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Difference between revisions of "Binary Domain"
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==FN SCAR-L== | ==FN SCAR-L== | ||
− | The "Akagi 74 Assault Rifle" | + | The "Akagi 74 Assault Rifle" is a dressed-up [[FN SCAR-L]] LB rifle fitted with a huge frame resembling a [[FAMAS]] carry handle and with an uncomfortable-looking grip, highly curved magazine and a strange extension on the bottom of the stock. It is the main weapon used by Resistance members encountered in the game, including Shindo who joins the Rust Crew as a selectable squad member. While it is available to the player, it is inferior to Dan's undiscardable default rifle and so there is little point in ever using it. |
[[Image:SCAR-L LB.jpg|thumb|400px|none|Third Generation FN SCAR-L LB - 5.56x45mm NATO]] | [[Image:SCAR-L LB.jpg|thumb|400px|none|Third Generation FN SCAR-L LB - 5.56x45mm NATO]] |
Revision as of 08:04, 7 May 2013
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Binary Domain for current discussions. Content is subject to change. |
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Binary Domain is a 2012 third-person shooter developed and published by Sega for PS3, Xbox 360 and PC. Created by Toshihiro Nagoshi, the creator of the Yakuza game series, Binary Domain takes place in a flood-devastated 2080 where rising sea levels have engulfed much of civilisation. To survive, cities were built above the crumbling ruins of their former selves, with the massive labour demands met by armies of mass-produced robots, creating new industrial superpowers in the process. Truly intelligent robots, however, were outlawed by Clause 21 of the New Geneva Convention, and special multinational taskforces known as "Rust Crews" were created to hunt down all violators and terminate them.
The player takes on the role of a member of such a crew, an American Sergeant named Dan Marshall, as he and his support gunner Roy "Big Bo" Boateng make their way into the isolationist fortress-state of Japan, investigating reports of "Hollow Children," robots so lifelike that they are unaware they are not human, being manufactured by Japan's Amada corporation.
The following weapons are seen in the video game Binary Domain:
Heckler & Koch Mark 23 Phase II Prototype
A "futurised," fully automatic version of the Heckler & Koch Mark 23 Phase II Prototype called the "LE-18 Machine Pistol" is the primary weapon of Cain, the robot member of the Rust Crew's French element, and is the sidearm of the "Jarhead" security robots encountered first in Chapter 3. The weapon features the very thin and unergonomic grip common to the game's robot-issue weapons and a Glock-style rear to the slide implying it is striker rather than hammer operated.
SIG-Sauer P226
A pistol closely based on the SIG-Sauer P226 with some stylings from the Heckler & Koch USP is a common sight in the hands of NPCs during cutscenes.
Magnum Research Desert Eagle Mk XIX
Rust Crew members carry a Desert Eagle Mark XIX as their sidearm, using the picatinny railed barrel. The version in the game is referred to as the "Soldado 38P Auto" and is customised with a flat-fronted muzzle with striking spikes and a threaded barrel (!), and the weapon has a more than slightly impossible capacity of 12 rounds. Like all sidearms, the Desert Eagle has infinite ammunition.
TDI Vector
The Rust Crew leader, commander Charles Gregory, carries a TDI Vector, referred to in-game as the HIG-PDW44 Submachine Gun; this weapon can also be purchased at Ammo Transit vending stations for Dan's secondary slot, or occasionally found in the levels. The version in game has a custom stock and extended muzzle striking piece, and is fitted with an EOTech sight.
Remington 870
The Rust Crew's demolitions expert, lieutenant Rachel Townsend, carries what appears to be a Remington 870 dressed up as a Franchi SPAS-12 as her main weapon. It has an unusual short stock, a triple-rail ahead of the heat shield mounting the front iron sight, and a rail-top receiver with a Hensoldt RSA red dot sight and backup rear iron sight.
Bushmaster ACR
Dan's SOWSAR-17 rifle is a highly customised (and rather large) Bushmaster ACR, equipped with an HK-style front right, flip-up rear sight, an EOTech-style optic, a large serrated muzzle extension seemingly designed for striking, and a fictional "Shock Burst" underbarrel device which can be charged up to fire a large energy ball which knocks enemies aside. The rifle is Dan's standard weapon throughout the campaign and cannot be discarded; it can be customised to improve its performance in various categories, and when fully upgraded is one of the most powerful weapons in the game.
Custom AK
A gun dealer encountered as Dan and Big Bo breach the seawall protecting Japan is armed with a curious custom AK-type rifle, with a receiver cover mounted rear sight, a standard AK gas tube retainer with the sight removed, a bent Dragunov-style safety lever and a double-sided charging handle. The weapon has a vented metal upper handguard with a bulky wooden lower; it appears that like the other "rebel" weapons in the game it is supposed to have been pieced together from spares.
FN SCAR-L
The "Akagi 74 Assault Rifle" is a dressed-up FN SCAR-L LB rifle fitted with a huge frame resembling a FAMAS carry handle and with an uncomfortable-looking grip, highly curved magazine and a strange extension on the bottom of the stock. It is the main weapon used by Resistance members encountered in the game, including Shindo who joins the Rust Crew as a selectable squad member. While it is available to the player, it is inferior to Dan's undiscardable default rifle and so there is little point in ever using it.
Barrett Model 98 Bravo
The sole remaining member of the Rust Crew's Chinese contingent is lieutenant Fei Lee, a sniper who uses a modified Barrett Model 98 Bravo throughout the game. This weapon has the charging handle of a semi-automatic Barrett instead of its usual bolt handle, and mounts an odd underbarrel grip which appears to be present so that the weapon can use the same hand positions as Dan's standard rifle when it is used by him.
Mk 46 Mod 0
Roy "Big Bo" Boateng, as the squad's support gunner, carries a Mk 46 Mod 0 light machine gun, with an extended barrel, SAW-style handguard and para stock. For reasons which are unclear, the weapon is also fitted with an enormous wedge-shaped striking piece under the barrel.
PK Machine Gun
The "Akagi-78" is a dressed-up PK Machine Gun with the handguard of an RPD and the muzzle of an MG42, held together with a bulky metal framework that surrounds the barrel and lower receiver. It incorrectly feeds from the left and ejects to the right, though this is most likely because like the Mk 46 it has no belt-mounting stage in its reload animation and the animation uses the gun body to hide the fixed belt on the new drum.
Panzerfaust 3
As well as her shotgun, Rachel also carries a bulked-up Panzerfaust 3 launcher, with the weapon's stock turned into a grip which also mounts the trigger. The central grip is retained, though it is not clear what it is now supposed to be for.
M61 Vulcan
Toward the end of the game, footage of American drone warships at sea is shown, the fictional stealthy vessels equipped with a prominent M61 Vulcan in a Phalanx installation on their foredeck.