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Difference between revisions of "Shellshock Nam '67"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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[[file:M3 Grease.jpg|thumb|none|350px|M3 "Grease Gun" - .45 ACP]]
 
[[file:M3 Grease.jpg|thumb|none|350px|M3 "Grease Gun" - .45 ACP]]
 
[[file:ShellShock Nam67 m3 grease gun.jpg|thumb|none|600px|In-Game Model of "M3A1 "Grease Gun"]]
 
[[file:ShellShock Nam67 m3 grease gun.jpg|thumb|none|600px|In-Game Model of "M3A1 "Grease Gun"]]
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==MAT-49==
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The [[MAT-49|MAT-49]] appears as the second submachine gun used by the NVA/VC Forces. It holds 32 rounds in the magazine, which means it's the 9mm version and not the Vietnamese 7.62x25mm version.
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[[file:MAT-49.jpg|thumb|none|400px|MAT-49 - 9x19mm]]
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[[file:ShellShock Nam67 mat49 world.jpg|thumb|none|600px|In-Game Model of "MAT-49"]]
  
 
=Others=
 
=Others=

Revision as of 20:11, 2 February 2013

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Shellshock Nam '67 for current discussions. Content is subject to change.

Shellshock Nam' 67 (2004)

In Shellshock Nam' 67, You play as Pfc. Caleb Walker, a young marine drafted in 1967, as he tries to survive the Vietnam War.

The following weapons appear in the game Shellshock Nam '67:

Pistols

Colt M1911A1

The Colt M1911A1 Pistol is main sidearm of U.S. Forces. Is named "the 9mm" in game, though it should fire a .45 ACP instead. It holds 7 rounds and can be found later in game with a silencer.

Colt M1911A1 - .45 ACP
In-Game Model of "M1911A1".
In-Game Model of "M1911A1".

MBA Gyrojet Pistol

The MBA Gyrojet Pistol. Called the "Rocket Pistol" it holds just 2 rounds of high-explosive 13mm rockets.

MBA Gyrojet Pistol - 13mm
In-Game Model of "Gyrojet Pistol"
In-Game Model of "Gyrojet Pistol"

Tula Tokarev TT-33

The Tula Tokarev TT-33. The main pistol of NVA and VC forces in game, it's referred to as "The Red Star Pistol" in game and holds 8 rounds.

Tula Tokarev TT-33 - 7.62x25mm Tokarev
In-Game Model of "Tokarev TT-33".
In-Game Model of "Tokarev TT-33".

Submachine Guns

M3A1 "Grease Gun

The M3A1 "Grease Gun". An M3A1 Grease Gun is the main Submachine Gun used by US Forces. The player carries it in level one and the M3 is also used by Monty, an ARVN Soldier.

M3 "Grease Gun" - .45 ACP
In-Game Model of "M3A1 "Grease Gun"

MAT-49

The MAT-49 appears as the second submachine gun used by the NVA/VC Forces. It holds 32 rounds in the magazine, which means it's the 9mm version and not the Vietnamese 7.62x25mm version.

MAT-49 - 9x19mm
In-Game Model of "MAT-49"

Others

PPSh-41

The PPSh-41 is one of the two SMGs used by the NVA/VC in game. Carries 71 rounds in a drum magazine.

Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev
In-Game Model of PPSh-41

Carl Gustav M/45

The Carl Gustav M/45 appears in game as the "Swedish K" and can fitted with a suppressor. Used by Pfc. Caleb Walker and the ARVN Soldier Monty. It holds (unrealistically) 72 rounds in the magazine.

Carl Gustav M45 Submachine Gun - 9x19mm
In-Game Model of Carl Gustav M/45
The Soldiers to Caleb's right are firing "Swedish K" SMGs
Ss1 1085088093 640w.jpg

Winchester M1897 "Trench Gun"

The Winchester M1897 "Trench Gun" appears in game as the "Pump Gun" and is the only shotgun in the game. It holds 7 rounds.

Winchester M1897 "Trench Gun" - 12 Gauge
In-Game Model of M1897

M14

Semi-automatic M-14 battle rifle. It holds 20 rounds.

M14 Rifle - 7.62x51mm NATO
In-Game Model of M14 Rifle
File:Shellshock M14.jpg
Caleb aims down the sights of his M14 Rifle

AK-47

The AK-47 in game is the standard assault rifle of the NVA and VC Forces and is the most common firearm in the game. It holds 30 rounds.

Type II AK-47 7.62x39mm
In-Game Model of AK-47
File:Shellshock16.jpg
Caleb firing a AK-47 into a VC Soldier
File:Shellshock17.jpg
Victor Charlie and his AK
File:Shellshock13.jpg
Caleb firing a captured AK-47

M16A1 w/ A2 Handguards

The M16A1 rifle with anachronistic A2 handguard appears in game as the "Assault Rifle" and is the standard of the US Forces. It incorrectly fires 30 rounds in a 20 round magazine.

M16A1 with A2 style handguards - 5.56x45mm.
In-Game Model of M16. Note the A2 handguards despite the A2 not coming out until the 1980s.
File:Shellshock15.jpg
US Soldier firing his M16A1
File:Shellshock23.jpg
Caleb firing his M16A1 at an NVA Soldier

Mauser Karabiner 98k

The Mauser K98k appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds.

Mauser Karabiner 98 aka 98K - 7.92x57mm
Karabiner 98k Sniper - 7.92x57mm Mauser
In-Game Model of K98k
File:4574343563575.jpg
NVA Soldier firing his Mauser Rifle

M21 Sniper Rifle

The M21 Sniper Rifle is featured in game as the "XM21" and can be found with a Suppressor and Night-Vision Scope. Holds 20 rounds.

M21 Sniper Rifle 7.62x51mm NATO
In-Game Model of M21

M60 Machine Gun

The M60 Machine Gun appears in game as the standard machine gun of the US Army. Carries 100 rounds, but can overheat very easily. An Upgraded Version called the "Death Machine" has a 1,000 backpack magazine and is less prone to overheating.

M60 machine gun with bipod folded - 7.62x51mm NATO
In-Game Model of M60
In-Game of the "Death Machine"
File:Shellshock14.jpg
Caleb charges up a hill with an M60 Machine Gun
File:Shellshock concept art 1.jpg
Concept Art showing a US Soldier with an M60 machine gun
Ss1 1085088093 640w.jpg

RPD Light Machine Gun

The RPD Light Machine Gun appears in game as the standard machine gun of the NVA/VC Forces. It, like the M60, holds 100 rounds and can overheat with repeated firing.

RPD Light Machine Gun - 7.62x39mm
In-Game Model of RPD Light Machine Gun

Type 24

The Type 24 Heavy Machine Gun, a Chinese copy of the Maxim MG08, is often found in enemy-held locations. It has unlimited ammo, but like the other machine guns in game, it can overheat.

MaximMG08.jpg
In-Game Model of Type 24 Heavy Machine Gun
File:Shellshock106.jpg
VC Soldier using the Type 24

Browning M2 Machine Gun

The Browning M2 Machine Gun in game is the standard heavy machine gun for the US Army. The player can not use it at any time in game.

Browning M2HB on M3 tripod - .50 BMG.
In-Game Model of M2 Machine Gun

M72 LAW

The M72 LAW appears in the game as a secondary weapon and just like in real life, it can only be fired once and then is thrown away.

M72A2 LAW Anti-Tank Rocket Launcher
M72A2 LAW Anti-Tank Rocket Launcher, Opened
In-Game Model of M72 LAW

RPG-7

The RPG-7 appears as the standard rocket launcher of NVA/VC Forces

RPG-7 - 40mm
File:Shellshock7.jpg
Caleb with a captured RPG-7.

M79 Grenade Launcher

The only grenade launcher in game, it is used by US Forces.

M79 Grenade Launcher - 40mm
In-Game Model of M79

M2 Flamethrower

The M2 Flamethrower is the only flamethrower in the game and is used both US and NVA/VC Forces. It holds an unrealistic 100 gallons of gasoline.

M2-2 Flamethrower
In-Game Model of M2 Flamethrower
Caleb uses an M2 Flamethrower
Concept Art for the game showing a soldier with an M2 Flamethrower

Mk 2 hand grenade

The Mk 2 hand grenade in game is the standard hand grenade of the US Army.

Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade
In-Game Model of Mk. 2 hand grenade

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is featured in game as the standard hand grenade of the NVA/VC Forces.

Model 24 Stielhandgranate "Potato Masher" Stick grenade with Frag Sleeve
In-Game Model of the Stielhandgranate

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