Stargate SG-1 - Season 2

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The following weapons were used in the second season of the television series Stargate SG-1:

Stargate SG-1 - Season 2

Contents


Handguns

Beretta M9

The most common sidearm seen in used by the SG teams (although in real life, the M9 is the military designation for the Beretta, the prop weapons used in the show are most likely the civilian Beretta 92FS).

Beretta 92FS 9mm
A Beretta 92FS slides across the floor in "The Serpent's Lair" (Season 2, Episode 1).
A Phrobis M9 lies next to a Beretta 92FS in "Prisoners" (Season 2, Episode 3).
Teal'c (Christopher Judge) aims a suppressed Beretta 92FS in "Thor's Chariot" (Season 2, Episode 6).

Colt M1911

Lieutenant George Hammond (Aaron Pearl) uses a M1911 as his sidearm in "1969" (Season 2, Episode 21).

Original Colt M1911 (dated 1913) - .45 ACP
Lieutenant Hammond pulls his M1911 in "1969" (Season 2, Episode 21).

Smith & Wesson Model 10

First seen in "1969" (Season 2, Episode 21) as the sidearm of Air Force security personnel.

Smith & Wesson Model M&P Revolver - .38 Special
One of the guards in "1969" (Season 2, Episode 21) draws his Smith & Wesson Model 10.

Walther P99

The Walther P99 is used by rogue NID agents in "Touchstone" (Season 2, Episode 14).

Walther P99 - 9mm
Rogue NID agents carry Walther P99 in their holsters.

Submachine Guns

Heckler & Koch MP5A3

The Heckler & Koch MP5A3, almost exclusively equipped with the Surefire dedicated forend weaponlight, is the primary weapon used by all SG teams for the first few seasons. Then when the main cast and some supporting and extras switched to the P90, the MP5 became less common. Also seen in use by the Free Jaffa Nation later in the series. MP5 also makes a small comeback when we see them again in the hands of a special assault unit raiding a Trust compound. Throughout the series it is generally the case that for non firing scenes the actors carry airsoft replica MP5s with a Navy trigger group, whereas for firing scenes their weapons switch to real firearms with SEF trigger groups.

Heckler & Koch MP5A3 with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst trigger group - 9x19mm
Samantha Carter, under the control of the Tok'ra Jolinar, holds a Heckler & Koch MP5A3 in "In the Line of Duty" (Season 2, Episode 2).
Colonel O'Neill (Richard Dean Anderson) fires a suppressed Heckler & Koch MP5A3 in "Thor's Chariot" (Season 2, Episode 6).
One of Colonel Maybourne's (Tom McBeath) men searches a construction site for Teal´C (Christopher Judge) in "Bane" (Season 2, Episode 10).
Colonel O'Neill (Richard Dean Anderson) holds a Heckler & Koch MP5A3 in "Touchstone" (Season 2, Episode 14).

IMI Uzi

One of the east German guards in "The Gamekeeper" (Season 2, Episode 4) is seen firing a IMI Uzi at O'Neill and his team.

IMI Uzi with buttstock collapsed - 9x19mm
The guard in the middle opens up with a IMI Uzi in "The Gamekeeper" (Season 2, Episode 4).

Rifles

Diemaco C7/Olympic K4B

Seen used by Marines, and the security of Stargate Command. These are all Olympic Arms K4B rifles (same receiver style as the Colt Model 715/Diemaco C7), standing in for the M16A2.

Colt Model 715 - 5.56mm
O'Neill with an Olympic Arms K4B rifle in a flashback from "The Gamekeeper" (Season 2, Episode 4). Note the Colt scope and jungle-taped magazines.

GAU-5/A and GAU-5A/A

The GAU-5/A and GAU-5A/A were the USAF contract versions of the XM177 and XM177E2 "CAR-15" short assault rifle. The USAF Security forces used them until recently, however, most of the non firing GAU-5A/As seen in the show were simply XM177E2 "Airsoft guns". The actual GAU-5A/A carbines look like the XM177E2 but don't have forward Assist buttons.

The GAU-5 variants that appeared on the show seem to be a mix of full-auto converted Colt AR-15 SP1s and Olympic Arms K3Bs, all with chopped barrels and fake GAU-5 flash hiders installed. The converted AR-15 SP1s have the "slab-side" receiver, while the K3Bs are recognizable by their 715-style receiver (forward assist, brass deflector, A1-style rear sight) and "Stowaway" pistol grips.

XM177E1 Carbine (AKA Colt Model 610) - 5.56x45mm. In USAF service, this weapon was known as the GAU-5/A.
Charles Kawalsky (Jay Acovone) with his Carbine in "The Gamekeeper" (Season 2, Episode 4). This one is a modified Olympic Arms K3B (the "Stowaway" pistol grip is visible if the image is enlarged to full-size).
A Airman in "A Matter of Time" (Season 2, Episode 16) holds one of the fake GAU-5/A.

M16A1

Usually seen carried by the Cheyenne Mountain guards in stock footage. It could also be seen during the lockdown of the mountain in the episode "A Matter of Time" (Season 2, Episode 16).

M16A1 with 30 Round magazine - 5.56x45mm
Never understood why the guy on the left always seem to hold onto his M16 slung behind him, as if to keep it from swinging around. Isn't that what slinging your rifle on your back is for? The point is so it doesn't swing around and bother you.
Two guards with M16A1 rifles in stock footage guarding the entrance to Cheyenne Mountain.
A guard aims his M16A1 towards the entrance of Cheyenne Mountain during "A Matter of Time" (Season 2, Episode 16).


Remington Model 700

A Remington 700 is used in the "The Gamekeeper" (Season 2, Episode 4). This one fitted with a bipod and suppressor.

One of O'Neill's fellow special ops takes aim with his suppressed Remington Model 700 in "The Gamekeeper" (Season 2, Episode 4).
After placing the shot he swings the weapon over his back.


SVD Dragunov

Used by a East German sniper in "The Gamekeeper" (Season 2, Episode 4).

SVD Dragunov sniper rifle - 7.62x54mm R
A East German guard with his Dragunov, seen through the scope of one of the Special Ops in "The Gamekeeper" (Season 2, Episode 4).

Machine Guns

Browning M2

These two guns were set up in the gate room but were never used in the 10 years the show ran for.

Browning M2 .50 BMG
In "Show and Tell" (Season 2, Episode 2) the director Peter DeLuise has a cameo as an Airmen manning one of the Browning M2 in the gate room.
An Airman in "Holiday" (Season 2, Episode 11) mans one of the Browning M2 in the gate room.
A SF pulls the charging handle on one of the Browning M2 in the gate room in "Serpent's Song" (Season 2, Episode 18).

Daewoo K3 (mocked up as M249)

Contrary to popular belief, there are no real FN Minimi or M249 light machine guns used in Stargate: SG1 or its sister show, Stargate: Atlantis. The light machine guns used by the SG teams are actually Korean-made Daewoo K3s that have been fitted with M249 Paratrooper-style stocks and shortened barrels. Some of the K3s seen on the show also have RIS rails and vertical grips similar to those seen on the Mk 46 Mod 0.

A Daewoo K3 "Paratrooper" model, with a chopped barrel buttstock removed to resemble an M249 Paratrooper, and with a 200 round "soft pack" magazine. Guns in similar configurations have been seen in many action films. (This picture was edited in GIMP.)
A Marine covers SG-1's advance from the gate in "Show and Tell" (Season 2, Episode 20).

FN M249

Only seen twice, in "A Matter of Time" (Season 2, Episode 16), utilized during the lockdown of the mountain.

M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.
One of the guards stationed a the entrance to Cheyenne mountain aims an M249.

Heavy Weapons

M18A1 Claymore

Frequently used by the SG teams in order to lay traps. Usually used in conjunction with a remote detonator, much like the C4.

M18A1 Claymore anti-personnel mine
O'Neill (Richard Dean Anderson) plants a M18A1 Claymore anti-personnel mine in "Thor's Chariot" (Season 2, Episode 6).

Cobray CM203 Flare Launcher

Seen attached to M4s and M16s. Prop wise, these were all Cobray 37mm flare launchers meant to mimic the appearance of an M203. What tips them off is the absence of a second trigger, the shape of the trigger guard, the lack of a step up in the receiver, and the cocking lever on the SIDE of the receiver.

Cobray CM203 mounted on M16A1 - 37mm flare
Kawalsky (Jay Acovone) takes cover behind a hedge after cocking his Cobray 37mm Launcher in "The Gamekeeper" (Season 2, Episode 4).

Grenades

M67 fragmentation grenade

Utilized by the SG teams. In a very memorable scene, Jack O'Neill (Richard Dean Anderson) drops two into the shield generator of a Goa'uld mothership in order to disable it during "The Serpent´s Lair" (Season 2, Episode 1).

M67 fragmentation grenade
Bra'tac looks on in surprise as O'Neill drops two M67 into the mothership's shield generator in "The Serpent's Lair" (Season 2, Episode 1).

Knives

Phrobis M9 bayonet

While not a firearm, an interesting fact is that the knife usually carried by Jack O'Neill (Richard Dean Anderson) is a Phrobis M9 bayonet with an OD Handle and sheath with an integrated pistol mag pouch. The most memorable scene featuring this weapon comes from the episode "Secrets" (Season 2, Episode 9): O'Neill uses it to disable Heru'ur´s Goa'uld hand-device.

The M9 lies next to a Beretta 92FS in "Prisoners" (Season 2, Episode 3).
Colonel O'Neill takes out his M9 Bayonet in "Secrets" (Season 2, Episode 9)...
..and nails Heru'ur´s hand-device dead on.


Other Seasons



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