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Difference between revisions of "Kane & Lynch 2: Dog Days"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]
 
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]
  
[[Image:Lynch Deagle.jpg |500px|thumb|none|"Do you feel lucky, punk?" Lynch hold his Desert Eagle on Shangsai]]
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[[Image:Lynch Deagle.jpg |500px|thumb|none|"No more deals..." <br> Lynch holding out the Desert Eagle after killing Shangsi.]]
  
 
[[Image:Deagle_2_KLDD.jpg|500px|thumb|none|Kane blazing way with his Desert Eagle]]
 
[[Image:Deagle_2_KLDD.jpg|500px|thumb|none|Kane blazing way with his Desert Eagle]]

Revision as of 08:18, 14 April 2023


Kane & Lynch 2: Dog Days
Kane & Lynch 2 cover.jpg
Official Box Art
Release Date: 2010
Developer: IO Interactive
Publisher: Eidos
Series: Kane & Lynch
Platforms: Microsoft Windows
PlayStation 3
Xbox 360
Genre: Third-Person Shooter


Kane & Lynch 2: Dog Days is the 2010 sequel to IO Interactive's 2007 shooter, Kane & Lynch: Dead Men. The game picks up four years after the bleak endings of the first game as Lynch, now in Shanghai working for an English crime lord and his gang of expatiate criminals, contacts Kane for a supposedly "bulletproof" arms deal. A reluctant Kane agrees in order to provide for his (even more after the events of Dead Men) estranged daughter. Soon after Kane arrives, the deal goes bad and the "most notorious criminals in gaming" are forced to fend for themselves against what seems like the entire city of Shanghai.

NOTE: Like a number of other games (Manhunt, for example) Kane & Lynch 2 uses graphical filters to deliberately reduce quality, to create the impression that the game was shot on a cheap portable camera. Apparent poor quality in screenshots is how the game is designed to look.

(*) is a DLC only indicator.

The following weapons appear in the video game Kane & Lynch 2: Dog Days:


Handguns

  • Handguns are seen as having incredible accuracy, enabling decent long distance shots, they also have the quickest "pop out" time from cover and most amount of concealment during blind fire.

ZLS-05

The ZLS-05 appears in single-player as the main arm of a minority of Chinese police. The revolver can be purchased in Fragile Alliance and is the first of three revolvers available.Called the "Copper" in-game.

Norinco NP-216 - 9mm. Aside from marking differences, the NP-216 is identical to the ZLS-05.
Kane takes aim with a ZLS-05
Kane must enjoy blazing away with pistols. He does with a Desert Eagle and this revolver
A Fragile Alliance thief holds the Norcino revolver on the Shanghai skyline, because everyone knows the sky carries cash on him.

Norinco Model 77B

The Norcino 77B appears frequently throughout the game. It is undoubtedly the most common pistol in single-player, with it being easy to find even on Chinese SWAT that appears in the last few levels. The pistol is one of the default weapons issued to a player in Fragile Alliance, although it is recommended to replace it with something else quickly as it lacks stopping power. Called the "N 77P" in-game.

Norinco M77B - 9x19mm
Lynch holds a Norinco M77B and a hostage
Lynch fries one of Hsing's thug's face while holding a Model 77B to his head. Notice the pixelated head of the mook being fried.

Desert Eagle

A Desert Eagle chambered in .50 AE is found in the first level and for purchase as an upper tier handgun in Fragile Alliance. The model for the weapon appears to have come from another one of IO Interactive's games: Hitman: Blood Money. Called "Wasteland Hawk" in-game.

Desert Eagle Mark XIX - .50 AE Chrome Silver
"No more deals..."
Lynch holding out the Desert Eagle after killing Shangsi.
Kane blazing way with his Desert Eagle
Kane holds the Desert Eagle Lynch gave him on the game's first level

Taurus Judge

A Taurus Judge can be purchased if the player in the top rank in Fragile Alliance. Interestingly, this is the first video game appearance of the Judge. Called "TOQ Model 66X" in-game.

Taurus Judge - .45 Long Colt/.410 bore.
In-game shot of the Taurus Judge.
One of Glazer's thugs loads up his Judge.

Tokarev TT-33 (*)

A Tokarev can be purchased in Fragile Alliance and is called the "DD 33" in-game.

Tokarev TT-33 - 7.62x25mm
In-game Tokarev TT-33.
Reloading the Tokarev in the Shanghai metro; the slide almost locked completely.

Beretta 92FS

The Beretta 92FS makes an appearance in both single-player and for purchase in Fragile Alliance. Kane or Lynch will often find them on police they take as human shields and they both get silenced ones during the final level. In Fragile Alliance the Beretta can be bought for cheap and serves as a decent pistol and one of the only silenced ones available without purchasing DLC. Called the "Doretta" in-game.

Beretta 92FS - 9x19mm.
Lynch holds a police officer hostage with a Beretta
Not wanting there to be a "hostage" gap. Kane grabs a Shanghai SWAT officer while Lynch holds a shotgun on the pair.
Kane loads a Beretta in the final level
Kane shoots a silenced Beretta sideways while rearing away from a dog. Nobody tell PETA, alright?

SIG-Sauer P226R

A SIG P226R can be purchased in Fragile Alliance as a mid-tier pistol. It is heavily customized with a pink camo paint, a sky blue slide and rhinestones and a cartoon character on the grip. Called the "Nianshi 226" in-game.

SIG-Sauer P226R - 9x19mm. Minus all the customizations.
The highly stylized weapon.
A masked thug chambers his oddly-customized P226R
Kane brings his SIG to bear in the "Most Notorious Criminals" launch trailer. The rails identifying it as a 226R are visible in this shot.
Kane fires a SIG without the customized parts in the CGI launch trailer.

Smith & Wesson M&P

A Smith & Wesson M&P in .45 ACP and a tan frame can be purchased in Fragile Alliance, where it is widely regarded as the best pistol for it's stopping power and magazine capacity. This is the second appearance of the M&P in a video game, with it only being beaten by Alpha Protocol, which was released only a few months earlier. Called the "SM45" in-game.

Smith & Wesson M&P with tan frame - .45 ACP
Smith & Wesson M&P (In-game version).

Colt King Cobra (*)

A Colt King Cobra can be purchased in Fragile Alliance where it goes under the name "KL Viper". The name 'KL Viper' is a reference to the Colt snake named revolvers (and Kane & Lynch as well).

Colt King Cobra - .357 Magnum
The "KL Viper" as it appears in the Fragile Alliance buy-screen

AMT Hardballer Custom

The customized AMT Hardballer Agent 47 uses in the Hitman video games can be seen on various DVD covers and posters promoting the Hitman series, which was also developed by IO Interactive.

A near-perfect, firing, replica of the "Silverballers" from the Hitman series.
Lynch stares at the DVDs. Not the best thing to do while in the middle of a firefight.
Hitman 2, 3 or 4? I just can't decide. Maybe I will settle for Mini Ninjas.

Heckler & Koch USP

Silhouettes of two Heckler & Koch USP pistols can be seen on the Achievement/Trophy called "Kill or be Killed".

Heckler & Koch USP - .40 S&W
"Kill or be Killed"

Machine Pistols

  • Machine Pistols fire fully automatic with horrible accuracy and usually low damage, but great to use to "spray and pray" groups of enemies and for finishing off 'downed' players in Fragile Alliance.

Ingram MAC-10

MAC-10s appear frequently during the earlier levels of the game, where it is the first fully-automatic weapon the player acquires. Both suppressed and unsuppressed MACs appear in Fragile Alliance as inaccurate, yet cheap, weapons ideal for finishing off downed players. Called the "PAC 10" in-game.

Ingram MAC 10 open bolt Submachine gun with Sionics Two-Stage Sound Suppressor - .45acp

PAC 10 Silenced

The suppressed MAC-10 is shown as Number 5.

Heckler & Koch SP89

An H&K SP89 converted to full-auto fire can be purchased in Fragile Alliance, where it largely fills the same role as the MAC-10. It is incorrectly depicted as being suppressed. Called the "DK ST80" in-game.

Heckler & Koch SP89 - 9x19mm
Lynch with a shotgun and a SP89 in the launch trailer
J.C. blind fires an SP89

Steyr MPi 69 (*)

The Steyr MPi69 appears in the hands of several police and criminals during the Fragile Alliance heists, where it can also be purchased. Called the "SMi 69" in-game.

Steyr MPi69 Submachine Gun (9x19mm).
A goon handles his MPi in the "Financial" heist
Another goon blind-fires his Austrian subgun on the same level.

SA vz. 61 Škorpion

The Skorpion appears often during the single player levels, typically in the hands of Hsing's thugs. It is slightly rarer to find than the MAC-10, but is preferable to it, due to it's slower firing rate and higher accuracy. The Skorpion can be purchased in Fragile Alliance. In both single and multiplayer the model for the weapon is grossly oversized.

Skorpion SA Vz 61 - .32 ACP
A masked thug takes aim with a "Desert Spider".

Submachine Guns

  • SMG's have great rates of fire and are decent at medium to long distance shooting. However they make you less exposed during blind fire with average accuracy.

Heckler & Koch UMP

A Heckler & Koch UMP can be purchased with and without a suppressor in Fragile Alliance. It is among the most accurate SMGs available at the higher levels.

Heckler & Koch UMP - .45 ACP
Pierre lights up a rival criminal gang.

Heckler & Koch USC (*)

The USC model also makes an appearance in Fragile Alliance. This being the civilian version it would normally hold ten rounds, and be semi automatic, but has been modified to hold much more, and be full automatic. Called the "TOQ SBR" in-game, a strange name, given that "SBR" or "Short Barreled Rifle" is used to describe civilian-owned rifles with shorter than 16 inch barrels, and the in-game USC clearly has it's extended, full-length civilian-legal barrel.

Heckler & Koch USC - .45 ACP
Ingame version.
The Heckler & Koch USC is number '2'. In game instead of being black it is gray with a black stock.
The USC being fired in by Mitchell in Fragile Alliance
Pierre shooting a canister with a USC
Liam carries a USC. Note the missing ejection port, a strange omission as the UMP's model clearly has one, and the developers could have easily used the same polygonal structure on the USC model.

Type 79

The Type 79 submachine gun is fairly common among the Chinese police and SWAT teams toward the middle and end of the game, where it serves mostly as an upgraded MAC-10, that is, a not-so accurate spray gun. Like every other gun, it can be bought from the Shanghai P.D. evidence locker. It has the same accuracy problem as in singleplayer, but good stopping power for a decent price.

Type 79 with unfired rounds - 7.62x25mm Tokarev
Norcino Type 79 KLDD.jpg
Lynch and a Type 79 advance down a Shanghai street.

Jianshe QCW-05

The Jianshe QCW-05 is another one of the game's SMGs, with both suppressed and unsuppressed variants being available. It is called the "Nianshi 500" in-game; "Nianshi" is not a real word, and most likely comes from a misinterpretation of Chinese firearm designations - as an example, one form of the Type 79 submachine gun's full designation is "1979年式冲锋枪", pronounced "1979 nián shì chōng fēng qiāng", or "1979 Year Type Submachine Gun". As such, the developers may have assumed that "nián shì" was the part of the name that meant "submachine gun" (rather than, in essence, "year type"), and didn't understand that the two characters represented two separate words.

Jianshe QCW-05 - 5.8x21mm DCV05
Lynch lodges several copper-coated complaints with the restaurant's staff over the quality of their service.
Kane decides to redecorate a Shanghai apartment with some 5.8mm rounds.

Assault Rifles

  • Having a slower rate of fire than the SMG, Assault Rifles exceed in long distance shots, as well as being able to break down cover easily, however they make you more exposed during blind fire, longer "pop out" time, and horrible blind fire accuracy.

SIG SG 552

Fired by Kane in the CGI reveal trailers, and held by Kane on the box art. Sadly, much like the Hi-Power on Dead Men's box, it is not in the game.

SIG SG 552 - 5.56x45mm
Kane fires his SIG in the announcement trailer.

Zastava M85

Stockless Zastava M85s are used by mercenaries during the Fragile Alliance multiplayer mode in a screenshot. It is the standard weapon for players in all the Fragile Alliance modes. It is called "Vamazast" in-game.

Zastava M85 - 5.56x45mm
KLDD-AKS74U.jpg
K&L AK SU.png
KL2DD-AKS74U-2.jpg
A masked robber holds up his Serbian AK.
KLDD-M92.jpg
KLDD-M92-2.jpg

QBZ-95

Used by both criminals, and police in multiple trailers. It is the most expensive assault rifle in Fragile Alliance and can be found with and without a scope. It is called "Buqiang 900" (Buqiang is the pinyin of 步枪, meaning rifle) in-game

QBZ-95 - 5.8x42mm
KLDD-QBZ95.jpg
A Fragile Alliance character firing his 'Buqiang 900'.

SCAR-H (*)

Able to be purchased in Fragile Alliance with the limited edition of the game. Called the "TOQ Elite" in-game.

FN SCAR-H - 7.62x51mm
The SCAR is number '1'
A side view of the Scar-H, showing off the detail put into the weapon model.
A member of Glazer's crew blindfires his SCAR. Blindfiring is portrayed fairly realistically in the game. That is, not very accurate.
Liam fires a SCAR-H
Blindfiring the SCAR, showing the immense damage the 7.62x51 round does to cover and Chinese police officers

AKM (*)

A weirdly colored AKM can be obtained from the limited edition and be used in Fragile Alliance. The metal parts are a pink-ish purple, while the wood is lighter, almost faded. The weapon is opened with 'Goodbye Kitty Gun' DLC. An obvious play on the 'Hello Kitty' franchise. Called "Kaliningrad 47" in-game, referring to an Russian exclave of the same name.

AKM - 7.62x39mm
The AKM is number '4'
The 'Goodbye Katty Gun' as held by a masked robber, who must've drawn the short straw when they were handing out weapons back at the hideout.

AK-74M

Used by Kane in the E3 trailer and used by police in Fragile Alliance. Called "Kaliningrad 74" in-game.

AK-74M - 5.45x39mm
Kane- ak47.jpg
KLDD-AK74.jpg

Shotguns

Hawk Pump-Action Bullpup Shotgun

Can be bought in Fragile Alliance if the player is the top rank. Incorrectly depicted as being fully automatic. Called "Buqiang 300BP" in-game, even thoguh "Buqinag" is the pinyin of 步枪, which means "Rifle". A lucky burst will destroy an escape vehicle in Fragile Alliance.

Hawk Pump-Action Bullpup Shotgun - 12 Gauge
Buqinag 300BP

FN Tactical Police Shotgun (*)

The FN Tactical Police is wielded by Lynch in one of the screenshots. Called "RTS" in-game.

FN Tactical Police - 12 Gauge
KLDD-M1014.jpg

Franchi SPAS-12

Used by Lynch in multiple screenshots. Called "Gras 12" in-game. It sounds almost as if it were equipped with a silencer even though it isn't.

Franchi SPAS-12 - 12 Gauge
211245.jpg
211262.jpg

Hawk Semi-Auto Shotgun

Wielded by Lynch in one of the screenshots. Called "TOQ Model 18" in-game.

Hawk Semi-Auto Tactical - 12 Gauge
Lynch keeps Kane covered while he takes a smoke break.
KL2DD-Hawk.jpg
KL2DD-Hawk-2.jpg

A sawed off version is also seen. Oddly, it is called "Nianshi 40XR", giving it a different name from it's full-length brother.

Hawk Semi-Auto Tactical Sawed-off - 12 Gauge
The fact that Lynch can fire this thing one-handed without hurting his wrist proves he's a badass. Sadly, everybody holds the shotgun two-handed in-game.
Kane's no slouch in the badass department, either.
Lynch blind firing the 'Nianshi 40XR'

Remington 870 (*)

Lynch is shown holding a sawed-off Remington 870 in one of the promotional photos. A standard-length version with a pistol grip is available in Fragile Alliance with the limited edition of the game, and is called the "Steele 870" (a reference to the TV series Remington Steele).

Remington 870 - 12 Gauge. The one in-game doesn't have a flashlight mount.
The Remington 870 is number '3'.
Lynch holding the sawed-off Remington 870.
A Remington 870 in Fragile Alliance.
A close up of the 870.
A bloodied J.C. fires his Remington 870 upwards.

Sniper Rifle

  • Rarely seen in the campaign, sniper rifles have no scoped view, making them difficult to use.

QBU-88

The QBU-88 is used by Lynch during an E3 demo, and by cops in the Arcade Mode Trailer. The rifle can be found and bought with and without scopes, although the scoped model only gives the player a further, scope-less, zoom. Called the "Buqiang 800" in-game

QBU-88 - 5.8x42mm
A Chinese SWAT officer holding the QBU-88
Lynch with an unscoped QBU-88

Machine Gun

  • An amazing weapon, high fire rate and a good field of fire allows you to take out groups of enemies quickly.

QJY-88

A QJY-88 is seen being clutched by Lynch in a screenshot and being used by Kane in a trailer. It has no in-game name, as it's not available for purchase in the multiplayer modes. The weapon itself is arguably the best weapon in the singleplayer mode, as it keeps it's accuracy over long bursts and has the biggest ammo capacity of any weapon in the game.

QJY-88 - 5.8x42mm
Lynch holding an QJY-88
A good shot of Kane reloading his QJY
You could always try control alt delete.....

Rocket Launcher

Not usable by the player, an RPG can be seen (if you're lucky) for a split second in the 'Airstrike' level.

RPG-7

As said above, the exact same RPG-7, as in same model and the same firing sound, from Kane and Lynch: Dead Men can be seen for a brief moment in 'Airstrike'.

RPG-7 - 40mm
Lynch takes out an RPG-wielding policeman with his QJY-88 machine gun.

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