_1_3.jpg|thumb|none|600px|Federal sharpshooter holding AS Val.]]
+
[[Image:Val_1_3.jpg|thumb|none|600px|Federal sharpshooter holding an AS Val.]]
 
[[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]]
 
[[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]]
  
 
== Bofors Ak 5C  ==
 
== Bofors Ak 5C  ==
[[FN FNC#Bofors Ak 5|Bofors Ak 5C]] is sold by some Arms dealers.
+
[[FN FNC#Bofors Ak 5|Bofors Ak 5C]] is sold by some Arms Dealers.
 
 
 
[[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]]
 
[[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]]
[[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in game editor.]]
+
[[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in the game editor.]]
  
== Beretta ARX-160 ==
+
== Beretta ARX-160 ==
[[Beretta ARX-160]] is most notably being used by FCA grenadiers.
+
[[Beretta ARX-160]] is most notably used by FCA grenadiers.
 
[[Image:Beretta_ARX-160.jpg|thumb|none|450px|Beretta ARX-160 - 5.56x45mm]]
 
[[Image:Beretta_ARX-160.jpg|thumb|none|450px|Beretta ARX-160 - 5.56x45mm]]
[[Image:ARX_edit.jpg|thumb|none|450px|ARX-160 in game editor.]]
+
[[Image:ARX_edit.jpg|thumb|none|450px|ARX-160 in the game editor.]]
[[Image:ARX_1_3.jpg|thumb|none|600px|ARX-160 used by FCA grenadier.]]
+
[[Image:ARX_1_3.jpg|thumb|none|600px|ARX-160 used by an FCA grenadier.]]
[[Image:ARX_IS.jpg|thumb|none|600px|Iron sights of ARX-160.]]
+
[[Image:ARX_IS.jpg|thumb|none|600px|Iron sights of the ARX-160.]]
  
== OTs-14-1A Groza ==
+
== OTs-14-1A Groza ==
[[OTs-14 Groza]] is simply named Groza and is sold by some Arms dealers.
+
[[OTs-14 Groza]] is simply named Groza and is sold by some Arms Dealers.
 
[[Image:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]]
 
[[Image:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]]
 
[[Image:Groza_edit.jpg|thumb|none|450px|OTs-14 in game editor.]]
 
[[Image:Groza_edit.jpg|thumb|none|450px|OTs-14 in game editor.]]
  
== FN SCAR-H STD ==
+
== FN SCAR-H STD ==
[[ FN SCAR-H]] is in game incorrectly named SCAR-L, despite being modelled with 7,62x51 magazines. Its iron sights are front sight from AR-15 and Troy rear sight, the same as those on in-game M1A. Used by armed desert bandits.
+
[[ FN SCAR-H]] appears in the game incorrectly named ''SCAR-L'', despite being modeled with 7,62x51 magazines. Its iron sights standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits.
 
 
 
[[Image:FN_SCAR-H_STD.jpg|thumb|none|450px|FN SCAR-H STD - 7.62x51mm NATO]]
 
[[Image:FN_SCAR-H_STD.jpg|thumb|none|450px|FN SCAR-H STD - 7.62x51mm NATO]]
[[Image:SCAR_edit.jpg|thumb|none|450px|SCAR-H in game editor.]]
+
[[Image:SCAR_edit.jpg|thumb|none|450px|SCAR-H in the game editor.]]
 
[[Image:SCAR_1_3.jpg|thumb|none|600px|SCAR-H in game.]]
 
[[Image:SCAR_1_3.jpg|thumb|none|600px|SCAR-H in game.]]
[[Image:SCAR_IS.jpg|thumb|none|600px|Iron sights of SCAR-H.]]
+
[[Image:SCAR_IS.jpg|thumb|none|600px|Iron sights of the SCAR-H.]]
[[Image:SCAR_sights.jpg|thumb|none|600px|Iron sights of SCAR-H on first person model.]]
+
[[Image:SCAR_sights.jpg|thumb|none|600px|Iron sights of SCAR-H on the first person model.]]
  
 
==  Heckler & Koch HK416  ==
 
==  Heckler & Koch HK416  ==
[[Heckler & Koch HK416]] appears in game as M416. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as SCAR-H.
+
[[Heckler & Koch HK416]] appears in game as ''M416''. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as the SCAR-H.
 
[[Image:HK416_14.5_Current.jpg|thumb|none|450px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]]
 
[[Image:HK416_14.5_Current.jpg|thumb|none|450px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.]]
[[Image:HK416_edit.jpg|thumb|none|450px|HK416 in game editor.]]
+
[[Image:HK416_edit.jpg|thumb|none|450px|HK416 in the game editor.]]
 
[[Image:HK416_1_3.jpg|thumb|none|600px|HK416 in game.]]
 
[[Image:HK416_1_3.jpg|thumb|none|600px|HK416 in game.]]
[[Image:HK416_IS.jpg|thumb|none|600px|Iron sights of HK416.]]
+
[[Image:HK416_IS.jpg|thumb|none|600px|Iron sights of the HK416.]]
  
 
==  L85A2  ==
 
==  L85A2  ==
[[L85A2]] Theatre Entry Standard variant, named simply L85 can be bought from arms dealers.
+
[[L85A2]] Theatre Entry Standard variant, named simply ''L85'' can be bought from Arms Dealers.
 
[[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]]
 
[[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]]
[[Image:L85_edit.jpg|thumb|none|450px|L85 in game editor.]]
+
[[Image:L85_edit.jpg|thumb|none|450px|L85 in the game editor.]]
  
 
==  AR-15 Carbine  ==
 
==  AR-15 Carbine  ==
[[AR-15]], named M4A is used by Pozna commando and Federal armed police. Third person model has sights and gas block removed, iron sights in first person model are AR-15 front sight and what appears to be part of ladder sight of some kind in the rear. Also barrel seems to be too long for M4, and looks more like one of civilian 16" barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stock on a very thin buffer tube.
+
[[AR-15]], named ''M4A'' is used by Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16" barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube.
 
[[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16" Barrel, 20-round magazine - 5.56x45mm NATO.]]
 
[[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16" Barrel, 20-round magazine - 5.56x45mm NATO.]]
[[Image:M4_edit.jpg|thumb|none|450px|M4A in game editor.]]
+
[[Image:M4_edit.jpg|thumb|none|450px|M4A in the game editor.]]
 
[[Image:M4_1_3.jpg|thumb|none|600px|M4A in game.]]
 
[[Image:M4_1_3.jpg|thumb|none|600px|M4A in game.]]
[[Image:M4_laddersight.jpg|thumb|none|600px|Iron sights of M4A.]]
+
[[Image:M4_laddersight.jpg|thumb|none|600px|Iron sights of the M4A.]]
[[Image:M4_side.jpg|thumb|none|600px|M4A with suppresor and iron sights attached.]]
+
[[Image:M4_side.jpg|thumb|none|600px|M4A with a suppressor and iron sights attached.]]
  
 
==  M16A4  ==
 
==  M16A4  ==
[[M16A4]] appears as M16A5. It is used by Federal infantry and VFA marines. Similary to M4A above, Thrid person model has no sights or gas block, First person model has standard front sight with gas block and carry handle.
+
[[M16A4]] appears as ''M16A5''. It is used by Federal infantry and VFA marines. Similar to the ''M4A'' above, the third person model has no sights or gas block, with the first person model having standard front sights with a gas block and carry handle.
 
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]
 
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]
[[Image:M16_edit.jpg|thumb|none|450px|M16A4 in game editor.]]
+
[[Image:M16_edit.jpg|thumb|none|450px|M16A4 in the game editor.]]
 
[[Image:M16_1_3.jpg|thumb|none|600px|M16A4 in game.]]
 
[[Image:M16_1_3.jpg|thumb|none|600px|M16A4 in game.]]
[[Image:M16_IS.jpg|thumb|none|600px|Iron sights of M16A4.]]
+
[[Image:M16_IS.jpg|thumb|none|600px|Iron sights of the M16A4.]]
  
 
==  Magpul PDR-C  ==
 
==  Magpul PDR-C  ==
[[Magpul PDR-C]] appears simply as PDR. It is used by pirate squads. It has longer barrel than real-life variant and front end equipped with vertical grip (like PDR-D), despite having pistol grip and forend of PDR-C. It loads 30 rounds despite being modelled with 20 round magazine.
+
[[Magpul PDR-C]] appears simply as ''PDR''. It is used by pirate squads. It has a longer barrel than real-life variants and is equipped with a vertical grip (like the PDR-D), despite having the pistol grip and forend of the PDR-C. It loads 30 rounds despite being modeled with a 20 round magazine.
 
[[Image:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed - 5.56x45mm NATO.]]
 
[[Image:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed - 5.56x45mm NATO.]]
[[Image:PDR_edit.jpg|thumb|none|450px|PDR in game editor.]]
+
[[Image:PDR_edit.jpg|thumb|none|450px|PDR in the game editor.]]
 
[[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]]
 
[[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]]
[[Image:PDR_IS.jpg|thumb|none|600px|Iron sights of PDR.]]
+
[[Image:PDR_IS.jpg|thumb|none|600px|Iron sights of the PDR.]]
  
 
==  Steyr AUG A1  ==
 
==  Steyr AUG A1  ==
[[Steyr AUG A1]] appears as AUG. Can be bought from some arms dealers.
+
[[Steyr AUG A1]] appears as ''AUG''. Can be bought from some Arms Dealers.
 
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]]
 
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]]
 
[[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]]
 
[[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]]

Revision as of 03:00, 5 February 2020

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Freeman: Guerrilla Warfare for current discussions. Content is subject to change.


Freeman: Guerrilla Warfare
FGWlogo.jpg
Release Date: 2019
Developer: KK Game Studios
Publisher: KK Softworks
Platforms: PC
Genre: First-Person Shooter


Freeman: Guerrilla Warfare is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.

It is set on the fictional island of Cherniv, during a civil war. The player becomes the leader of a new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.

The strategic part of the game come from moving around the island, visiting cities and villages, trading, recruiting troops, and meeting squads of other faction's troopers. When the option to attack squad or stronghold, capture town or plunder village is chosen, the game will switch into FPS mode and the player will lead their forces into a firefight.


The following weapons appear in the video game Freeman: Guerrilla Warfare:



Handguns

Beretta M9A1

The Beretta M9 is in the game as the "Beretta".

Beretta M9A1 - 9x19mm
Beretta M9A1 model in game editor
Iron sights of Beretta M9A1

Desert Eagle

In-game name Eagle 80.

Desert Eagle model in game editor
Desert Eagle in game
Aiming with Desert Eagle


FN Five-seveN

FN Five-seveN appears in game as FS7.

FN Five-seveN - 5.7x28mm
Five-seveN model in game editor
Five-seveN in game
Aiming with Five-seveN

Glock 17

Glock 17 appears in game as G19, but seems to be older generation of full size Glock 17

2nd Generation Glock 17 - 9x19mm.
Glock 17 in game editor

M1911A1

Nickel plated M1911A1 is available in game under name P1911.

M1911A1 - .45ACP.
M1911A1 model in game editor
M1911A1 in game
Aiming with M1911A1.

SIG-Sauer P250

SIG-Sauer P250 appears as P250.

SIG-Sauer P250 Full Size - 9x19mm.
SIG-Sauer P250 Full Size in game editor.
SIG-Sauer P250 Full Size in game
Iron sights of SIG-Sauer P250 Full Size

Tokarev TT-33

TT-33 appears as TT56. Used by female militia.

Tokarev TT-33 - 7.62x25mm Tokarev.
Tokarev TT-33 in game editor.
Tokarev TT-33 in game
Iron sights of Tokarev TT-33

RSA Revolver

RSA Revolver appears under name R1895.

OTs-01 Kobalt/RSA revolver - 9x18mm Makarov
Revolver model in game editor
Revolver in game
Iron sights of revolver

Walther PPK

In-game name Makarova. The weapon itself, it seemed, is a some sort of the late idea in development, since it is actually modeled as a PPK, but with "star" grips and an elongated protrusion at the front lower end of the slide, to give the gun a distant resemblance with the declared Makarov PM.

Walther PPK - .380 ACP
Makarova in game editor
Makarova in game
Iron sights of Makarova

Submachine guns

Brügger & Thomet P26

Used by CFR rebel grenadier. In-game name Coral. Suppressed by default.

Coral model in game editor.
Coral SMG in game.
Iron sights of Coral SMG.

Carl Gustav M/45

Carl Gustav M/45 appears in game under the name Gustiv SMG. Low rank SMG, can be bought from arms dealers.

Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.
Carl Gustav model in game editor.

MAC-10

MAC-10, in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.

Ingram MAC-10 - 9x19mm.
MAC-10 in game editor.
MAC-10 in game
Iron sights of MAC-10

M1A1 Thompson

Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have a long barrel similar to the civilian semi-auto Auto Ordnance M1927 Thompson carbine, but without the compensator or ribbed barrel. The sights also come from the M1A1 Thompson and is capable of full-auto fire.

M1A1 Thompson - .45 ACP.
Auto Ordnance Thompson Model 1927A1 - .45 ACP.
Thompson model in game editor.
Thompson in game.
Iron sights of Thompson.

Heckler & Koch MP5A2

MP5A2, in game name MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without the flashlight. Used by Gangsters, Raiders and Looters.

Heckler & Koch MP5A2 with Surefire dedicated forend weaponlight - 9x19mm.
MP5A2 model in game editor.
MP5A2 in game.
Iron sights of MP5A2.

Heckler & Koch UMP45

Heckler & Koch UMP, in game name UMP9, but utilizes .45 ACP ammo and has a straight magazine. Used by Armed Bodyguards and Raiders.

Heckler & Koch UMP45 - .45 ACP.
UMP45 model in game editor.
UMP45 in game.
Iron sights of UMP45.

IMI Uzi

Uzi is the second submachine gun that can fit into the sidearm slot.

IMI Uzi - 9x19mm.
Uzi in game editor.
Uzi in game
Iron sights of the Uzi

TDI Vector

TDI Vector appears as Vector. In-game model is fitted with drum magazine, foregrip, and the third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.

TDI / KRISS Vector - .45 ACP
Vector in game editor.
TDI Vector in game
Iron sights of the Vector
Game editor render of Vector first person model. This one has no suppressor.

Shotguns

Remington 870 Field Gun

In-game name Remington, the Remington 870 is used by female civilian fighters and captains.

Remington 870 Express Field Gun with raised barrel ribbing and 28" barrel - 12 gauge
Remington 870 in game editor.
Remington 870 in game
Aiming with a Remington 870

Franchi SPAS-12

Franchi SPAS-12 is in game as Shot-12. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.

Franchi SPAS-12 combat shotgun with stock removed – 12 gauge
SPAS-12 model in the in-game editor.
SPAS-12 in game
Aiming with the SPAS-12

SWD/Cobray Street Sweeper

SWD/Cobray Street Sweeper appears as Striker-12. Used by VFA special police squads.

SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge.
Street Sweeper in the game editor.
Street Sweeper in game
Aiming with the Street Sweeper

Rifles

Springfield Armory M1A

Springfield Armory M1A is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.

Springfield Armory M1A - 7.62x51mm (.308 Winchester)
M1A in the in-game editor.
M1A in game
Aiming with an M1A.

Saiga 7.62x39

In-game name VT-14. Used by Pozna fighters, CFR rebels and mountain bandits.

Saiga in game editor.
Saiga in game
Aiming with Saiga.


Simonov SKS

Variant of SKS rifle fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as SKKS. Used by FCA riflemen and CFR Designated marksmen.

SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm
SKS in the in-game editor.
SKS in game
Aiming with an SKS.

Assault rifles

"CQRifle"

The "CQRifle" appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern FG 42 and an H&K G36 stock. The handguard, muzzle, and magazine appear to be entirely fictional.

MKb 42(W) - 7.92x33mm Kurz
1st pattern FG 42 - 7.92x57mm Mauser
Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm NATO
CQRifle model in the game editor.

AK-12

AK-12 is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads.

Prototype AK-12 - 5.45x39mm, 2012 model
AK-12 in the in-game editor.
AK-12 in the hands of a pirate leader.
Aiming with the AK-12.

AKM

AKM is used by desert bandits and Cossack rebels.

AKM - 7.62x39mm
AKM in the game editor.
Aiming with AKM.


AK-74M

AK-74M, named AKM-74, is seen in the hands of Cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing the standard-issue muzzle brake.

AK-74M - 5.45x39mm
AK-74M in game editor.
AK-74M in the game.
Aiming with AK-74M.

AKS-74U

AKS-74U is named AKS78 in game. Just as the AK-74M, it fires 7,62mm ammo despite being modeled with a 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists, and desert bandits.

AKS-74U - 5.45x39mm
AKS-74U in the game editor.
AKS-74U in-game.
Aiming with AKS-74U.

AS Val

AS Val appears as VA VAL. It is used by Federal Sharpshooters. Equipped with a scope by default.

AS Val with a PSO-1 scope - 9x39mm
AS Val in the game editor.
Federal sharpshooter holding an AS Val.
Scope reticle of AS Val.

Bofors Ak 5C

Bofors Ak 5C is sold by some Arms Dealers.

Bofors Ak 5C - 5.56x45mm NATO
Ak 5C in the game editor.

Beretta ARX-160

Beretta ARX-160 is most notably used by FCA grenadiers.

Beretta ARX-160 - 5.56x45mm
ARX-160 in the game editor.
ARX-160 used by an FCA grenadier.
Iron sights of the ARX-160.

OTs-14-1A Groza

OTs-14 Groza is simply named Groza and is sold by some Arms Dealers.

OTs-14-1A-01 Groza - 7.62x39mm
OTs-14 in game editor.

FN SCAR-H STD

FN SCAR-H appears in the game incorrectly named SCAR-L, despite being modeled with 7,62x51 magazines. Its iron sights standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits.

FN SCAR-H STD - 7.62x51mm NATO
SCAR-H in the game editor.
SCAR-H in game.
Iron sights of the SCAR-H.
Iron sights of SCAR-H on the first person model.

Heckler & Koch HK416

Heckler & Koch HK416 appears in game as M416. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as the SCAR-H.

Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO.
HK416 in the game editor.
HK416 in game.
Iron sights of the HK416.

L85A2

L85A2 Theatre Entry Standard variant, named simply L85 can be bought from Arms Dealers.

L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.
L85 in the game editor.

AR-15 Carbine

AR-15, named M4A is used by Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16" barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube.

COLT LE6920SOCOM with 16" Barrel, 20-round magazine - 5.56x45mm NATO.
M4A in the game editor.
M4A in game.
Iron sights of the M4A.
M4A with a suppressor and iron sights attached.

M16A4

M16A4 appears as M16A5. It is used by Federal infantry and VFA marines. Similar to the M4A above, the third person model has no sights or gas block, with the first person model having standard front sights with a gas block and carry handle.

M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.
M16A4 in the game editor.
M16A4 in game.
Iron sights of the M16A4.

Magpul PDR-C

Magpul PDR-C appears simply as PDR. It is used by pirate squads. It has a longer barrel than real-life variants and is equipped with a vertical grip (like the PDR-D), despite having the pistol grip and forend of the PDR-C. It loads 30 rounds despite being modeled with a 20 round magazine.

Magpul PDR-C with optics removed - 5.56x45mm NATO.
PDR in the game editor.
PDR in game.
Iron sights of the PDR.

Steyr AUG A1

Steyr AUG A1 appears as AUG. Can be bought from some Arms Dealers.

Steyr AUG A1 - 5.56x45mm NATO.
AUG in game editor.

Machine guns

FN Minimi

In-game name Mini-24.

FN MAG

In-game name HMG.

RPK

Sniper Rifles

Desert Tech SRS

In-game name AWR.

M40A5

In-game name SR100.

Steyr SSG-08

Izhmash SV-98

SVD Dragunov

Launchers

RPG-7


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