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Difference between revisions of "Driver: Parallel Lines"
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[[File:Driver parallel lines cover.jpg|thumb|right|400px|''Driver: Parallel Lines'' (2006)]] | [[File:Driver parallel lines cover.jpg|thumb|right|400px|''Driver: Parallel Lines'' (2006)]] | ||
− | + | '''Driver: Parallel Lines''' is a 2006 video game by Reflections Interactive and published by Atari (PS2, XBOX) and Ubisoft (PC, Nintendo Wii). It follows the events of protagonist "TK", both before and after serving 28 years in New York's Sing Sing prison. The game is considered to be an improvement on its predecessor ''[[Driver 3]]''. | |
+ | |||
+ | {{Game Title}} | ||
__TOC__<br clear="all"> | __TOC__<br clear="all"> | ||
− | = '''1978''' = | + | ='''1978'''= |
− | == Smith & Wesson Model | + | ==Smith & Wesson Victory Model== |
− | The starting weapon in the game, the [[Smith & Wesson Model | + | The starting weapon in the game, the [[Smith & Wesson Victory Model]] appears as the "Revolver" and has unlimited ammunition. |
− | [[ | + | [[Image:S&W-Victory-Model.jpg|thumb|none|350px|Smith & Wesson Victory Model - .38 S&W]] |
− | [[File:Revolver dpl.jpg|thumb|none|500px|Revolver icon]] | + | [[File:DPL Rvr.jpg|thumb|none|500px|"Revolver" in-game model]] |
+ | [[File:Revolver dpl.jpg|thumb|none|500px|"Revolver" icon]] | ||
− | == Smith & Wesson Model | + | ==Smith & Wesson Model 686== |
− | The [[Smith & Wesson Model | + | The anachronistic to a pair of years [[Smith & Wesson Model 686]] appears as the "44H" and is much stronger then the regular "Revolver", but has a limited range. It has the unique ability of being able to knock people over as well as killing them in one shot. Although this can hardly be seen directly in the game, its texture clearly shows the 7-shot cylinder, which makes it possible to distinguish it from the similar [[Smith & Wesson Model 686|Model 500]] and identify it as Model 686. |
+ | [[Image:Smith&Wesson686 8inchbarrel.jpg|thumb|none|350px|Smith & Wesson Model 686 8" Barrel, Pachmayr grips - .357 Magnum]] | ||
+ | [[File:DPL 44H.jpg|thumb|none|500px|"44H" in-game model]] | ||
+ | [[File:44h dpl.jpg|thumb|none|500px|"44H" icon]] | ||
− | [[File: | + | ==Mini Uzi== |
− | [[File: | + | As the "Service 9", the [[Mini Uzi]] is the first automatic weapon encountered in the game. The wire stock is removed on the in-game model. |
+ | [[File:MiniUzi 01.jpg|thumb|none|300px|Mini Uzi - 9x19mm Parabellum]] | ||
+ | [[File:DPL Uzi.jpg|thumb|none|300px|"Service 9" in-game model]] | ||
+ | [[File:Service 9 dpl.jpg|thumb|none|500px|"Service 9" icon]] | ||
− | == | + | ==Remington 1100== |
− | + | Simply called the "Shotgun", the [[Remington 1100]] has a short range, but is very powerful. In the game, it is shown with a wooden furniture, pistol grip and an extended magazine tube. In order to completely confuse the situation, it also has the [[Remington Model 870]]'s pump forend. | |
+ | [[File:1100 classicfield-1-.jpg|thumb|none|400px|Remington 1100 - 12 gauge]] | ||
+ | [[File:Remington1100.jpg|thumb|none|400px|Remington Model 1100 Tactical with pistol grip stock - 12 gauge]] | ||
+ | [[File:DPL SHTG.jpg|thumb|none|400px|"Shotgun" in-game model]] | ||
+ | [[File:Shotgun dpl.jpg|thumb|none|500px|"Shotgun" icon (Remington 1100)]] | ||
− | [[File: | + | ==Armalite AR-10== |
− | [[File: | + | The [[Armalite AR-10]] appears as the "LI-15". It is favoured for its range and power. |
+ | [[File:Ar10-1.jpg|thumb|none|400px|Armalite AR-10, "Sudanese" model - 7.62x51mm NATO]] | ||
+ | [[File:Li15 dpl.jpg|thumb|none|500px|"LI-15" icon]] | ||
+ | [[File:DPL LI15 WII.jpg|thumb|none|500px|A good view on "LI-15" in Wii version.]] | ||
− | == | + | ==AKM== |
− | + | In the PC version, "LI-15" is changed to the [[AKM]]. Howewer, in the game it is inaccurately modeled without a gas tube, rear sight, and with solid forearm without holes, what makes it look more like as [[Saiga-12K]]. | |
+ | [[File:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]] | ||
+ | [[File:DPL AK LI-15.jpg|thumb|none|400px|"LI-15" PC in-game model. However strange it may sound, this is literally a remaked AR-10 model from an earlier console version of the game, which explains its creepy look.]] | ||
+ | [[File:LI-15-DPL-PC-HUD.jpg|thumb|none|500px|"LI-15" PC icon]] | ||
− | [[ | + | ==Smith & Wesson Model 276 Gas Gun == |
− | [[File: | + | The [[Smith & Wesson Model 276 Gas Gun]] appears as "Grenade Launcher", and it is the strongest weapon in the 1978 section of the game, but has a very slow reload time. In the game it is shown with a buttstock and pistol grip in the style of the later DefTech 1315, and with added horizontal forearm. As with many other guns, the HUD icon shows a completely different weapon, in this case a [[M79 Grenade Launcher]]. The latter would make more sense, since the Model 276 Gas Gun, as its name implies, in real life was only adapted to launch gas/noise grenades. |
+ | [[File:S&W37mmGasGun.jpg|thumb|none|400px|Smith & Wesson Model 276 Gas Gun - 37mm]] | ||
+ | [[File:DefTech1315.jpg|thumb|none|400px|DefTech 1315 - 37mm]] | ||
+ | [[File:DPL GL.jpg|thumb|none|400px|"Grenade Launcher" in-game model]] | ||
− | == | + | == Trivia == |
− | + | ===Smith & Wesson Model 19=== | |
+ | For some reason, both the [[Smith & Wesson Victory Model|Victory Model]] and the [[Smith & Wesson Model 686|Model 686]] have [[Smith & Wesson Model 19]]s on their hud icons; the former's icon depicts a snub-nosed version, while the latter's shows a long-barreled target version. | ||
+ | [[File:S&W Model 19.jpg|thumb|none|300px|Smith & Wesson Model 19 (snubnosed) - .357 Magnum]] | ||
+ | [[File:Revolver dpl.jpg|thumb|none|500px|The "Revolver"'s icon.]] | ||
+ | [[File:Smithandwessonmod19-03.jpg|thumb|none|300px|Smith & Wesson Model 19 (with 6" target barrel and adjustable sights) - .357 Magnum]] | ||
+ | [[File:44h dpl.jpg|thumb|none|500px|The icon of the "44H". Oddly, despite the name presumably implying it to be chambered in .44 Magnum, neither of the revolvers used to represent it actually are.]] | ||
− | + | ===M79 Grenade Launcher=== | |
− | + | As with some of the game's other weapons, the "Grenade Launcher"'s HUD icon is a completely different weapon from the in-game model; in this case, it's an [[M79 grenade launcher]]. | |
− | + | [[File:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]] | |
− | == M79 Grenade Launcher == | + | [[File:Grenade launcher dpl.jpg|thumb|none|500px|The "Grenade Launcher"'s HUD icon.]] |
− | |||
− | |||
− | [[File:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 - | ||
− | [[File:Grenade launcher dpl.jpg|thumb|none|500px|Grenade Launcher icon]] | ||
= '''2006''' = | = '''2006''' = | ||
Line 49: | Line 72: | ||
[[File:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9mm]] | [[File:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9mm]] | ||
− | [[File:Pistol dpl.jpg|thumb|none|500px|Pistol icon]] | + | [[File:Pistol dpl.jpg|thumb|none|500px|"Pistol" icon]] |
== Desert Eagle MK I== | == Desert Eagle MK I== | ||
An upgrade of the pistol, the [[Desert Eagle#Desert Eagle Mark I|Desert Eagle Mark I]] is called the "Gangster". | An upgrade of the pistol, the [[Desert Eagle#Desert Eagle Mark I|Desert Eagle Mark I]] is called the "Gangster". | ||
− | [[Image:MagResDE.357MarkI.jpg|thumb|none| | + | [[Image:MagResDE.357MarkI.jpg|thumb|none|300px|Magnum Research Desert Eagle MK I - .357 Magnum. First model of Desert Eagle put into production. Note the "teardrop"-shaped safety, the most distinctive feature of the Mark I compared to later Eagle models.]] |
− | [[File:Gangster dpl.jpg|thumb|none|500px|Gangster icon]] | + | [[File:Gangster dpl.jpg|thumb|none|500px|"Gangster" icon]] |
== Heckler & Koch MP7 == | == Heckler & Koch MP7 == | ||
The [[Heckler & Koch MP7|MP7]] appears as the "SF 10" and has a large range. | The [[Heckler & Koch MP7|MP7]] appears as the "SF 10" and has a large range. | ||
− | [[File: | + | [[File:Original MP7.jpg|thumb|none|350px|Heckler & Koch MP7 - 4.6x30mm]] |
− | [[File:Sf10 dpl.jpg|thumb|none|500px|SF 10 icon]] | + | [[File:Sf10 dpl.jpg|thumb|none|500px|"SF 10" icon]] |
== FN P90 == | == FN P90 == | ||
− | The [[FN P90]] appears as the "F 70" and has a higher rate of fire | + | The [[FN P90]] appears as the "F 70" and has a higher rate of fire than the SF 10, but is less powerful. It is very incorrectly modeled in the game (and, as an exception, it corresponds to its HUD icon), without few elements, and it seems to be smaller than its real size. |
[[File:FNP90.jpg|thumb|none|400px|FN P90 - 5.7x28mm]] | [[File:FNP90.jpg|thumb|none|400px|FN P90 - 5.7x28mm]] | ||
− | [[File:F70 dpl.jpg|thumb|none|500px|F 70 icon (which is a ''very'' poorly done P90)]] | + | [[File:F70 dpl.jpg|thumb|none|500px|"F 70" icon (which is a ''very'' poorly done P90)]] |
== Mossberg 500 Bullpup == | == Mossberg 500 Bullpup == | ||
− | The [[ | + | The [[Mossberg_500#Mossberg_500.2F590_Bullpup|Mossberg Bullpup]] appears as the "Shotgun'06" and, like its predecessor, has a short range but is full auto (even though the real thing is pump-action). |
[[File:Mossberg Bullpup.JPG|thumb|none|400px|Mossberg 500 Bullpup - 12 Gauge]] | [[File:Mossberg Bullpup.JPG|thumb|none|400px|Mossberg 500 Bullpup - 12 Gauge]] | ||
− | [[File:Shotgun 06 dpl.jpg|thumb|none|500px|Shotgun '06 icon]] | + | [[File:Shotgun 06 dpl.jpg|thumb|none|500px|"Shotgun '06" icon]] |
== Steyr AUG == | == Steyr AUG == | ||
− | As the "Aust Pup", the [[Steyr AUG]] is almost the same as the SF 10, with the slower rate of fire but good accuracy. | + | As the "Aust Pup", the [[Steyr AUG]] is almost the same as the SF 10, with the slower rate of fire but good accuracy. Interestingly, despite being portrayed as a "modern" firearm, the AUG was actually introduced in 1978. |
[[File:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG - 5.56x45mm]] | [[File:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG - 5.56x45mm]] | ||
− | [[File:Aust pup dpl.jpg|thumb|none|500px|Aust Pup icon (a poorly done AUG)]] | + | [[File:Aust pup dpl.jpg|thumb|none|500px|"Aust Pup" icon (a poorly done AUG)]] |
== Heckler & Koch HK69A1 == | == Heckler & Koch HK69A1 == | ||
− | Incorrectly called the "RPG", the [[Heckler & Koch HK69A1 grenade launcher|Heckler & Koch HK69A1]] functions more like a rocket launcher. | + | Incorrectly called the "RPG", the [[Heckler & Koch HK69A1 grenade launcher|Heckler & Koch HK69A1]] functions more like a rocket launcher. The projectiles however advance very slowly, at a speed of less than 140 mph (as it is possible to drive into the back of one at this speed). |
[[File:HK69A1.jpg|thumb|none|400px|Heckler & Koch HK69A1 - 40mm]] | [[File:HK69A1.jpg|thumb|none|400px|Heckler & Koch HK69A1 - 40mm]] | ||
− | [[File:Rpg dpl.jpg|thumb|none|500px|RPG icon]] | + | [[File:Rpg dpl.jpg|thumb|none|500px|"RPG" icon]] |
== Minigun == | == Minigun == | ||
Line 91: | Line 114: | ||
[[File:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]] | [[File:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]] | ||
− | [[File:ScreenHunter 14 May. 02 18.07.jpg|thumb|none|500px|Blaine icon]] | + | [[File:ScreenHunter 14 May. 02 18.07.jpg|thumb|none|500px|"Blaine" icon]] |
+ | |||
+ | = Beta Weapons = | ||
+ | == Glock 18C == | ||
+ | The 3rd gen [[Glock 18C]] was used by police in the pre-release version of the game, as could be seen in the PS2 demo. The texture file for 1978's weapons still contains the texture, including the features of the Glock 18c. However, it does not appear in the final version of the game. It would in any case be an anachronism, as even the original Glock 17 was not available until 1982. | ||
+ | [[Image:Glock 18C.jpg|thumb|none|350px|Glock 18C (3rd Generation) - 9x19mm. This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing]] | ||
+ | [[File:DPL Demo Glock.jpg|thumb|none|500px|The Glock is seen in the policeman's hands on the right.]] | ||
+ | |||
+ | == M16A2 == | ||
+ | The anachronistic [[M16A2]] with 20-round magazine is seen on the few pre-release screenshots. Subsequently, it was replaced by a more authentic AR-10. | ||
+ | [[Image:M16A2.jpg|thumb|400px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]] | ||
+ | [[File:DPL M16A2.jpg|thumb|none|500px|]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
+ | [[Category:Crime]] | ||
+ | [[Category:Thriller]] | ||
+ | [[Category:Third-Person Shooter]] |
Revision as of 11:09, 22 September 2019
Driver: Parallel Lines is a 2006 video game by Reflections Interactive and published by Atari (PS2, XBOX) and Ubisoft (PC, Nintendo Wii). It follows the events of protagonist "TK", both before and after serving 28 years in New York's Sing Sing prison. The game is considered to be an improvement on its predecessor Driver 3.
The following weapons appear in the video game Driver: Parallel Lines:
1978
Smith & Wesson Victory Model
The starting weapon in the game, the Smith & Wesson Victory Model appears as the "Revolver" and has unlimited ammunition.
Smith & Wesson Model 686
The anachronistic to a pair of years Smith & Wesson Model 686 appears as the "44H" and is much stronger then the regular "Revolver", but has a limited range. It has the unique ability of being able to knock people over as well as killing them in one shot. Although this can hardly be seen directly in the game, its texture clearly shows the 7-shot cylinder, which makes it possible to distinguish it from the similar Model 500 and identify it as Model 686.
Mini Uzi
As the "Service 9", the Mini Uzi is the first automatic weapon encountered in the game. The wire stock is removed on the in-game model.
Remington 1100
Simply called the "Shotgun", the Remington 1100 has a short range, but is very powerful. In the game, it is shown with a wooden furniture, pistol grip and an extended magazine tube. In order to completely confuse the situation, it also has the Remington Model 870's pump forend.
Armalite AR-10
The Armalite AR-10 appears as the "LI-15". It is favoured for its range and power.
AKM
In the PC version, "LI-15" is changed to the AKM. Howewer, in the game it is inaccurately modeled without a gas tube, rear sight, and with solid forearm without holes, what makes it look more like as Saiga-12K.
Smith & Wesson Model 276 Gas Gun
The Smith & Wesson Model 276 Gas Gun appears as "Grenade Launcher", and it is the strongest weapon in the 1978 section of the game, but has a very slow reload time. In the game it is shown with a buttstock and pistol grip in the style of the later DefTech 1315, and with added horizontal forearm. As with many other guns, the HUD icon shows a completely different weapon, in this case a M79 Grenade Launcher. The latter would make more sense, since the Model 276 Gas Gun, as its name implies, in real life was only adapted to launch gas/noise grenades.
Trivia
Smith & Wesson Model 19
For some reason, both the Victory Model and the Model 686 have Smith & Wesson Model 19s on their hud icons; the former's icon depicts a snub-nosed version, while the latter's shows a long-barreled target version.
M79 Grenade Launcher
As with some of the game's other weapons, the "Grenade Launcher"'s HUD icon is a completely different weapon from the in-game model; in this case, it's an M79 grenade launcher.
2006
Beretta 92FS
The "Pistol", a Beretta 92FS, is the standard weapon in the 2006 section of the game. It also has unlimited ammo.
Desert Eagle MK I
An upgrade of the pistol, the Desert Eagle Mark I is called the "Gangster".
Heckler & Koch MP7
The MP7 appears as the "SF 10" and has a large range.
FN P90
The FN P90 appears as the "F 70" and has a higher rate of fire than the SF 10, but is less powerful. It is very incorrectly modeled in the game (and, as an exception, it corresponds to its HUD icon), without few elements, and it seems to be smaller than its real size.
Mossberg 500 Bullpup
The Mossberg Bullpup appears as the "Shotgun'06" and, like its predecessor, has a short range but is full auto (even though the real thing is pump-action).
Steyr AUG
As the "Aust Pup", the Steyr AUG is almost the same as the SF 10, with the slower rate of fire but good accuracy. Interestingly, despite being portrayed as a "modern" firearm, the AUG was actually introduced in 1978.
Heckler & Koch HK69A1
Incorrectly called the "RPG", the Heckler & Koch HK69A1 functions more like a rocket launcher. The projectiles however advance very slowly, at a speed of less than 140 mph (as it is possible to drive into the back of one at this speed).
Minigun
A hand-held Minigun is called the "Blaine" (a reference to Predator) is the most powerful weapon in the 2006 section of the game, and has a high magazine capacity.
Beta Weapons
Glock 18C
The 3rd gen Glock 18C was used by police in the pre-release version of the game, as could be seen in the PS2 demo. The texture file for 1978's weapons still contains the texture, including the features of the Glock 18c. However, it does not appear in the final version of the game. It would in any case be an anachronism, as even the original Glock 17 was not available until 1982.
M16A2
The anachronistic M16A2 with 20-round magazine is seen on the few pre-release screenshots. Subsequently, it was replaced by a more authentic AR-10.