Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Starship Troopers (2005 VG)

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 20:22, 5 May 2024 by Pyr0m4n14c (talk | contribs) (→‎"M56-C Missile Launcher")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Starship Troopers
SST05 BoxArt.jpg
Official Boxart
Release Date: EU: October 27, 2005

NA: November 15, 2005

Developer: Strangelite
Publisher: Destineer and Empire Interactive
Platforms: Microsoft Windows
Genre: First-Person Shooter


Starship Troopers is a 2005 science fiction, first person shooter developed by Strangelite. The game is also set 5 years after the Federation's victory on Planet P, unknown if it's set either concurrent with the events of Starship Troopers 2: Hero of The Federation, or just after. The player character takes the role of a Marauder, a special forces unit within the Mobile Infantry.

The following weapons appear in the video game Starship Troopers (2005 VG):


Overview

The weapons in the game are clearly modeled after their on screen counterparts, albeit with some modifications done to them. From the era this game released, there's no weapon limit. Though unfortunately, the weapons do not carry over from other missions and must be found again throughout the level.

"Morita Mk 2 Rifle"

The Morita rifle series makes a return in the game, albeit referred to as the "Mk 2" in game. Even though it is the standard rifle of regular Mobile Infantry troops, it is actually better suited for taking down the more up-armored "tiger bugs". The weapon holds a generous amount of ammo, approximately 160 rounds per magazine. Like in the film, it is fitted with an underslung shotgun, which can be quite handy for finishing off the aformentioned armored bugs. A grenadier variant can be found as well, denoted by gold coloration on the launcher itself.

Full-size Morita MK I Rifle prop. The M60 muzzle brake seen in the film has been removed from this particular weapon.
A render of the Morita Mk 2 "Scatter" variant. A slightly longer barrel can be seen, it also lacks the M60 muzzle device, much like the photo above.
The Marauder with his long gun. Maybe intimidation and harsh language will get that door open quicker.
Performing a reload. Given the time of release, the game uses the same reload animation regardless if the magazine is completely empty or not.
Giving the charging handle a pull, operating more akin to something like a FAMAS, rather than the Ruger AC-556 in a bullpup kit, like in the film.
Firing the underslung shotgun, however doing so expends 10 rounds from the magazine oddly enough.
Chambering the next shell.


"Morita Mk2 Carbine"

The carbine variant of the Morita is available in the Marauder's arsenal. Aside from the shorter overall length, while it lacks any sort of underbarrel attachment, its secondary function fires in a significantly higher cyclic rate than the standard rifle, of course at the cost of burning through ammo much quicker.

The "hero" version of the Morita MK I Carbine.
Render of the Carbine variant.
The Fleet Morita at the ready, not much different from its bigger brother, but still neat.
Performing a reload, it shares the same animations from the full size.
Also finishing it off with pulling the charging handle.

"Morita Mk2 Sniper"

The sniper variant can also be found, this time it lacks an underbarrel shotgun, sporting a longer barrel with no muzzle device. It has a reduced magazine capacity, down to 100 rounds, it's better suited against ranged enemies, like cliff mites, or "sniper bugs".

Morita MK I Sniper Rifle
Render of the sniper variant. Has a much longer barrel, and also has a much lower powered scope. Likely redesigned to fill a role something along the lines of an ACOG, or any other type of 3.5x or 4x optic.
Marauder 06 in the middle of the desert armed with his sniper, note the lack of a charging handle on top. Maybe the Federation may have dropped him on Mars by mistake.
Reloading the sniper, note the tab on the side of receiver sticking out now.
He releases the bolt via slapping it with his palm, like some people do on the AR platform.

"Tactical Assault Shotgun"

A new weapon in the Mobile Infantry's arsenal, perfect for crowd control when faced with a massive swarm of standard warrior bugs, it also has an alternate fire akin to the one in Half-Life, but it expends a whopping four shells at once.

The Morita II seen in the conclusion of first film
A render of the shotgun. It bears a great resemblance to the Morita II prop, albeit lacking the front sight. It is unknown why it was relegated into a shotgun.
Fending off some warrior bugs with the boomstick, don't worry, there'll be plenty more where they came from.
Firing a jarring four blasts at once. Impressive how he can handle the blast like that, maybe it's his powered suit dampening most of the recoil?
Reloading the beast of a shotgun, it has a rather unorthodox magazine system in the pump handle.
Cycling the pump handle to chamber the new shell.

"M56-C Missile Launcher"

Likely a successor model to the MK55 Nuke Launcher from the movie, it effectively behaves the same way, but looks more like it was modeled after an AT-4 rather than a prop.

M136 AT4 - 84mm
The M56-C in use. It is a fire and forget weapon, much like the real thing, except it fires nukes. Also note the M72 LAW instructions on the side.

Do Not Sell My Personal Information