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Difference between revisions of "Insurgency: Modern Infantry Combat"

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A mod of Half Life 2, Insurgency focuses on Realism, Modern Warfare, fighting battles from Iraq to Kazakhstan
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{{Infobox Video Game|{{PAGENAME}}
 +
|name=Insurgency: Modern Infantry Combat
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|picture=Insurgency.jpg
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|date=October 23, 2007
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|developer=Insurgency Development Team
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|publisher=New World Interactive
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|platforms=PC
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|genre=First-Person Shooter
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}}
  
==M16A4==
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'''''Insurgency: Modern Infantry Combat''''' is a multiplayer total conversion mod for ''[[Half-Life 2]]'', available on Steam. ''Insurgency'' focuses on realistic modern warfare, and involves combat between the USMC and Insurgents on maps set from Iraq to Afghanistan.
The [[M16#M16A4 Rifle |M16A4]] standard American rifle, it is used in the Rifleman Class and the Grenadier Class [fitted with an M203]. It is capable of Burst-fire and Semi-automatic.
 
[[Image:M16A3.jpg‎|thumb|none|500px|M16A4‎]]
 
  
==M4A1 Carbine==
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A retail sequel, simply titled ''[[Insurgency]]'', was released on January 22 of 2014.
The [[M16#M4/M4A1 Carbine |M4A1]] weapon used by the Sergeant Class, two versions can be switched between, one with an M68 Aimpoint scope, and one with a forward mounted grip, the grip somewhat lessons recoil.
 
[[Image:ColtM4.jpg‎|thumb|none|500px|M4A1 with scope and foregrip]]
 
[[Image:InsurgencyM4A1.jpg‎|thumb|none|450px|USMC with an M4A1]]
 
  
==M1014 JSCS==
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'''The following weapons appear in the video game ''Insurgency'':'''
The M1014 Joint Service Combat Shotgun is used by the American Engineer Class.
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__TOC__<br clear=all>
 +
 
 +
=Weapons used by USMC=
 +
 
 +
==Beretta M9==
 +
The [[Beretta M9]] is used by the USMC by default as the secondary weapon for every class.
 +
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]
 +
[[File:InsMod-M9.jpg|thumb|none|600px|Holding the M9]]
 +
[[File:InsMod-M9-ADS.jpg|thumb|none|600px|Aiming down the M9 sights]]
 +
[[File:InsMod-M9-FirstDraw.jpg|thumb|none|600px|none]]
 +
 
 +
==M45 / MEU(SOC)==
 +
The [[M45]] can be only equipped either by using cheats or playing on custom servers. Labeled "MEU SOC 1911" ingame and "1911" in game files.
 +
[[Image:M-45 MEU(SOC).jpg|thumb|none|350px|M45 / MEU(SOC) Pistol - .45 ACP]]
 +
[[File:InsMod-1911.jpg|thumb|none|600px|Holding the M9]]
 +
[[File:InsMod-1911-ADS.jpg|thumb|none|600px|Aiming down the M9 sights]]
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[[File:InsMod-1911-FirstDraw.jpg|thumb|none|600px|none]]
 +
 
 +
==Colt M16A4 ==
 +
The [[M16#M16A4 Rifle|M16A4]] is available to the Rifleman and Grenadier classes.
 +
[[Image:M16A4Standard.jpg|thumb|none|350px|Colt M16A4‎ - 5.56x45mm NATO]]
 +
[[File:Ins_m16.jpg|thumb|none|600px|Holding the M16A4]]
 +
[[File:Ins_m16_sight.jpg|thumb|none|600px|Aiming down the M16A4 sights]]
 +
[[File:Ins_m16_world.jpg|thumb|none|600px|World view]]
 +
The Grenadier class in the game allows the M16A4 to be wielded with an [[M203 Grenade Launcher]].
 +
[[Image:M16A4M203.jpg|thumb|none|350px|M16A4 with M203 grenade launcher 40mm - 5.56x45mm NATO]]
 +
[[File:Ins_m16g.jpg|thumb|none|600px|Holding the Grenadier version]]
 +
[[File:Ins_m16g_sight.jpg|thumb|none|600px|Aiming]]
 +
[[File:Ins_m16g_world.jpg|thumb|none|600px|World view]]
 +
 
 +
==Colt M4A1 Carbine==
 +
The [[M16#M4/M4A1 Carbine|M4A1]] is available to the Sergeant class. The M4A1 with vertical foregrip is the primary weapon, but you can also choose a one with M68 AimPoint sight.
 +
[[Image:ColtM4.jpg‎|thumb|none|350px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm NATO]]
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[[File:Ins_m4.jpg|thumb|none|600px|Holding the M4A1 with vertical grip]]
 +
[[File:Ins_m4_sight.jpg|thumb|none|600px|Aiming down the M4A1 sights]]
 +
[[File:Ins_m4_world.jpg|thumb|none|600px|World view]]
 +
[[File:Ins_m4ap.jpg|thumb|none|600px|M4A1 with AimPoint]]
 +
[[File:Ins_m4ap_sight.jpg|thumb|none|600px|Looking through the AimPoint]]
 +
[[File:Ins_m4ap_world.jpg|thumb|none|600px|World view]]
 +
 
 +
==Benelli M4 Super 90 ==
 +
The [[Benelli M4 Super 90]] appears as "M1014 JSCS" (Joint Service Combat Shotgun) and is available to the Engineer class. Note that ''Insurgency'' is one of the few games to have proper shotgun reloading; if the magazine is empty, the player will insert one shell, chamber it and then inserts the rest of the shells.
 +
[[Image:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]]
 +
[[File:Ins_xm.jpg|thumb|none|600px|Holding the M1014]]
 +
[[File:Ins_xm_sight.jpg|thumb|none|600px|Aiming down the M1014 sights]]
 +
[[File:Ins_xm_world.jpg|thumb|none|600px|World view]]
  
 
==M249 SAW==
 
==M249 SAW==
The [[M249_SAW#M249-E1 / M249-E2 / M249 Paratrooper SAW |M249]] Squad Automatic Weapon is used by the American Support Class, and only available in squad one.
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The [[M249_SAW#M249-E1 / M249-E2 / M249 Paratrooper SAW |M249]] Squad Automatic Weapon is available to the Support class.
 +
[[Image:Fn_m249saw_mk2_10-1-.jpg‎|350px|thumb|none|FN M249 SAW - 5.56x45mm NATO]]
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[[File:Ins_saw.jpg|thumb|none|600px|Holding the M249]]
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[[File:Ins_saw_sight.jpg|thumb|none|600px|Aiming down the M249 sights]]
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[[File:Ins_saw_world.jpg|thumb|none|600px|World view. Notice the lack of heatshield and the longer barrel. The first person model was swapped out with a higher quality one, the world view was never updated.]]
 +
[[File:Ins_saw_bipod.jpg|thumb|none|600px|The M249 with its bipod deployed]]
 +
[[File:Ins_saw_bipodworld.jpg|thumb|none|600px|Ditto, world view]]
  
''Oddly enough, from an outer perspective it is seen without a heatshield, but from the players perspective it is seen as having a heatshield, and a short barrel. ''
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==M14 Designated Marksman Rifle==
[[Image:InsurgencyM249.jpg‎|thumb|none|500px|USMC with an M249]]
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The [[M14 Designated Marksman Rifle]] is available to the Marksman class. The bipods can be deployed to improve accuracy.
 +
[[Image:Us m14 dmr 02.jpg‎|thumb|none|350px|M14 DMR - 7.62x51mm NATO]]
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[[File:Ins_m14.jpg|thumb|none|600px|Holding the M14 DMR]]
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[[File:Ins_m14_sight.jpg|thumb|none|600px|Looking through the scope]]
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[[File:Ins_m14_world.jpg|thumb|none|600px|World view]]
  
==M25 DMR==
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=Weapons used by the Insurgents=
The M25 Designated Marksman Rifle is used by the American Sniper Class.
 
[[Image:InsurgencyM25.jpg‎|thumb|none|450px|USMC Soldier with an M25]]
 
  
==M26==
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==Makarov PM==
The M26 frag grenade is the standard hand grenade for multiple classes
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The [[Makarov PM]] is used by the Insurgents by default.
 
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[[Image:MakarovPM.jpg‎|thumb|none|350px|Makarov PM - 9x18mm]]
==M18==
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[[File:InsMod-Makarov.jpg|thumb|none|600px|Holding the PM]]
The M18 Smoke grenade is seen used on multiple classes.
 
  
 
==AK-47==
 
==AK-47==
The [[AK-47|AK-47]] is the standard Insurgent Rifleman weapon, capable of fully automatic fire.
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The [[AK-47]] is the standard Insurgent Rifleman weapon, capable of fully automatic and semi automatic fire.
[[Image:Ak_54.jpg‎|thumb|none|480px|AK-47]]
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[[Image:Ak_54.jpg‎|thumb|none|350px|AK-47 - 7.62x39mm]]
[[Image:InsurgencyAK-47.jpg‎|thumb|none|450px|Insurgent with an AK-47]]
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[[File:Ins_ak.jpg|thumb|none|600px|Holding the AK-47]]
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[[File:Ins_ak_sight.jpg|thumb|none|600px|Aiming down the AK-47 sights]]
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[[File:Ins_ak_world.jpg|thumb|none|600px|World view]]
  
==SKS Simonov==
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==SKS==
The [[SKS rifle|SKS]] is the other selectable weapon for the Insurgent Rifleman class.
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The [[SKS rifle]] is the alternative weapon for the Rifleman class.
[[Image:Simonov-Russian-SKS45.jpg‎|thumb|none|500px|Simonov SKS]]
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[[File:SKS with no bayonet.jpg|thumb|none|500px|SKS with no bayonet - 7.62x39mm]]
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[[File:Ins_sks.jpg|thumb|none|600px|Holding the SKS]]
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[[File:Ins_sks_sight.jpg|thumb|none|600px|Aiming down the SKS sights]]
 +
[[File:Ins_sks_world.jpg|thumb|none|600px|World view]]
  
 
==L1A1 SLR==
 
==L1A1 SLR==
an [[FN FAL#L1A1|L1A1]] is seen on the Insurgent Militant Class.
+
The [[FN FAL#L1A1|L1A1]] is the standard weapon of Insurgents Militant class.
[[Image:C1A1.jpg‎|thumb|none|500px|L1A1 SLR]]
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[[Image:L1A1-SLR.jpg‎|thumb|none|350px|L1A1 SLR - 7.62x51mm NATO]]
 +
[[File:Ins_fal_.jpg|thumb|none|600px|Holding the L1A1]]
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[[File:Ins_fal_sight.jpg|thumb|none|600px|Aiming down the L1A1 sights]]
 +
[[File:Ins_fal_world.jpg|thumb|none|600px|World view]]
  
 
==AKS-74U==
 
==AKS-74U==
The [[AK-74#AKS-74U|AKS-74U]] is seen in the Insurgent Militant class as the backup.
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The [[AK-74#AKS-74U|AKS-74U]] is the alternative weapon for the Militant class.
[[Image:AKSU-Krinkov.jpg‎|thumb|none|400px|AKS-74U]]
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[[Image:AKSU-Krinkov.jpg‎|thumb|none|350px|AKS-74U - 5.45x39mm]]
 +
[[File:Ins_aks.jpg|thumb|none|600px|Holding the AKS-74U]]
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[[File:Ins_aks_sight.jpg|thumb|none|600px|Aiming down the AKS-74U sights]]
 +
[[File:Ins_aks_world.jpg|thumb|none|600px|World view]]
  
 
==RPG-7==
 
==RPG-7==
The [[RPG-7#RPG-7|RPG-7]] is seen used with the Insurgent RPG class.
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The [[RPG-7#RPG-7|RPG-7]] is available to the RPG class.
 +
[[Image:Rpg-7-1-.jpg‎|none|thumb|350px|RPG-7 - 40mm]]
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[[File:Ins_rpg.jpg|thumb|none|600px|Holding the RPG-7]]
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[[File:Ins_rpg_sight.jpg|thumb|none|600px|Aiming down the RPG-7 sights]]
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[[File:Ins_rpg_world.jpg|thumb|none|600px|World view]]
  
==Remington 870==
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==TOZ-87==
A Remington 870 with an extended magazine, and a bayonet adapter is seen on the Insurgent Sapper Class.
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The [[TOZ-87]] is available to the Sapper class. It seems to be fitted with extended magazine tube.
 +
[[Image:Tula_TOZ_87.jpg|thumb|none|350px|Tula TOZ-87 - 12 Gauge]]
 +
[[File:Ins_toz.jpg|thumb|none|600px|Holding the TOZ-87]]
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[[File:Ins_toz_sight.jpg|thumb|none|600px|Aiming down the TOZ-87 sights]]
 +
[[File:Ins_toz_world.jpg|thumb|none|600px|World view]]
  
==RPK==
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==RPK Light Machine Gun==
The [[RPK light machine gun|RPK]] is seen on the Insurgent Support Class, and is only available in Cell 1
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The [[RPK light machine gun]] is available to the Support class.
[[Image:InsurgencyRPK.jpg‎|thumb|none|500px|Insurgent with an RPK]]
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[[Image:Rpk 01 drum.jpg|thumb|none|350px|RPK light machine gun with 75-round drum magazine - 7.62x39mm]]
 +
[[File:Ins_rpk.jpg|thumb|none|600px|Holding the RPK]]
 +
[[File:Ins_rpk_sight.jpg|thumb|none|600px|Aiming down the RPK sights]]
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[[File:Ins_rpk_world.jpg|thumb|none|600px|World view]]
 +
[[File:Ins_rpk_bipod.jpg|thumb|none|600px|The RPK with its bipod deployed]]
 +
[[File:Ins_rpk_bipodworld.jpg|thumb|none|600px|Ditto, world view]]
  
==Al-Kalesidah==
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==Al-Kadesiah==
The Iraqi SVD Clone is the primary weapon of the Insurgent Sniper class, only available in Cell 2
+
The Al-Kadesiah, an Iraqi clone of the [[SVD Dragunov]], is the standard weapon of Insurgent Sniper class.
[[Image:InsurgencyAl-Kadesih.jpg‎|thumb|none|500px|In-game with an Al-Kadesih]]
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[[File:Al-Kadesiah.jpg|thumb|none|350px|Al-Kadesiah - 7.62x54mm R]]
 +
[[File:Ins_svd.jpg|thumb|none|600px|Holding the Al-Kadesiah. Note the stamped sheet metal steel receiver.]]
 +
[[File:InsMod-SVD-Reload1.jpg|thumb|none|600px|Reloading lets us see the unique magazine of the Al-Kadesiah (differing from the original SVD).]]
 +
[[File:Ins_svd_sight.jpg|thumb|none|600px|Looking through the PSO-1 scope]]
 +
[[File:Ins_svd_world.jpg|thumb|none|600px|World view]]
  
 
==Enfield L42A1==
 
==Enfield L42A1==
The Enfield Military rifle is the other weapon of the Insurgent Sniper class, only available in Cell 2
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The [[L42A1|Enfield L42A1]] military rifle is the other weapon selectable of the Insurgent Sniper class.
 +
[[Image:Enfieldenforcer.jpg|thumb|none|350px|Enfield L42A1 - 7.62x51mm]]
 +
[[File:Ins_enfield.jpg|thumb|none|600px|none]]
 +
[[File:Ins_enfield_sight.jpg|thumb|none|600px|Looking through the scope]]
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[[File:Ins_enfield_world.jpg|thumb|none|600px|World view]]
 +
 
 +
=Grenades=
 +
 
 +
==RGD-5 Hand Grenade==
 +
The [[RGD-5 hand grenade]] is the standard hand grenade of the Insurgent team. It uses the same world model as M67 hand grenade.
 +
[[Image:Rdg5.jpg|thumb|none|350px|RGD-5 High-Explosive Fragmentation hand grenade]]
 +
[[File:Ins_rgd.jpg|thumb|none|600px|Holding the RGD-5]]
 +
 
 +
==M67 Hand Grenade==
 +
The [[M67 hand grenade]] is the standard hand grenade for the USMC team.
 +
[[Image:Baseball.jpg|thumb|none|350px|M67 fragmentation grenade]]
 +
[[File:Ins_m67.jpg|thumb|none|600px|Holding the M67]]
 +
[[File:InsMod-M67-World.jpg|thumb|none|600px|World model]]
  
==RGD-5==
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==M18 Smoke Grenade==
the RGD-5 grenade is the hand grenade of the Insurgent team.
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The [[M18 smoke grenade]] is used by the Militant/Sergeant and Sniper classes of both alliances.
 +
[[Image:M18red.jpg|thumb|none|350px|M18 smoke grenade]]
 +
[[File:Ins_m18.jpg|thumb|none|600px|Holding the M18]]
 +
[[File:InsMod-M18-World.jpg|thumb|none|600px|World model]]
  
[[Category:Video_Game]]
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[[Category:Video Game]]
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[[Category:First-Person Shooter]]
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[[Category:War]]

Revision as of 01:55, 6 February 2024


Insurgency: Modern Infantry Combat
Insurgency.jpg
Release Date: October 23, 2007
Developer: Insurgency Development Team
Publisher: New World Interactive
Platforms: PC
Genre: First-Person Shooter


Insurgency: Modern Infantry Combat is a multiplayer total conversion mod for Half-Life 2, available on Steam. Insurgency focuses on realistic modern warfare, and involves combat between the USMC and Insurgents on maps set from Iraq to Afghanistan.

A retail sequel, simply titled Insurgency, was released on January 22 of 2014.

The following weapons appear in the video game Insurgency:


Weapons used by USMC

Beretta M9

The Beretta M9 is used by the USMC by default as the secondary weapon for every class.

Beretta M9 - 9x19mm. U.S. military-issue 92FS. Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS.
Holding the M9
Aiming down the M9 sights
InsMod-M9-FirstDraw.jpg

M45 / MEU(SOC)

The M45 can be only equipped either by using cheats or playing on custom servers. Labeled "MEU SOC 1911" ingame and "1911" in game files.

M45 / MEU(SOC) Pistol - .45 ACP
Holding the M9
Aiming down the M9 sights
InsMod-1911-FirstDraw.jpg

Colt M16A4

The M16A4 is available to the Rifleman and Grenadier classes.

Colt M16A4‎ - 5.56x45mm NATO
Holding the M16A4
Aiming down the M16A4 sights
World view

The Grenadier class in the game allows the M16A4 to be wielded with an M203 Grenade Launcher.

M16A4 with M203 grenade launcher 40mm - 5.56x45mm NATO
Holding the Grenadier version
Aiming
World view

Colt M4A1 Carbine

The M4A1 is available to the Sergeant class. The M4A1 with vertical foregrip is the primary weapon, but you can also choose a one with M68 AimPoint sight.

Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm NATO
Holding the M4A1 with vertical grip
Aiming down the M4A1 sights
World view
M4A1 with AimPoint
Looking through the AimPoint
World view

Benelli M4 Super 90

The Benelli M4 Super 90 appears as "M1014 JSCS" (Joint Service Combat Shotgun) and is available to the Engineer class. Note that Insurgency is one of the few games to have proper shotgun reloading; if the magazine is empty, the player will insert one shell, chamber it and then inserts the rest of the shells.

Benelli M4 Super 90 with 7-shot tube - 12 Gauge
Holding the M1014
Aiming down the M1014 sights
World view

M249 SAW

The M249 Squad Automatic Weapon is available to the Support class.

FN M249 SAW - 5.56x45mm NATO
Holding the M249
Aiming down the M249 sights
World view. Notice the lack of heatshield and the longer barrel. The first person model was swapped out with a higher quality one, the world view was never updated.
The M249 with its bipod deployed
Ditto, world view

M14 Designated Marksman Rifle

The M14 Designated Marksman Rifle is available to the Marksman class. The bipods can be deployed to improve accuracy.

M14 DMR - 7.62x51mm NATO
Holding the M14 DMR
Looking through the scope
World view

Weapons used by the Insurgents

Makarov PM

The Makarov PM is used by the Insurgents by default.

Makarov PM - 9x18mm
Holding the PM

AK-47

The AK-47 is the standard Insurgent Rifleman weapon, capable of fully automatic and semi automatic fire.

AK-47 - 7.62x39mm
Holding the AK-47
Aiming down the AK-47 sights
World view

SKS

The SKS rifle is the alternative weapon for the Rifleman class.

SKS with no bayonet - 7.62x39mm
Holding the SKS
Aiming down the SKS sights
World view

L1A1 SLR

The L1A1 is the standard weapon of Insurgents Militant class.

L1A1 SLR - 7.62x51mm NATO
Holding the L1A1
Aiming down the L1A1 sights
World view

AKS-74U

The AKS-74U is the alternative weapon for the Militant class.

AKS-74U - 5.45x39mm
Holding the AKS-74U
Aiming down the AKS-74U sights
World view

RPG-7

The RPG-7 is available to the RPG class.

RPG-7 - 40mm
Holding the RPG-7
Aiming down the RPG-7 sights
World view

TOZ-87

The TOZ-87 is available to the Sapper class. It seems to be fitted with extended magazine tube.

Tula TOZ-87 - 12 Gauge
Holding the TOZ-87
Aiming down the TOZ-87 sights
World view

RPK Light Machine Gun

The RPK light machine gun is available to the Support class.

RPK light machine gun with 75-round drum magazine - 7.62x39mm
Holding the RPK
Aiming down the RPK sights
World view
The RPK with its bipod deployed
Ditto, world view

Al-Kadesiah

The Al-Kadesiah, an Iraqi clone of the SVD Dragunov, is the standard weapon of Insurgent Sniper class.

Al-Kadesiah - 7.62x54mm R
Holding the Al-Kadesiah. Note the stamped sheet metal steel receiver.
Reloading lets us see the unique magazine of the Al-Kadesiah (differing from the original SVD).
Looking through the PSO-1 scope
World view

Enfield L42A1

The Enfield L42A1 military rifle is the other weapon selectable of the Insurgent Sniper class.

Enfield L42A1 - 7.62x51mm
Ins enfield.jpg
Looking through the scope
World view

Grenades

RGD-5 Hand Grenade

The RGD-5 hand grenade is the standard hand grenade of the Insurgent team. It uses the same world model as M67 hand grenade.

RGD-5 High-Explosive Fragmentation hand grenade
Holding the RGD-5

M67 Hand Grenade

The M67 hand grenade is the standard hand grenade for the USMC team.

M67 fragmentation grenade
Holding the M67
World model

M18 Smoke Grenade

The M18 smoke grenade is used by the Militant/Sergeant and Sniper classes of both alliances.

M18 smoke grenade
Holding the M18
World model

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