ÜberSoldier is a World War II first-person shooter video game available exclusively to the PC. The player controls Karl Stolz, a German soldier who dies during an ambush. Later he is resurrected by Nazi scientists, and acquires super-human powers. He escapes the facility, joins the resistance and starts to sabotage the German's UberSoldier program.
The following weapons appear in the video game ÜberSoldier:
The player is allowed to carry five weapons at a time. Each weapon has a corresponding slot:
Slot #1 (Handguns)
Possibly this is the first known appearance of the Walther PP in a video game. This is the first weapon the player acquires in the game. Appears as "Walther P38", which is a completely different handgun in real life.
The Luger P08 is the last pistol the player can discover in the game. It is usually seen used by German SS officers.
The M1911 is the most powerful pistol in the game. Appears as "Colt" and fires ".45 ACP (US)" rounds. Strangely, it is usually seen in German offices and headquarters. It is also Maria's preferred weapon.
Slot #2 (Rifles & Light Machine Guns)
The SVT-40 appears with a scope and is used as the game's resident sniper rifle.
The bolt-action Kar98k is rarely used by German soldiers. Holds 5 rounds and is very accurate even at large distances.
Browning Automatic Rifle
The BAR is a unrealistically weak weapon compared to the other automatic guns. Holds only 20 rounds and has a slow reload animation.
Slot #3 (Automatic Weapons)
The "MP40" in the game is actually an MP38, noted by the ribbed design of the top of the receiver. It has a 32-round magazine, moderate accuracy, and, unrealistically, has higher damage than the BAR. It is relatively effective in CQC but hitting the target from a distance can be a problem.
The FG 42 incorrectly holds 30 rounds instead of 20 and is a decent weapon. It is used by German Black Ops troopers.
The Sturmgewehr 44 is seen in the hands of elite German infantry. The charging handle of this weapon is always pulled, even if there were unfired rounds in the chamber and magazine.
The MG42 is easily the most powerful non-fictional weapon in the game. German Heavy soldiers are equipped with MG42's. The portable version holds only 50 rounds per drum. The iron sights of this weapon are not usable.
Note: While drum magazines were never designed for the MG42, another german MG, the MG34, had the possibility to use a "saddle" magazine with a capacity of 75 rounds, whose design is similar to the drum mag used on the in-game MG42
The PPSh-41 appears with a 71-round drum magazine, and is usually a starting weapon in every mission. Referred to as "PPSH".
Slot #4 (Heavy Weapons)
The Panzerschreck is an effective weapon against groups of enemies. The sights of this weapon cannot be used.
The PzB-41(t) (also known as the "PzB M.SS.41") anti-tank rifle appears in the game as the "B-41". For some reason, it holds only 4 rounds, while the real version uses 5 or 10-round magazines. it usually grants one-shot kills.
Slot #5 (Grenade)
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is the only usable grenade in the game. Used by enemy soldiers very frequently.
Several Russian DShK machine guns can be seen mounted on a German submarine. It is used by the player to hold back the enemy aircraft. The last remaining UberSoldier uses a portable DShK at the secret lab in the climax of the game.
The MG42 also appears as a mounted turret. All the mounted MG42's have unlimited ammo. Iron sights cannot be used.