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Difference between revisions of "Medal of Honor (1999)"

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[[Image:MOH99.jpg|thumb|right|300px|''Medal of Honor'' (1999)]]
  
[[Image:MOH99.jpg|thumb|right|300px|''Medal of Honor'' (1999)]]
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'''''Medal of Honor''''' is the 1999 FPS videogame that marked the beginning of the ''[[Medal of Honor]]'' series of games.  Originally released for the PlayStation, the game follows the exploits of Jimmy Patterson, an Army lieutenant recruited into the OSS.  The videogame received input from ''[[Saving Private Ryan]]'' director [[Steven Spielberg]] as well as from noted military technical advisor [[Dale Dye]]. ''[[Medal of Honor: Underground]]'' a prequel to the events of this game, was released in 2000. The spin-off of this game's storyline ''[[Medal of Honor: Frontline]]'' was released for the PlayStation 2 and Xbox in 2002.
  
''Medal of Honor'' is a 1999 FPS videogame released for the Playstation.  It follows the exploits of Jimmy Patterson, an Army lieutenant recruited into the OSS.  The videogame received input from ''[[Saving Private Ryan]]'' director [[Steven Spielberg]]  as well as from noted military technical advisor [[Dale Dye]].  It was the first game in the best selling Medal of Honor series.
 
 
''NOTE: for the 2010 game of the same name, see ''[[Medal of Honor (2010)]]''.''
 
''NOTE: for the 2010 game of the same name, see ''[[Medal of Honor (2010)]]''.''
  
 
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{{Game Title}}
'''The following weapons appear in the video game ''Medal of Honor'':'''
 
  
 
__TOC__<br clear=all>
 
__TOC__<br clear=all>
  
=Handguns=
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=Pistols=
 
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==Walther P38==
== M1911A1 ==
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A [[Walther P38]] is used by enemy officers and scientists. It can only be obtained in Mission 3, Scuttle Das Boot U-4901, and cannot be used in multiplayer. It has short recoil and is a very accurate gun overall, and makes gradually less noise than the M1911.  It holds 8 rounds and uses Pistol ammunition.
 
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[[Image:P38Black.jpg|thumb|none|300px|Walther P38 with black grips - 9x19mm]]
The [[M1911 pistol series#M1911A1|M1911A1]] is used by Patterson in Mission 5: Sabotage the Rjukan Hydro Plant.  It is an atrocious weapon to have, dealing usually 2 hit kills to the helmet or 1-shot kills to a bare head at close range, and is a 3-5 hit kill (sometimes even more) if going for the torso.  It holds 7 rounds and uses Pistol ammunition.
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[[File:P38 moh1999.JPG.jpg|thumb|none|500px|The Walther P38 in-game.]]
[[Image:M1911Colt.jpg|thumb|400px|none|M1911A1 .45 ACP]]
 
[[Image:MoH99 M1911 01.jpg|thumb|none|500px| The M1911 in-game.]]
 
 
 
== Walther P38 ==
 
A Walther P38 is used by enemy officers and scientists. It can only be obtained in Mission 3, Scuttle Das Boot U-4901, and cannot be used in multiplayer. It has short recoil and is a very accurate gun overall, and makes gradually less noise than the M1911.  It holds 8 rounds and uses Pistol ammunition.
 
[[Image:P38Black.jpg|thumb|none|400px|Walther P38 with black grips - 9mm]]
 
[[File:Walther.jpg|thumb|none|500px|The Walther P38 in-game.]]
 
 
[[File:164831-medal-of-honor-playstation-screenshot-regular-shooting.jpg|thumb|none|500px|Enemy scientists armed with Walther P38's.]]
 
[[File:164831-medal-of-honor-playstation-screenshot-regular-shooting.jpg|thumb|none|500px|Enemy scientists armed with Walther P38's.]]
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[[File:MOH1999 DisguiseModeWaltherP38.jpg|thumb|none|500px|'Disguise Mode' Mission Art depicting Patterson (in a pseudo German officer uniform) with what looks like a Walther P38.]]
  
== High Standard HDM ==
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==Walther PPK (Suppressed)==
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A suppressed [[Walther PPK]] pistol is used in the two undercover missions in game; Destroy the Mighty Railgun Greta (Mission 2) and Scuttle Das Boot U-4901 (Mission 3).  The suppressor's radius on the in-game PPK is much larger than the actual model.  This was likely done to emphasize that the pistol unmistakably has a suppressor and is a silent weapon.  Although silent, enemies will most likely hear its bullet impacts.  It holds 7 rounds, is very powerful, and uses Pistol ammunition.
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[[Image:WaltherPPKSuppressed.jpg|thumb|none|350px|Walther PPK fitted with a sound suppressor - .380 ACP (black grips)]]
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[[File:MOH1999 HDM.jpg|thumb|none|500px|The Suppressed Walther PPK in-game.]]
  
A High Standard HDM pistol is used in the two undercover missions in game; Destroy the Mighty Railgun Greta (Mission 2) and Scuttle Das Boot U-4901 (Mission 3).  It holds 7 rounds, is very powerful, and uses Pistol ammunition.
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==M1911A1==
[[File:Hi-Standard-HD-Silenced.jpg|thumb|none|500px|High Standard HDM with integrated silencer - .22 LR]]
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The [[M1911A1]] is used by Patterson in Mission 5: Sabotage the Rjukan Hydro Plant.  It is an atrocious weapon to have, dealing usually 2 hit kills to the helmet or 1-shot kills to a bare head at close range, and is a 3-5 hit kill (sometimes even more) if going for the torso.  It holds 7 rounds and uses Pistol ammunition.
[[File:High Standard HDM.jpeg|thumb|none|500px|The High Standard HDM in-game.]]
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[[Image:M1911Colt.jpg|thumb|300px|none|M1911A1 - .45 ACP]]
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[[image:M1911icon MOH99.jpg|thumb|500px|none|The M1911A1 icon in Multiplayer.]]
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[[Image:M1911 MOH1999.JPG.jpg|thumb|none|500px| The M1911 in-game.]]
  
 
=Rifles=
 
=Rifles=
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==M1 Garand==
 +
The [[M1 Garand]] is the first weapon to be used in the game. It's used in three missions: Rescue the G3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), and Capture the Secret German Treasure (Mission 6).  It has a low fire rate, and causes relatively good damage, able to take out an enemy in 2 hits to the chest or 1 head shot. What's unique about this Garand is that it has something the others in the series don't have, the ability to reload mid-clip, giving it more authenticity.  However, the Garand does not PING! upon firing its final round.  The skin for the M1 Garand in multiplayer is identical to the skin for the in-game Karabiner 98k.  It holds 8 rounds and uses Rifle ammunition, usually obtainable from enemy dropped Karabiner 98k's.
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[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand - .30-06]]
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[[Image:M1Garandicon MOH99.jpg|thumb|none|500px|The M1 Garand icon in Multiplayer.]]
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[[Image:MOH1999M1Garand.jpg|thumb|none|500px|The M1 Garand in game.]]
  
== M1 Garand ==
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==M1903A4 Springfield==
 
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The only sniper rifle in the game, the [[M1903A4 Springfield|M1903A4 Sniper Rifle]] can be obtained through hidden "gift packages".  It is used in Destroy the Mighty Railgun Greta (Mission 2) and Scuttle Das Boot U-4901 (Mission 3).  It holds 5 rounds, uses Rifle ammunition, and is the most powerful weapon in the game.  Like the M1 Garand, its ammo can be obtained from dropped Karabiner 98k's.
The [[M1 Garand]] is the first weapon to be used in the game.  It's used in three missions: Rescue the G3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), and Capture the Secret German Treasure (Mission 6).  It holds 8 rounds, but does not PING! upon firing its final round.  It holds rifle ammo, obtained from dropped enemy Karabiner 98k's.  The skin for the M1 Garand in multiplayer is identical to the skin for the in-game Karabiner 98k.
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[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|500px|Springfield M1903A4 Sniper Rifle - .30-06]]
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand .30-06 service rifle]]
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[[File:Springfield03icon MOH99.jpg|thumb|none|500px|The Springfield M1903 icon in Multiplayer.]]
[[Image:Medal of Honor (1999)-Karabiner 98k.jpeg|thumb|none|500px|The M1 Garand in game.]]
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[[File:MOH1999 Springfield03.jpg|thumb|none|500px|The Springfield M1903 in-game.]]
 
 
== Springfield M1903 ==
 
 
 
The Springield M1903 can be obtained through hidden "gift packages" in the game.  It is used in Destroy the Mighty Railgun Greta (Mission 2) and Scuttle Das Boot U-4901 (Mission 3).  It holds 5 rounds and is the most powerful rifle in the game.  Like the M1 Garand, it uses Karabiner 98k rifle ammo.
 
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|500px|Springfield M1903 Sniper Rifle - .30-06]]
 
[[File:1 Springfield.jpg|thumb|none|500px|The Springfield M1903 in-game.]]
 
 
[[File:Medal of Honor (1999)-Springfield M1903.jpeg|thumb|none|500px|Looking through the scope of the Springfield M1903.]]
 
[[File:Medal of Honor (1999)-Springfield M1903.jpeg|thumb|none|500px|Looking through the scope of the Springfield M1903.]]
  
== Karabiner 98k ==
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==Karabiner 98k==
 
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The [[Karabiner 98k]] is the standard weapon used by enemies, which is unusable for the player.  Enemies seem to load them once spotting Patterson.  Enemies will use their 98k's as melee weapons if close enough.  They have a very low rate of fire and hold 5 rounds.  They begin to diminish in favor of the MP40 later in the game.
The [[Karabiner 98k]] is the standard weapon used by enemies, which is unusable.  Enemies will use them as melee weapons if close enough.  They have a very low rate of fire and hold 5 rounds.  They begin to diminish in favor of the MP40 later in the game.
 
 
[[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k 7.92x57mm Mauser]]
 
[[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k 7.92x57mm Mauser]]
 
[[Image:tur3.jpg|thumb|none|500px|Karabiner 98k 7.92x57mm Mauser with Zeiss ZF42 scope]]
 
[[Image:tur3.jpg|thumb|none|500px|Karabiner 98k 7.92x57mm Mauser with Zeiss ZF42 scope]]
[[File:1 Mauser 98.jpg |thumb|none|500px|A dying Wehrmacht Light Infantry armed with a Karabiner 98k.]]
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[[File:1 Mauser 98.jpg |thumb|none|500px|A dying Wehrmacht Light Infantry enemy armed with a Karabiner 98k.]]
 
 
=Shotguns=
 
 
 
== Winchester Model 1897 ==
 
 
 
The militarized version of the [[Winchester Model 1897]] shotgun appears in the final level of Rescue the G3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), Sabotage the Rjukan Hydro Plant (Mission 5), and Escape the V-2 Rocket Plant (Mission 7).  It is the most used weapon throughout the game.  The shots spread outward making it a short range weapon.  At close range, it will kill enemies instantly, most likely sending them into full-body back flips.
 
[[Image:1897.jpg|thumb|none|500px|Winchester Model 1897 12 gauge militarized]]
 
[[File:Medal of Honor (1999)-Winchester Model 1897.jpeg|thumb|none|500px|The Winchester in game.]]
 
  
 
=Submachine Guns=
 
=Submachine Guns=
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==M1A1 Thompson==
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The [[M1A1 Thompson]] appears in Attack Impenetrable Fort Schmerzen (Mission 4) and Capture the Secret German Treasure (Mission 6).  It's tragically underpowered, taking about six shots to kill an enemy. Enemies quickly recover after being hit in torso with it. It uses a 20 round magazine and has a great rate of fire, almost double that of the MP40.  It has a tendency to burn through ammo, so each shot must count.  In the beta version, the Thompson appears to be an M1928A1.  However, the reload animation is for the M1A1. In the final version of the game, the Thompson has the M1928A1's reload animation for some reason, despite being the M1A1.  It uses SMG ammunition, often obtained off dropped MP40s despite the two guns' differing calibers in real life.
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[[Image:Tommy m1.jpg |thumb|none|400px|M1A1 Thompson with 20-round stick magazine - .45 ACP]]
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[[Image:ThompsonM1A1icon MOH99.jpg|thumb|none|500px|The Thompson icon in Multiplayer, with 30-round magazine.]]
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[[Image:Thompson MOH1999.JPG.jpg|thumb|none|500px|The M1A1 Thompson in game.]]
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[[File:1Thompsonreload.jpg|thumb|none|500px|Relading the M1A1 Thompson with the M1928 reload animation.]]
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[[File:Triumph.jpg|thumb|none|500px|Triumph! Loading screen featuring Patterson armed with the Thompson.]]
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[[File:The fight continues.jpg|thumb|none|500px|The Fight Continues! Loading screen showing Patterson firing the Thompson, one-handed, at an enemy MG position.]]
  
== MP40 SMG ==
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==MP40==
 
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The [[MP40]] is extensively used by enemies through out the game.  It is first obtained off an enemy Gestapo Officer in Level 2 of Rescue the G-3 Officer (Mission 1).  It can be picked up again in Level 2 of Destroy the Mighty Railgun Greta (Mission 2), and Scuttle Das Boot U-4901 (Mission 3).  The MP40 can be a somewhat devastating weapon when facing it straight on as enemies will not hesitate to riddle you with it.  It has high recoil which results in bad accuracy, has average damage, low fire rate, and like most WWII shooters from the late 90's and early 2000's it is incorrectly portrayed firing from a closed bolt. It holds 32 rounds, 12 more than the Thompson at the cost of lower damage, being able to kill in 4 hits to the chest, and 2 hits to the head, more often 1 hits if enemies are bare-headed or have soft headwear.  It uses SMG ammunition.
The [[MP40|MP40 SMG]] is extensively used by enemy officers and soldiers.  It can be obtained from enemy troops in Level 2 of Rescue the G-3 Officer (Mission 1), Level 2 of Destroy the Mighty Railgun Greta (Mission 2), and Scuttle Das Boot U-4901 (Mission 3).  The MP40 can be a somewhat devastating weapon when facing it straight on.  It has high recoil that results with bad accuracy, average damage and a decent fire rate. It holds 12 more rounds than the Thompson at the cost of lower damage, being able to kill in 4 hits to the chest, and 2 hits to the head, more often 1 hits if enemies are bare-headed or have soft headwear.  It uses SMG Ammo.
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[[Image:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]]
[[Image:MP40.jpg|thumb|none|500px|MP40 9x19mm]]
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[[Image:MP40icon MOH99.jpg|thumb|none|500px|The MP40 icon in Multiplayer.]]
[[File:MP40 ingame.jpg|thumb|none|500px|The MP40 in game.]]
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[[File:MOH1999 MP40.jpg|thumb|none|500px|The MP40 in game.]]
 
[[File:6 Gestapo.jpg|thumb|none|500px|A Gestapo Agent enemy armed with an MP40.]]
 
[[File:6 Gestapo.jpg|thumb|none|500px|A Gestapo Agent enemy armed with an MP40.]]
 
[[File:Medal of Honor (1999)-MP40 SMG Below 2.jpeg|thumb|none|500px|Two Wehrmacht Light Infantry enemies armed with MP40's.]]
 
[[File:Medal of Honor (1999)-MP40 SMG Below 2.jpeg|thumb|none|500px|Two Wehrmacht Light Infantry enemies armed with MP40's.]]
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===Beta Version===
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In the beta trailer, low-detailed enemies all seem to be armed with MP40's.
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[[Image:MP40 soldiers.jpg|thumb|none|500px|2 Beta enemies armed with MP40's in front of the small, low-detailed Tiger I (in green instead of blue-grey).]]
  
== M1A1 Thompson ==
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=Shotguns=
 
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==Winchester Model 1897==
The [[Thompson Submachine Gun#M1A1 Thompson|M1A1 Thompson]] appears in Attack Impenetrable Fort Schmerzen (Mission 4) and Capture the Secret German Treasure (Mission 6).  It's tragically underpowered, taking about six shots to kill an enemy. It stuns the enemy after getting hit, but enemies will quickly recover and start firing. It uses a 20 round magazine and has a great rate of fire, almost double than the MP40. It has a tendency to burn through ammo, so be sure to make each shot count with itIn the beta version of Medal of Honor, it was the M1A1 version that was actually cocked like a M1A1. In the final version, the Thompson had the M1928A1's reload animation, which had the bolt handle on the top, although it's the M1A1 version.  
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The [[Winchester Model 1897]] shotgun appears in the final level of Rescue the G3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), Sabotage the Rjukan Hydro Plant (Mission 5), and Escape the V-2 Rocket Plant (Mission 7).  The in-game model lacks the heatshield and bayonet lug of the militarized Winchester, which would more likely be used. It incorrectly holds 8 rounds at a time, while the real M1897 holds 5+1 shells. Shots fired from this weapon spread far outward, restricting it to short rangesAt close range, it will kill enemies instantly, most likely sending them into full-body back flips. The Winchester in-game uses special Shotgun ammunition, which is highly available throughout levels.
 
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[[Image:WinchesterM1897.jpg|thumb|none|500px|Winchester Model 1897 Riot Gun - 12 gauge]]
[[Image:Tommy m1.jpg |thumb|none|500px|M1A1 Thompson 20 Rounds .45 ACP]]
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[[Image:Winchester1897icon MOH99.jpg|thumb|none|500px|The Winchester icon in Multiplayer.]]
[[Image:1Thompson.jpg |thumb|none|500px|The M1A1 Thompson in game.]]
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[[File:Trench Gun MoH1999.JPG.jpg|thumb|none|500px|The Winchester in game.]]
[[File:1Thompsonreload.jpg|thumb|none|500px|Relading the M1A1 Thompson with the M1928 top reload animation.]]
 
  
 
=Machine Guns=
 
=Machine Guns=
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==Browning Automatic Rifle==
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The [[Browning Automatic Rifle]] or BAR is used in Sabotage the Rjukan Hydro Plant (Mission 5) and Escape the V-2 Rocket Plant (Mission 7).  The bipod remains attached through the whole game, but is unusable.  Incorrectly, it uses SMG ammunition, which can also be obtained from dropped Karabiner 98k's.  It has a low rate of fire, holds 20 rounds, and is very powerful.  The BAR seems to be the weapon associated the most with Patterson, despite only being used in two missions.  Mostly all concept art and images of Patterson feature him armed with the BAR.
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[[Image:BAR.jpg|thumb|500px|none|Browning Automatic Rifle - .30-06]]
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[[Image:BARicon MOH99.jpg|thumb|none|500px|The BAR icon in Multiplayer.]]
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[[Image:BAR MOH1999.JPG.jpg|thumb|none|500px|The BAR in game.]]
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[[Image:Patterson.jpeg|thumb|none|500px|Mission Art featuring Patterson with the BAR, bipod removed.]]
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[[Image:MoH Coverart BAR M1918.jpg|thumb|none|500px|Cover Art for the game showing Patterson with the BAR, bipod attached.]]
  
== Browning Automatic Rifle ==
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==Browning M2==
 
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Throughout the game, there are numerous MG emplacements in which enemy troops and the player can use.  They are simplistically designed, but bear a resemblance to the American [[Browning M2]] machine guns despite being supposed German machine guns.  They have a high damage rate, equal to the M1 Garand, and an unlimited ammo supply.  Manning one will likely spawn a swarm of enemies to shoot.
The [[Browning Automatic Rifle]] or BAR is used in Sabotage the Rjukan Hydro Plant (Mission 5) and Escape the V-2 Rocket Plant (Mission 7).  It has a low rate of fire and is very powerful.  The bipod remains attached through the whole game, but is unusable.  Interestingly, it can use enemy SMG rounds as ammo.
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[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|500px|Browning M2HB on M3 tripod - .50 BMG]]
[[Image:BAR.jpg|thumb|500px|none|Browning Automatic Rifle .30-06]]
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[[Image:Browning thing.jpg|thumb|none|500px|The Browning M2 machine gun mounted on the right.]]
[[Image:Medal of Honor (1999)-Browning Automatic Rifle.jpeg|thumb|none|500px|The BAR in game.]]
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[[Image:Medal of Honor (1999)-Browning M2.jpg|thumb|none|500px|Manning the Browning M2.]]
 
 
==Browning M2/Browning M1919==
 
 
 
Throughout the game, there are numerous MG emplacements in which enemy troops and the player can use.  They are simplistically designed, but bare a resemblance to the American Browning M2 and Browning M1919 machine guns despite being supposed German machine guns.  They have a high damage rate, equal to the M1 Garand, and an unlimited ammo supply.  Manning one will likely spawn a swarm of enemies to shoot.
 
 
 
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|500px|Browning M2HB on M3 tripod - .50 BMG.]]
 
 
 
[[Image:M1919a4 pre 1943.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06 Springfield.]]
 
 
 
[[Image:Browning thing.jpg|thumb|none|500px|The Browning M2/Browning M1919 Machinegun mounted on the right.]]
 
 
 
[[Image:8.jpg|thumb|none|500px|Manning the Browning M2/Browning M1919.]]
 
  
 
=Rocket Launchers=
 
=Rocket Launchers=
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==M9A1 Bazooka==
 +
Originally intended to be the [[M1A1 Bazooka]], the [[M9A1 "Bazooka"]] with optical sights can be used in Capture the Secret German Treasure (Mission 6) and Escape the V-2 Rocket Plant (Mission 7).  Its damage is very high but its Rocket ammo is scarce.  It is highly effective against swarms of enemies.
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[[File:M9A1 Bazooka.jpg|thumb|none|500px|M9A1 "Bazooka" - 2.36 inch]]
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[[Image:M9Bazookaicon MOH99.jpg|thumb|none|500px|The M9A1 Bazooka icon in Multiplayer, which is actually a post-WWII M20B1 "Super Bazooka".]]
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[[File:165213-medal-of-honor-playstation-screenshot-grenade-launcher-explosion.jpg|thumb|none|500px|The M9A1 Bazooka in-game.]]
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[[File:Medal of Honor (1999)-Bazooka fire.jpg|thumb|none|500px|Obliterating an SS Demo Squad enemy with the M9A1 Bazooka.]]
 +
[[File:MOHBazookaEUcover.jpg|thumb|none|500px|The European game cover featured (supposedly) Patterson with the M9A1 Bazooka.]]
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===Beta Version===
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The Beta version of the game featured a M1A1 Bazooka.  It was later changed to the M9A1, but a couple early game-play shots in 'Conversational German for the American Soldier' (trailer featured in the game) show that at some point it did not feature the optical sight.
 +
[[File:MOHBazookaBeta.jpg|thumb|none|500px|M9A1 Bazooka (without optical sight) shown in the game's trailer.]]
  
==M9 Bazooka==
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==Raketenpanzerbüchse 43==
An M9 Bazooka with optic sights can be used in Capture the Secret German Treasure (Mission 6) and Escape the V-2 Rocket Plant (Mission 7).  Its damage is very high but its ammo is scarce.  It is highly effective against swarms of enemy troops.
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Misspelled "Panzershrek" in briefing, enemies start using the Raketenpanzerbüchse (RPzB or "[[Panzerschreck]]") rocket launchers in the last three missions of the game; notably in Capture the Secret German Treasure (Mission 6) where Waffen SS enemies use them in the salt mines of Merkers (the least ideal place to use rocket launchers!)Enemies wielding a RPzB take a long time to engage with it as they tend to run around finding the right spot to fire.  The in-game model lacks the blast shield of the 54 model, so they can be classified as RPzB 43 models (yet no enemy uses a protective mask or gloves which was required when using the 43 model). It is an unusable weapon, but its Rocket Shell ammunition is unrealistically compatible with the Bazooka.  Like the Karabiner 98k, enemy troops will use it as a melee weapon if close enough.
 
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[[Image:Panzerschreck43.jpg|thumb|none|500px|RPzB 43 "Panzerschreck" rocket launcher with rocket - 88mm]]
[[File:M9bazooka.jpg|thumb|none|500px|M9 "Bazooka" - 2.36 inch]]
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[[Image:Panzerschreck1.jpg|thumb|none|500px|Engaging a Waffen SS Heavy enemy armed with a RPzB.]]
[[File:165213-medal-of-honor-playstation-screenshot-grenade-launcher-explosion.jpg|thumb|none|500px|The M9 Bazooka in-game.]]
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[[Image:2Panzerschreck.jpg|thumb|none|500px|A dropped RPzB on the ground.]]
[[File:182c9f5fc6a12fbe65ab8fe18bd0c5ab8403895b jpg 620x349 q85 crop upscale.jpg|thumb|none|500px|Obliterating an SS Demo Squad enemy with the M9 Bazooka.]]
 
 
 
==Panzershreck==
 
Enemies start using Panzershrecks in the last three missions of the game.  Soldiers manning the Panzershrecks generally take a long time to engage with the weapon.  They tend to run around finding the right spot to fire from.  It is an unusable weapon, but it's ammo is compatible with the Bazooka.  Like the Karabiner 98k, enemy troops will use it as a melee weapon if close enough.
 
 
 
[[Image:Tank h5.jpg|thumb|none|500px|RPzB 54 "Panzerschreck" rocket launcher - 88mm]]
 
[[Image:Panzerschreck1.jpg|thumb|none|500px|Engaging a Waffen SS Heavy enemy armed with a Panzerschreck.]]
 
  
 
=Grenades=
 
=Grenades=
 
 
==Mk 2 hand grenade==
 
==Mk 2 hand grenade==
Mk 2 hand grenades can be used extensively through the game.  They appear in Rescue the G-3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), and Escape the V-2 Rocket Plant (Mission 7).  Oddly, the grenades explode on impact when hitting enemy troops.  If a grenade does not strike an enemy, they are likely to either throw it back or run away.
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[[Mk 2 hand grenade]]s can be used extensively through the game.  They appear in Rescue the G-3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), and Escape the V-2 Rocket Plant (Mission 7).  Oddly, the grenades explode on impact when hitting enemy troops.  If a grenade does not strike an enemy, they are likely to either throw it back or run away. Grenade bundles are frequently encountered through out levels.
 
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[[File:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade]]
[[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade]]
 
 
 
 
[[File:Medal of Honor (1999)-Mk 2 hand grenade.jpeg|thumb|none|500px|The MK 2 Grenade in-game, with an enemy tossing it back.]]
 
[[File:Medal of Honor (1999)-Mk 2 hand grenade.jpeg|thumb|none|500px|The MK 2 Grenade in-game, with an enemy tossing it back.]]
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===Beta Version===
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The Mk 2 featured in the Beta trailer is colored an unusually light green.
 +
[[Image:MoH-1999-Mk2Grenade.jpg|thumb|none|500px|The Mk 2 hand grenade in the Beta version.]]
  
 
==Model 24 Stielhandgranate==
 
==Model 24 Stielhandgranate==
The German Model 24 Stielhandgranate grenades can also be used, and are used by enemies in later missions.  They appear in Destroy the Mighty Railgun Greta (Mission 2), Scuttle Das Boot U-4901 (Mission 3), and Capture the Secret German Treasure (Mission 6).  They share all characteristics with the Mk 2 grenades, including exploding on impact with enemies.
+
The German [[Model 24 Stielhandgranate]] grenades can also be used, and are used by enemies in later missions.  They appear in Destroy the Mighty Railgun Greta (Mission 2), Scuttle Das Boot U-4901 (Mission 3), and Capture the Secret German Treasure (Mission 6).  They share all characteristics with the Mk 2 grenades, including exploding on impact with enemies.
 
 
 
[[File:24-43 grenade.jpg|thumb|none|400px|Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade]]
 
[[File:24-43 grenade.jpg|thumb|none|400px|Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade]]
 
 
[[File:Stickgrenade 1.jpg|thumb|none|500px|The Stielhandgranate in-game.]]
 
[[File:Stickgrenade 1.jpg|thumb|none|500px|The Stielhandgranate in-game.]]
 
 
[[File:Stickgrenade throw.jpg|thumb|none|500px|Throwing the Stielhandgranate.]]
 
[[File:Stickgrenade throw.jpg|thumb|none|500px|Throwing the Stielhandgranate.]]
 +
===Beta Version===
 +
The in-game trailer 'Conversational German for the American Soldier' briefly shows an early version of the Stielhandgrenate.
 +
[[File:MOHStickGrenadeBeta.jpg|thumb|none|500px|The early version of the Stielhandgranate was blocky and colored gray.  It was later changed to the correct 'feldgrau' color.]]
  
=Extra=
+
=Extras=
 
 
 
==Demolition Charges==
 
==Demolition Charges==
Throughout the game, it is required to obtain and use demolition charges to sabotage specific items and targets.  Targets marked for demolition are identified by pulsating red boxes.  Some demolitions are hidden in "gift packages" such as in Level 2 of Destroy the Mighty Railgun Greta (Mission 2).  They roughly have a 5 second timer before detonation.  The charge itself does not resemble any real demolition system used during WWII; it is merely dynamite sticks hooked up to a makeshift timer.
+
Throughout the game, it is required to obtain and use demolition charges to sabotage specific items and targets.  Targets marked for demolition are identified by pulsating red boxes.  Some charges are hidden in "gift packages" such as in Level 2 of Destroy the Mighty Railgun Greta (Mission 2).  They have a roughly 5 second timer before detonation.  The charge itself does not resemble any real demolition system used during WWII; it is merely red dynamite sticks attached to a giant clock which looks more like a set of mechanical weighing scales.
 
+
[[File:193331-medal-of-honor-playstation-screenshot-setting-up-an-explosive.jpg|thumb|none|500px|The demolition charges rigged to blow in-game.]]
[[File:193331-medal-of-honor-playstation-screenshot-setting-up-an-explosive.jpg|thumb|none|500px|The demolition charges rigged up to a timer ready to blow in-game.]]
 
 
 
==Ausweis==
 
During the undercover missions, Destroy the Mighty Railgun Greta (Mission 2) and Scuttle Das Boot U-4910 (Mission 3), it is required to get past enemies using a phony Ausweis (ID Papers).  A few different Ausweis's and passes need to be obtained along the way to gain access to certain areas.  Most of the time, enemies will order you to show your papers, which will most of the time work.  However, some specific enemies can be difficult to convince.  The Kriegsmarine Officer in Level 1 of Scuttle Das Boot U4910 (Mission3) will likely never accept your papers and will turn on you.  Obviously, once your cover is blown, enemies will no longer accept your papers and will kill you. 
 
 
 
[[File:Ausweis 1.jpg|thumb|none|500px|Showing the Ausweis to a Gestapo Officer in-game.]]
 
  
 
==Tiger I==
 
==Tiger I==
A parked Tiger I Ausf H is seen at the end of Level 2 of Rescue the G3 Officer (Mission 1).  The Tiger tank lacks many details, and is much smaller than the actual Tiger (appearing only to the size of a Panzer I next to enemies).  The Tiger is merely part of the level design, and cannot be used by enemies or Patterson.  During the beta trailer on the main menu, a brief image shows the Tiger rotate its turret.  It is possible the Tiger was meant to be an enemy obstacle in the game but was scrapped for an unknown reason.
+
A parked Tiger I Ausf H is seen at the end of Level 2 of Rescue the G3 Officer (Mission 1).  The Tiger tank lacks many details, and is much smaller than its real-life counterpart (appearing only to the size of a Panzer I next to enemies).  The Tiger is merely part of the level design, and cannot be used by enemies or Patterson.  During the beta trailer on the main menu, a brief image shows the Tiger rotate its turret.  It is possible the Tiger was meant to be an enemy obstacle in the game but was scrapped for an unknown reason.
 +
[[File:Top.jpg|thumb|none|501px|Panzerkampfwagen VI, Tiger I (E), SdKfz 181. This is Bovington Tank Museum's Tiger 131, the only running Tiger I in the world.]]
 +
[[File:Tiger.jpg|thumb|none|500px|The small, low detailed Tiger I in-game.]]
  
[[File:Top.jpg|thumb|none|500px|Tiger I Ausf H.]]
+
==Junkers Ju 87==
 
+
A Junkers Ju 87 "Stuka" Dive Bomber is required to be destroyed in Level 1 of Attack Impenetrable Fort Schmerzen (Mission 4).  It is found parked in a supply depot, and can easily be destroyed with a nearby machinegun in a watchtower. 
[[File:Tiger.jpg|thumb|none|500px|The small, low detailed Tiger I in-game.]]
+
[[File:JunkersJu87StukaDiveBomber1.jpg|thumb|none|500px|Junkers Ju 87 "Stuka" Dive Bomber.]]
 +
[[File:StukaMedalofHonor1999.jpg|thumb|none|500px|The parked "Stuka" Dive Bomber in-game.]]
  
 
==Krupp K5==
 
==Krupp K5==
A Krupp 28-cm-Kanone 5 heavy railway gun, named "Greta", is the main objective of sabotage in Destroy the Mighty Railgun Greta (Mission 2).  "Greta" is a fictional railway gun, but is mainly based on the 'Robert' and 'Leopold' guns used in Italy.  It is said in the mission briefing that Greta is capable of firing a much more powerful shell than the extensively larger 'Schwerer Gustav' and 'Dora' guns, which is highly impossible. The Gustav and Dora guns were twice the size of the Krupp K5 and fired a shell 5 times largerThe Greta Gun requires 4 demolition charges strapped to its side to sabotage, which would likely not cause any considerable damage in reality.
+
A Krupp K5 11-inch railroad gun, named "Greta", is the main objective of sabotage in Destroy the Mighty Railgun Greta (Mission 2).  "Greta" is a fictional K5; its presence in the game is based on the 'Robert' and 'Leopold' guns used in Italy.  It is said in the mission briefing that Greta is capable of firing a much more powerful shell than the far larger 'Schwerer Gustav' and 'Dora' guns, which is impossible barring the use of atomic projectiles. The Gustav and Dora guns were twice the length of the Krupp K5, over six times heavier and fired a 31-inch rocket-assisted shell weighing up to 7 tons compared to a K5's 11-inch quarter-ton projectile.  Greta is destroyed in the game by placing four demolition charges along the gun's frame which seems peculiar as the most ideal way to disable such a weapon as the Krupp K5 would be to plant thermite charges in the breech lock.
 
+
[[File:1200px-Anzioanniegun.jpg|thumb|none|500px|Krupp K5 railroad gun "Leopold" (aka "Anzio Annie") at Aberdeen Proving Ground - 11 inch (280mm)]]
[[File:1280px-K5 Audinghen.jpg|thumb|none|500px|Krupp 28-cm-Kanone 5 (E).]]
 
 
 
 
[[File:1Greta.jpg|thumb|none|500px|Aerial reconnaissance photograph of 'Greta' shown during the mission briefing.]]
 
[[File:1Greta.jpg|thumb|none|500px|Aerial reconnaissance photograph of 'Greta' shown during the mission briefing.]]
 +
[[File:MOH1999 KruppK5.jpg|thumb|none|500px|The Krupp K5 'Greta' in-game as it fires, which is incredibly underwhelming compared to the recoil of a real K5.]]
 +
[[File:MOH1999 KruppK52.jpg|thumb|none|500px|Greta blowing up after being rigged with demolition charges.]]
 +
[[File:MOH1999 GretaSabotage.jpg|thumb|none|500px|'Meeting Greta' mission art depicting the Krupp K5 blowing up.]]
  
[[File:1Greta2.jpg|thumb|none|500px|Approaching 'Greta' in-game.]]
+
==Armoured DRG Class 05==
 +
In Level 2 of Destroy the Mighty Railgun Greta (Mission 2), a parked locomotive which appears to be an armoured DRG Class 05 streamliner is targeted for sabotage.  In the mission briefing, it is said to be "Greta's" reserve engine, and is described as "a specially armored beast". Like most vehicles in the game, it is vastly undersized from its real-life counterpart.  It is easily destroyed by placing demolition charges on the front of the train.     
 +
[[File:20690 rd.jpg|thumb|none|501px|Armoured DRG Class 05.]]
 +
[[File:MOHarmoredtrain.jpg|thumb|none|500px|The metallic blue DRG Class 05 in-game.]]
  
==Twin Flak 37==
+
==3.7cm FlaK M42U==
At the end of Level 3 of Scuttle Das Boot U-4910 (Mission 3), what appears to be a Twin Flak 37 is seen mounted on the U-Boat.  Much like other non usable background weapons, it lacks serious detail and is much smaller than the actual Twin Flak 37.
+
At the end of Level 3 of Scuttle Das Boot U-4901 (Mission 3), what appears to be a twin 3.7cm FlaK M42U, the navalised version of the 3.7cm FlaK 37, is seen mounted on the U-Boat.  Much like other non usable background weapons, it lacks detail and is much smaller than the actual weapon.
  
[[File:Igp0249.jpg|thumb|none|500px|Twin Flak 37.]]
+
"U-4901" is too high for a real U-Boat; the classification system only ever reached 4870, for a Type XXIII U-Boat that was never laid down, and the highest number of a completed boat was another Type XXIII, U-4712, which was completed in April 1945 and scuttled a month later.
 +
[[File:Igp0249.jpg|thumb|none|500px|Twin 3.7cm Flakzwilling M43U on Doppellaffette DLM 42U mount, mounted on Type IXC/40 U-Boat ''U-534'' at Birkenhead Docks - 37mm]]
 +
[[File:Unknown Uboat gun.jpg|thumb|none|500px|The undetailed twin FlaK M42Us mounted on the U-Boat.]]
  
[[File:Unknown Uboat gun.jpg|thumb|none|500px|The undetailed Twin Flak 37 mounted on the U-Boat in-game.]]
+
==LeFH 18/40==
 +
In Level 2 of Attack Impenetrable Fort Schmerzen (Mission 4), what appears to be an [[10.5 cm leichte FeldHaubitze 18|10.5 cm leichte FeldHaubitze 18/40]] is encountered in a casemate built into Fort Schmerzen's defense system.  It is difficult to identify, due to the serious lack of detail, but the gun somewhat takes the shape of an LeFH on a split-trail mount.  The gun is unusable and only serves as part of the level design.
 +
[[Image:LeFH1840.jpg|thumb|none|500px|Leichte Feldhaubitze 18/40 field gun displayed in Hämeenlinna Artillery Museum - 105mm]]
 +
[[File:Artillerygun.jpg|thumb|none|500px|The low-detail LeFH 18/40 105mm field gun mounted in a casemate in-game.]]
  
==Flak 36==
+
==V1 Missile==
In Level 2 of Attack Impenetrable Fort Schmerzen (Mission 4), a possible 88mm Flak 36 canon is encountered in a casemate built into Fort Schmerzen's defense systemIt is difficult to identify, due to the serious lack of detail, but the gun somewhat takes the shape of the Flak 36 on a cruciform mount. The gun is unusable and only serves as part of the level design.
+
The final mission, Escape the V2 Rocket Plant, Patterson must infiltrate the Nordhausen Mittlewerk to sabotage the V2 Rocket assembly.  Level 1 consists of infiltrating Nordhausen's V1 "Buzzbomb" Missile assembly areaSeveral half-built V1 Missiles can be seen throughout the level, including a folded up one near the launch pad.
 +
[[File:V1Musee.jpg|thumb|none|500px|Fieseler Fi 103 aka Vergeltungswaffe 1 (V1) on display in Musée de l'Armée.]]
 +
[[File:MOHV1Buzzbombassembly.jpg|thumb|none|500px|A folded up V1 Missile in-game.]]
  
[[File:1280px-Flak18-36.jpg|thumb|none|500px|8.8cm Flak 36 cruciform mount.]]
+
==V2 Rocket==
 
 
[[File:Artillerygun.jpg|thumb|none|500px|The possible Flak 36 canon mounted in a casemate in-game.]]
 
 
 
==V-2 Rocket==
 
 
The final mission, Escape the V2 Rocket Plant, Patterson must infiltrate the Nordhausen Mittlewerk to sabotage the V-2 Rocket assembly.  In Level 2, numerous V-2 Rockets are seen under construction and on assembly lines.  In the final level, Patterson sabotages the gyro guidance system to drop the next V-2 rocket on the facility. Once exiting the facility, Patterson makes his way to the launch site and launches the V-2 rocket on top of the facility destroying it and killing all the enemies inside.
 
The final mission, Escape the V2 Rocket Plant, Patterson must infiltrate the Nordhausen Mittlewerk to sabotage the V-2 Rocket assembly.  In Level 2, numerous V-2 Rockets are seen under construction and on assembly lines.  In the final level, Patterson sabotages the gyro guidance system to drop the next V-2 rocket on the facility. Once exiting the facility, Patterson makes his way to the launch site and launches the V-2 rocket on top of the facility destroying it and killing all the enemies inside.
 
+
[[File:800px-Fusée V2.jpg|thumb|none|400px|Aggregat-4 (A4) aka Vergeltungswaffe 2 (V2) ballistic missile replica at Peenemünde Museum.]]
[[File:800px-Fusée V2.jpg|thumb|none|500px|V-2 Rocket replica.]]
 
 
 
 
[[File:1V2.jpg|thumb|none|500px|A V-2 Rocket on an assembly line in-game.]]
 
[[File:1V2.jpg|thumb|none|500px|A V-2 Rocket on an assembly line in-game.]]
 
 
[[File:1V22.jpg|thumb|none|500px|Launching the V-2 Rocket in-game.]]
 
[[File:1V22.jpg|thumb|none|500px|Launching the V-2 Rocket in-game.]]
  
 
=Beta Version=
 
=Beta Version=
The Beta trailer for Medal of Honor, featured on EA's Small Soldiers for PlayStation, had considerable differences to the final game.  The most prominent feature was the blood and gore, able to gib enemies with rockets and grenades.  The weapons are also different and the quality of the video game them hard to see in detail.  The only weapons shown in use are the Thompson M1928A1, M1 Bazooka, and Mk 2 hand grenade.  The enemies seem to be armed with the MP40.  A couple of images from the Beta version were used as screenshots on the back cover of the game.
+
The Beta trailer for Medal of Honor, featured on EA's Small Soldiers for PlayStation, had considerable differences to the final game.  The most prominent feature was the blood and gore, able to gib enemies with rockets and grenades.  The weapons are also different and the quality of the video makes them hard to see in detail.  The only weapons shown in use are the Thompson M1928A1, M1A1 Bazooka, and Mk 2 hand grenade.  A couple of images from the Beta version were used as screenshots on the back cover of the game.
 
 
==MP40==
 
Low detailed enemies are armed with MP40's.
 
 
 
[[Image:MP40.jpg|thumb|none|500px|MP40 9x19mm]]
 
 
 
[[Image:MP40 soldiers.jpg|thumb|none|500px|2 Beta enemies armed with MP40's in front of the small, low detailed Tiger I (in green instead of blue-grey).]]
 
  
 
==Thompson M1928A1==
 
==Thompson M1928A1==
What seems to be a Thompson M1928A1 appears in a low rendered skin.  However, the reload animation seems to be for a Thompson M1A1, cocking the bolt on the side.  It has a much lower rate of fire and no muzzle flash when fired.  It retains the 20-round magazine.
+
What seems to be a [[Thompson M1928A1]] appears in a low rendered skin.  However, the reload animation seems to be for a Thompson M1A1, cocking the bolt on the side.  It has a much lower rate of fire and no muzzle flash when fired.  It retains the 20-round magazine.
 
+
[[Image:Submachine gun M1928 Thompson.jpg|thumb|none|400px|M1928A1 Thompson with 20-round magazine - .45 ACP]]
[[Image:Submachine gun M1928 Thompson.jpg|thumb|none|500px|M1928A1 Thompson with 20-round magazine - .45 ACP.]]
 
 
 
 
[[Image:Thompson 11.jpg|thumb|none|500px|The low rendered Beta Thompson with no muzzle flash.]]
 
[[Image:Thompson 11.jpg|thumb|none|500px|The low rendered Beta Thompson with no muzzle flash.]]
 
 
[[Image:Thompson 2.jpg|thumb|none|500px|The M1A1 reload animation for the M1928A1.]]
 
[[Image:Thompson 2.jpg|thumb|none|500px|The M1A1 reload animation for the M1928A1.]]
  
==M1 Bazooka==
+
==M1A1 Bazooka==
An M1 Bazooka appears as the Beta versions rocket launcher instead of the M9 Bazooka, identified by the front sight.  Although the handle and trigger are visible, there seems to be no hands attached to it.  As stated, a rocket will gib enemies upon impact and send blood gushing everywhere.
+
A [[M1A1 Bazooka]] appears as the Beta version's rocket launcher instead of the M9 Bazooka, identified by the front sight.  Although the handle and trigger are visible, there seems to be no hands attached to it (reminiscent of weapons in the Nintendo 64 First Person Shooter game [[GoldenEye 007]]).  As stated, a rocket will gib enemies upon impact and send blood gushing everywhere.
 
 
[[Image:Bazookasmithsonian.jpg|thumb|none|500px|M1 Bazooka - 2.36 inch]]
 
 
 
[[Image:1Bazooka.jpg|thumb|none|500px|The M1 Bazooka being used against an enemy.]]
 
 
 
==Mk 2 hand grenade==
 
The Mk 2 hand grenade is featured looking unrendered and unusually light green.  Again, it will gib enemies upon impact.
 
 
 
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade]]
 
 
 
[[Image:Grenade.jpg |thumb|none|500px|The Mk 2 hand grenade in the Beta version.]]
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
 +
[[Image:M1A1 Bazooka.jpg|thumb|none|400px|M1A1 Bazooka - 2.36 inch]]
 +
[[Image:1Bazooka.jpg|thumb|none|500px|The M1A1 Bazooka being used against an enemy.  Puddles of blood (later to be removed) are visible on the ground.]]
  
  

Revision as of 16:30, 8 April 2023

Medal of Honor (1999)

Medal of Honor is the 1999 FPS videogame that marked the beginning of the Medal of Honor series of games. Originally released for the PlayStation, the game follows the exploits of Jimmy Patterson, an Army lieutenant recruited into the OSS. The videogame received input from Saving Private Ryan director Steven Spielberg as well as from noted military technical advisor Dale Dye. Medal of Honor: Underground a prequel to the events of this game, was released in 2000. The spin-off of this game's storyline Medal of Honor: Frontline was released for the PlayStation 2 and Xbox in 2002.

NOTE: for the 2010 game of the same name, see Medal of Honor (2010).

The following weapons appear in the video game Medal of Honor (1999):


Pistols

Walther P38

A Walther P38 is used by enemy officers and scientists. It can only be obtained in Mission 3, Scuttle Das Boot U-4901, and cannot be used in multiplayer. It has short recoil and is a very accurate gun overall, and makes gradually less noise than the M1911. It holds 8 rounds and uses Pistol ammunition.

Walther P38 with black grips - 9x19mm
The Walther P38 in-game.
Enemy scientists armed with Walther P38's.
'Disguise Mode' Mission Art depicting Patterson (in a pseudo German officer uniform) with what looks like a Walther P38.

Walther PPK (Suppressed)

A suppressed Walther PPK pistol is used in the two undercover missions in game; Destroy the Mighty Railgun Greta (Mission 2) and Scuttle Das Boot U-4901 (Mission 3). The suppressor's radius on the in-game PPK is much larger than the actual model. This was likely done to emphasize that the pistol unmistakably has a suppressor and is a silent weapon. Although silent, enemies will most likely hear its bullet impacts. It holds 7 rounds, is very powerful, and uses Pistol ammunition.

Walther PPK fitted with a sound suppressor - .380 ACP (black grips)
The Suppressed Walther PPK in-game.

M1911A1

The M1911A1 is used by Patterson in Mission 5: Sabotage the Rjukan Hydro Plant. It is an atrocious weapon to have, dealing usually 2 hit kills to the helmet or 1-shot kills to a bare head at close range, and is a 3-5 hit kill (sometimes even more) if going for the torso. It holds 7 rounds and uses Pistol ammunition.

M1911A1 - .45 ACP
The M1911A1 icon in Multiplayer.
The M1911 in-game.

Rifles

M1 Garand

The M1 Garand is the first weapon to be used in the game. It's used in three missions: Rescue the G3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), and Capture the Secret German Treasure (Mission 6). It has a low fire rate, and causes relatively good damage, able to take out an enemy in 2 hits to the chest or 1 head shot. What's unique about this Garand is that it has something the others in the series don't have, the ability to reload mid-clip, giving it more authenticity. However, the Garand does not PING! upon firing its final round. The skin for the M1 Garand in multiplayer is identical to the skin for the in-game Karabiner 98k. It holds 8 rounds and uses Rifle ammunition, usually obtainable from enemy dropped Karabiner 98k's.

M1 Garand - .30-06
The M1 Garand icon in Multiplayer.
The M1 Garand in game.

M1903A4 Springfield

The only sniper rifle in the game, the M1903A4 Sniper Rifle can be obtained through hidden "gift packages". It is used in Destroy the Mighty Railgun Greta (Mission 2) and Scuttle Das Boot U-4901 (Mission 3). It holds 5 rounds, uses Rifle ammunition, and is the most powerful weapon in the game. Like the M1 Garand, its ammo can be obtained from dropped Karabiner 98k's.

Springfield M1903A4 Sniper Rifle - .30-06
The Springfield M1903 icon in Multiplayer.
The Springfield M1903 in-game.
Looking through the scope of the Springfield M1903.

Karabiner 98k

The Karabiner 98k is the standard weapon used by enemies, which is unusable for the player. Enemies seem to load them once spotting Patterson. Enemies will use their 98k's as melee weapons if close enough. They have a very low rate of fire and hold 5 rounds. They begin to diminish in favor of the MP40 later in the game.

Karabiner 98k 7.92x57mm Mauser
Karabiner 98k 7.92x57mm Mauser with Zeiss ZF42 scope
A dying Wehrmacht Light Infantry enemy armed with a Karabiner 98k.

Submachine Guns

M1A1 Thompson

The M1A1 Thompson appears in Attack Impenetrable Fort Schmerzen (Mission 4) and Capture the Secret German Treasure (Mission 6). It's tragically underpowered, taking about six shots to kill an enemy. Enemies quickly recover after being hit in torso with it. It uses a 20 round magazine and has a great rate of fire, almost double that of the MP40. It has a tendency to burn through ammo, so each shot must count. In the beta version, the Thompson appears to be an M1928A1. However, the reload animation is for the M1A1. In the final version of the game, the Thompson has the M1928A1's reload animation for some reason, despite being the M1A1. It uses SMG ammunition, often obtained off dropped MP40s despite the two guns' differing calibers in real life.

M1A1 Thompson with 20-round stick magazine - .45 ACP
The Thompson icon in Multiplayer, with 30-round magazine.
The M1A1 Thompson in game.
Relading the M1A1 Thompson with the M1928 reload animation.
Triumph! Loading screen featuring Patterson armed with the Thompson.
The Fight Continues! Loading screen showing Patterson firing the Thompson, one-handed, at an enemy MG position.

MP40

The MP40 is extensively used by enemies through out the game. It is first obtained off an enemy Gestapo Officer in Level 2 of Rescue the G-3 Officer (Mission 1). It can be picked up again in Level 2 of Destroy the Mighty Railgun Greta (Mission 2), and Scuttle Das Boot U-4901 (Mission 3). The MP40 can be a somewhat devastating weapon when facing it straight on as enemies will not hesitate to riddle you with it. It has high recoil which results in bad accuracy, has average damage, low fire rate, and like most WWII shooters from the late 90's and early 2000's it is incorrectly portrayed firing from a closed bolt. It holds 32 rounds, 12 more than the Thompson at the cost of lower damage, being able to kill in 4 hits to the chest, and 2 hits to the head, more often 1 hits if enemies are bare-headed or have soft headwear. It uses SMG ammunition.

MP40 - 9x19mm
The MP40 icon in Multiplayer.
The MP40 in game.
A Gestapo Agent enemy armed with an MP40.
Two Wehrmacht Light Infantry enemies armed with MP40's.

Beta Version

In the beta trailer, low-detailed enemies all seem to be armed with MP40's.

2 Beta enemies armed with MP40's in front of the small, low-detailed Tiger I (in green instead of blue-grey).

Shotguns

Winchester Model 1897

The Winchester Model 1897 shotgun appears in the final level of Rescue the G3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), Sabotage the Rjukan Hydro Plant (Mission 5), and Escape the V-2 Rocket Plant (Mission 7). The in-game model lacks the heatshield and bayonet lug of the militarized Winchester, which would more likely be used. It incorrectly holds 8 rounds at a time, while the real M1897 holds 5+1 shells. Shots fired from this weapon spread far outward, restricting it to short ranges. At close range, it will kill enemies instantly, most likely sending them into full-body back flips. The Winchester in-game uses special Shotgun ammunition, which is highly available throughout levels.

Winchester Model 1897 Riot Gun - 12 gauge
The Winchester icon in Multiplayer.
The Winchester in game.

Machine Guns

Browning Automatic Rifle

The Browning Automatic Rifle or BAR is used in Sabotage the Rjukan Hydro Plant (Mission 5) and Escape the V-2 Rocket Plant (Mission 7). The bipod remains attached through the whole game, but is unusable. Incorrectly, it uses SMG ammunition, which can also be obtained from dropped Karabiner 98k's. It has a low rate of fire, holds 20 rounds, and is very powerful. The BAR seems to be the weapon associated the most with Patterson, despite only being used in two missions. Mostly all concept art and images of Patterson feature him armed with the BAR.

Browning Automatic Rifle - .30-06
The BAR icon in Multiplayer.
The BAR in game.
Mission Art featuring Patterson with the BAR, bipod removed.
Cover Art for the game showing Patterson with the BAR, bipod attached.

Browning M2

Throughout the game, there are numerous MG emplacements in which enemy troops and the player can use. They are simplistically designed, but bear a resemblance to the American Browning M2 machine guns despite being supposed German machine guns. They have a high damage rate, equal to the M1 Garand, and an unlimited ammo supply. Manning one will likely spawn a swarm of enemies to shoot.

Browning M2HB on M3 tripod - .50 BMG
The Browning M2 machine gun mounted on the right.
Manning the Browning M2.

Rocket Launchers

M9A1 Bazooka

Originally intended to be the M1A1 Bazooka, the M9A1 "Bazooka" with optical sights can be used in Capture the Secret German Treasure (Mission 6) and Escape the V-2 Rocket Plant (Mission 7). Its damage is very high but its Rocket ammo is scarce. It is highly effective against swarms of enemies.

M9A1 "Bazooka" - 2.36 inch
The M9A1 Bazooka icon in Multiplayer, which is actually a post-WWII M20B1 "Super Bazooka".
The M9A1 Bazooka in-game.
Obliterating an SS Demo Squad enemy with the M9A1 Bazooka.
The European game cover featured (supposedly) Patterson with the M9A1 Bazooka.

Beta Version

The Beta version of the game featured a M1A1 Bazooka. It was later changed to the M9A1, but a couple early game-play shots in 'Conversational German for the American Soldier' (trailer featured in the game) show that at some point it did not feature the optical sight.

M9A1 Bazooka (without optical sight) shown in the game's trailer.

Raketenpanzerbüchse 43

Misspelled "Panzershrek" in briefing, enemies start using the Raketenpanzerbüchse (RPzB or "Panzerschreck") rocket launchers in the last three missions of the game; notably in Capture the Secret German Treasure (Mission 6) where Waffen SS enemies use them in the salt mines of Merkers (the least ideal place to use rocket launchers!). Enemies wielding a RPzB take a long time to engage with it as they tend to run around finding the right spot to fire. The in-game model lacks the blast shield of the 54 model, so they can be classified as RPzB 43 models (yet no enemy uses a protective mask or gloves which was required when using the 43 model). It is an unusable weapon, but its Rocket Shell ammunition is unrealistically compatible with the Bazooka. Like the Karabiner 98k, enemy troops will use it as a melee weapon if close enough.

RPzB 43 "Panzerschreck" rocket launcher with rocket - 88mm
Engaging a Waffen SS Heavy enemy armed with a RPzB.
A dropped RPzB on the ground.

Grenades

Mk 2 hand grenade

Mk 2 hand grenades can be used extensively through the game. They appear in Rescue the G-3 Officer (Mission 1), Attack Impenetrable Fort Schmerzen (Mission 4), and Escape the V-2 Rocket Plant (Mission 7). Oddly, the grenades explode on impact when hitting enemy troops. If a grenade does not strike an enemy, they are likely to either throw it back or run away. Grenade bundles are frequently encountered through out levels.

Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade
The MK 2 Grenade in-game, with an enemy tossing it back.

Beta Version

The Mk 2 featured in the Beta trailer is colored an unusually light green.

The Mk 2 hand grenade in the Beta version.

Model 24 Stielhandgranate

The German Model 24 Stielhandgranate grenades can also be used, and are used by enemies in later missions. They appear in Destroy the Mighty Railgun Greta (Mission 2), Scuttle Das Boot U-4901 (Mission 3), and Capture the Secret German Treasure (Mission 6). They share all characteristics with the Mk 2 grenades, including exploding on impact with enemies.

Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade
The Stielhandgranate in-game.
Throwing the Stielhandgranate.

Beta Version

The in-game trailer 'Conversational German for the American Soldier' briefly shows an early version of the Stielhandgrenate.

The early version of the Stielhandgranate was blocky and colored gray. It was later changed to the correct 'feldgrau' color.

Extras

Demolition Charges

Throughout the game, it is required to obtain and use demolition charges to sabotage specific items and targets. Targets marked for demolition are identified by pulsating red boxes. Some charges are hidden in "gift packages" such as in Level 2 of Destroy the Mighty Railgun Greta (Mission 2). They have a roughly 5 second timer before detonation. The charge itself does not resemble any real demolition system used during WWII; it is merely red dynamite sticks attached to a giant clock which looks more like a set of mechanical weighing scales.

The demolition charges rigged to blow in-game.

Tiger I

A parked Tiger I Ausf H is seen at the end of Level 2 of Rescue the G3 Officer (Mission 1). The Tiger tank lacks many details, and is much smaller than its real-life counterpart (appearing only to the size of a Panzer I next to enemies). The Tiger is merely part of the level design, and cannot be used by enemies or Patterson. During the beta trailer on the main menu, a brief image shows the Tiger rotate its turret. It is possible the Tiger was meant to be an enemy obstacle in the game but was scrapped for an unknown reason.

Panzerkampfwagen VI, Tiger I (E), SdKfz 181. This is Bovington Tank Museum's Tiger 131, the only running Tiger I in the world.
The small, low detailed Tiger I in-game.

Junkers Ju 87

A Junkers Ju 87 "Stuka" Dive Bomber is required to be destroyed in Level 1 of Attack Impenetrable Fort Schmerzen (Mission 4). It is found parked in a supply depot, and can easily be destroyed with a nearby machinegun in a watchtower.

Junkers Ju 87 "Stuka" Dive Bomber.
The parked "Stuka" Dive Bomber in-game.

Krupp K5

A Krupp K5 11-inch railroad gun, named "Greta", is the main objective of sabotage in Destroy the Mighty Railgun Greta (Mission 2). "Greta" is a fictional K5; its presence in the game is based on the 'Robert' and 'Leopold' guns used in Italy. It is said in the mission briefing that Greta is capable of firing a much more powerful shell than the far larger 'Schwerer Gustav' and 'Dora' guns, which is impossible barring the use of atomic projectiles. The Gustav and Dora guns were twice the length of the Krupp K5, over six times heavier and fired a 31-inch rocket-assisted shell weighing up to 7 tons compared to a K5's 11-inch quarter-ton projectile. Greta is destroyed in the game by placing four demolition charges along the gun's frame which seems peculiar as the most ideal way to disable such a weapon as the Krupp K5 would be to plant thermite charges in the breech lock.

Krupp K5 railroad gun "Leopold" (aka "Anzio Annie") at Aberdeen Proving Ground - 11 inch (280mm)
Aerial reconnaissance photograph of 'Greta' shown during the mission briefing.
The Krupp K5 'Greta' in-game as it fires, which is incredibly underwhelming compared to the recoil of a real K5.
Greta blowing up after being rigged with demolition charges.
'Meeting Greta' mission art depicting the Krupp K5 blowing up.

Armoured DRG Class 05

In Level 2 of Destroy the Mighty Railgun Greta (Mission 2), a parked locomotive which appears to be an armoured DRG Class 05 streamliner is targeted for sabotage. In the mission briefing, it is said to be "Greta's" reserve engine, and is described as "a specially armored beast". Like most vehicles in the game, it is vastly undersized from its real-life counterpart. It is easily destroyed by placing demolition charges on the front of the train.

Armoured DRG Class 05.
The metallic blue DRG Class 05 in-game.

3.7cm FlaK M42U

At the end of Level 3 of Scuttle Das Boot U-4901 (Mission 3), what appears to be a twin 3.7cm FlaK M42U, the navalised version of the 3.7cm FlaK 37, is seen mounted on the U-Boat. Much like other non usable background weapons, it lacks detail and is much smaller than the actual weapon.

"U-4901" is too high for a real U-Boat; the classification system only ever reached 4870, for a Type XXIII U-Boat that was never laid down, and the highest number of a completed boat was another Type XXIII, U-4712, which was completed in April 1945 and scuttled a month later.

Twin 3.7cm Flakzwilling M43U on Doppellaffette DLM 42U mount, mounted on Type IXC/40 U-Boat U-534 at Birkenhead Docks - 37mm
The undetailed twin FlaK M42Us mounted on the U-Boat.

LeFH 18/40

In Level 2 of Attack Impenetrable Fort Schmerzen (Mission 4), what appears to be an 10.5 cm leichte FeldHaubitze 18/40 is encountered in a casemate built into Fort Schmerzen's defense system. It is difficult to identify, due to the serious lack of detail, but the gun somewhat takes the shape of an LeFH on a split-trail mount. The gun is unusable and only serves as part of the level design.

Leichte Feldhaubitze 18/40 field gun displayed in Hämeenlinna Artillery Museum - 105mm
The low-detail LeFH 18/40 105mm field gun mounted in a casemate in-game.

V1 Missile

The final mission, Escape the V2 Rocket Plant, Patterson must infiltrate the Nordhausen Mittlewerk to sabotage the V2 Rocket assembly. Level 1 consists of infiltrating Nordhausen's V1 "Buzzbomb" Missile assembly area. Several half-built V1 Missiles can be seen throughout the level, including a folded up one near the launch pad.

Fieseler Fi 103 aka Vergeltungswaffe 1 (V1) on display in Musée de l'Armée.
A folded up V1 Missile in-game.

V2 Rocket

The final mission, Escape the V2 Rocket Plant, Patterson must infiltrate the Nordhausen Mittlewerk to sabotage the V-2 Rocket assembly. In Level 2, numerous V-2 Rockets are seen under construction and on assembly lines. In the final level, Patterson sabotages the gyro guidance system to drop the next V-2 rocket on the facility. Once exiting the facility, Patterson makes his way to the launch site and launches the V-2 rocket on top of the facility destroying it and killing all the enemies inside.

Aggregat-4 (A4) aka Vergeltungswaffe 2 (V2) ballistic missile replica at Peenemünde Museum.
A V-2 Rocket on an assembly line in-game.
Launching the V-2 Rocket in-game.

Beta Version

The Beta trailer for Medal of Honor, featured on EA's Small Soldiers for PlayStation, had considerable differences to the final game. The most prominent feature was the blood and gore, able to gib enemies with rockets and grenades. The weapons are also different and the quality of the video makes them hard to see in detail. The only weapons shown in use are the Thompson M1928A1, M1A1 Bazooka, and Mk 2 hand grenade. A couple of images from the Beta version were used as screenshots on the back cover of the game.

Thompson M1928A1

What seems to be a Thompson M1928A1 appears in a low rendered skin. However, the reload animation seems to be for a Thompson M1A1, cocking the bolt on the side. It has a much lower rate of fire and no muzzle flash when fired. It retains the 20-round magazine.

M1928A1 Thompson with 20-round magazine - .45 ACP
The low rendered Beta Thompson with no muzzle flash.
The M1A1 reload animation for the M1928A1.

M1A1 Bazooka

A M1A1 Bazooka appears as the Beta version's rocket launcher instead of the M9 Bazooka, identified by the front sight. Although the handle and trigger are visible, there seems to be no hands attached to it (reminiscent of weapons in the Nintendo 64 First Person Shooter game GoldenEye 007). As stated, a rocket will gib enemies upon impact and send blood gushing everywhere.

M1A1 Bazooka - 2.36 inch
The M1A1 Bazooka being used against an enemy. Puddles of blood (later to be removed) are visible on the ground.



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