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Difference between revisions of "Talk:Operation: Harsh Doorstop"

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The section will be used as a sort of honorable mentions for the weapons featured in higher quality faction mods for the game. Given some mods re-use base game weapons/assets, albeit some exceptions will be made if there is a significant difference, pure vanilla weapons will be excluded in this section.
 
 
 
=Australian and New Zealand Army Corps=
 
This section will be covering the ANZAC faction mod. It is based on the 1st ATF (Australian Task Force), and also features New Zealand SAS Regiment operatives in the Vietnam War, as evidenced in the kit names. Link to the mod can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=2933999491 here].
 
 
==Pistols==
 
===FN Browning Hi-Power===
 
The [[Browning Hi-Power]] is available to most kits in the ANZAC team. The animations are re-used from the M1911A1.
 
[[File:BrowningHiPowerPistol9mm.jpg|350px|thumb|none|Browning Hi-Power - 9x19mm]]
 
 
[[File:FN-Hipower (1).jpg|600px|thumb|none|The ATF squad leader with his sidearm.]]
 
[[File:FN-Hipower (2).jpg|600px|thumb|none|Look through the irons.]]
 
[[File:FN-Hipower (3).jpg|600px|thumb|none|Saving the half expended magazine.]]
 
[[File:FN-Hipower (4).jpg|600px|thumb|none|Objectively the best 9mm pistol on the planet, anyone? Designed by John Moses Browning himself, of course.]]
 
[[File:FN-Hipower (5).jpg|600px|thumb|none|Slide still locks back, like it should.]]
 
[[File:FN-Hipower (6).jpg|600px|thumb|none|Reloading the empty Hi-Power.]]
 
[[File:FN-Hipower (7).jpg|600px|thumb|none|Aaand bring it on home!]]
 
 
 
==Assault Rifles & Battle Rifles==
 
 
===M16A1===
 
The [[M16A1]] returns, in the form of a mock up trying to pass for an XM16E1. Exclusive to the ATF Squad Leader kit. This time in wrapped in a sling, fitted with an (unusable) M7 bayonet and a Colt 3x20 scope. A variant sporting a Tiger Stripe pattern with an M203 is also available to the SASR Grenadier Kit.
 
[[File:M16A1.jpg|450px|thumb|none|M16A1 - 5.56x45mm]]
 
[[File:XM16E1 real.jpg|450px|thumb|none|A proper XM16E1 listed for comparison's sake.]]
 
 
[[File:M16A1Scope (1).jpg|600px|thumb|none|The ATF (No, not THAT one.) squad leader with his customized A1.]]
 
[[File:M16A1Scope (2).jpg|600px|thumb|none|Look-see down the Colt scope.]]
 
[[File:M16A1Scope (3).jpg|600px|thumb|none|Note how the strap is obscuring the bolt release, the opposite of the Commando in [[Call of Duty: Black Ops]]]]
 
[[File:M16A1Scope (5).jpg|600px|thumb|none|Now it's clipping through.]]
 
[[File:M16A1Scope (6).jpg|600px|thumb|none|At least the side shot gives us a better view of the M7 bayonet attached to the lug.]]
 
[[File:M16A1Scope (7).jpg|600px|thumb|none]]
 
[[File:M16A1Scope(8).jpg|600px|thumb|none|Yep. No C7 upper here, we're all good to go here, Boss.]]
 
[[File:M16A1 M203 (1).jpg|600px|thumb|none]]
 
[[File:M16A1 M203 (2).jpg|600px|thumb|none]]
 
[[File:M16A1 M203 (4).jpg|600px|thumb|none|The leaf sight is still there at least.]]
 
[[File:M16A1 M203 (7).jpg|600px|thumb|none|Has a slightly different reload animation.]]
 
[[File:M16A1 M203 (8).jpg|600px|thumb|none|Slapping the bolt release. Exclusive to the vanilla M16A2 grenadier's animation.]]
 
 
 
===L1A1 SLR===
 
The [[L1A1]] is available to most kits in the ANZAC. It is correctly depicted as semi-automatic only, a shortened variant with foregrip is available to the SASR Pointman kit, the same carbine variant fitted with a scope is exclusive to the SASR Marksman kit.
 
[[File:C1A1.jpg|450px|thumb|none|L1A1 SLR - 7.62x51mm NATO]]
 
[[File:L1A1SLR (1).jpg|600px|thumb|none|The SLR at the ready.]]
 
[[File:L1A1SLR (2).jpg|600px|thumb|none|Look through the SLR's sights.]]
 
[[File:L1A1SLR (3).jpg|600px|thumb|none|The reload animation, recycling the SA-58's animations ]]
 
[[File:L1A1SLR (4).jpg|600px|thumb|none|New mag...]]
 
[[File:L1A1SLR (5).jpg|600px|thumb|none||...checking the empty ejection port.]]
 
[[File:L1A1SLR (6).jpg|600px|thumb|none|"Clank!", goes the bolt release.]]
 
[[File:L1A1 Carbine (1).jpg|600px|thumb|none|The Carbine variant wielded by the Pointman.]]
 
[[File:L1A1 Carbine (2).jpg|600px|thumb|none|Reloading, which gives us a nice view of the foregrip.]]
 
[[File:L1A1 Marsksman Carbine (1).jpg|600px|thumb|none|The Kiwi SASR guy finds himself on the side of the mountain where [[Lone Survivor|Operation Red Wings]] went down at.]]
 
[[File:L1A1 Marsksman Carbine (2).jpg|600px|thumb|none|A view through the scope, and doesn't appear to be a sign of SEAL Team 10 needing backup anywhere.]]
 
 
 
==Submachine Guns==
 
 
===Owen Submachine Gun===
 
The classic [[Owen Submachine Gun]] is useable to the ATF Medic kit. It appears to feature its own custom animations.
 
 
[[File:Owen-gun 400.jpg|350px|thumb|none|Owen Submachine Gun - 9x19mm]]
 
[[File:OwenGun (1).jpg|600px|thumb|none|The Owen at the ready.]]
 
[[File:OwenGun (2).jpg|600px|thumb|none|A look through the off set irons.]]
 
[[File:OwenGun (6).jpg|600px|thumb|none|Out with the old...]]
 
[[File:OwenGun (7).jpg|600px|thumb|none|...and in with the new.]]
 
[[File:OwenGun (8).jpg|600px|thumb|none|Charging the bolt back.]]
 
 
===Sterling L34A1===
 
The [[Sterling_SMG#Sterling_Mk.5_.2F_L34A1|Sterling L34A1]] is available to the SASR Specialist kit. The animations are taken from the FG-42, which explains why it doesn't exactly line up properly.
 
[[File:Sterling-Patchett-Submachine-Gun.jpg|thumb|none|450px|Sterling L34A1 - 9x19mm]]
 
[[File:SterlingL34 (1).jpg|600px|thumb|none|Mr. ANZAC Soldier Man with his integrally suppressed Sterling]]
 
[[File:SterlingL34 (2).jpg|600px|thumb|none|Like usual, a look through the irons.]]
 
[[File:SterlingL34 (4).jpg|600px|thumb|none|[[Killing Floor|"Hold on a tick, I'm reloadin'!"]]]]
 
[[File:SterlingL34 (5).jpg|600px|thumb|none|And this is where the FG-42's animations kinda, well...]]
 
[[File:SterlingL34 (6).jpg|600px|thumb|none|...yeah.]]
 
 
==Machine Guns==
 
===L2A1===
 
The [[L2A1]] appears standard to the ATF Auto Rifleman. Like the MGs in game, it can only be fired via aiming down sights, or using point shooting.
 
[[File:L2A1.jpg|450px|thumb|none|L2A1 - 7.62x51mm NATO]]
 
[[File:L2A1 (1).jpg|600px|thumb|none|The Auto Rifleman with his L2A1 at the low ready.]]
 
[[File:L2A1 (2).jpg|600px|thumb|none|Irons, clearly not dissimilar to the SLR's.]]
 
[[File:L2A1 (3).jpg|600px|thumb|none|Point shooting the L2A1.]]
 
[[File:L2A1 (4).jpg|600px|thumb|none|New mag comin' through.]]
 
[[File:L2A1 (5).jpg|600px|thumb|none|The reload is also re-used from the SA-58's empty anims. Regardless if it's empty or not.]]
 
 
=The Phoenix Connection=
 
The iconic Terrorist faction from ''[[Counter-Strike (disambiguation)|Counter-Strike]]'' are also available via a playable faction thanks to the modding community. The mod can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=2933992873 here].
 
 
==Pistols==
 
===SIG-Sauer P229 Legion===
 
The [[SIG-Sauer P229|SIG-Sauer P229 Legion]] is a standard sidearm for all kits, with the exception of the Squad Leader, Marksman, and Sniper kits.
 
[[File:E29R-9-LEGION-R2.jpg|350px|thumb|none|SIG P229 Legion - 9x19mm]]
 
[[File:SIG P229 Legion.jpg|600px|thumb|none|The Phoenix terrorist looking for Bomb Site A in de_cbble, I mean Monte Cassino.]]
 
[[File:SIG P229 Legion (1).jpg|600px|thumb|none|He's now watching Mid via his sights.]]
 
[[File:SIG P229 Legion (2).jpg|600px|thumb|none]]
 
[[File:SIG P229 Legion (3).jpg|600px|thumb|none]]
 
[[File:SIG P229 Legion (4).jpg|600px|thumb|none]]
 
[[File:SIG P229 Legion (5).jpg|600px|thumb|none]]
 
[[File:SIG P229 Legion (6).jpg|600px|thumb|none]]
 
[[File:SIG P229 Legion (7).jpg|600px|thumb|none]]
 
 
===Desert Eagle Mark XIX===
 
The trusty [[Desert Eagle Mark XIX|hand cannon]], just like in the original game, it's an exclusive sidearm to the Squad Leader kit.
 
[[File:DesertEagle50AE.jpg|350px|thumb|none|Desert Eagle Mark XIX - .50 AE]]
 
[[File:Desert Eagle Mk XIX (1).jpg|600px|thumb|none|Squad Lead finally did enough eco rounds to treat himself to something nice.]]
 
[[File:Desert Eagle Mk XIX (2).jpg|600px|thumb|none|Hope he's been practicing his aim, gotta hit those One Deags to make it count after all.]]
 
[[File:Desert Eagle Mk XIX (3).jpg|600px|thumb|none|Gotta reload the mag, ammo ain't cheap either.]]
 
[[File:Desert Eagle Mk XIX (4).jpg|600px|thumb|none|Putting in a topped off mag of .50 AE (presumably).]]
 
[[File:Desert Eagle Mk XIX (5).jpg|600px|thumb|none|Ah crap, well at least he's still got enough to buy some ammo. Wait, where's the buy zone anyway?]]
 
[[File:Desert Eagle Mk XIX (6).jpg|600px|thumb|none|New mag in...]]
 
[[File:Desert Eagle Mk XIX (7).jpg|600px|thumb|none|...and the moment right before the slide release.]]
 
 
 
==Submachine Guns==
 
===MAC-10===
 
A tricked out [[MAC-10]] is available to the Specialist kit. It looks to be bearing Cobray markings on the receiver. As well as featuring a Pan AV Ultra Dot sight, or at least one of its many knock offs.
 
[[File:Ingram-mac10 new.jpg|450px|thumb|none|Ingram MAC-10 w/a Sionics suppressor- .45 ACP]]
 
[[File:MAC-10M (1).jpg|600px|thumb|none|Hello, it'd like a Big MAC-10 and a side of .45 ACP and/or 9mm, please.]]
 
[[File:MAC-10M (2).jpg|600px|thumb|none|You can tell this man is a true eco player. As evidenced via his choice in Amazon special weapon sights.]]
 
[[File:MAC-10M (3).jpg|600px|thumb|none|Who knew you'd have to frequently swap mags on a SMG with a high cyclic rate?]]
 
[[File:MAC-10M (4).jpg|600px|thumb|none|Saving that partially emptied mag for seconds.]]
 
[[File:MAC-10M (5).jpg|600px|thumb|none|New fresh meal of hot lead ready for serving!]]
 
[[File:MAC-10M (6).jpg|600px|thumb|none|Now time for an empty reload, get excited because it's gonna get weird!]]
 
[[File:MAC-10M (7).jpg|600px|thumb|none|Another fresh mag in.]]
 
[[File:MAC-10M (8).jpg|600px|thumb|none|In case you didn't notice, this re-uses the MP7A1's reload animations. He somehow incorrectly drops the bolt forward by hitting a non-existent bolt release.]]
 
 
===Intratec TEC-9===
 
The [[Intratec TEC-9|TEC-9]] is another kit specific weapon, a back up to the Marksman and Sniper. However, unlike its ''CSGO'' counterpart, this one is capable of select-fire.
 
[[File:TEC-9.jpg|325px|thumb|none|Intratec TEC-9 - 9x19mm]]
 
[[File:TEC-9 (1).jpg|600px|thumb|none|Our Sniper got lost on his way to de_dust, and now has his ghetto blaster drawn in pure confusion.]]
 
[[File:TEC-9 (2).jpg|600px|thumb|none|Checking his sights to make sure that those pesky CTs aren't lurking about.]]
 
[[File:TEC-9 (3).jpg|600px|thumb|none|Totally not the start of a reload, I mean, uh. Woah guys look, inspect animation of my 500 dollar skin I unboxed! Oh wait..]]
 
[[File:TEC-9 (4).jpg|600px|thumb|none|Here comes that second magazine.]]
 
[[File:TEC-9 (7).jpg|600px|thumb|none|Flinging the mag about, because he doesn't care who's teeth he ends up knocking out.]]
 
[[File:TEC-9 (8).jpg|600px|thumb|none|Our East Bloc friend here about to finish up.]]
 
[[File:TEC-9 (9).jpg|600px|thumb|none|And charging back his open bolt SMG.]]
 
 
 
==Assault Rifles & Battle Rifles==
 
 
===Colt Model 723===
 
 
A [[Colt Model 723|Colt 723]] is available to the tertiary Rifleman kit. As seen in the screens, it's fitted with an Aimpoint 2000 reflex sight mounted to a picatinny adapter in the carry handle. Despite being modeled with a standard safe-semi-auto selector markings, it is somehow able to be set to semi, full auto, and 3-round burst. While four position lowers do exist (i.e. Colt Model 708/M16A2 "Enhanced"), it's more plausible the user is manually performing burst fire while on automatic.
 
[[File:Colt Model 723 with M4 barrel.jpg|thumb|450px|none|Colt Model 723 w/Gov't profile barrel. - 5.56x45mm NATO]]
 
[[File:Colt 723 (1).jpg|600px|thumb|none|The Phoenix man shows off his newly modified ''[[Counter-Strike:_Global_Offensive#Colt_Model_723|M4A1-S]]'', but it seems he traded out the suppressor for the Aimpoint.]]
 
[[File:Colt 723 (2).jpg|600px|thumb|none|Looking through the tube-dot-sight.]]
 
[[File:Colt 723 (3).jpg|600px|thumb|none|Pretty bog standard reload for your AR platform, right?]]
 
[[File:Colt 723 (4).jpg|600px|thumb|none|About to pull it out.]]
 
[[File:Colt 723 (7).jpg|600px|thumb|none|Tapping it to make sure it's secured.]]
 
[[File:Colt 723 (8).jpg|600px|thumb|none|Aaaand releasing the bolt.]]
 
[[File:Colt 723 (9).jpg|600px|thumb|none|Fortunately, bolt check gives us confirmation that it's indeed a Colt 723, thanks to the C7 style upper finally showing itself.]]
 
 
===FN FAL===
 
Available to the primary Rifleman kit, the [[FN FAL|FN FAL "G Series"]] makes an appearance. Somewhat similar to the ANZAC L1A1 seen above, this one is accurately depicted as select-fire. Given it's an FAL, it, too re-uses the SA-58's reload animations from the base game.
 
[[File:Fn fal g series.jpg|thumb|none|450px|FN FAL "G Series" - 7.62x51mm NATO]]
 
[[File:FN FAL G Series (1).jpg|600px|thumb|none|A terrorist from Eastern Europe wielding his "right arm" of the free world.]]
 
[[File:FN FAL G Series (2).jpg|600px|thumb|none|View through the rear sight.]]
 
[[File:FN FAL G Series (3).jpg|600px|thumb|none|The good old L-shape reload.]]
 
[[File:FN FAL G Series (4).jpg|600px|thumb|none|Locking it in too.]]
 
[[File:FN FAL G Series (5).jpg|600px|thumb|none|Sending the bolt home.]]
 
 
===SIG SG 552===
 
A [[SIG_SG_550#SIG_SG_552.2F553|SIG SG-552]] is used by the Medic kit. It differs slightly from its CS counter part, most notably the lack of the ACOG style sight from the original source material.
 
[[File:SIG SG 552 Rail.jpg|thumb|none|450px|SIG SG 552 with optics rail attached. - 5.56x45mm NATO]]
 
[[File:SIG-SG-552 (1).jpg|600px|thumb|none|A Phoenix medic going AFK real quick with his Swissgewehr.]]
 
[[File:SIG-SG-552 (2).jpg|600px|thumb|none|Now back before getting vote kicked from the lobby, his first act is to aim down the sights.]]
 
[[File:SIG-SG-552 (3).jpg|600px|thumb|none|Doing a retention reload.]]
 
[[File:SIG-SG-552 (4).jpg|600px|thumb|none|In goes the new one...]]
 
[[File:SIG-SG-552 (5).jpg|600px|thumb|none|Spetsnaz style on a non AK variant.]]
 
[[File:SIG-SG-552 (6).jpg|600px|thumb|none|New mag.]]
 
[[File:SIG-SG-552 (7).jpg|600px|thumb|none|Underhanding the bolt, despite not using the bolt release on the side.]]
 
 
 
===Galil ARM===
 
The classic [[Galil ARM]] is available to the Light Machine Gunner kit. It somehow holds 50 rounds despite using a standard 30 round magazine.
 
[[File:GalilARM-2.jpg|thumb|none|450px|Galil ARM - 5.56x45mm NATO]]
 
[[File:Galil ARM (1).jpg|600px|thumb|none|The Galil in low ready position, as per usual with weapons classified as MGs.]]
 
[[File:Galil ARM (2).jpg|600px|thumb|none|Viewing though the sights.]]
 
[[File:Galil ARM (3).jpg|600px|thumb|none|Going prone. An interesting detail is that receiver is marked "ACTION ARMS S AUTO GALIL CAL .308 WIN MODEL 329 IMI-ISRAEL".]]
 
[[File:Galil ARM (4).jpg|600px|thumb|none|Point shooting, gives it more so a standard hip fire position like in most FPS games.]]
 
[[File:Galil ARM (5).jpg|600px|thumb|none|Reloading.]]
 
[[File:Galil ARM (6).jpg|600px|thumb|none|New mag in.]]
 
[[File:Galil ARM (7).jpg|600px|thumb|none|A "Spetsnaz" style reload, as shared from the SIG SG 552 and AKS-74UN]]
 
[[File:Galil ARM (8).jpg|600px|thumb|none|The magazine, now being locked in.]]
 
[[File:Galil ARM (9).jpg|600px|thumb|none|Followed by an underhand reload, probably not the most ideal way to charge a Galil.]]
 
 
 
===AKS-74UN===
 
The [[AKS-74U|AKS-74UN]] is used by the AT Rifleman, it's fitted with a Leapers UTG MNT-973 dovetail mount accompanied by a Kobra sight. 
 
[[File:AKS74UN.jpg|450px|thumb|none|AKS-74UN - 5.45x39mm]]
 
[[File:AKS-74UN (1).jpg|600px|thumb|none|The Phoenix member goes on a relaxing stroll in Afghanistan, which is instantly ruined with his tumor of an attachment on the Krink's dovetail.]]
 
[[File:AKS-74UN (2).jpg|600px|thumb|none|It's got a Kobra, which is neat I think.]]
 
[[File:AKS-74UN (3).jpg|600px|thumb|none|Saving the magazine, gotta repack 'em later on you know?]]
 
[[File:AKS-74UN (4).jpg|600px|thumb|none|Rocking and locking.]]
 
[[File:AKS-74UN (5).jpg|600px|thumb|none|Performing a "Spetsnaz" reload again at "incredible hihg speeds".]]
 
[[File:AKS-74UN (6).jpg|600px|thumb|none|He more calmly rocks the newest one in.]]
 
[[File:AKS-74UN (7).jpg|600px|thumb|none|Also finishing off with an underhand.]]
 
 
 
 
==Sniper Rifles==
 
 
===Heckler & Koch G3SG/1===
 
The [[Heckler & Koch G3SG/1|G3SG/1]] used by the Marksman kit. It's capable of fully automatic fire, however it appears to be around 500 RPM, it could be to emulate the G3's slow rate of fire in the original game.
 
[[File:H&KSG1.jpg|450px|thumb|none|H&K G3/SG-1- 7.62x51mm NATO]]
 
[[File:G3SG1 (2).jpg|600px|thumb|none|The fan favorite, classic accurized G3, second only to the PSG-1.]]
 
[[File:G3SG1 (1).jpg|600px|thumb|none|Looking through the scope, probably an 8x?]]
 
[[File:G3SG1 (3).jpg|600px|thumb|none|Reloading at incredibly high speeds yet again.]]
 
[[File:G3SG1 (4).jpg|600px|thumb|none|Locked right in..]]
 
[[File:G3SG1 (8).jpg|600px|thumb|none|Now locking the bolt back.]]
 
[[File:G3SG1 (5).jpg|600px|thumb|none|Ditto, but reaching for the now empty mag.]]
 
[[File:G3SG1 (6).jpg|600px|thumb|none|Now the new one's in]]
 
[[File:G3SG1 (7).jpg|600px|thumb|none|The world famous HK slap, ladies and gentlemen.]]
 
 
 
===Accuracy International AWM===
 
As all CS players are familiar with, the [[Accuracy International AWM]] is available to the Sniper kit.
 
[[File:Accuracy International AWM.jpg|450px|thumb|none|Accuracy International AWM - .300 Win Mag]]
 
[[File:AI-AWM (1).jpg|600px|thumb|none|He got lost on the way to de_piranesi]]
 
[[File:AI-AWM (2).jpg|600px|thumb|none|View through the scope]]
 
[[File:AI-AWM (3).jpg|600px|thumb|none|Unfortunately, the bolt on the model is not animated.]]
 
[[File:AI-AWM (4).jpg|600px|thumb|none|Mag out...]]
 
[[File:AI-AWM (5).jpg|600px|thumb|none|...and mag in]]
 
 
==Deleted Weapons==
 
 
 
===Custom Dissipater AR-15 with M203===
 
===Custom Dissipater AR-15 with M203===
 
[[File:M16A4M203ACOG.jpg|thumb|none|450px|Artwork of an M16A4 rifle with ACOG scope, KAC M5 RIS handguard, and M203 grenade launcher - 5.56x45mm / 40x46mm]]
 
[[File:M16A4M203ACOG.jpg|thumb|none|450px|Artwork of an M16A4 rifle with ACOG scope, KAC M5 RIS handguard, and M203 grenade launcher - 5.56x45mm / 40x46mm]]
[[File:M4A1GrenadeRender.jpg|thumb|none|600px|Custom Ar15 "M4A1 grenadier" in SDK]]
+
[[File:M4A1GrenadeRender.jpg|thumb|none|600px|SDK render of the Dissipater, fitted with the PMC EXPS and a stretched-to-fit M4 RAS handguard. The lack of a relief in the front of the handguard for the 203 mounting point says this is just an M4 RAS rather than the M16A4's M5 RAS. And the texture being identical to the unused M4A1 model seen below makes it more obvious]]
 
[[File:OHD M4A1Grenadier (1).jpg|600px|thumb|none|Behold, the desert dustbowl and the Grenadier's abomination rifle.]]
 
[[File:OHD M4A1Grenadier (1).jpg|600px|thumb|none|Behold, the desert dustbowl and the Grenadier's abomination rifle.]]
 
[[File:OHD M4A1Grenadier (2).jpg|600px|thumb|none|Hey, functional M203 though, that's nice.]]
 
[[File:OHD M4A1Grenadier (2).jpg|600px|thumb|none|Hey, functional M203 though, that's nice.]]

Latest revision as of 21:30, 12 January 2024

Custom Dissipater AR-15 with M203

Artwork of an M16A4 rifle with ACOG scope, KAC M5 RIS handguard, and M203 grenade launcher - 5.56x45mm / 40x46mm
SDK render of the Dissipater, fitted with the PMC EXPS and a stretched-to-fit M4 RAS handguard. The lack of a relief in the front of the handguard for the 203 mounting point says this is just an M4 RAS rather than the M16A4's M5 RAS. And the texture being identical to the unused M4A1 model seen below makes it more obvious
Behold, the desert dustbowl and the Grenadier's abomination rifle.
Hey, functional M203 though, that's nice.
Reloading by grabbing the old mag...
Putting in a new one...
Palming the bolt release...
And tilting the rifle to make sure the bolt's gone home, and to question just what was done to this poor M4.

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