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Difference between revisions of "Alfa: Antiterror"

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==Makarov PM==
 
==Makarov PM==
 
Appears in-game as the Russian pistol that has zero command points to equip, it's role is replaced by the Colt 1911 for Western Factions and in multiplayer.
 
Appears in-game as the Russian pistol that has zero command points to equip, it's role is replaced by the Colt 1911 for Western Factions and in multiplayer.
The Makarov PM and PMM share both models and icon, the biggest difference is the magazine sizes, with the PM holding 8, the icon also depicts both pistols with wooden grips while in-game they both have synthetic grips.
+
The Makarov PM and PMM share both models and icon, the biggest difference is the magazine sizes, with the PM holding 8.
 +
The icon depicts a PM with wooden grips while the in-game model appears with black grips.
 
[[file:MakarovPM.jpg|thumb|none|350px|Russian '''Makarov PM''' - 9x18mm Makarov]]
 
[[file:MakarovPM.jpg|thumb|none|350px|Russian '''Makarov PM''' - 9x18mm Makarov]]
 
[[file:AlfantiterrorMakarov.jpg|thumb|none|600px|The Makarov PM in-game.]]
 
[[file:AlfantiterrorMakarov.jpg|thumb|none|600px|The Makarov PM in-game.]]

Revision as of 21:37, 23 July 2023


Annihlator 2000.jpg

Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

Alfa: Antiterror is a turn-based/real-time hybrid strategy game, developed by MiST Land South, (who later became GFI Russia, most notable for developing "Hired Guns: New Jagged Edge", which was originally supposed to be Jagged Alliance 3D.), with some members of that team eventually forming CatsWhoPlay.

The player mainly assumes the role of a Russian Counter-Terror unit but multiplayer/single missions allow the player to play as several other military groups, such as GSG-9.

The game's units can be chosen to take an "Assaulter", "Sniper" or "Grenadier" specialiation when starting a mission, essentially selecting which set of weapons. (Only Snipers can take Sniper Rifles, Assaulters have a large selection of general weaponry and only Grenadiers get grenade launchers/the more expensive anti-tank launchers, though Assaulters can take disposable anti-tank launchers.)

Submachine guns/Carbines are generally available as both primary weapons for Assaulters and Grenadiers and secondary weapons for Snipers, as a primary weapon they can have more ammo taken, are used with stocks added/extended and use a suppressor generally, while they are used with no stock/stock folded and less overall ammo as secondary weapons.

For gameplay, the player issues a series of orders to their soldiers with time paused, then initiates a turn, with all of the player's orders being carried out for 10 seconds, after these 10 seconds, the game pauses again and the player can issue new orders.

An standalone expansion was created: Alfa: Antiterror: Men's Work, this expansion was never translated for other languages but apparently added new equipment to the game.


The following weapons appear in the video game Alfa: Antiterror:


Pistols

Beretta 92FS

The Beretta 92FS is available in-game.

Beretta 92FS - 9x19mm
The Beretta 92FS in-game.

FN Five-seveN

TheFN Five-seveN appears as one of the pistols.

FN Five-SeveN - 5.7x28mm
The Five-SeveN in the inventory.
The Five-SeveN in-game.

Heckler & Koch USP

The Heckler & Koch USP appears can be equipped with a suppressor.

Heckler & Koch USP - 9x19mm
The regular and suppressed USP being used alongside each other.

Makarov PM

Appears in-game as the Russian pistol that has zero command points to equip, it's role is replaced by the Colt 1911 for Western Factions and in multiplayer. The Makarov PM and PMM share both models and icon, the biggest difference is the magazine sizes, with the PM holding 8. The icon depicts a PM with wooden grips while the in-game model appears with black grips.

Russian Makarov PM - 9x18mm Makarov
The Makarov PM in-game.

Makarov PMM

The Makarov PMM with a 12-round magazine appears as one of the pistols.

Makarov PMM - 9x18mm Makarov
The Makarov PMM in-game.

PSS

The PSS appears as a usable pistol.

PSS - 7.62x42mm SP-4
The PSS in-game.

OTs-23 Drotik

The OTs-23 Drotik appears as the "OZ-23 'Drotik'" as one of the pistols.

OTs-23 "Drotik" - 5.45x18mm
The "OZ-23 'Drotik'" in-game.


OTs-27 "Berdysh"

The OTs-27 "Berdysh" appears as the "OZ-27 'Berdysh'".

OTs-27 "Berdysh" - 9x18mm PM
The "OZ-27 'Berdysh'" in the inventory.
The "OZ-27 'Berdysh'" in-game.

Unknown Smith & Wesson 5900 series pistol

A Smith & Wesson 5900 pistol series handgun appears as the "S&W 5906", this is despite the fact that the pistol has a black finish and the 5906 has a stainless steel frame.

The "S&W 5906" in the inventory.
The "S&W 5906" in-game.

Stechkin APS

The Stechkin APS appears as an available sidearm.

Stechkin APS - 9x18mm.
The APS in-game.

Submachine Guns

AEK-919K Kashtan

The AEK-919K Kashtan appears as one of the submachine guns available, it is used by Assaulters as a primary weapon while Snipers can carry it as their secondary weapon.

AEK-919K “Kashtan” - 9x18 Makarov
A Sniper fires his Kashtan.
The suppressed and stock extended primary version held by an ALFA member while his teammate trades (hopefully simulated) fire with GSG-9 as part of a training exercise.

Heckler & Koch UMP

The Heckler & Koch UMP is one of the submachine guns present.

H&K UMP45 - .45 ACP
An Assaulter holds his suppressed UMP.45
A Sniper holds his stockless UMP.45.

Assault Rifles

AEK-971

The AEK-971 appears as a primary weapon

AEK-971 - 5.45x39mm
An ALFA member holds his AEK-971.

AEK-973

The AEK-973 appears in-game

AEK-973 - 7.62x39mm
AEK-973 in-game

AK-74

The AK-74 appears in-game, with both a wooden furniture version and a synthetic AK-74M version.

AK-74 - 5.45x39mm
2nd Lieutenant Michael Kostishin, codenamed "Golden Lion", the player character in the campaign, holds an AK-74.
Michael fires his AK-74.

AK-74M

The Izhmash AK-74M is one of the available rifles.

Izhmash AK-74M - 5.45x39mm
A generic soldier in the first mission holds an AK-74M.

AKS-74U

The AKS-74U appears as an available carbine, it is equipped with a suppressor for Assaulters and the stock is removed for Snipers like with the submachine guns, it is called "AKC-74U" in-game.

AKS-74U - 5.45x39mm
A Sniper holds his "AKC-74U".
The "AKC-74U" with a stock and suppressor.

AKM

The AKM appears as one of the usable rifles.

AKM with slant muzzle brake - 7.62x39mm
The AKM in-game.
Firing the GP-25 attached to the AKM, oddly, while characters hold their weapon to actually use the GP-25,(Switching their left hand to the launcher's trigger rather than holding the barrel) the muzzle flash is still from the actual rifle part of the weapon and the reload animation is the same as the rifle..

M4A1

The M4A1 Carbine is available as the "Colt M4A1 Commando", it can be equipped with a grenade launcher, scope or suppressor.

Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm NATO
A plain M4A1 in-game
A M4A1 with a scope and M203 attached.

Enfield L85A1

The L85A1 appears as the "Enfield L85A".

L85A1 - 5.56x45mm NATO
The Enfield L85A1 in-game.

FAMAS

A FAMAS rifle appears as the "FAMAS", it appears to be a different FAMAS in-game and in the inventory menu.

FAMAS G1 - 5.56x45mm NATO
A GSG-9 member in Multiplayer holds his FAMAS.

FN FNC

The FN FNC is one of the available rifles.

FN FNC - 5.56x45mm
A GSG-9 Assaulter holds his FN FNC.

Heckler & Koch HK53

The Heckler & Koch HK53 appears in-game.

Heckler & Koch HK53 - 5.56x45mm.
An enemy in the first level holds an HK53.


Steyr AUG

The Steyr AUG appears as one of the primary weapons.

Steyr AUG with black stock - 5.56x45mm NATO
The AUG in-game.

Sniper Rifles

Enfield Enforcer

The Enfield Enforcer is a usable weapon by Snipers.

Enfield Enforcer with Harris bipod - 7.62x51mm NATO
The Enfield Enforcer in-game.

OSV-96

The OSV-96 appears as a "V-94".

OSV-96 Vzlomshchik with black stock - 12.7x108mm
The V-94 in the pre-mission screen.
The "V-94" in-game.

PGM Ultima Ratio Commando

The PGM Ultima Ratio appears with wooden furniture as the "Commando-1" but is identified as an Ultima Ratio in the description. The barrel has been turned into an integrated suppressor.

PGM Ultima Ratio Commando - 7.62x51mm NATO
The "Commando-1" in the pre-mission screen.
The "Commando-1" in-game.


SVD Dragunov

The SVD Dragunov appears as one of the Sniper Rifles.

SVD sniper rifle.
A Russian Soldier holds his SVD.

Accuracy International Arctic Warfare Magnum

The Accuracy International Arctic Warfare Magnum appears as the "AW Super Magnum"

Accuracy International AWM - .338 Lapua Magnum
The "AW Super Magnum" in-game.

Launchers

GM-94

The GM-94 grenade launcher appears as one of the game's launchers.

GM-94 - 43mm
Firing the GM-94.

Heckler & Koch HK69A1

The HK69A1 appears firing explosive grenades.

HK69A1
A GSG-9 Operative fires his HK69A1.

RPG-16

The RPG-16 appears in-game, in possibly it's only video game appearance. Sadly, while it has a unique icon, in-game it shares it's model with the RPG-7.

The RPG-16 in the loadout menu.
A soldier fires his "RPG-16".

Grenades

RGN Fragmentation Hand Grenade

The RGN hand grenade appears in-game

RGN
An RGN mid-flight.

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