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Difference between revisions of "F.E.A.R."

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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[[Image:Fear360.jpg|thumb|right|300px|''F.E.A.R.: First Encounter Assault Recon (2005).]]
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[[Image:Fear360.jpg|thumb|right|300px|''F.E.A.R.: First Encounter Assault Recon'' (2005)]]
F.E.A.R. (First Encounter Assault Recon) is a horror-themed first person shooter developed by Monolith and published by Vivendi/Sierra in 2005. The player assumes the role of Point Man, a member of the F.E.A.R. team who possesses superhuman reflexes. The story evolves around Paxton Fettel, who has taken control of a team of clone supersoldiers, called "Replica soldiers". The members of F.E.A.R. in conjunction with SFOD-D (Delta Force) must try to stop Fettel before it is too late.
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''F.E.A.R. (First Encounter Assault Recon)'' is a horror-themed first person shooter developed by Monolith and published by Vivendi/Sierra in 2005. The player assumes the role of Point Man, a member of the F.E.A.R. team who possesses superhuman reflexes. The story evolves around Paxton Fettel, who has taken control of a team of clone supersoldiers, called "Replica soldiers". The members of F.E.A.R. in conjunction with SFOD-D (Delta Force) must try to stop Fettel before it is too late.
  
'''The following guns were used in ''F.E.A.R.'' and its expansions:'''
 
  
'''See the Discussion page for Fictional Weapons'''
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'''The following weapons appear in ''F.E.A.R.'' and its expansions:'''
  
 
__TOC__<br clear="all">
 
__TOC__<br clear="all">
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==Heckler & Koch USP45==
 
==Heckler & Koch USP45==
The primary handgun of the game is a H&K USP chambered for .45 ACP. In-game it is called the '''Rakow AT-14''' and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 12 like the real USP45, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight.   
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The primary handgun of the game is a H&K [[USP]] chambered for .45 ACP. In-game it is called the '''Rakow AT-14''' and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 12 like the real USP45, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight.   
 
 
 
[[Image:HK-USP.jpg|thumb|none|400px|Heckler & Koch USP - .45 ACP]]
 
[[Image:HK-USP.jpg|thumb|none|400px|Heckler & Koch USP - .45 ACP]]
 
[[Image:AT-14_pistol.jpg|600px|thumb|none|AT-14 as seen in F.E.A.R.]]
 
[[Image:AT-14_pistol.jpg|600px|thumb|none|AT-14 as seen in F.E.A.R.]]
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==Special Weapons MP-10 9mm Carbine==
 
==Special Weapons MP-10 9mm Carbine==
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''.
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While most people believe this weapon to be an [[MP5A3]], the weapon is actually based more off of an MP5 knock-off called the MP-10. In-game it features a mounted holographic sight and a retractable buttstock. However in real life, no such buttstock exists. It is called '''Sumak RPL''' in the game.
  
 
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL minus the holosight and retractable buttstock]]
 
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL minus the holosight and retractable buttstock]]
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==Heckler & Koch SL8==
 
==Heckler & Koch SL8==
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is fully-automatic, given a Beta-C Drum Magazine (odd, considering it only holds 45 rounds), and an M14-style rear aperture sight. It is seen on the cover.
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A heavily modified [[G36#Heckler & Koch SL8|SL8 sporting rifle]] makes it into the game. It is the Primary assault rifle of the game, it is fully-automatic, given a Beta-C Drum Magazine (odd, considering it only holds 45 rounds), and an M14-style rear aperture sight.
 
Ingame it is called the '''Rakow G2A2'''.
 
Ingame it is called the '''Rakow G2A2'''.
 
 
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|500px| SL8 Rifle 5.56x45mm NATO, this one has a black finish, while the one in-game appears to have a forest green handguard.]]
 
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|500px| SL8 Rifle 5.56x45mm NATO, this one has a black finish, while the one in-game appears to have a forest green handguard.]]
 
[[Image:G2A2_rifle.JPG‎|thumb|none|600px| The G2A2 in the game. The receiver is definitely not the SL-8, but G3]]
 
[[Image:G2A2_rifle.JPG‎|thumb|none|600px| The G2A2 in the game. The receiver is definitely not the SL-8, but G3]]
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[[Image:FEAR-SL8-2.jpg|600px|thumb|none|The G2A2 in the player's hands.]]
 
[[Image:FEAR-SL8-2.jpg|600px|thumb|none|The G2A2 in the player's hands.]]
  
==Tavor TAR-21==
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==IMI Tavor TAR-21==
An IMI firearm makes an appearance in the game. It utilizes a 3X scope, and is restricted to three-shot burst-fire.
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An [[IMI Tavor TAR-21]] makes an appearance in the game. It utilizes a 3X scope, and is restricted to 3-round burst fire.
 
Called the '''Baksha ASP Rifle''' in the game.
 
Called the '''Baksha ASP Rifle''' in the game.
 
 
[[image:Tavor-tar.jpg|thumb|none|500px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]
 
[[image:Tavor-tar.jpg|thumb|none|500px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]
 
[[image:1155490-asp_large.jpg|thumb|none|600px|The ASP Rifle on the ground.]]
 
[[image:1155490-asp_large.jpg|thumb|none|600px|The ASP Rifle on the ground.]]
 
[[Image:FEAR-TAR.jpg|600px|thumb|none|The player holding the ASP Rifle in F.E.A.R.]]
 
[[Image:FEAR-TAR.jpg|600px|thumb|none|The player holding the ASP Rifle in F.E.A.R.]]
  
==SPAS-12==
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==Franchi SPAS-12==
Has a unrealistic 12-shell magazine capacity rather than it's real counterpart's 8. Fans of the Gibbing system will find this gun to their likes. In F.E.A.R. it is called the '''Vollmer VK-12'''.
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The [[Franchi SPAS-12]] has an unrealistic 12-shell magazine capacity rather than it's real counterpart's 8. Fans of the Gibbing system will find this gun to their likes. In F.E.A.R. it is called the '''Vollmer VK-12'''.
 
 
 
[[image:Franchi-SPAS12.jpg‎ |thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]
 
[[image:Franchi-SPAS12.jpg‎ |thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]
 
[[image:VK-12.jpg‎ |thumb|none|600px|The shotgun on the ground.]]
 
[[image:VK-12.jpg‎ |thumb|none|600px|The shotgun on the ground.]]
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Fragmentation grenades used by Replica forces and ATC guards. These grenades explode on contact, and it is also possible to shoot them in the air (using slow-mo).
 
Fragmentation grenades used by Replica forces and ATC guards. These grenades explode on contact, and it is also possible to shoot them in the air (using slow-mo).
 
[[Image:FEAR-FRAG.jpg|500px|thumb|none|The frag grenade on a table.]]
 
[[Image:FEAR-FRAG.jpg|500px|thumb|none|The frag grenade on a table.]]
 
 
 
  
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
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[[Category:Horror]]
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[[Category:Science-Fiction]]
 
[[Category:First-Person Shooter]]
 
[[Category:First-Person Shooter]]

Revision as of 14:26, 23 April 2011

File:Fear360.jpg
F.E.A.R.: First Encounter Assault Recon (2005)

F.E.A.R. (First Encounter Assault Recon) is a horror-themed first person shooter developed by Monolith and published by Vivendi/Sierra in 2005. The player assumes the role of Point Man, a member of the F.E.A.R. team who possesses superhuman reflexes. The story evolves around Paxton Fettel, who has taken control of a team of clone supersoldiers, called "Replica soldiers". The members of F.E.A.R. in conjunction with SFOD-D (Delta Force) must try to stop Fettel before it is too late.


The following weapons appear in F.E.A.R. and its expansions:



Heckler & Koch USP45

The primary handgun of the game is a H&K USP chambered for .45 ACP. In-game it is called the Rakow AT-14 and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 12 like the real USP45, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight.

Heckler & Koch USP - .45 ACP
AT-14 as seen in F.E.A.R.
The player holding the AT-14 (USP45).
Reloading the dual pistols in the game.

Special Weapons MP-10 9mm Carbine

While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. In-game it features a mounted holographic sight and a retractable buttstock. However in real life, no such buttstock exists. It is called Sumak RPL in the game.

The Special Weapons MP-10 is basically the RPL minus the holosight and retractable buttstock
The RPL on the ground.
The player holding the RPL while assisting the Delta Force on a mission.

Heckler & Koch SL8

A heavily modified SL8 sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is fully-automatic, given a Beta-C Drum Magazine (odd, considering it only holds 45 rounds), and an M14-style rear aperture sight. Ingame it is called the Rakow G2A2.

SL8 Rifle 5.56x45mm NATO, this one has a black finish, while the one in-game appears to have a forest green handguard.
The G2A2 in the game. The receiver is definitely not the SL-8, but G3
Replica forces preparing for the assault.
The G2A2 in the player's hands.

IMI Tavor TAR-21

An IMI Tavor TAR-21 makes an appearance in the game. It utilizes a 3X scope, and is restricted to 3-round burst fire. Called the Baksha ASP Rifle in the game.

Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope
The ASP Rifle on the ground.
The player holding the ASP Rifle in F.E.A.R.

Franchi SPAS-12

The Franchi SPAS-12 has an unrealistic 12-shell magazine capacity rather than it's real counterpart's 8. Fans of the Gibbing system will find this gun to their likes. In F.E.A.R. it is called the Vollmer VK-12.

Franchi SPAS-12 - 12 Gauge
The shotgun on the ground.
The VK-12 in F.E.A.R.

N6A3 Frag Grenade

Fragmentation grenades used by Replica forces and ATC guards. These grenades explode on contact, and it is also possible to shoot them in the air (using slow-mo).

File:FEAR-FRAG.jpg
The frag grenade on a table.

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