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XIII (VG)

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XIII is a 2003 first-person shooter video game developed by Ubisoft Paris and published by Ubisoft. It is based off the 1984 Belgian graphic novel of the same name, written by written by Jean Van Hamme and William Vance. The game's story is loosely based off the events of the first five volumes of the series. The game is known for it's stylistic comic book-like visuals, utilizing cel-shaded graphics very nicely for it's time.

President of United States has been assassinated by a sniper and later, a amnesic man with roman numeral XIII on right shoulder is found washed up on a shore. The man is soon identified as Steve Rowland - the man whom FBI strongly believe having assassinated the President. To find out the truth, Rowland a.k.a XIII embarks on a quest to recover his memory by tracing his steps. However, his former employers - a conspiracy group of 20 - aim to rectify their mistake and silence XIII once and for all.

English version contains voice talent of David Duchovny, rapper Eve and Adam West.

Much like Perfect Dark, weapons have primary mode of firing, as well as a secondary mode (such as firing the underbarrel grenade launcher, revolver fanning, smacking with rifle butt etc.)


SPOILERS.jpg WARNING! THIS PAGE CONTAINS SPOILERS!



XIII
XIII box art.jpg
PC Boxart
Release Date: November 18, 2003
Developer: Southend Interactive \ Ubisoft Paris
Publisher: Ubisoft
Platforms: Microsoft Windows, PlayStation 2, Xbox, GameCube, OS X
Genre: First-person shooter



The following weapons appear in the video game XIII (VG):




Handguns

Beretta 92 Clone

Beretta 92 clone? appears as "9mm Pistol." Holds 13 rounds and can be dual-wielded, once the dual-wield skill is learned. It comes with a supressor for certain missions/chapters that have major stealth segments.

The gun is accessable on missions 02-10, 13-14, 17-23 and 26-33.

The weapon icon appears to be a Beretta 92FS. However, the in-game model lacks the distinct Beretta open slide design. Also people seem to mistake this gun for a Glock pistol, which is clearly false as the in-game model does have Beretta 92-style frame. It also has slide mounted safety, so it is not Taurus PT908 as previously stated.

Beretta 92FS - 9x19mm
Beretta 92FS in game.
Beretta 92FS in game.

Pistol with Silencer

Beretta 92FS with silencer in game.
Beretta 92FS with silencer in game.

Pistol Akimbo

Beretta 92FS akimbo in game.
Beretta 92FS and Beretta 92FS with silencer in game.

Colt Anaconda

Colt Anaconda with 8" barrel appears as ".44 Special." It's very strong and appears notably accurate, as it is very easy to make headshots with this thing. It's secondary mode of fire allows fanning - to fire it like an automatic - though in reality, this technique does not work on double-action.

The gun is accessable on missions 02-05, 11-12, 14-16 and 24-25. Often it is the handgun of the chapter if Beretta Cougar is not featured, and just on few missions you can get both guns at same time on your arsenal.

Colt Anaconda with 8" barrel - .44 Magnum
Colt Anaconda in game.
Colt Anaconda in game.

Submachine Guns

Mini UZI

Mini Uzi appears under the erroneous title "MiniGun." Holds 32 rounds and is dual-wieldable.

Late game gun, this gun is accessable on missions 22 and 25-33. It's used by Captain Franklin Edelbright, the boss of Mission 22, and can be aquired for a short time after killing him. Also the final boss - Mongoose - wields two Mini Uzis in the final gunfight (Mission 33.)

IMI Mini Uzi with stock folded - 9x19mm
Mini UZI in game.
Mini UZI in game.

Mini Uzi Akimbo

Mini UZI akimbo in game.

Shotguns

Remington 870 Marine Magnum

The Remington 870 Marine Magnum appears as "Shotgun." Holds 5 rounds. It's secondary fire mode is smacking the enemy with the gun's stock.

It is available very consistently early in the game - from Mission 03/Winslow Bank onwards - but dissappears for a while from Mission 17/SPADS Military Base chapter onwards. It reappears in Mission 25, where it is wielded by the 1st boss of the stage, Jasper Winslow, and can be aquired once player kills him. It's last appearance is in the climactic SSH-1 Military Base chapter of the game (Missions 31-33).

Remington 870 Marine Magnum - 12 gauge
Remington 870 Marine Magnum in game.
Remington 870 Marine Magnum in game.

Double Barrell Shotgun

Double Barrell Shotgun in game.
Double Barrell Shotgun in game.

Assault Rifles

Type 56

The Norinco Type 56.

Norinco Type 56, early milled receiver model with under-folding ("pig sticker") bayonet - 7.62x39mm
Type 56 in game.
Type 56 in game.

M16A2 with M203

The M16A2.

M16A2 (5.56x45mm) with M203 40mm grenade launcher
M16A2 in game.
M16A2 in game.

Sniper Rifles

SVD Dragunow

The SVD Dragunov.

SVD Dragunov - 7.62x54mm R
SVD Dragunow in game.
SVD Dragunow in game.

Machine Guns

Browning M2HB

The Browning M2HB.

Browning M2HB - .50 BMG
M2HB in game.
M2HB in game.

M60

The M60 Machine Gun.

M60 machine gun with bipod folded - 7.62x51mm NATO
M60 in game.

Launcher

Panzerfaust 3

The Panzerfaust 3.

Panzerfaust 3 with DM12A1 rocket and standard telescopic sight - 60mm
Panzerfaust 3 in game.

Grenades

Grenade

Grenade in game.
Grenade in game.

Others

Harpoon

Harpoon in game.
Harpoon in game.

Crossbow

Crossbow in game.

Crossbow 3 shoots

Crossbow 3 shoots in game.

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