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Difference between revisions of "Alekhine's Gun"

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|genre=Third-Person Shooter
 
|genre=Third-Person Shooter
 
}}
 
}}
'''''Alekhine's Gun''''' is a third-person stealth action video game set during World War II and the Cold War, following series protagonist KGB Colonel Semyon Strogov. Developed and published by Maximum Games, it is the third installment in the ''Death to Spies'' series, that began with ''[[Death to Spies]]'' which was followed by its sequel ''[[Death to Spies: Moment of Truth]]'', developed by Haggard Games and released in 2007 and 2009 respectively. The series borrows heavily from the ''[[Hitman]]'' games.
+
'''''Alekhine's Gun''''' is a 2016 sequel to ''[[Death to Spies]]'', originally announced as ''Death to Spies III''.
 
 
''Alekhine's Gun'' was released on 1st March 2016 for Microsoft Windows, PlayStation 4 and Xbox One; and features open maps with multiple methods to complete levels. Each mission is described as being non-linear in design, featuring multiple ways of completing tasks. The plot features around historical events such as the Bay of Pigs Invasion and the assassination of U.S. President John F. Kennedy. The game has a very ''Noir'' athmosphere in both cutscenes and gameplay.
 
 
 
The title name is borrowed from that of a powerful chess formation used by former World Champion Alexander Alekhine in a match against fellow grandmaster Aron Nimzowitsch. The idea consists of placing the two rooks (towers) stacked one behind another and the queen at the rear. This can lead to substantial material loss for the opponent as it places considerable pressure on the "target" of the gun, especially if it is pinned (in this case it was only four moves before resignation).
 
 
 
Originally, the game was title '''''Death to Spies 3: Ghost of Moscow'''''. In this [https://www.youtube.com/watch?v=iwi5H5KoA-k original premise], the player would actually deploy a team of three agents in a third-person version of ''[[Commandos: Behind Enemy Lines|Commandos]]'' gameplay; with each agent having special, unique skills for the tasks at hand. Semyon would have his usual silent assassin skills, while Olga Godunova-Lopes would be a ''femme fatale'' who could distract enemies, with the third agent being Viktor Kovalev, a sniper and explosions expert. According to the developers, the idea was based on a ''[[Mission Impossible]]''-style task-force, with the trio taking inspiration from Blizzard's ''The Lost Vikings'', but the idea was scrapped due to financial constraints.
 
 
 
  
 
'''The following weapons were used in the videogame ''Alekhine's Gun'':'''
 
'''The following weapons were used in the videogame ''Alekhine's Gun'':'''
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=Pistols=
 
=Pistols=
 
==Colt M1911A1==
 
==Colt M1911A1==
The [[M1911_pistol_series#M1911A1|Colt M1911A1]].
+
The [[Colt M1911A1]] appears as the most common handgun in the game, being often used by Guards in most of the game, the player can upgrade their M1911A1 to hold 10 shots instead of 7.
 
[[file:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]
 
[[file:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]
 
[[file:AlekhinesGun Colt M1911A1 holding.jpg|thumb|none|600px|The player holds the "Colt M1911A1".]]
 
[[file:AlekhinesGun Colt M1911A1 holding.jpg|thumb|none|600px|The player holds the "Colt M1911A1".]]
 
[[file:AlekhinesGun Colt M1911A1 aim.jpg|thumb|none|600px|The player aims to "Colt M1911A1".]]
 
[[file:AlekhinesGun Colt M1911A1 aim.jpg|thumb|none|600px|The player aims to "Colt M1911A1".]]
 
[[file:AlekhinesGun Colt M1911A1 menu.jpg|thumb|none|600px|Colt M1911A1 in menu.]]
 
[[file:AlekhinesGun Colt M1911A1 menu.jpg|thumb|none|600px|Colt M1911A1 in menu.]]
 +
[[file:Alekhinegunem1911A1Poster.jpg|thumb|none|600px|A poster with the Colt M1911A1 in "Check and Mate".]]
  
 
==High Standard HDM==
 
==High Standard HDM==
The [[High Standard HDM]].
+
The [[High Standard HDM]] appears as a unlockable handgun, sadly the player cannot take any additional ammo from it.
 
[[file:Hi-Standard-HD-Silenced.jpg|thumb|none|325px|High Standard HDM with integrated silencer - .22 LR]]
 
[[file:Hi-Standard-HD-Silenced.jpg|thumb|none|325px|High Standard HDM with integrated silencer - .22 LR]]
 
[[file:AlekhinesGun High Standard HDM holding.jpg|thumb|none|600px|The player holds the "High Standard HDM".]]
 
[[file:AlekhinesGun High Standard HDM holding.jpg|thumb|none|600px|The player holds the "High Standard HDM".]]
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==Makarov PM==
 
==Makarov PM==
A [[Makarov_PM#Makarov_PM|Makarov PM]].
+
A [[Makarov PM]] appears as a weapon only available from the pre-mission menu, Semyon carries one in cutscenes, it can be upgraded with a suppressor, an extra reserve magazine and upgrading the magazine's capacity from 8 to 12.
 
[[file:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]
 
[[file:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]
 
[[file:AlekhinesGun Makarov PM holding.jpg|thumb|none|600px|The player holds the "Makarov PM".]]
 
[[file:AlekhinesGun Makarov PM holding.jpg|thumb|none|600px|The player holds the "Makarov PM".]]
 
[[file:AlekhinesGun Makarov PM aim.jpg|thumb|none|600px|The player aims to "Makarov PM".]]
 
[[file:AlekhinesGun Makarov PM aim.jpg|thumb|none|600px|The player aims to "Makarov PM".]]
 
[[file:AlekhinesGun Makarov PM menu.jpg|thumb|none|600px|Makarov PM in menu.]]
 
[[file:AlekhinesGun Makarov PM menu.jpg|thumb|none|600px|Makarov PM in menu.]]
[[file:Alekhines Gun - Makarov PM Silenced - Painting.jpg|thumb|none|600px|Semyon points a silenced Makarov PM to a target, who is painting part of an early promotional artwork showing Olga Godunova-Lopes distracting a guard.]]
+
[[file:Alekhines Gun - Makarov PM Silenced - Painting.jpg|thumb|none|600px|Semyon points a silenced Makarov PM to a target, who is painting part of an early promotional artwork showing cut-player character Olga Godunova-Lopes distracting a guard.]]
 +
[[file:AlekhinesGun Makarov PM silencedmenu.jpg|thumb|none|600px|Makarov PM Suppressed in menu.]]
  
 
==Remington 1866 Derringer==
 
==Remington 1866 Derringer==
The [[Remington 1866 Derringer]]
+
The [[Remington 1866 Derringer]] appears as a pistol uniquely capable of not being detected when the player is fisked, it is only available from the pre-mission menu with no spare ammo.
 
[[file:Remington1866Type4.jpg|thumb|none|300px|Remington1866]]
 
[[file:Remington1866Type4.jpg|thumb|none|300px|Remington1866]]
 
[[file:AlekhinesGun unknown derringer holding.jpg|thumb|none|600px|The player holds the "Remington 1866 Derringer".]]
 
[[file:AlekhinesGun unknown derringer holding.jpg|thumb|none|600px|The player holds the "Remington 1866 Derringer".]]
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==Tokarev TT-33==
 
==Tokarev TT-33==
The [[Tokarev_TT-33_Pistol#Tokarev_TT-33|Tokarev TT-33]].
+
The [[Tokarev TT-33]] appear as the player's starting pistol.
 
[[file:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev]]
 
[[file:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev]]
 
[[file:AlekhinesGun Tokarev TT-33 holding.jpg|thumb|none|600px|The player holds the "Tokarev TT-33".]]
 
[[file:AlekhinesGun Tokarev TT-33 holding.jpg|thumb|none|600px|The player holds the "Tokarev TT-33".]]
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==Palmer Cap-Chur Short Range Projector==
 
==Palmer Cap-Chur Short Range Projector==
The [[Palmer Cap-Chur Short Range Projector]] appears as the "Tranquilizer Gun".
+
The [[Palmer Cap-Chur Short Range Projector]] appears as the "Tranquilizer Gun", while mainly only available from the pre-mission menu, "Check and Mate" and "You Only Live Twice" have Tranqulizer Guns the player can obtain.
 
[[File:Cap-Chur Short Range Projector.jpg|thumb|none|400px|Palmer Cap-Chur Short Range Projector]]
 
[[File:Cap-Chur Short Range Projector.jpg|thumb|none|400px|Palmer Cap-Chur Short Range Projector]]
 
[[file:AlekhinesGun TRANQUILIZER GUN holding.jpg|thumb|none|600px|The player holds the "Tranquilizer Gun".]]
 
[[file:AlekhinesGun TRANQUILIZER GUN holding.jpg|thumb|none|600px|The player holds the "Tranquilizer Gun".]]
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==Walther P38==
 
==Walther P38==
The [[Walther P38]].
+
The [[Walther P38]] appearas as the pistol mostly used by guards in the levels set during World War 2, it is used by the German Army and Swiss Police.
 
[[file:Mauser-P38.jpg|thumb|none|300px|Walther P38 - 9x19mm]]
 
[[file:Mauser-P38.jpg|thumb|none|300px|Walther P38 - 9x19mm]]
 
[[file:AlekhinesGun Walther P38 holding.jpg|thumb|none|600px|The player holds the "Walther P38".]]
 
[[file:AlekhinesGun Walther P38 holding.jpg|thumb|none|600px|The player holds the "Walther P38".]]
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==Walther PPK==  
 
==Walther PPK==  
The [[Walther PPK]].
+
The [[Walther PPK]] appears as a weapon unlockable from the pre-mission menu, it isn't used by any NPCs during gameplay, it can be upgraded with a suppressor, an extra reserve magazine and the capacity from 7 to 10.
 
[[file:WaltherPPK.jpg|thumb|none|300px|Walther PPK - 7.65x17mm Browning]]
 
[[file:WaltherPPK.jpg|thumb|none|300px|Walther PPK - 7.65x17mm Browning]]
 
[[file:AlekhinesGun Walther PPK holding.jpg|thumb|none|600px|The player holds the "Walther PPK".]]
 
[[file:AlekhinesGun Walther PPK holding.jpg|thumb|none|600px|The player holds the "Walther PPK".]]
 
[[file:AlekhinesGun Walther PPK aim.jpg|thumb|none|600px|The player aims to "Walther PPK".]]
 
[[file:AlekhinesGun Walther PPK aim.jpg|thumb|none|600px|The player aims to "Walther PPK".]]
 
[[file:AlekhinesGun Walther PPK menu.jpg|thumb|none|600px|Walther PPK in menu.]]
 
[[file:AlekhinesGun Walther PPK menu.jpg|thumb|none|600px|Walther PPK in menu.]]
 +
[[file:Alekhine'sGunPearsonPPK.jpg|thumb|none|600px|Pearson holds a Walther PPK in a cutscene.]]
  
 
==Walther PPK Silenced==
 
==Walther PPK Silenced==
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==MP40==
 
==MP40==
The [[MP40#MP40|MP40]].
+
The [[MP40]] appears as the main weapon of German soldiers in the WW2 missions.
 
[[file:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]
 
[[file:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]
 
[[file:AlekhinesGun MP40 holding 1.jpg|thumb|none|600px|The player holds the "MP40".]]
 
[[file:AlekhinesGun MP40 holding 1.jpg|thumb|none|600px|The player holds the "MP40".]]
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==Thompson M1A1==
 
==Thompson M1A1==
The [[Thompson_Submachine_Gun#M1A1_Thompson|Thompson M1A1]].
+
The [[Thompson M1A1]] appears as the most common two-handed firearm, being used by Guards in The USA/Cuban levels which make up most of the game.
 
[[file:M1sb.jpg|thumb|none|400px|Thompson M1A1 - .45 ACP]]
 
[[file:M1sb.jpg|thumb|none|400px|Thompson M1A1 - .45 ACP]]
 
[[file:AlekhinesGun Thompson M1A1 holding 1.jpg|thumb|none|600px|Semyon holds the Thompson M1A1.]]
 
[[file:AlekhinesGun Thompson M1A1 holding 1.jpg|thumb|none|600px|Semyon holds the Thompson M1A1.]]
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=Assault Rifles=
 
=Assault Rifles=
==Izhmash AK-47==
+
==AK-47==
The [[AK-47#AK-47|Izhmash AK-47]] is available ingame, incorrectly referred to as an [[AKM]], and having an erroneous 40-round capacity despite its use of 30-round magazines.
+
The [[AK-47]] is available ingame, incorrectly referred to as an [[AKM]], it has a 30-round capacity but can be upgraded to 40, like other weapons with an upgradable capacity, it still uses it's orignal magazine model and only the suppressor upgrade is modelled onto the weapon, it can only be found as a pick-up once, in the room of one of the targets in the Cuba Levels.
[[file:TypeIII AK47.jpg|thumb|none|450px|Izhmash AK-47 - 7.62x39mm]]
+
[[file:TypeIII AK47.jpg|thumb|none|450px|AK-47 - 7.62x39mm]]
[[file:AlekhinesGun Izhmash AK-47 holding 1.jpg|thumb|none|600px|The player holds the "Izhmash AK-47".]]
+
[[file:AlekhinesGun Izhmash AK-47 holding 1.jpg|thumb|none|600px|The player holds the AK-47.]]
[[file:AlekhinesGun Izhmash AK-47 holding 2.jpg|thumb|none|600px|The player holds the "Izhmash AK-47".]]
+
[[file:AlekhinesGun Izhmash AK-47 holding 2.jpg|thumb|none|600px|The player holds the AK-47.]]
[[file:AlekhinesGun Izhmash AK-47 aim.jpg|thumb|none|600px|The player aims to "Izhmash AK-47".]]
+
[[file:AlekhinesGun Izhmash AK-47 aim.jpg|thumb|none|600px|The player aims to AK-47.]]
[[file:AlekhinesGun Izhmash AK-47 menu.jpg|thumb|none|600px|Izhmash AK-47 in menu.]]
+
[[file:AlekhinesGun Izhmash AK-47 menu.jpg|thumb|none|600px|AK-47 in menu.]]
 +
[[file:AlekhinesGun Izhmash AK-47 Suppressed.jpg|thumb|none|600px|The AK-47 with a suppressor.]]
 +
[[file:AlekhinesGun Izhmash AK-47 Suppressedattack.jpg|thumb|none|600px|Attacking with the AK-47 with a suppressor.]]
 +
[[file:AlekhinesGun Izhmash AK-47 Suppressedmenu.jpg|thumb|none|600px|The AK-47 with a suppressor in the menu.]]
  
 
==Sturmgewehr 44==
 
==Sturmgewehr 44==
The [[Sturmgewehr 44]].
+
The [[Sturmgewehr 44]] appears being used by German Soldiers in the third mission and can be unlocked for other levels.
 
[[file:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm.]]
 
[[file:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm.]]
 
[[file:AlekhinesGun Sturmgewehr 44 holding 1.jpg|thumb|none|600px|The player holds the "Sturmgewehr 44".]]
 
[[file:AlekhinesGun Sturmgewehr 44 holding 1.jpg|thumb|none|600px|The player holds the "Sturmgewehr 44".]]
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[[file:AlekhinesGun Sturmgewehr 44 menu.jpg|thumb|none|600px|Sturmgewehr 44 in menu.]]
 
[[file:AlekhinesGun Sturmgewehr 44 menu.jpg|thumb|none|600px|Sturmgewehr 44 in menu.]]
  
=Rifles=
+
=Sniper Rifles=
==Izhmash SVD Dragunov==
+
==SVD Dragunov==
The [[SVD_Dragunov#SVD_Dragunov|Izhmash SVD Dragunov]].
+
The [[SVD Dragunov]] appears as a buyable Sniper Rifle, it sadly only comes with 1 magazine with no way to get more without cheats/playing a modded level.
[[file:SVD Rifle.jpg|thumb|none|450px|Izhmash SVD Dragunov - 7.62x54mm R]]
+
[[file:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R]]
[[file:AlekhinesGun Izhmash SVD Dragunov holding 1.jpg|thumb|none|600px|The player holds the "Izhmash SVD Dragunov".]]
+
[[file:AlekhinesGun Izhmash SVD Dragunov holding 1.jpg|thumb|none|600px|The player holds the SVD Dragunov.]]
[[file:AlekhinesGun Izhmash SVD Dragunov holding 2.jpg|thumb|none|600px|The player holds the "Izhmash SVD Dragunov".]]
+
[[file:AlekhinesGun Izhmash SVD Dragunov holding 2.jpg|thumb|none|600px|The player holds the SVD Dragunov.]]
[[file:AlekhinesGun Izhmash SVD Dragunov aim 1.jpg|thumb|none|600px|The player aims to "Izhmash SVD Dragunov".]]
+
[[file:AlekhinesGun Izhmash SVD Dragunov aim 1.jpg|thumb|none|600px|The player aims to SVD Dragunov.]]
[[file:AlekhinesGun Izhmash SVD Dragunov aim 2.jpg|thumb|none|600px|The player aims to "Izhmash SVD Dragunov".]]
+
[[file:AlekhinesGun Izhmash SVD Dragunov aim 2.jpg|thumb|none|600px|The player aims to SVD Dragunov.]]
[[file:AlekhinesGun Izhmash SVD Dragunov menu.jpg|thumb|none|600px|Izhmash SVD Dragunov in menu.]]
+
[[file:AlekhinesGunSVDReload.jpg|thumb|none|600px|Strogov changes the magazine of his SVD Dragunov, despite reloading it being impossible normally, the reload animation is fully functional with the magazine disappearing/reappearing as Strogov changes it.]]
 +
[[file:AlekhinesGunSVDReload2.jpg|thumb|none|600px|Strogov does the generic "chambering" animation for long guns that aren't bolt action rifles, which consistes of moving his hand down the top of the weapon, for the SVD this means he just vaguely motions over the scope instead of actually chambering a round.]]
 +
[[file:AlekhinesGun Izhmash SVD Dragunov menu.jpg|thumb|none|600px|SVD Dragunov in menu.]]
  
 
==Mauser Karabiner 98k==
 
==Mauser Karabiner 98k==
The [[Karabiner 98k|Mauser Karabiner 98k]].
+
The [[Karabiner 98k|Mauser Karabiner 98k]] appears as a weapon that can be purchased/found in the WW2 levels, unlike previous games, the AI never uses Sniper Rifles, and even with the level editor, the bolt-action rifles and SVD are unusable by AI. (They can be given them but their rifle will glitch after the first shot rendering the AI unable to fire again.)
 
[[file:Mauser g98 Sniper.jpg|thumb|none|450px|Mauser Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]
 
[[file:Mauser g98 Sniper.jpg|thumb|none|450px|Mauser Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]
 
[[file:AlekhinesGun Mauser Karabiner 98k holding 1.jpg|thumb|none|600px|The player holds the "Mauser Karabiner 98k".]]
 
[[file:AlekhinesGun Mauser Karabiner 98k holding 1.jpg|thumb|none|600px|The player holds the "Mauser Karabiner 98k".]]
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[[file:AlekhinesGun Mauser Karabiner 98k aim 2.jpg|thumb|none|600px|The player aims to "Mauser Karabiner 98k".]]
 
[[file:AlekhinesGun Mauser Karabiner 98k aim 2.jpg|thumb|none|600px|The player aims to "Mauser Karabiner 98k".]]
 
[[file:AlekhinesGun Mauser Karabiner 98k menu.jpg|thumb|none|600px|Mauser Karabiner 98k in menu.]]
 
[[file:AlekhinesGun Mauser Karabiner 98k menu.jpg|thumb|none|600px|Mauser Karabiner 98k in menu.]]
 +
[[file:Alekhine'sGunKar98kPerason.jpg|thumb|none|600px|Pearson with the Mauser Karabiner 98k in a cutscene.]]
  
 
==Mosin Nagant M38 Carbine==
 
==Mosin Nagant M38 Carbine==
The [[Mosin_Nagant_Rifle#Mosin_Nagant_Rifle|Mosin Nagant M38 Carbine]].
+
The [[Mosin Nagant M38 Carbine]] appears in-game. oddly it can be found in the Cuba levels despite the fact the enemies in these levels only use American weapons, it is also the only sniper rifle that can be fitted with a suppressor.
 
[[file:M38Carbine.jpg|thumb|none|450px|Mosin Nagant M38 Carbine - 7.62x54mm R]]
 
[[file:M38Carbine.jpg|thumb|none|450px|Mosin Nagant M38 Carbine - 7.62x54mm R]]
 
[[file:AlekhinesGun Mosin Nagant M38 Carbine holding 1.jpg|thumb|none|600px|The player holds the "Mosin Nagant M38 Carbine".]]
 
[[file:AlekhinesGun Mosin Nagant M38 Carbine holding 1.jpg|thumb|none|600px|The player holds the "Mosin Nagant M38 Carbine".]]
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[[file:AlekhinesGun Mosin Nagant M38 Carbine aim 2.jpg|thumb|none|600px|The player aims to "Mosin Nagant M38 Carbine".]]
 
[[file:AlekhinesGun Mosin Nagant M38 Carbine aim 2.jpg|thumb|none|600px|The player aims to "Mosin Nagant M38 Carbine".]]
 
[[file:AlekhinesGun Mosin Nagant M38 Carbine menu.jpg|thumb|none|600px|Mosin Nagant M38 Carbine in menu.]]
 
[[file:AlekhinesGun Mosin Nagant M38 Carbine menu.jpg|thumb|none|600px|Mosin Nagant M38 Carbine in menu.]]
 +
[[file:AlekhinesGun Mosin Nagant M38 Carbine suppressor.jpg|thumb|none|600px|Semyon with the "Mosin Nagant M38 Carbine" with a suppressor on his back.]]
 +
[[file:AlekhinesGun Mosin Nagant M38 Carbine suppressorattack.jpg|thumb|none|600px|Semyon decides to engage in some close-range sniping.]]
 +
[[file:AlekhinesGun Mosin Nagant M38 Carbine suppressorbolt.jpg|thumb|none|600px|Using the bolt after firing]]
 +
[[file:AlekhinesGun Mosin Nagant M38 Carbine suppressor menu.jpg|thumb|none|600px|The Mosin with a suppressor in menu.]]
  
 
=Machine Guns=
 
=Machine Guns=
 
==M60==
 
==M60==
The [[M60_machine_gun#M60_Machine_Gun|M60]].
+
The [[M60]] appears as an unusable prop.
 
[[file:M60GPMG.jpg|thumb|none|450px|M60 - 7.62x51mm NATO]]
 
[[file:M60GPMG.jpg|thumb|none|450px|M60 - 7.62x51mm NATO]]
 
[[file:AlekhinesGun m60 1.jpg|thumb|none|600px|M60 in game]]
 
[[file:AlekhinesGun m60 1.jpg|thumb|none|600px|M60 in game]]
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=Others=
 
=Others=
 +
 +
==Model 24 Stielhandgranate==
 +
The [[Model 24 Stielhandgranate]] appears only on posters during the WW2 sections.
 +
[[File:24-43 grenade.jpg|thumb|none|250px|Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade]]
 +
[[File:Alekhine'sgunM24GrenadePoster.jpg|thumb|600px|none|Semyon looks at a poster, remembering the good ol' days where Grenades were usable.]]
 +
 +
 +
==C4==
 +
 +
What appears to be C4 Charges appear in "Dogs of War" and must be disarmed by Semyon.
 +
 +
[[Image:Alekhine'sgunc4.jpg|thumb|none|600px|The C4 attached to some fuel barrels.]]
 +
 +
==Newspaper Rifles==
 +
Several rifles appear as part of an newspaper advertisement clipping that's photographed as Evidence in the mission "Black Book"
 +
[[file:Alekhine'sGunRiflesEvidence.jpg|thumb|none|600px|The advertisment for rifles which is hard to get a good look due to the angle when using the camera, a top more visible clipping appears to show an ad for an [[Carcano M91/38]].]]
 +
[[file:Alekhine'sGunRiflesEvidence2.JPG |thumb|none|600px|A closeup of the clipping via the editor, the rifles appear to be an [[M1903 Springfield]], [[M1 Garand]], another [[Carcano M91/38]]., the [[M1917 Enfield]] and an unknown [[Marlin Firearms]] Rifle.]]
 
==Boat Gun 1==
 
==Boat Gun 1==
[[file:AlekhinesGun boat gun a1.jpg|thumb|none|600px|Boat Gun 1 in menu.]]
+
[[file:AlekhinesGun boat gun a1.jpg|thumb|none|600px|Boat Gun 1.]]
[[file:AlekhinesGun boat gun a2.jpg|thumb|none|600px|Boat Gun 1 in menu.]]
+
[[file:AlekhinesGun boat gun a2.jpg|thumb|none|600px|Boat Gun 1.]]
 +
[[file:AlekhineGunBoatgun.JPG|thumb|none|600px|A closeup of the Boat's Machine Gun via the level editor.]]
 +
 
 +
==Colt M1917==
 +
The [[Colt M1917 Revolver]] appears on a poster in "Check and Mate".
 +
[[File:ColtModel1917ArmyEx.jpg|thumb|none|350px|Colt M1917 - .45 ACP]]
 +
[[File:M1917PosterAlekhine'sgun.jpg|thumb|none|600px|The M1917 poster.]]
 +
 
 +
==M1 Carbine==
 +
The [[M1 Carbine]] appears on a poster in "Check and Mate"
 +
[[file:M1 Carbine.jpg|thumb|none|350px|M1 Carbine - 30 Carbine]]
 +
[[file:M1CarbinePosterAlekhine'sgun.jpg|thumb|none|600px|The M1 Carbine poster.]]
 +
 
 +
==M14==
 +
The [[M14]] appears in lockers in the final mission "You Only Live Twice.", it is not usable by the player.
 +
[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO]]
 +
[[Image:Alekhine'sgunM14.jpg|thumb|none|600px|The M14 in weapon lockers.]]
 +
[[Image:Alekhine'sGunM14Clear.jpg|thumb|none|600px|In a custom mission with bright lighting, Semyon gets a better look at the M14.]]
  
 
==Canon 1==
 
==Canon 1==
[[file:AlekhinesGun cannon a1.jpg|thumb|none|600px|Canon 1 in menu.]]
+
[[file:AlekhinesGun cannon a1.jpg|thumb|none|600px|Canon 1.]]
[[file:AlekhinesGun cannon a2.jpg|thumb|none|600px|Canon 1 in menu.]]
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[[file:AlekhinesGun cannon a2.jpg|thumb|none|600px|Canon 1.]]
  
 
==SdKfz 234/2 with 5 cm KwK 39 canon.==
 
==SdKfz 234/2 with 5 cm KwK 39 canon.==
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==Plane 1==
 
==Plane 1==
[[file:AlekhinesGun plane.jpg|thumb|none|600px|Plane 1 in menu.]]
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[[file:AlekhinesGun plane.jpg|thumb|none|600px|Plane 1.]]
  
 
==Tank 2==
 
==Tank 2==
[[file:AlekhinesGun tank b1.jpg|thumb|none|600px|Tank 2 in menu.]]
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[[file:AlekhinesGun tank b1.jpg|thumb|none|600px|Tank 2.]]
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
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[[Category:Third-Person Shooter]]
 
[[Category:Third-Person Shooter]]
 
[[Category:Covert-ops]]
 
[[Category:Covert-ops]]
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[[Category:Russian Produced/Filmed]]

Latest revision as of 09:28, 13 July 2023


Alekhine's Gun (Death to Spies 3)
Alekhine's Gun box.jpg
Offical Boxart
Release Date: 2016
Developer: Haggard Games
Publisher: Maximum Games
Series: Death to Spies
Platforms: PC, PS4, XONE
Genre: Third-Person Shooter


Alekhine's Gun is a 2016 sequel to Death to Spies, originally announced as Death to Spies III.

The following weapons were used in the videogame Alekhine's Gun:


Pistols

Colt M1911A1

The Colt M1911A1 appears as the most common handgun in the game, being often used by Guards in most of the game, the player can upgrade their M1911A1 to hold 10 shots instead of 7.

Colt M1911A1 - .45 ACP
The player holds the "Colt M1911A1".
The player aims to "Colt M1911A1".
Colt M1911A1 in menu.
A poster with the Colt M1911A1 in "Check and Mate".

High Standard HDM

The High Standard HDM appears as a unlockable handgun, sadly the player cannot take any additional ammo from it.

High Standard HDM with integrated silencer - .22 LR
The player holds the "High Standard HDM".
The player aims to "High Standard HDM".
High Standard HDM in menu.

Makarov PM

A Makarov PM appears as a weapon only available from the pre-mission menu, Semyon carries one in cutscenes, it can be upgraded with a suppressor, an extra reserve magazine and upgrading the magazine's capacity from 8 to 12.

Makarov PM - 9x18mm Makarov
The player holds the "Makarov PM".
The player aims to "Makarov PM".
Makarov PM in menu.
Semyon points a silenced Makarov PM to a target, who is painting part of an early promotional artwork showing cut-player character Olga Godunova-Lopes distracting a guard.
Makarov PM Suppressed in menu.

Remington 1866 Derringer

The Remington 1866 Derringer appears as a pistol uniquely capable of not being detected when the player is fisked, it is only available from the pre-mission menu with no spare ammo.

Remington1866
The player holds the "Remington 1866 Derringer".
The player aims to "Remington 1866 Derringer".
Remington 1866 Derringer in menu.

Tokarev TT-33

The Tokarev TT-33 appear as the player's starting pistol.

Tokarev TT-33 - 7.62x25mm Tokarev
The player holds the "Tokarev TT-33".
The player aims to "Tokarev TT-33".
Tokarev TT-33 in menu.

Palmer Cap-Chur Short Range Projector

The Palmer Cap-Chur Short Range Projector appears as the "Tranquilizer Gun", while mainly only available from the pre-mission menu, "Check and Mate" and "You Only Live Twice" have Tranqulizer Guns the player can obtain.

Palmer Cap-Chur Short Range Projector
The player holds the "Tranquilizer Gun".
The player aims to "Tranquilizer Gun".
"Tranquilizer Gun" in menu.

Walther P38

The Walther P38 appearas as the pistol mostly used by guards in the levels set during World War 2, it is used by the German Army and Swiss Police.

Walther P38 - 9x19mm
The player holds the "Walther P38".
The player aims to "Walther P38".
Walther P38 in menu.

Walther PPK

The Walther PPK appears as a weapon unlockable from the pre-mission menu, it isn't used by any NPCs during gameplay, it can be upgraded with a suppressor, an extra reserve magazine and the capacity from 7 to 10.

Walther PPK - 7.65x17mm Browning
The player holds the "Walther PPK".
The player aims to "Walther PPK".
Walther PPK in menu.
Pearson holds a Walther PPK in a cutscene.

Walther PPK Silenced

Walther PPK with silencer - 7.65x17mm Browning
Semyon holds his silenced Walther PPK.
Aiming the silenced Walther PPK.
The Walther PPK with a silencer in the menu.

Submachine Guns

MP40

The MP40 appears as the main weapon of German soldiers in the WW2 missions.

MP40 - 9x19mm
The player holds the "MP40".
The player holds the "MP40".
The player aims to "MP40".
Semyon Strogov with a slung MP40 submachine gun in the castle's prison, in Bergen.
MP40 in menu.

Thompson M1A1

The Thompson M1A1 appears as the most common two-handed firearm, being used by Guards in The USA/Cuban levels which make up most of the game.

Thompson M1A1 - .45 ACP
Semyon holds the Thompson M1A1.
Semyon holding his Thompson M1A1 in cover.
Aiming the Thompson M1A1.
Thompson M1A1 in menu.
Very early promotional artwork for Death to Spies 3 showing an enemy holding a Thompson M1A1. The scenario shows the team in action with Olga distracting the guard so he can be knifed by Viktor, while Semyon goes away wearing a desguise.

Assault Rifles

AK-47

The AK-47 is available ingame, incorrectly referred to as an AKM, it has a 30-round capacity but can be upgraded to 40, like other weapons with an upgradable capacity, it still uses it's orignal magazine model and only the suppressor upgrade is modelled onto the weapon, it can only be found as a pick-up once, in the room of one of the targets in the Cuba Levels.

AK-47 - 7.62x39mm
The player holds the AK-47.
The player holds the AK-47.
The player aims to AK-47.
AK-47 in menu.
The AK-47 with a suppressor.
Attacking with the AK-47 with a suppressor.
The AK-47 with a suppressor in the menu.

Sturmgewehr 44

The Sturmgewehr 44 appears being used by German Soldiers in the third mission and can be unlocked for other levels.

Sturmgewehr 44 - 7.92x33mm.
The player holds the "Sturmgewehr 44".
The player holds the "Sturmgewehr 447".
The player aims to "Sturmgewehr 44".
Sturmgewehr 44 in menu.

Sniper Rifles

SVD Dragunov

The SVD Dragunov appears as a buyable Sniper Rifle, it sadly only comes with 1 magazine with no way to get more without cheats/playing a modded level.

SVD Dragunov - 7.62x54mm R
The player holds the SVD Dragunov.
The player holds the SVD Dragunov.
The player aims to SVD Dragunov.
The player aims to SVD Dragunov.
Strogov changes the magazine of his SVD Dragunov, despite reloading it being impossible normally, the reload animation is fully functional with the magazine disappearing/reappearing as Strogov changes it.
Strogov does the generic "chambering" animation for long guns that aren't bolt action rifles, which consistes of moving his hand down the top of the weapon, for the SVD this means he just vaguely motions over the scope instead of actually chambering a round.
SVD Dragunov in menu.

Mauser Karabiner 98k

The Mauser Karabiner 98k appears as a weapon that can be purchased/found in the WW2 levels, unlike previous games, the AI never uses Sniper Rifles, and even with the level editor, the bolt-action rifles and SVD are unusable by AI. (They can be given them but their rifle will glitch after the first shot rendering the AI unable to fire again.)

Mauser Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser
The player holds the "Mauser Karabiner 98k".
The player holds the "Mauser Karabiner 98k".
The player aims to "Mauser Karabiner 98k".
The player aims to "Mauser Karabiner 98k".
Mauser Karabiner 98k in menu.
Pearson with the Mauser Karabiner 98k in a cutscene.

Mosin Nagant M38 Carbine

The Mosin Nagant M38 Carbine appears in-game. oddly it can be found in the Cuba levels despite the fact the enemies in these levels only use American weapons, it is also the only sniper rifle that can be fitted with a suppressor.

Mosin Nagant M38 Carbine - 7.62x54mm R
The player holds the "Mosin Nagant M38 Carbine".
The player holds the "Mosin Nagant M38 Carbine".
The player aims to "Mosin Nagant M38 Carbine".
The player aims to "Mosin Nagant M38 Carbine".
Mosin Nagant M38 Carbine in menu.
Semyon with the "Mosin Nagant M38 Carbine" with a suppressor on his back.
Semyon decides to engage in some close-range sniping.
Using the bolt after firing
The Mosin with a suppressor in menu.

Machine Guns

M60

The M60 appears as an unusable prop.

M60 - 7.62x51mm NATO
M60 in game
M60 in game

Others

Model 24 Stielhandgranate

The Model 24 Stielhandgranate appears only on posters during the WW2 sections.

Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade
Semyon looks at a poster, remembering the good ol' days where Grenades were usable.


C4

What appears to be C4 Charges appear in "Dogs of War" and must be disarmed by Semyon.

The C4 attached to some fuel barrels.

Newspaper Rifles

Several rifles appear as part of an newspaper advertisement clipping that's photographed as Evidence in the mission "Black Book"

The advertisment for rifles which is hard to get a good look due to the angle when using the camera, a top more visible clipping appears to show an ad for an Carcano M91/38.
A closeup of the clipping via the editor, the rifles appear to be an M1903 Springfield, M1 Garand, another Carcano M91/38., the M1917 Enfield and an unknown Marlin Firearms Rifle.

Boat Gun 1

Boat Gun 1.
Boat Gun 1.
A closeup of the Boat's Machine Gun via the level editor.

Colt M1917

The Colt M1917 Revolver appears on a poster in "Check and Mate".

Colt M1917 - .45 ACP
The M1917 poster.

M1 Carbine

The M1 Carbine appears on a poster in "Check and Mate"

M1 Carbine - 30 Carbine
The M1 Carbine poster.

M14

The M14 appears in lockers in the final mission "You Only Live Twice.", it is not usable by the player.

M14 - 7.62x51mm NATO
The M14 in weapon lockers.
In a custom mission with bright lighting, Semyon gets a better look at the M14.

Canon 1

Canon 1.
Canon 1.

SdKfz 234/2 with 5 cm KwK 39 canon.

SdKfz 234/2 in menu.

Plane 1

Plane 1.

Tank 2

Tank 2.

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