Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Difference between revisions of "Brothers in Arms: Earned in Blood"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
(eh, marginally better than nothing)
(almost six years, poached screenshots...)
Line 1: Line 1:
{{incomplete}}
+
{{noeffort}}
 
[[Image:Brothers_in_Arms_-_Earned_in_Blood.jpg|thumb|right|300px|''Brothers in Arms: Earned in Blood'' (2005)]]
 
[[Image:Brothers_in_Arms_-_Earned_in_Blood.jpg|thumb|right|300px|''Brothers in Arms: Earned in Blood'' (2005)]]
 
'''''Brothers in Arms: Earned in Blood''''' is a 2005 video-game and follow-up to Brothers in Arms: Road to Hill 30. Branching off from the story of S/Sgt. Matthew Baker, it follows his 2IC, Corporal Joe "Red" Hartsock, as he is promoted to lead his own squad during the liberation of Baupte and Saint-Sauveur-le-Vicomte after the Normandy Beachheads and Carentan, and told through flashbacks as Red is interviewed by historian S.L.A. Marshall. Like it's predecessor, the game uses realistic tactics, splitting the squad into two teams - "assault", used to flank the enemy and finish him off in close-combat, and "fire", to suppress the enemy and keep him distracted from "assault".  
 
'''''Brothers in Arms: Earned in Blood''''' is a 2005 video-game and follow-up to Brothers in Arms: Road to Hill 30. Branching off from the story of S/Sgt. Matthew Baker, it follows his 2IC, Corporal Joe "Red" Hartsock, as he is promoted to lead his own squad during the liberation of Baupte and Saint-Sauveur-le-Vicomte after the Normandy Beachheads and Carentan, and told through flashbacks as Red is interviewed by historian S.L.A. Marshall. Like it's predecessor, the game uses realistic tactics, splitting the squad into two teams - "assault", used to flank the enemy and finish him off in close-combat, and "fire", to suppress the enemy and keep him distracted from "assault".  

Revision as of 18:21, 2 July 2015

Emot-effort.gif
Your lack of effort is duly noted.

This article is a candidate for deletion. IMFDB expects certain minimal standards from articles; even if a contributor cannot take their own screenshots, it is still possible to create detailed per-weapon writeups and format an article correctly. Simply dumping a couple of weapon names on a page is essentially demanding we do all the work for you, and this is unacceptable.

Brothers in Arms: Earned in Blood (2005)

Brothers in Arms: Earned in Blood is a 2005 video-game and follow-up to Brothers in Arms: Road to Hill 30. Branching off from the story of S/Sgt. Matthew Baker, it follows his 2IC, Corporal Joe "Red" Hartsock, as he is promoted to lead his own squad during the liberation of Baupte and Saint-Sauveur-le-Vicomte after the Normandy Beachheads and Carentan, and told through flashbacks as Red is interviewed by historian S.L.A. Marshall. Like it's predecessor, the game uses realistic tactics, splitting the squad into two teams - "assault", used to flank the enemy and finish him off in close-combat, and "fire", to suppress the enemy and keep him distracted from "assault".


The following weapons appear in the video game Brothers in Arms: Earned in Blood


American Weapons

M1 Garand

The M1 Garand is one of the most common weapons. Joe "Red" Hartsock uses this in almost all levels.

M1 Garand .30-06
File:BiAEiB Garand.jpg
Red enjoys the sight of a massacred cow, M1 at the ready.

M1A1 Thompson

The M1A1 Thompson is the main weapon of Desola and Red. You learn that Red prefers this weapon in Brothers in Arms: Hells Highway.

M1 Thompson .45 Caliber ACP
File:BiAEiB Thompson.jpg
Desola with his Thompson in a cutscene

M1A1 Carbine

Some paratroopers are seen using M1A1 Carbines and on the D-Day jump you use one.

M1A1 Carbine .30 Carbine with adjustable rear sights, and side-folding stock
File:BiAEiB Carbine.jpg
A paratrooper charges with a Carbine
File:BiAEiB Carbine2.jpg
Red holds his paratrooper carbine on the opening level.

M1911A1

Red uses a Colt M1911A1.

World War II issued Colt M1911A1 Pistol - .45 ACP


M1918 Browning Automatic Rifle

The Browning Automatic Rifle is commonly used in the game, you start with it in a few levels.

Browning Automatic Rifle M1918A2 - .30-06.


M3 Grease Gun

The M3 Grease Gun is only used in a few levels.

M3A1 Sub Machine Gun - .45 ACP.

German Weapons

MP40

The MP40 is the main submachine gun of the Germans.

MP40 submachine gun - 9x19mm
File:BiAEiB MP40.jpg
A Wermacht soldier with an MP40 in multiplayer.

Karabiner 98k

The Karabiner 98k is the main rifle of the Germans.

Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser
Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser

Sturmgewehr 44

The Sturmgewehr 44 is used in a few levels by the Germans.

Sturmgewehr 44 - 7.92x33mm

FG 42

The FG 42 is a select-fire battle rifle. There's no fire selector in-game, so it always fires automatic if the trigger is held down.

File:1288256728.jpg
FG 4 2second model with bipod and bayonet deployed - 7.92x57mm Mauser
File:BiAEiB FG42.jpg
Red holds a captured FG42 in one of the game's final levels.

Panzerfaust

The single-shot, disposable fire-and-forget Panzerfaust is used by German soldiers to attack American tanks and the player character. They can be wielded by the player.

Panzerfaust - 44mm with 149mm warhead

Do Not Sell My Personal Information