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Difference between revisions of "Ghost Recon"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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===SA vz. 58===
 
===SA vz. 58===
Checkoslovakian assault rifle that fires 7.62x39mm soviet. Loosely based off of the AK-47. Hold 30 rounds of ammunition.
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Checkoslovakian assault rifle that fires 7.62x39mm soviet. Only loosely based off of the AK-47. Hold 30 rounds of ammunition.
 
[[Image:800px-Sa 58-JH01.jpg|thumb|none|400px|SA vz. 58, 7.62x39mm]]
 
[[Image:800px-Sa 58-JH01.jpg|thumb|none|400px|SA vz. 58, 7.62x39mm]]
  
 
[[Image:GR-SAVZ58.jpg|thumb|none|600px]]
 
[[Image:GR-SAVZ58.jpg|thumb|none|600px]]
 
  
 
===M4A1 Carbine===
 
===M4A1 Carbine===

Revision as of 02:57, 14 August 2010

Annihlator 2000.jpg

Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons appear in the video game Ghost Recon:

Ghost Recon (2001)


Pistols

M9 Beretta

This handgun is then primary sidearm of the "Ghost" squad, it is even used by Astra Galinsky despite having a russian sniper rifle. Can be fitted with a suppressor depending on the kit selected by the player.

The Beretta M9A1 side arm

Colt M1911

This weapon is a side arm rarily seen in the game, It fires seven .45 ACP rounds from a single stacked magazine.

The M1911

Makarov PM

Russian semi-auto pistol in 9x18mm makarov.

The Makarov PM

Submachine Guns

Star Z84

Spanish Star Z84 Submachine Gun
GR-Z84.jpg

SA vz. 24

File:CzechSA24 SMG.jpg
Czech Sa.24, 9x19mm
GR-SAVZ23.jpg

Heckler & Koch MP5SD

9X19 MM sub-machinegun, used by the ghost squad as a stealth weapon. It holds 30 shots in a detachable box magazine.

GR-MP5SD.jpg

Assault Rifles

XM29 OICW

Objective Individual Combat Weapon (OICW) 5.56mm & 20mm)


The XM29 Objective Individual Combat Weapon (consists of a shortened G36 and an over-barrel grenade launcher) appears as a specialist weapon, used by unlockable specialist characters Captain William Jacobs and Sergeant Leah "Lindy" Cohen. The weapon components can be separated and the assault rifle portion can be used by itself, though the grenade launcher cannot.

GR-OICW.jpg

9A-91

Short, russian, assault rifle made by Tula Arms. Chambered in 9x39mm. (9mm long) Has a 30-round magazine.

M16A4

The M16 is the primary weapon of the Rifleman Class of the game. It is misidentified as the M16A2, but is recognizable as an A4 by the removed carrying handle/rear sight and attached M68 optical sight. The M16A4 w/ optional M203 is also used by unlockable specialist and highest-ranked Ghost Team member, Major Harold "Buzz" Gordon.

M16A4 with carry handle attached and standard A2 handguards - 5.56mm
GR-M16A4.jpg

SA vz. 58

Checkoslovakian assault rifle that fires 7.62x39mm soviet. Only loosely based off of the AK-47. Hold 30 rounds of ammunition.

SA vz. 58, 7.62x39mm
GR-SAVZ58.jpg

M4A1 Carbine

Colt M4A1 Carbine with standard (non-LE) stock 5.56mm


The M4A1 Carbine is the primary weapon of the Demolitions Class in Ghost Recon.

GR-M4.jpg

G36K

German 5.56X45MM Assault Rifle fires in semi-auto,full-auto, and burst modes. In fully automatic fire, the G36K has a cyclic rate of fire of 750 rounds per minute. The action is driven by a short stroke gas piston with a rotating bolt assembly.

The H&K G36K

Sniper Rifles

M24 Sniper Rifle

M24 Sniper Weapon System 7.62x51mm NATO


The M24 is the primary weapon of the sniper class.

GR-M24.jpg

Barrett M98

GR-M98.jpg

PSG1

This rifle is unlocked for the character Jack Stone. It fires the 7.62X51mm NATO (.308 win.) round.

The German PSG 1 Sniper Rifle

Knight Armament's SR-25

The SR-25 is chambered for 7.62mm NATO and has a 20 round removable box magazine.

Machine Guns

M249 Squad Automatic Weapon

M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56mm with detachable 200 round ammo box.


The primary weapon of the Support Class.

GR-M249.jpg

PKM

PKM with classic (most seen) version of the flash hider - 7.62x54mm R

This is the general purpose machine gun (GPMG) of the soviet union. It is an updated version of the PK that fires the 7.62X54R round from a 100 round box magazine.

Degtyaryov DP-27

GR-DP.jpg

Degtyaryov RP-46

GR-RP46.jpg

M240

General Purpose Machine Gun used by the U.S. military. Fires 7.62x51mm NATO. Has a 100-round Belt of ammo.

The M240 GPMG
GR-M240.jpg



M82A1

This is the long range weapon of choice for the Ghost squad, It hold ten 12.7X99MM BMG (.50 calibre) rounds.

L96A1

The L96A1 Arctic Warfare System (AWS) is the primary weapon of Ghost Squad Sniper Jack Stone. This bolt-action rifle is chambered in 7.62X51mm N.A.T.O. (.308 Win.), it houses these rounds in a ten-shot magazine.

The L96A1 in 7.62x51m NATO.
GR-L96.jpg


AKM

Modernized version of the russian AK-47 Assault rifle. Even though the rifle is modernized it still retains the 7.62x39mm soviet cartridge.

AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm

AK-74M

An Izhmash redesign of the AK-47 in 1974. Fires the 5.45x39mm Russian cartridge. Holds 30-rounds.

GR-AK74.jpg

SVD Dragunov

Used by enemy snipers, and also by Lithuanian Army specialist character Sergeant Astra Galinsky. Weapon has a mounted PSO-1 Scope.

SVD Dragunov sniper rifle - 7.62x54mm R
GR-SVD.jpg

RPK-74

RPK-74 light machine gun 5.45x39mm with 40-round box magazine

This weapon is used by the enemy and squad gunner Guram Osadze both.

AKS-74U

AKS-74U (also referred to as the "AKSU" or 'Krinkov') - 5.45x39mm

Hawk MM-1

Semi-auto 40mm grenade launcher.

MM1.jpg

M136 AT4

GR-AT4.jpg

CAR-15 Variant

Shown on box art, equipped with a 3X Colt Combat Optic, but never used in-game. At first glance, this appears to be an XM177E2 from the barrel length and flash suppressor. But a closer inspection reveals an A2-style rear sight on an A1 upper receiver (noticeable by the forward assist and lack of a brass deflector).

Grenade Launchers

M203 Grenade Launcher

M203 grenade launcher 40mm


The M203 grenade launcher is attached to a M16 as a Rifleman Class kit.


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