ÜberSoldier (original Russian title: Восточный Фронт, Eastern Front) is a World War II first-person shooter video game available exclusively to the PC. The player controls Karl Stolz, a German soldier who dies during an ambush. Later he is resurrected by Nazi scientists, and acquires super-human powers. He escapes the facility, joins the resistance and starts to sabotage the Germans' UberSoldier program.
A sequel entitled ÜberSoldier II: Crimes of War (original title: Восточный фронт: Крах Анненербе, Eastern Front: Fall of Ahnenerbe) was released in 2008. This time the Nazis went to Tibet to conduct some occult rituals and call to life a legion of the dead who will have to reverse the course of the WWII. And only Karl can stop them.
Both games have almost identical weapons and graphics, so weapons from both games will be together - with notes about which game is which, of course.
The following weapons appear in the video game ÜberSoldier:
This is the first weapon the player acquires in the game. Appears as "Walther P38", which is a completely different handgun in real life. Judging by the lack of marking, it seems to be a actually based on the after-war P1001 clone.
The Luger P08 is the last pistol the player can discover in the game. It is usually seen used by German SS officers.
The M1911 is the most powerful pistol in the game. Appears as "Colt" and fires ".45 ACP (US)" rounds. Strangely, it is usually seen in German offices and headquarters. It is also Maria's preferred weapon.
The SVT-40 appears with a scope and is used as the game's resident sniper rifle.
The bolt-action Kar98k is rarely used by German soldiers. Holds 5 rounds and is very accurate even at large distances. The scoped version is aviable in the second game.
The FG 42 incorrectly holds 30 rounds instead of 20 and is a decent weapon. It is used by German Black Ops troopers.
The Sturmgewehr 44 is seen in the hands of elite German infantry. The charging handle of this weapon is always pulled, even if there were unfired rounds in the chamber and magazine.
The PzB-41(t) (also known as the "PzB M.SS.41") anti-tank rifle appears in the game as the "B-41". For some reason, it holds only 4 rounds, while the real version uses 5 or 10-round magazines. it usually grants one-shot kills.
The "MP40" in the game is actually an MP38, noted by the ribbed design of the top of the receiver. It has a 32-round magazine, moderate accuracy, and, unrealistically, has higher damage than the BAR. It is relatively effective in CQC but hitting the target from a distance can be a problem.
The PPSh-41 appears with a 71-round drum magazine, and is usually a starting weapon in every mission. Referred to as "PPSH".
Ithaca 37 "Stakeout"
The Ithaca 37 "Stakeout" with ghost ring sights appears in the second game (under his real name, "Ithaca 37"). It incorrectly holds 8 rounds in the standard 4-round tube magazine. Its appearance is anachronistic as the Stakeout was not produced until 1981. A more accurate weapon would be the original Ithaca 37 with sawed-off stock and barrel.
The MG42 appears as both a handheld and mounted weapon. It is easily the most powerful non-fictional weapon in the game. German Heavy soldiers are equipped with MG42s. The portable version holds only 50 rounds per drum. The iron sights of this weapon are not usable.
Browning Automatic Rifle
The BAR is a unrealistically weak weapon compared to the other automatic guns. Holds only 20 rounds and has a slow reload animation.
A DP-28 machine gun appears in the second game.
The Panzerschreck is an effective weapon against groups of enemies. The sights of this weapon cannot be used. This is actually an early RPzB 43 model, due to the lack of a protective shield.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is the only usable grenade in the game. Used by enemy soldiers very frequently.
Several Russian DShK machine guns can be seen mounted on a German submarine. This, of course, is completely inappropriate; in reality these submarines carried the 2cm FlaK 30. It is used by the player to hold back the enemy aircraft. The last remaining UberSoldier uses a portable DShK at the secret lab in the climax of the game.