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Difference between revisions of "F.E.A.R."

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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m (We don't include obviously fictional weapons.)
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'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'', ''FEAR: Extraction Point'', and ''FEAR: Perseus Mandate''.'''
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'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]
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[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__<br clear="all">
 
 
 
 
 
 
 
 
  
 
==Heckler & Koch USP40==
 
==Heckler & Koch USP40==
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==Andra MOD-3 Multi-Rocket Launcher==
 
==Andra MOD-3 Multi-Rocket Launcher==
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers. It has a fifteen round magazine resembling that of an M16's.
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A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.
 
 
=='''FEAR: Extraction Point'''==
 
 
 
==TG-A2 Minigun==
 
A 950-Round gatling gun that'll crank out rounds faster than any weapon in any FEAR game. Good for hitting infantry units, but looses effectiveness against armored targets. This is the only weapon that the Heavy Riot Armor soldiers will use. Watch out.
 
 
 
==Type-12 Laser Carbine==
 
This weapon is the crossbreed of the previously mentioned Type-7 and a Lightsaber. This weapon fires a single, heated, concentrated beam of light that eats ammo like popcorn, but it can quite literally carve replicants and nightcrawlers in half.
 
 
 
=='''FEAR: Perseus Mandate'''==
 
 
 
==VES Advanced Rifle==
 
The nightcrawlers standard-issue rifle commonly replaces the G2-A2 as your primary rifle of choice. It has more powerful rounds, but sacrifices magazine capacity and firing speed to get that extra oomph. The weapon's highlight is the night-vision scope that allows for use in any and all environments.
 
 
 
==K3T-B Grenade Launcher==
 
This revolving grenade launcher posesses the most powerful explosion of any explosive in the three games, but has a serious arc that the user has to compensate for. If gone unchecked, this drawback could easily kill the user. Use with '''EXTREME''' caution.
 
 
 
==LP4 Lighting Arc Weapon==
 
At first glance, this weapon looks like a harpoon gun with electricity coming out of the end. Upon second glance, it look exactly the same. This weapon is highly dangerous in the hands of the nightcrawlers, but once someone gets their hands on it, there's no stopping them. The best thing about this gun is that it not only kills most enemies in one shot, but it leaps from one foe to the next if they're close to one another.
 
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]

Revision as of 14:57, 15 July 2009

The following guns were used in F.E.A.R.: First Encounter Assault Recon:

File:Fear360.jpg
F.E.A.R: First Encounter Assault Recon (2006).


Heckler & Koch USP40

The primary handgun of the game is a H&K USP40 Pistol chambered for .40S&W. Ingame it is called the Rakow AT-14

USP .40S&W, Similar to the weapon in the game.

Special Weapons MP-10 9mm Carbine

While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the Sumak RPL

The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock

Heckler & Koch SL8

A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover. Ingame it is called the Rakow G2A2

SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish

Tavor TAR-21

An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire Ingame it is called the Baksha ASP Rifle

Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope

SPAS-12

A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity. Fans of the Gibbing system will find this gun to their likes. Ingame it is called the Vollmer VK-12

SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine

Armacham 10mm HV Penetrator

Essentially a Nailgun, the final shot from this gun can pin opponents to objects and whatnot.

Armacham Type 7 Particle Beam weapon

A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.

Obregon MP-50 Repeating Cannon

An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.

Andra MOD-3 Multi-Rocket Launcher

A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.


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