No One Lives Forever 2: A Spy In H.A.R.M.'s Way
The following weapons appear in the game No One Lives Forever 2: A Spy In H.A.R.M.'s Way:
Beretta 82FS "Cheetah"
Cate's main gun is the .32 ACP Beretta 82FS "Cheetah", known as "McAllister handgun" in the game. It is available with or without a suppressor, and can fire FMJ and Cyanide rounds.
This is quite anachronistic for the year the game takes place in. Presumably the game designers may have confused the Beretta Cheetah to a Beretta Model 70 - which was introduced in 1958 and commonly appeared in 60s spy fiction works.
The sawed-off Ithaca 37 appears as the "Bacalov Instigator Combat Shotgun" in the game. It fires both 12 Gauge and explosive shells.
H.A.R.M's main sub machine gun is the 9mm Sterling L2A3. As in the previous game, it is known as the "Gordon SMG". Holds only 30 rounds instead of the correct 34.
For stealthier missions there is also a version of the Sterling SMG with internal silencer available. Called the "Silenced Gordon SMG" in the game. Holds only 30 rounds instead of the correct 34.
The mimes' weapon of choice is the Thompson M1921AC with a 50-round drum magazine. Called the "M1921-A1 SMG" in the game.
Soviet soldiers are armed with AK-47 during the game. The guns are hybrids and have AKM stamped receivers but smooth AK dustcovers. Also found in many other places during the game.
Steyr SSG 69 PII
The Steyr SSG 69 PII is known in the game as the "RFA Series-4 Bolt Action Rifle". The rifle is modeled with a slightly shorter barrel than the real life SSG 69 PII. Is available with and without a suppressor. This gun is anachronistic, as it was not available in the 1960s.
The Mills Bomb is known as "Hand Grenade" in the game.
The MK3A2 offensive grenade is portrayed as an acid grenade, that can silently kill groups of enemies.
Flashbang grenade of unknown make, that can blind and stun enemies.
Sleeping Gas Grenade
Can knock out groups of enemies silently.
Laughing Gas Grenade
Well, the name tells everything.
Dynamite charges can only be planted at predefined locations.