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Difference between revisions of "Resonance of Fate"
VladVladson (talk | contribs) m (→MP5K) |
VladVladson (talk | contribs) (Got as much of the page done as possible. I hope it's something useful. There's more guns in this game, but they can't be obtained till much further into the game than I am.) |
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{{WIP}} | {{WIP}} | ||
+ | {{unknown}} | ||
{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name = Resonance of Fate | |name = Resonance of Fate | ||
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[[Image:LugerP08Artillery.jpg|thumb|500px|none|Luger LP08 long barreled "Artillery" model - 9x19mm]] | [[Image:LugerP08Artillery.jpg|thumb|500px|none|Luger LP08 long barreled "Artillery" model - 9x19mm]] | ||
[[Image:Rofatelugers.jpg|thumb|500px|none|A display stand of Lugers.]] | [[Image:Rofatelugers.jpg|thumb|500px|none|A display stand of Lugers.]] | ||
+ | |||
+ | ==Nagant Revolver== | ||
+ | Many early enemies wield [[Nagant Revolver]]s. They can't be obtained by the player. | ||
+ | [[Image:Nagant-1895.jpg|thumb|500px|none|Nagant M1895 Revolver - 7.62x38R Nagant. This example was dated 1939 manufacture and was a War time issued weapon. Note the angular front sight which was used from 1930s.]] | ||
+ | [[Image:rofaterevolverbandit.jpg|thumb|500px|none|A bandit in the bestiary.]] | ||
+ | [[Image:rofaterevolverreturnfire.jpg|thumb|500px|none|A rogue gunman returns fire with his trusty magnum.]] | ||
=Submachine Guns= | =Submachine Guns= | ||
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[[Image:IngramMAC10.jpg|thumb|500px|none|Ingram MAC-10 open bolt submachine gun - 9x19mm]] | [[Image:IngramMAC10.jpg|thumb|500px|none|Ingram MAC-10 open bolt submachine gun - 9x19mm]] | ||
[[Image:Rofatebanditmac10bestiary.jpg|thumb|500px|none|Unlike the main characters, generic enemies exercise trigger discipline. This is mainly achieved by their inability to actually grasp anything.]] | [[Image:Rofatebanditmac10bestiary.jpg|thumb|500px|none|Unlike the main characters, generic enemies exercise trigger discipline. This is mainly achieved by their inability to actually grasp anything.]] | ||
+ | |||
+ | =Long Guns= | ||
+ | ==Unknown Rifles== | ||
+ | The main characters base has a small target shooting setup. Given they aren't secured and there are no holes in the wall, they are likely air rifles. | ||
+ | [[Image:rofatetargets.jpg|thumb|500px|none|"At least it's better than shooting a paper target."]] | ||
+ | |||
+ | ==Unknown Shotgun== | ||
+ | Some bandits wield oddly small shotguns. Like all stocked firearms, they can't be obtained by the player (tri-ACE has stated this was a result of animation limits). | ||
+ | [[Image:rofatebanditshotgun.jpg|thumb|500px|none|A bandit in the bestiary wields a shotgun.]] | ||
+ | |||
[[Category:Video Game]][[Category:Post Apocalyptic]][[Category:Japanese Produced/Filmed]] | [[Category:Video Game]][[Category:Post Apocalyptic]][[Category:Japanese Produced/Filmed]] |
Revision as of 22:17, 4 January 2019
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Resonance of Fate for current discussions. Content is subject to change. |
Unidentified This article currently has one or more unidentified weapons. |
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Resonance of Fate (originally released as End of Eternity in Japan) is an original IP by tri-ACE. The original PS3/360 release in 2010 was published by Sega, but tri-ACE self-published the 2018 PS4/PC port. It features a battle system as esoteric as its plot. It stars a trio of mercenaries, Zashyron (Ken Narita/Nolan North), Zephyr (Hiro Shimono/Scott Menville) and Leanne (Aya Endō/Jessica DiCicco).
The following weapons appear in the video game Resonance of Fate:
Pistols
Beretta 84
Leanne uses a Beretta 84 named "B-N84" as her default weapon. It has low power and charges slowly past point-blank distance, but charges quite quickly within it. It's also quite light, which is good since Leanne starts with terrible carry weight.
1911
This two-tone 1911 variant named "1191.45-Auto" is the default equipment of Zephyr and used prominently in the openly cutscene. Zashyron also carries one, but you only start with one. Every character is forcibly equipped with one during the optional tutorial.
Luger
A display at the arena shows multiple variants of the Luger P08. "P-08" can barely be made out on the display. These can't be obtained by the player.
Nagant Revolver
Many early enemies wield Nagant Revolvers. They can't be obtained by the player.
Submachine Guns
MP5K
An MP5K known as "SMG-05" is Zashyron's default weapon. Since a character's level is the sum of their pistol, SMG and grenade proficiency levels, and these proficiency levels can only be raised by dealing damage with that weapon type, all three player characters will use it extensively.
MAC-10
Many generic enemies near the start of the game use a MAC-10. It can not be obtained by the player.
Long Guns
Unknown Rifles
The main characters base has a small target shooting setup. Given they aren't secured and there are no holes in the wall, they are likely air rifles.
Unknown Shotgun
Some bandits wield oddly small shotguns. Like all stocked firearms, they can't be obtained by the player (tri-ACE has stated this was a result of animation limits).