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Difference between revisions of "America's Army: Proving Grounds"
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− | '''''America's Army: Proving Grounds''''' is the sequel to ''[[America's Army 3]]'', released in 2013. It is set in the same fictional East European region as ''America's Army 3'', with the background being that the player is an 11B Infantryman practicing combat maneuvers at Joint Training Center Griffin located in the region for future operations. | + | '''''America's Army: Proving Grounds''''' is the sequel to ''[[America's Army 3]]'', released in 2013. It is set in the same fictional East European region of Czervenia as ''America's Army 3'', with the background being that the player is an 11B Infantryman practicing combat maneuvers at Joint Training Center Griffin located in the region for future operations. |
The game is multiplayer-only and more streamlined to emphasizes small unit tactical maneuvers, but still realistic overall. Like the first game, players always see themselves as the US Army, and see their opponents as the OPFOR faction. Originally, weapons in the OPFOR armory can only be picked up from dead enemies and usable only in that game. Following the March 13th, 2018 update on the PS4 and the April 12th, 2018 update on the PC, OPFOR weapons are added to the equipment customization menu. They can be used if the player first "secures" them by eliminating enemies wielding them, so despite their availability, they're still more or less faction exclusive. | The game is multiplayer-only and more streamlined to emphasizes small unit tactical maneuvers, but still realistic overall. Like the first game, players always see themselves as the US Army, and see their opponents as the OPFOR faction. Originally, weapons in the OPFOR armory can only be picked up from dead enemies and usable only in that game. Following the March 13th, 2018 update on the PS4 and the April 12th, 2018 update on the PC, OPFOR weapons are added to the equipment customization menu. They can be used if the player first "secures" them by eliminating enemies wielding them, so despite their availability, they're still more or less faction exclusive. | ||
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==Handguns== | ==Handguns== | ||
− | ===Beretta | + | ===Beretta 92F/FS=== |
− | The [[Beretta | + | The [[Beretta 92F/FS]] appears as a US Army sidearm, incorrectly referred to as the "[[Beretta M9A1|M9A1]]," it has a kill-house mission linked to it. |
− | [[File: | + | |
− | [[ | + | [[File:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm]] |
− | [[ | + | [[File:AAPG M9A1 Model.jpg|thumb|none|600px|The Beretta in the weapon menu (functionally a model gallery; you can't do anything with the guns here except rotate them and change the weapon's skins.) Note the Omega Arsenal and Huntsville, Alabama markings, as well as the Omega Arsenal logo on the grip.]] |
− | [[ | + | [[File:America's Army Proving Grounds Beretta holding.jpg|thumb|none|600px|Holding the Beretta.]] |
− | [[ | + | [[File:America's Army Proving Grounds Beretta sights.jpg|thumb|none|600px|Aiming the Beretta.]] |
+ | [[File:America's Army Proving Grounds Beretta empty Reload.jpg|thumb|none|600px|Reloading the empty Beretta.]] | ||
+ | [[File:America's Army Proving Grounds Beretta Reload.jpg|thumb|none|600px|Reloading the Beretta.]] | ||
===M17 MHS=== | ===M17 MHS=== | ||
− | The [[SIG-Sauer | + | The [[SIG-Sauer M17 MHS|M17 MHS]] was added on the October 24th, 2018 update as a US Army weapon, it correctly appears with its 21+1 magazine. |
− | [[File: | + | [[File:M17 MHS.jpg|thumb|none|350px|M17 MHS with 21-round magazine - 9x19mm. This is an early military-issued model with tan controls (safety, slide release, takedown lever, and magazine release) like the XM17. Controls on later models were changed to black.]] |
+ | [[File:AAPG M17 Model.jpg|thumb|none|600px|The M17 MHS in the weapon menu.]] | ||
+ | [[File:America's Army Proving Grounds M17 MHS holding.jpg|thumb|none|600px|Holding the M17 MHS]] | ||
+ | [[File:America's Army Proving Grounds M17 MHS sights.jpg|thumb|none|600px|Aiming the M17 MHS]] | ||
+ | [[File:America's Army Proving Grounds M17 MHS Empty Reload.jpg|thumb|none|600px|Reloading the M17 MHS.]] | ||
+ | [[File:America's Army Proving Grounds M17 MHS Reload.jpg|thumb|none|600px|Reloading the M17 MHS.]] | ||
− | === | + | ===Springfield Armory Loaded MC Operator=== |
− | The "M1911A1" US Army weapon appears to be a [[ | + | The "M1911A1" US Army weapon appears to be a [[Springfield Armory 1911 Series|Springfield Armory Loaded MC Operator]] pistol with a threaded barrel and custom front strap serrations. |
− | [[Image: | + | |
+ | [[Image:PX9105MLP.jpg|thumb|none|350px|Springfield Armory Loaded MC Operator - .45 ACP]] | ||
+ | [[File:AAPG M1911A1 Model.jpg|thumb|none|600px|The M1911 in the weapon menu.]] | ||
+ | [[File:AAPG M1911A1 Model (2).jpg|thumb|none|600px|Right side. Note the Omega Arsenal markings on the slide, and the Redstone Arsenal marking on the grip; the latter is a real arsenal located in Huntsville, Alabama.]] | ||
+ | [[File:America's Army Proving Grounds Colt M1911A1 holding.jpg|thumb|none|600px|Holding the M1911.]] | ||
+ | [[File:America's Army Proving Grounds Colt M1911A1 Empty reload.jpg|thumb|none|600px|Reloading an empty M1911]] | ||
+ | [[File:America's Army Proving Grounds Colt M1911A1 reload.jpg|thumb|none|600px|Reloading the M1911]] | ||
==Submachine Guns== | ==Submachine Guns== | ||
===Heckler & Koch MP7A1=== | ===Heckler & Koch MP7A1=== | ||
− | The [[ | + | The [[Heckler & Koch MP7A1]] was officially added to the game on the October 24th, 2018 update as the VIP's main weapon. Prior to its official release, it was originally accidentally added to the weapon menu around early 2018, during which it can be seen but was unusable, and was later removed from the menu in the March 13th, 2018 update, cited as a bug. |
+ | |||
[[File:H&K MP71A1.jpg |thumb|none|450px|Heckler & Koch MP7A1 with 40-round magazine - 4.6x30mm]] | [[File:H&K MP71A1.jpg |thumb|none|450px|Heckler & Koch MP7A1 with 40-round magazine - 4.6x30mm]] | ||
+ | [[File:AAPG MP7A1 Model.jpg|thumb|none|600px|The MP7A1 in the weapon menu. For no clear reason, it's placed in the Enemy Weapons list, despite being used by the BLUFOR VIP.]] | ||
==Assault Rifles== | ==Assault Rifles== | ||
===M4A1=== | ===M4A1=== | ||
− | The [[M4A1]] is | + | The [[M4A1]] is the standard issue carbine for the US Army, used exclusively by the Army Rifleman class. The standard triangular front sight has been replaced with a railed gas block and it comes with folding backup sights and a Magpul magazine assist on the standard issue 30-round stanag magazine. It can equip an Aimpoint M68 red dot sight or an EOTech EXPS3 holo sight. |
[[File:ColtM4.jpg|thumb|none|450px|M4A1 - 5.56x45mm NATO.]] | [[File:ColtM4.jpg|thumb|none|450px|M4A1 - 5.56x45mm NATO.]] | ||
− | [[ | + | [[File:AAPG M4A1 Model.jpg|thumb|none|600px|The M4A1 in the weapon menu. Note the modified gas block.]] |
− | |||
− | |||
− | |||
===M16A4 MWS=== | ===M16A4 MWS=== | ||
− | The [[M16A4 MWS]] is | + | The [[M16A4 MWS]] is the standard issue service rifle for the US Army rifle, used by both the Rifleman and Designated Marksmen roles. Like the M4, its front sight has been replaced with a railed gas block on which a folding backup sight is mounted. The Rifleman can use the Aimpoint M68 red dot and EOTech EXPS3 holosight while Designated Marksmen can equip the SUSAT scope, Trijicon ACOG scope, and Leupold HAMR optic. |
− | [[File: | + | [[File:M16A4 Grippod.jpg|thumb|none|450px|M16A4 MWS with ACOG and grippod - 5.56x45mm NATO. Note the cut-out in the KAC M5 RAS.]] |
− | + | [[File:AAPG M16A4 Model.jpg|thumb|none|600px|The M16A4 MWS in the weapon menu. Note the modified gas block, just like the M4A1.]] | |
− | [[ | ||
− | |||
− | |||
===FN SCAR-H=== | ===FN SCAR-H=== | ||
− | The [[SCAR-H]] | + | The [[SCAR-H]] was added on the October 24th, 2018 update for the US Rifleman and Designated Marksmen class. Like the M16A4, the Rifleman can equip an Aimpoint M68 red dot sight and EOTech XPS3 while the Designated Marksman can uses a Trjicon ACOG. |
[[File:FN SCAR-H STD.jpg|thumb|none|450px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]] | [[File:FN SCAR-H STD.jpg|thumb|none|450px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]] | ||
+ | [[File:AAPG SCAR-H Model.jpg|thumb|none|600px|The SCAR-H in the weapon menu. The gun is conspicuously clean of markings.]] | ||
==Sniper Rifles== | ==Sniper Rifles== | ||
===M14 EBR-RI=== | ===M14 EBR-RI=== | ||
− | The [[M14 EBR-RI]] is | + | The [[M14 EBR-RI]] is the US Army's Designated Marksmen rifle. It feeds from a 20-round mag of 7.62x51mm NATO and is used by the Designated Marksmen and Sniper class. |
[[File:M14 EBR-RI.jpg|thumb|none|450px|M14 EBR-RI - 7.62x51mm NATO.]] | [[File:M14 EBR-RI.jpg|thumb|none|450px|M14 EBR-RI - 7.62x51mm NATO.]] | ||
− | [[ | + | [[File:AAPG M14EBR Model.jpg|thumb|none|600px|The M14 EBR-RI in the weapon menu.]] |
− | |||
− | |||
− | |||
===M24 SWS=== | ===M24 SWS=== | ||
The [[M24 SWS]] is a US Army weapon. | The [[M24 SWS]] is a US Army weapon. | ||
[[Image:Remington M24.jpg|thumb|none|450px|M24 sniper rifle - .300 Winchester Magnum]] | [[Image:Remington M24.jpg|thumb|none|450px|M24 sniper rifle - .300 Winchester Magnum]] | ||
+ | [[File:AAPG M24 Model.jpg|thumb|none|600px|The M24 SWS in the weapon menu.]] | ||
==Machine Guns== | ==Machine Guns== | ||
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The [[M249]] is the US Army machine gun, and appears with the railed handguard. | The [[M249]] is the US Army machine gun, and appears with the railed handguard. | ||
[[File:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 with folding carry handle, heat shield, improved handguard, plastic stock, and 200-round drum - 5.56x45mm. This is the M249 issued following the Product Improvement Program.]] | [[File:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 with folding carry handle, heat shield, improved handguard, plastic stock, and 200-round drum - 5.56x45mm. This is the M249 issued following the Product Improvement Program.]] | ||
− | [[File:M249 Para ACOG.jpg|thumb|none|450px|M249 with Rapid Fielding Initiative telescoping stock, short barrel, heat shield, RIS handguard, Picatinny rail, ACOG scope, and 100-round cloth ammo bag - 5.56x45mm]] | + | [[File:M249 Para ACOG.jpg|thumb|none|450px|M249 Para with Rapid Fielding Initiative telescoping stock, short barrel, heat shield, RIS handguard, Picatinny rail, ACOG scope, and 100-round cloth ammo bag - 5.56x45mm]] |
+ | [[File:AAPG M249 Model.jpg|thumb|none|600px|The M249 in the weapon menu.]] | ||
+ | |||
+ | <!-- | ||
[[file:AAGame M249 holding.jpg|thumb|none|600px|The player holds the M249.]] | [[file:AAGame M249 holding.jpg|thumb|none|600px|The player holds the M249.]] | ||
[[file:AAGame M249 aim.jpg|thumb|none|600px|The player aims the M249.]] | [[file:AAGame M249 aim.jpg|thumb|none|600px|The player aims the M249.]] | ||
[[file:AAGame M249 reloading 1.jpg|thumb|none|600px|The player reloads the M249.]] | [[file:AAGame M249 reloading 1.jpg|thumb|none|600px|The player reloads the M249.]] | ||
[[file:AAGame M249 reloading 2.jpg|thumb|none|600px|The player reloads the M249.]] | [[file:AAGame M249 reloading 2.jpg|thumb|none|600px|The player reloads the M249.]] | ||
+ | --> | ||
+ | |||
+ | ==Shotguns== | ||
+ | |||
+ | ===Remington 870 MCS=== | ||
+ | The US Army shotgun is the [[Remington 870 MCS]]. | ||
+ | |||
+ | A weird modified model is used on [https://americasarmy.fandom.com/wiki/File:Remington_870_MCS.jpg a piece of in-game graphic]; the MCS here has a shortened barrel and magazine tube, roughly at the length of the Remington 870 MCS Entry, though it still has small rails on the short bit of barrel it has like on the full-length MCS. | ||
+ | [[Image:Remington 870MCS.jpg|thumb|none|450px|Remington 870 MCS - 12 gauge]] | ||
+ | [[File:AAPG 870 Model.jpg|thumb|none|600px|The Remington 870 MCS in the weapon menu.]] | ||
==Grenades== | ==Grenades== | ||
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The [[M83 smoke grenade]] is the US Army smoke grenade. An alternate grenade option, the fictional "M106 Fast Obscurant Grenade" (FOG for short), is an airburst smoke grenade that quickly releases a cloud of smoke for cover. Model-wise, it appears to be the same M83 model but retextured. | The [[M83 smoke grenade]] is the US Army smoke grenade. An alternate grenade option, the fictional "M106 Fast Obscurant Grenade" (FOG for short), is an airburst smoke grenade that quickly releases a cloud of smoke for cover. Model-wise, it appears to be the same M83 model but retextured. | ||
[[Image:m87.JPG|thumb|none|200px|M83 smoke grenade]] | [[Image:m87.JPG|thumb|none|200px|M83 smoke grenade]] | ||
+ | [[File:America's Army Proving Grounds m83 smoke grenade.jpg|thumb|none|600px|Holding an FOG M83 with the pin removed.]] | ||
===M84 Stun Grenade=== | ===M84 Stun Grenade=== | ||
[[M84 stun grenade]] | [[M84 stun grenade]] | ||
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade]] | [[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=OPFOR Weapons= | =OPFOR Weapons= | ||
==Handguns== | ==Handguns== | ||
− | === | + | ===Browning Buck Mark Micro Bull Stainless=== |
− | The " | + | The [[Browning Buck Mark|Browning Buck Mark Micro Bull Stainless]] with a wooden grip appears as the "CZ2", and is the standard OPFOR handgun. It is a counterpart to the Beretta, and holds 15+1 rounds. It could also be unlocked for use by the US Army by completing an achievement ("Zippyity Doo Dah", which was unlocked after ziptying 1,000 downed enemies to secure them and prevent them being revived by teammates) but after the stat servers were shut down, is now unlocked for all players by default. |
− | + | ||
+ | [[File:Browning Buck Mark Micro Bull Stainless.jpg|thumb|none|350px|Browning Buck Mark Micro Bull Stainless - .22 LR]] | ||
+ | [[File:AAPG CZ2 Model.jpg|thumb|none|600px|The Eastern Europeanized Browning Buck Mark in the weapon menu. Note the markings written in the fictional Czervenian (or Czerv'''a'''nian, as marked on the in-game guns) language, which was also used in ''[[America's Army 3]]''. The markings also indicate that the CZ2 is 9mm, rather than .22 LR.]] | ||
+ | [[File:AAPG CZ2 Model (2).jpg|thumb|none|600px|Right side. Based on the weapon names from AA3, Obran is a Czervenian weapons manufacturer.]] | ||
+ | [[File:AAPG CZ2 Model Holding.jpg|thumb|none|600px|Holding the "CZ2".]] | ||
+ | [[File:AAPG CZ2 Model sights.jpg|thumb|none|600px|Using the sights.]] | ||
+ | [[File:America's Army Proving Grounds CZ2 Model reload empty.jpg|thumb|none|600px|Reloading the "CZ2" from empty.]] | ||
+ | [[File:America's Army Proving Grounds CZ2 Model reload.jpg|thumb|none|600px|Reloading the "CZ2" with a unique animation for retaining the magazine for non-empty reloads.]] | ||
==Assault Rifles== | ==Assault Rifles== | ||
===AK-104=== | ===AK-104=== | ||
The "AK-105" is the OPFOR equivalent to the M4A1. It is actually an [[AK-104]] with a custom stock. | The "AK-105" is the OPFOR equivalent to the M4A1. It is actually an [[AK-104]] with a custom stock. | ||
− | [[ | + | [[File:Ak104.jpg|thumb|none|450px|AK-104 - 7.62x39mm]] |
+ | [[File:AAPG AK-105 Model.jpg|thumb|none|600px|The AK-104 in the weapon menu.]] | ||
+ | [[File:AAPG AK-105 Model (2).jpg|thumb|none|600px|Close up on the left side. Note that for some reason, it is marked as being chambered in 5.56x45mm, despite being clearly a 7.62x39mm AK.]] | ||
+ | [[File:AAPG AK-105 Model (3).jpg|thumb|none|600px|Close up on the right side, showing that the magazine markings are simply mirrored on this side.]] | ||
===AKM=== | ===AKM=== | ||
The "AK-107" is the OPFOR equivalent to the M16A4, featuring the corresponding three-round burst mode that doesn't exist on real AKs. It is actually an [[AKM]] with custom synthetic parts. | The "AK-107" is the OPFOR equivalent to the M16A4, featuring the corresponding three-round burst mode that doesn't exist on real AKs. It is actually an [[AKM]] with custom synthetic parts. | ||
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]] | [[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]] | ||
+ | [[File:AAPG AK-107 Model.jpg|thumb|none|600px|The AKM in the weapon menu.]] | ||
===AK-Alfa=== | ===AK-Alfa=== | ||
− | + | A slightly modified [[AK-Alfa]] was added on the October 24th, 2018 update as the "CZ Alpha". It is the OPFOR equivalent to the SCAR-H. | |
− | [[File:AK | + | [[File:AK Alfa.jpg|thumb|none|450px|AK-Alfa - 7.62x39mm]] |
+ | [[File:AAPG CZ Alpha Model.jpg|thumb|none|600px|The AK-Alfa in the weapon menu. Note the interesting triangular pattern used in the lightening cuts, the muzzle device, and the rail covers.]] | ||
==Sniper Rifles== | ==Sniper Rifles== | ||
− | ===SVD=== | + | ===SVD/PSL Hybrid=== |
− | The | + | The "Dragunov" is the OPFOR equivalent to the M14. It's actually a hybrid of the Romanian [[PSL Sniper Rifle]] with the [[SVD Dragunov]], and features additional custom parts and visual alterations. |
− | [[ | + | |
+ | [[File:Romanian-FPK-PSL.jpg|thumb|none|450px|PSL - 7.62x54mm R]] | ||
+ | [[file:SVDpost1993.jpg|thumb|none|450px|SVD, later production model with synthetic furniture - 7.62x54mm R]] | ||
+ | [[File:AAPG Dragunov Model.jpg|thumb|none|600px|The PSL/SVD amalgamation in the weapon menu. The scope is a mirrored Leupold CQ/T.]] | ||
+ | [[File:AAPG Dragunov Model (2).jpg|thumb|none|600px|Close up on the right side. The gun has the rough proportions of the PSL, the PSL's magazine position, and the PSL's safety lever. The gun also has the SVD's handguard and dust cover. Additionally, the visually altered in-game model also has the dust cover extended over the rear half of the ejection port, leaving it comically tiny and seemingly mispositioned.]] | ||
===SV-98=== | ===SV-98=== | ||
The [[SV-98]] is the OPFOR sniper rifle equivalent to the M24 SWS. | The [[SV-98]] is the OPFOR sniper rifle equivalent to the M24 SWS. | ||
[[Image:SV98.jpg|thumb|none|450px|Izhmash SV-98 - 7.62x54mmR]] | [[Image:SV98.jpg|thumb|none|450px|Izhmash SV-98 - 7.62x54mmR]] | ||
+ | [[File:AAPG SV-98 Model.jpg|thumb|none|600px|The SV-98 in the weapon menu.]] | ||
==Shotguns== | ==Shotguns== | ||
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The [[Benelli Supernova]] is the OPFOR equivalent of the Remington 870. | The [[Benelli Supernova]] is the OPFOR equivalent of the Remington 870. | ||
[[File:Benelli Supernova Tactical.jpg|thumb|none|450px|Benelli Supernova Tactical with telescopic stock - 12 gauge]] | [[File:Benelli Supernova Tactical.jpg|thumb|none|450px|Benelli Supernova Tactical with telescopic stock - 12 gauge]] | ||
+ | [[File:AAPG SuperNova Model.jpg|thumb|none|600px|The Supernova in the weapon menu.]] | ||
+ | [[File:AAPG SuperNova Model (2).jpg|thumb|none|600px|Closeup on the left side. Zitmir Krava appears to be the Czervenian name for Supernova, as it already has markings for its manufacturer, Obran.]] | ||
+ | [[File:AAPG SuperNova Model (3).jpg|thumb|none|600px|Closeup on the right side. Featuring some more Czervenian markings, including what seems to be a "Read User Manual Before Operating" marked on the barrel.]] | ||
+ | [[File:America's Army Proving Grounds SuperNova Holding.jpg|thumb|none|600px|Holding a Supernova.]] | ||
+ | [[File:America's Army Proving Grounds SuperNova Empty reload.jpg|thumb|none|600px|Inserting a shell into the ejection port on an empty reload.]] | ||
+ | [[File:America's Army Proving Grounds SuperNova reload.jpg|thumb|none|600px|Finishing up by inserting the rest of the shells normally.]] | ||
+ | [[File:America's Army Proving Grounds SuperNova sights.jpg|thumb|none|600px|Aiming the Supernova.]] | ||
+ | |||
==Machine Guns== | ==Machine Guns== | ||
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The [[RPK-74M]] is the OPFOR machine gun and appears with a Beta C-like drum magazine. | The [[RPK-74M]] is the OPFOR machine gun and appears with a Beta C-like drum magazine. | ||
[[Image:rpk74m.jpg|thumb|none|450px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]] | [[Image:rpk74m.jpg|thumb|none|450px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]] | ||
+ | [[File:AAPG RPK Model.jpg|thumb|none|600px|The RPK in the weapon menu.]] | ||
=Non-Faction Locked Weapons= | =Non-Faction Locked Weapons= | ||
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The [[RPG-7]] (RPG-7V2) was added in the July 26th, 2018 update. It can only be picked up in the field at set locations on the maps. | The [[RPG-7]] (RPG-7V2) was added in the July 26th, 2018 update. It can only be picked up in the field at set locations on the maps. | ||
[[Image:Rpg-7-1-.jpg |thumb|none|450px|RPG-7 - 40mm]] | [[Image:Rpg-7-1-.jpg |thumb|none|450px|RPG-7 - 40mm]] | ||
+ | [[File:AAPG RPG7 Model.jpg|thumb|none|600px|The RPG in the weapon menu.]] | ||
{{America's Army}} | {{America's Army}} |
Latest revision as of 02:12, 6 August 2024
Work In Progress This article is still under construction. It may contain factual errors. See Talk:America's Army: Proving Grounds for current discussions. Content is subject to change. |
|
America's Army: Proving Grounds is the sequel to America's Army 3, released in 2013. It is set in the same fictional East European region of Czervenia as America's Army 3, with the background being that the player is an 11B Infantryman practicing combat maneuvers at Joint Training Center Griffin located in the region for future operations.
The game is multiplayer-only and more streamlined to emphasizes small unit tactical maneuvers, but still realistic overall. Like the first game, players always see themselves as the US Army, and see their opponents as the OPFOR faction. Originally, weapons in the OPFOR armory can only be picked up from dead enemies and usable only in that game. Following the March 13th, 2018 update on the PS4 and the April 12th, 2018 update on the PC, OPFOR weapons are added to the equipment customization menu. They can be used if the player first "secures" them by eliminating enemies wielding them, so despite their availability, they're still more or less faction exclusive.
US Army weapons and optics are closely modeled after real equipment, while OPFOR weapons and optics are stylized portrayals of real weapons and optics.
The following weapons appear in the video game America's Army: Proving Grounds
US Army Weapons
Handguns
Beretta 92F/FS
The Beretta 92F/FS appears as a US Army sidearm, incorrectly referred to as the "M9A1," it has a kill-house mission linked to it.
M17 MHS
The M17 MHS was added on the October 24th, 2018 update as a US Army weapon, it correctly appears with its 21+1 magazine.
Springfield Armory Loaded MC Operator
The "M1911A1" US Army weapon appears to be a Springfield Armory Loaded MC Operator pistol with a threaded barrel and custom front strap serrations.
Submachine Guns
Heckler & Koch MP7A1
The Heckler & Koch MP7A1 was officially added to the game on the October 24th, 2018 update as the VIP's main weapon. Prior to its official release, it was originally accidentally added to the weapon menu around early 2018, during which it can be seen but was unusable, and was later removed from the menu in the March 13th, 2018 update, cited as a bug.
Assault Rifles
M4A1
The M4A1 is the standard issue carbine for the US Army, used exclusively by the Army Rifleman class. The standard triangular front sight has been replaced with a railed gas block and it comes with folding backup sights and a Magpul magazine assist on the standard issue 30-round stanag magazine. It can equip an Aimpoint M68 red dot sight or an EOTech EXPS3 holo sight.
M16A4 MWS
The M16A4 MWS is the standard issue service rifle for the US Army rifle, used by both the Rifleman and Designated Marksmen roles. Like the M4, its front sight has been replaced with a railed gas block on which a folding backup sight is mounted. The Rifleman can use the Aimpoint M68 red dot and EOTech EXPS3 holosight while Designated Marksmen can equip the SUSAT scope, Trijicon ACOG scope, and Leupold HAMR optic.
FN SCAR-H
The SCAR-H was added on the October 24th, 2018 update for the US Rifleman and Designated Marksmen class. Like the M16A4, the Rifleman can equip an Aimpoint M68 red dot sight and EOTech XPS3 while the Designated Marksman can uses a Trjicon ACOG.
Sniper Rifles
M14 EBR-RI
The M14 EBR-RI is the US Army's Designated Marksmen rifle. It feeds from a 20-round mag of 7.62x51mm NATO and is used by the Designated Marksmen and Sniper class.
M24 SWS
The M24 SWS is a US Army weapon.
Machine Guns
M249
The M249 is the US Army machine gun, and appears with the railed handguard.
Shotguns
Remington 870 MCS
The US Army shotgun is the Remington 870 MCS.
A weird modified model is used on a piece of in-game graphic; the MCS here has a shortened barrel and magazine tube, roughly at the length of the Remington 870 MCS Entry, though it still has small rails on the short bit of barrel it has like on the full-length MCS.
Grenades
M67 Hand Grenade
M83 Smoke Grenade
The M83 smoke grenade is the US Army smoke grenade. An alternate grenade option, the fictional "M106 Fast Obscurant Grenade" (FOG for short), is an airburst smoke grenade that quickly releases a cloud of smoke for cover. Model-wise, it appears to be the same M83 model but retextured.
M84 Stun Grenade
OPFOR Weapons
Handguns
Browning Buck Mark Micro Bull Stainless
The Browning Buck Mark Micro Bull Stainless with a wooden grip appears as the "CZ2", and is the standard OPFOR handgun. It is a counterpart to the Beretta, and holds 15+1 rounds. It could also be unlocked for use by the US Army by completing an achievement ("Zippyity Doo Dah", which was unlocked after ziptying 1,000 downed enemies to secure them and prevent them being revived by teammates) but after the stat servers were shut down, is now unlocked for all players by default.
Assault Rifles
AK-104
The "AK-105" is the OPFOR equivalent to the M4A1. It is actually an AK-104 with a custom stock.
AKM
The "AK-107" is the OPFOR equivalent to the M16A4, featuring the corresponding three-round burst mode that doesn't exist on real AKs. It is actually an AKM with custom synthetic parts.
AK-Alfa
A slightly modified AK-Alfa was added on the October 24th, 2018 update as the "CZ Alpha". It is the OPFOR equivalent to the SCAR-H.
Sniper Rifles
SVD/PSL Hybrid
The "Dragunov" is the OPFOR equivalent to the M14. It's actually a hybrid of the Romanian PSL Sniper Rifle with the SVD Dragunov, and features additional custom parts and visual alterations.
SV-98
The SV-98 is the OPFOR sniper rifle equivalent to the M24 SWS.
Shotguns
Benelli Supernova
The Benelli Supernova is the OPFOR equivalent of the Remington 870.
Machine Guns
RPK-74M
The RPK-74M is the OPFOR machine gun and appears with a Beta C-like drum magazine.
Non-Faction Locked Weapons
Launchers
RPG-7
The RPG-7 (RPG-7V2) was added in the July 26th, 2018 update. It can only be picked up in the field at set locations on the maps.