Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Difference between revisions of "Ghost In The Shell: Stand Alone Complex First Assault"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
(Added a bunch of weapon images, as well as some info regarding them and their release dates.)
Line 3: Line 3:
 
[[Image:GITS_FS_Cover.jpg|thumb|right|300px|''Ghost in the Shell Stand Alone Complex: First Assault'' (2015 - present)]]
 
[[Image:GITS_FS_Cover.jpg|thumb|right|300px|''Ghost in the Shell Stand Alone Complex: First Assault'' (2015 - present)]]
  
''Ghost in the Shell Stand Alone Complex First Assault'' is an online first-person shooter game developed by Nexon. You play as members of Section 9 fighting against cyber crime and terrorists. Initially the game had 4 game modes, Ghost assault (a game of hide and seek where Section 9 has to hide an survive using thermoptic camo and revive hacks on fallen allies, the only game mode of which you can play as either Section 9 or the terrorist Cyborgs), Team Deathmatch, Demolition And Terminal Conquest (The latter being similar to Capture the Flag). Ghost Assault has since been removed due to lack of interest. Players may have up to three Loadout slots at any time and can customize the primary weapon of each, along with wielding a pistol and up to two types of grenades. New weapons may be bought for GP off the Market, though a few others can be unlocked by earning enough TP (Training Points) with the starter weapons. As is common for games of this type, all guns are treated as empty when reloaded and none keep an extra round in their chambers
+
''Ghost in the Shell Stand Alone Complex First Assault'' is an online first-person shooter game developed by Nexon. Players are able pick and play as members of Section 9 in online multiplayer. Initially the game had 4 game modes, Ghost assault (a game of hide and seek where Section 9 has to hide an survive using thermoptic camo and revive hacks on fallen allies, the only game mode of which you can play as either Section 9 or the terrorist Cyborgs), Team Deathmatch, Demolition and Terminal Conquest (the latter being similar to domination type game modes.) Tachikomas can be spawned in if players have enough points for their Tachikoma in Terminal Conquest. Ghost Assault has since been removed due to lack of interest. Players may have up to three Loadout slots at any time and can customize the primary weapon of each, along with wielding a pistol and up to two types of grenades. New weapons may be bought for GP off the Market, though a few others can be unlocked by earning enough TP (Training Points) with the starter weapons. As is common for games of this type, all guns are treated as empty when reloaded and none keep an extra round in their chambers.
  
 
= Pistols =
 
= Pistols =
 
 
==Seburo M5==
 
==Seburo M5==
The [[Ghost_in_the_Shell_Stand_Alone_Complex#Seburo_M5|Seburo M5]] is the first sidearm readily available to the player, it holds a capacity of 20 rounds and has a high rate of tap fire.
+
The [[Ghost_in_the_Shell_Stand_Alone_Complex#Seburo_M5|Seburo M5]] is the default secondary available from the start, it holds a capacity of 20 rounds and has a high rate of fire.
 
[[Image:Seburom5l.jpg|thumb|none|300px|Seburo M5 - 5.45x18mm]]
 
[[Image:Seburom5l.jpg|thumb|none|300px|Seburo M5 - 5.45x18mm]]
 
[[Image:M5 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:M5 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA Seburo M5 1st Person.jpg|thumb|none|550px|First person view of the Seburo M5.]]
 +
[[Image:GITS FA Seburo M5 Aiming.jpg|thumb|none|550px|Aiming the Seburo M5.]]
 +
[[Image:GITS FA Seburo M5 Reload.jpg|thumb|none|550px|Reloading the Seburo M5.]]
  
 
==SIG-Sauer P226R==
 
==SIG-Sauer P226R==
The [[SIG-Sauer P226R]], known as the "SEO P226" ingame, is automatically given to players upon reaching Level 6. It is more powerful than the Seburo M5 although it has poorer accuracy and a much smaller magazine.
+
The [[SIG-Sauer P226R]] briefly appears in a gameplay trailer before it was added in the game's open beta release on July 28th, 2016. Appears as the "SEO P226" and it's automatically given to players upon reaching Level 6. It is more powerful than the Seburo M5 although it has poorer accuracy and a much smaller magazine. It is so far the only weapon to be unlocked for free by reaching a certain rank.
 
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the "P226R" to distinguish between newer and older models).]]
 
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the "P226R" to distinguish between newer and older models).]]
 
[[Image:P226 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:P226 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA SEO-P226 1st Person.jpg|thumb|none|550px|First person view of the P226.]]
 +
[[Image:GITS FA SEO-P226 Aiming.jpg|thumb|none|550px|Aiming the P226.]]
 +
[[Image:GITS FA SEO-P226 Reload.jpg|thumb|none|550px|Reloading the P226.]]
  
 
==FN Five-seveN USG==
 
==FN Five-seveN USG==
The [[FN Five-seveN|Five-seveN]], known as the "SN 5-7" in game, this gun holds 20 rounds and has the fixed sights of the [[Five-seveN Mk 2]] . It has a high rate of tap fire similar to the M5 and is available from the Market.
+
The [[FN Five-seveN|Five-seveN]] appears as the "SN 5-7" in game and was added via a Supply Drop update on January 26th, 2017 and is available to purchase in the Market for 157,250 GP. The gun holds 20 rounds and has the fixed sights of the [[FN Five-seveN|Five-seveN Mk 2]]. It has a high rate of fire similar to the M5.
 
[[Image:FN-FiveSeven_USG.jpg|thumb|none|300px|FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm. This is the most common version of the Five-seveN in channels of commerce, but also no longer produced as FN Herstal replaces the USG model with the newer Mk2. It has a frame-mounted safety and an accessory rail. The FN Five-seveN isn't issued with a threaded barrel, but threaded barrels and sound suppressors are commercially available as aftermarket items.]]
 
[[Image:FN-FiveSeven_USG.jpg|thumb|none|300px|FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm. This is the most common version of the Five-seveN in channels of commerce, but also no longer produced as FN Herstal replaces the USG model with the newer Mk2. It has a frame-mounted safety and an accessory rail. The FN Five-seveN isn't issued with a threaded barrel, but threaded barrels and sound suppressors are commercially available as aftermarket items.]]
 
[[Image:FN_Five-seveN_Mark_2.jpg|thumb|none|300px|FN Five-seveN Mark 2 - FN 5.7×28mm. This variant is now the standard version of the FN Five-seveN offered by FNH. The Mk2 model has cocking serrations on the front of the slide as well as on the rear. This is a fixed-sight version.]]
 
[[Image:FN_Five-seveN_Mark_2.jpg|thumb|none|300px|FN Five-seveN Mark 2 - FN 5.7×28mm. This variant is now the standard version of the FN Five-seveN offered by FNH. The Mk2 model has cocking serrations on the front of the slide as well as on the rear. This is a fixed-sight version.]]
 
[[Image:Fn57 GITS SAC FA.jpg|thumb|none|550px|The FN Five-seveN in game.]]
 
[[Image:Fn57 GITS SAC FA.jpg|thumb|none|550px|The FN Five-seveN in game.]]
 +
[[Image:GITS FA SN 5-7 1st Person.jpg|thumb|none|550px|First person view of the 5-7.]]
 +
[[Image:GITS FA SN 5-7 Aiming.jpg|thumb|none|550px|Aiming the 5-7.]]
 +
[[Image:GITS FA SN 5-7 Reload.jpg|thumb|none|550px|Reloading the 5-7.]]
  
 
==Beretta 93R==
 
==Beretta 93R==
The [[Beretta 93R|93R]] appears as the "93-SE" is available in the market and is very deadly at close range, firing 3-round bursts; the player can easily unload a lethal spray of bullets at their foe with a cost to accuracy and range. The 93R is currently the only machine-pistol sidearm in the game.
+
The [[Beretta 93R|93R]] appears as the "93-SE" and was added via the "Maven's Incursion" update on January 14th, 2016. It was one of the first weapons to be released in a update. Available to purchase in the Market for 149,750 GP, it's very deadly at close range, firing 3-round bursts; the player can easily unload a lethal spray of bullets at their foe with a cost to accuracy and range. The 93R is currently the only machine-pistol sidearm in the game.
 
[[Image:Beretta93-1-.jpg|thumb|none|300px|Beretta 93R - 9x19mm]]
 
[[Image:Beretta93-1-.jpg|thumb|none|300px|Beretta 93R - 9x19mm]]
 
[[Image:93r gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:93r gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA 93-SE 1st Person.jpg|thumb|none|550px|First Person view of the 93-SE.]]
 +
[[Image:GITS FA 93-SE Aiming.jpg|thumb|none|550px|Aiming the 93-SE.]]
 +
[[Image:GITS FA 93-SE Reload.jpg|thumb|none|550px|Reloading the 93-SE.]]
  
 
==Mateba 2006M==
 
==Mateba 2006M==
The real-life [[Mateba_Autorevolver#Mateba_2006M|Mateba 2006M]], which appears as the "Mateba 2006SM", is available from the Market as a replacement for Togusa's signature [[Ghost_in_the_Shell_Stand_Alone_Complex#Mateba_2008M|Mateba 2008M]]. The game obviously allows players to use the Mateba 2006M while playing as Togusa. The Mateba is roughly on-par with the Taurus Model 44, although the Mateba has a faster rate of fire and less stopping power.
+
The [[Mateba_Autorevolver#Mateba_2006M|Mateba 2006M]], first seen in a gameplay trailer being held by Togusa as well in several promotional screenshots. Appeared simply as the Mateba before being renamed to Mateba 2006SM in the "Niihama Ticket" update. It was added via the "He's Just a Natural" update in March 30th, 2016. It's available in the Market for 162,250 GP and serves as a replacement for Togusa's signature [[Ghost_in_the_Shell_Stand_Alone_Complex#Mateba_2008M|Mateba 2008M]]. The game obviously allows players to use the Mateba 2006M while playing as Togusa. The Mateba is roughly on-par with the Taurus Model 44, although the Mateba has a faster rate of fire and less stopping power.
 
[[Image:Mateba_2006.jpg|thumb|none|300px|thumb|none|300px|Mateba 2006M, another unconventional revolver (though not a semi-automatic) made by Mateba, distinguishable from the [[Mateba_Autorevolver#Mateba_Model_6_Unica|Model 6]] by the cylinder housing, which is enclosed at the top as opposed to the Model 6's open top housing - .357 Magnum]]
 
[[Image:Mateba_2006.jpg|thumb|none|300px|thumb|none|300px|Mateba 2006M, another unconventional revolver (though not a semi-automatic) made by Mateba, distinguishable from the [[Mateba_Autorevolver#Mateba_Model_6_Unica|Model 6]] by the cylinder housing, which is enclosed at the top as opposed to the Model 6's open top housing - .357 Magnum]]
 
[[Image:Mateba gits sac fa.jpg|thumb|none|550px|Like in the anime, Togusa's Mateba is a fictional 6 inch auto-revolver]]
 
[[Image:Mateba gits sac fa.jpg|thumb|none|550px|Like in the anime, Togusa's Mateba is a fictional 6 inch auto-revolver]]
 
[[Image:Invisible_speedloaderGITS_FA.jpg|thumb|none|550px|The Mateba also seems to come equipped with invisible speedloaders.]]
 
[[Image:Invisible_speedloaderGITS_FA.jpg|thumb|none|550px|The Mateba also seems to come equipped with invisible speedloaders.]]
 
 
[[Image:GITS_SAC_FA_Mateba_long.jpg|thumb|none|550px|here we see the sights of the Mateba as well as an enemy quite a distance away]]
 
[[Image:GITS_SAC_FA_Mateba_long.jpg|thumb|none|550px|here we see the sights of the Mateba as well as an enemy quite a distance away]]
 
[[Image:GITS_SAC_FA_Mateba_long_kill.jpg|thumb|none|550px|and of course the Mateba nailed a headshot, making this a powerful accurate and very ranged sidearm. note the chambers are now misaligned.]]
 
[[Image:GITS_SAC_FA_Mateba_long_kill.jpg|thumb|none|550px|and of course the Mateba nailed a headshot, making this a powerful accurate and very ranged sidearm. note the chambers are now misaligned.]]
 +
[[Image:GITS FA Mateba Promo.jpg|thumb|none|550px|Togusa holding the Mateba in a promotional screenshot.]]
  
 
==EAA Witness/Tangfolio T95==
 
==EAA Witness/Tangfolio T95==
The [[EAA Witness|EAA Witness Steel]], appearing as the "KCZ-85", is available to buy from the market and is one of the most accurate semi automatic sidearms available to the player. It holds 17 rounds and can deal quite the damage based on a player's skill with this weapon.
+
The [[EAA Witness|EAA Witness Steel]], appearing as the "KCZ-85". It was added on November 9th, 2016 via a small game maintenance. It is available to buy from the Market for 162,250 GP and is one of the most accurate semi automatic sidearms available to the player. It holds 17 rounds and can deal quite the damage based on a player's skill with this weapon.
 
[[Image:EAA-Witness-Full-Size.jpg|thumb|none|400px|EAA Witness Steel Full Size (with early production slide) - 9x19mm]]
 
[[Image:EAA-Witness-Full-Size.jpg|thumb|none|400px|EAA Witness Steel Full Size (with early production slide) - 9x19mm]]
 
[[Image:Cz75 gits sac fa.jpg|thumb|none|550px|Note the lack of rails on the front of the slide and a different rear sight. ]]
 
[[Image:Cz75 gits sac fa.jpg|thumb|none|550px|Note the lack of rails on the front of the slide and a different rear sight. ]]
 +
[[Image:GITS FA KCZ-85 1st Person.jpg|thumb|none|550px|First person view of the KCZ-85.]]
 +
[[Image:GITS FA KCZ-85 Aiming.jpg|thumb|none|550px|Aiming the KCZ-85.]]
 +
[[Image:GITS FA KCZ-85 Reload.jpg|thumb|none|550px|Reloading the KCZ-85.]]
  
 
==Taurus Model 44==
 
==Taurus Model 44==
The [[Taurus Model 44]], appearing as the "44 Magnum", is available on the market and is the most potent sidearm available. This, as well as the Mateba, appears to fire in double action only and has a very low fire rate to counter its very high damage. Only when the player runs out of ammo will they use the ejector rod to empty spent casings, otherwise reloading while still having ammo will invoke a flick of the wrist to send those bullets on their way.
+
The [[Taurus Model 44]], appearing as the "44 Magnum", is available on the market for 154,750 GP and is the highest damage dealing secondary. This, as well as the Mateba, appears to fire in double action only and has a very low fire rate to counter its very high damage. Only when the player runs out of ammo will they use the ejector rod to empty spent casings, otherwise reloading while still having ammo will invoke a flick of the wrist to send those bullets on their way.
 
[[Image:Taurus 44.jpg|thumb|none|300px|Taurus Model 44 with 6" barrel - .44 Magnum]]
 
[[Image:Taurus 44.jpg|thumb|none|300px|Taurus Model 44 with 6" barrel - .44 Magnum]]
 
[[Image:Taurus gits fs.jpg|thumb|none|550px|This particular model has a 8" barrel. Anyone knows, however, a [[Dirty_Harry#Smith_.26_Wesson_Model_29|real lawman]] would use a 6 1/2" barrel.]]
 
[[Image:Taurus gits fs.jpg|thumb|none|550px|This particular model has a 8" barrel. Anyone knows, however, a [[Dirty_Harry#Smith_.26_Wesson_Model_29|real lawman]] would use a 6 1/2" barrel.]]
 +
[[Image:GITS FA 44 Magnum 1st Person.jpg|thumb|none|550px|First person view of the 44 Magnum.]]
 +
[[Image:GITS FA 44 Magnum Aiming.jpg|thumb|none|550px|Aiming the 44 Magnum.]]
 +
[[Image:GITS FA 44 Magnum Reload 1.jpg|thumb|none|550px|Reloading the 44 Magnum.]]
  
 
= Submachine Guns =
 
= Submachine Guns =
 
==CZ Scorpion Evo 3 A1==
 
==CZ Scorpion Evo 3 A1==
The [[CZ Scorpion Evo 3 A1]] appears as the "Deathstalker EVO" and is available from the Market.
+
The [[CZ Scorpion Evo 3 A1]] appears as the "Deathstalker EVO" and is available from the Market for 212,250 GP. Its transparent magazine isn't animated when firing and is treated simply as a texture.
 
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|500px|CZ Scorpion Evo 3 A1 - 9x19mm]]
 
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|500px|CZ Scorpion Evo 3 A1 - 9x19mm]]
 
[[Image:Deathstalker gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Deathstalker gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA Deathstalker Evo 1st Person.jpg|thumb|none|550px|First person view of the Deathstalker EVO.]]
 +
[[Image:GITS FA Deathstalker Evo Aiming.jpg|thumb|none|550px|Aiming the Deathstalker EVO.]]
 +
[[Image:GITS FA Deathstalker Evo Reload.jpg|thumb|none|550px|Reloading the Deathstalker EVO.]]
  
 
==FN P90==
 
==FN P90==
The [[FN P90|P90]], which appears as the "P-90S1", has the highest fire rate and is very deadly in CQC as well as being able to fire on longer distances. It has a 50 round magazine; it is the only SMG to come with a high-capacity magazine as its standard. This allowing for players to perform continuous firing on opponents.
+
The [[FN P90|P90]], appears as the "P-90S1". It was added via Supply Drop update on September 6th, 2016 and is available for purchase for 199,750 GP. It has the highest fire rate and is very deadly in CQC as well as being able to fire on longer distances. It has a 50 round magazine; it is the only SMG to come with a high-capacity magazine as its standard as well as having the highest reserve ammo pool in its class. Like all weapons with transparent magazines, it's not animated and is treated as a texture.
 
[[Image:P90 tact d 500px.jpg|thumb|none|500px|FN P90 Tactical - FN 5.7x28mm]]
 
[[Image:P90 tact d 500px.jpg|thumb|none|500px|FN P90 Tactical - FN 5.7x28mm]]
 
[[Image:P90 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:P90 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA P-90S1 1st Person.jpg|thumb|none|550px|First persion view of the P-90S1.]]
 +
[[Image:GITS FA P-90S1 Aiming.jpg|thumb|none|550px|Aiming the P-90S1.]]
 +
[[Image:GITS FA P-90S1 Reload.jpg|thumb|none|550px|Reloading the P-90S1.]]
  
 
==Heckler & Koch MP5==
 
==Heckler & Koch MP5==
This is a fictional variant of the [[MP5]] known as the "MP-V5A" in-game. It features a retractable stock, custom forearm, and Picatinny rails. The MP-V5A, however, has the trigger housing of a traditional MP5. It is the first SMG available, being given to all players
+
The [[MP5]], appears as a fictional variant called "MP-V5A" in-game and is the default submachine gun given to players. It features a retractable stock, custom forearm, and Picatinny rails. The MP-V5A, however, has the trigger housing of a traditional MP5. Players who have purchased one of the Early Access packs would be given a Tachikoma skin for use. Despite the rounds being fully modeled in 3D, the rounds in the magazine is not animated when firing.
 
[[Image:H%26KMP5A2WideForearm.jpg|thumb|none|500px|Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm]]
 
[[Image:H%26KMP5A2WideForearm.jpg|thumb|none|500px|Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm]]
 
[[Image:MP5A3RIS.jpg|thumb|none|500px|Heckler & Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]
 
[[Image:MP5A3RIS.jpg|thumb|none|500px|Heckler & Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]
 
[[Image:MP5_Gits_sac_fa.jpg|thumb|none|550px|]]
 
[[Image:MP5_Gits_sac_fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA MP-V5A 1st Person.jpg|thumb|none|550px|First person view of the MP-V5A.]]
 +
[[Image:GITS FA MP-V5A Aiming.jpg|thumb|none|550px|Aiming the MP-V5A.]]
 +
[[Image:GITS FA MP-V5A Reload.jpg|thumb|none|550px|Reloading the MP-V5A.]]
  
 
==Heckler & Koch MP5K==
 
==Heckler & Koch MP5K==
The [[MP5K]], which appears as the "MP5K-S3", features Picatinny rails and a retractable stock, and is effectively a faster and less-accurate equivalent to the starting MP5. The MP5K is unlocked for purchase by obtaining enough TP.
+
The [[MP5K]], which appears as the "MP5K-S3". It features Picatinny rails and a retractable stock, and is effectively a faster and less-accurate equivalent to the starting MP5. The MP5K-S3 is one of the few weapons to be unlocked by obtaining TP, it's then available for purchase for 14,100 GP.
 
[[Image:Mp5 reverse stretch 2.jpg|thumb|none|500px|Pakistan Ordnance Factories SMG PK-3 - 9x19mm]]
 
[[Image:Mp5 reverse stretch 2.jpg|thumb|none|500px|Pakistan Ordnance Factories SMG PK-3 - 9x19mm]]
 
[[Image:Mp5k gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Mp5k gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA MP5K-S3 1st Person.jpg|thumb|none|550px|First person view of the MP5K-S3.]]
 +
[[Image:GITS FA MP5K-S3 Aiming.jpg|thumb|none|550px|Aiming the MP5K-S3.]]
 +
[[Image:GITS FA MP5K-S3 Reload.jpg|thumb|none|550px|Reloading the MP5K-S3.]]
  
 
==Heckler & Koch UMP==
 
==Heckler & Koch UMP==
The [[Heckler & Koch UMP|UMP]] is called the "UMP-45S1".
+
The [[Heckler & Koch UMP|UMP]] appears as the "UMP-45S1", available to purchase for 199,750 GP. It's one of the slowest firing SMGs in game and, for a time, being the highest damage dealing SMG, only to be beaten by the KA-P5W. Like the MP-V5A's magazine, the rounds aren't animated despite being fully modeled in 3D.  
 
[[Image:UMP_45.jpg|thumb|none|500px|Heckler & Koch UMP45 - .45 ACP]]
 
[[Image:UMP_45.jpg|thumb|none|500px|Heckler & Koch UMP45 - .45 ACP]]
 
[[Image:Ump gits fs.jpg|thumb|none|550px|]]
 
[[Image:Ump gits fs.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA UMP-45S1 1st Person.jpg|thumb|none|550px|First person view of the UMP-45S1.]]
 +
[[Image:GITS FA UMP-45S1 Aiming.jpg|thumb|none|550px|Aiming the UMP-45S1.]]
 +
[[Image:GITS FA UMP-45S1 Reload.jpg|thumb|none|550px|Reloading the UMP-45S1.]]
  
 
==PP-2000==
 
==PP-2000==
The [[PP-2000]] appears as the "PP-2200".
+
The [[PP-2000]] appears as the "PP-2200", it was added via the "Niihama Ticket" update on December 15th, 2016 and is available to purchase for 224,750 GP. It features a raised and extended Picatinny rail, making it somewhat resemble having a carrying handle. The PP-2200 is currently the only weapon outside sniper rifles to use an actual extended magazine if modded, whereas the other weapons will use dual magazines instead. The original name in Russian, ПП-2000, is visible on the pistol grip.
 
[[Image:Pp-2000_1.jpg|thumb|none|500px|PP-2000 - 9x19mm]]
 
[[Image:Pp-2000_1.jpg|thumb|none|500px|PP-2000 - 9x19mm]]
 
[[Image:PP2000 gits FS.jpg |thumb|none|550px|]]
 
[[Image:PP2000 gits FS.jpg |thumb|none|550px|]]
 +
[[Image:GITS FA PP-2200 1st Person.jpg|thumb|none|550px|First person view of the PP-2200.]]
 +
[[Image:GITS FA PP-2200 Aiming.jpg|thumb|none|550px|Aiming the PP-2200.]]
 +
[[Image:GITS FA PP-2200 Reload.jpg|thumb|none|550px|Reloading the PP-2200.]]
  
==Seburo C26==
+
==Seburo C26A==
The Seburo C-26 appears as a SMG in First Assault even though it was originally an assault rifle. The C-26 also has a a lot of aesthetic changes as well.
+
The [[Ghost in the Shell Stand Alone Complex#Seburo_C26A|Seburo C26A]] first appeared in several promotional screenshots with an older model as well as being seen in the game's intro when starting the game, being held by Motoko. The C26A is now classifed as an SMG, despite originally being an assault rifle. It was added via the "Up Close and Personal" update on July 27th, 2016 along with three other Seburo weapons. It's available to purchase for 302,250 GP, making it the most expensive SMG so far. The C26-A now features a traditional magazine instead of the crooked magazine seen in the anime, as well as appearing more boxy than round.
 
[[Image:Seburoc26a.jpg|thumb|none|550px|Seburo C26A - 5.45x45mm]]
 
[[Image:Seburoc26a.jpg|thumb|none|550px|Seburo C26A - 5.45x45mm]]
 
 
[[Image:C26 gits FS.jpg|thumb|none|550px|]]
 
[[Image:C26 gits FS.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA Seburo C-26A 1st Person.jpg|thumb|none|550px|First person view of the C-26A.]]
 +
[[Image:GITS FA Seburo C-26A Aiming.jpg|thumb|none|550px|Aiming the C-26A.]]
 +
[[Image:GITS FA Seburo C-26A Reload.jpg|thumb|none|550px|Reloading the C-26A.]]
 +
[[Image:GITS FA Promo 1.jpg|thumb|none|550px|Motoko holding a pre-release model of the C26 in a promotional screenshot.]]
  
 
==SIG-Sauer MPX==
 
==SIG-Sauer MPX==
The [[SIG-Sauer MPX]] appears as the "SEO MPX".
+
The [[SIG-Sauer MPX]] appears as the "SEO MPX", added via the "Maven's Incursion" update on January 14th, 2016. It was one of the first weapons to be released by a update and is available for purchase for 212,250 GP. Previously dealing 29 damage, it was buffed to 30 with after a update. It is the third highest damage dealing SMG. The MPX shares its reload animation with the Deathstalker EVO and the KA-P5W.
 
[[Image:SIG MPX.jpg|thumb|none|500px|SIG-Sauer MPX - 9x19mm]]
 
[[Image:SIG MPX.jpg|thumb|none|500px|SIG-Sauer MPX - 9x19mm]]
 
[[Image:Mpx gits SAC FS.jpg|thumb|none|550px|]]
 
[[Image:Mpx gits SAC FS.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA SEO MPX 1st Person.jpg|thumb|none|550px|First person view of the MPX.]]
 +
[[Image:GITS FA SEO MPX Aiming.jpg|thumb|none|550px|Aiming the MPX.]]
 +
[[Image:GITS FA SEO MPX Reload.jpg|thumb|none|550px|Reloading the MPX.]]
  
 
==TDI Vector==
 
==TDI Vector==
Called the "KRIS-SV", the [[TDI Vector]] is among one of the most stable firing SMGs of its type as well as a high fire rate which proves deadly at CQC.
+
The [[TDI Vector]] first appeared in a gameplay trailer with an older model sporting a black and grey two tone being used by Motoko. Appears as the "KRIS-SV". It's available in the Market for 187,250 GP, it is among one of the most stable firing SMGs of its class, however, deals the lowest amounts of damage and only effective in close quarters.
[[Image:KRISSVectorBlank.jpg|thumb|none|500px|TDI / KRISS USA Gen I Vector Blank Fire with EOTech red dot sight and extended magazine - .45 ACP]]]
+
[[Image:KRISSVectorBlank.jpg|thumb|none|500px|TDI / KRISS USA Gen I Vector Blank Fire with EOTech red dot sight and extended magazine - .45 ACP]]
 
[[Image:Kris gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Kris gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA KRIS-SV 1st Person.jpg|thumb|none|550px|First person view of the KRIS-SV.]]
 +
[[Image:GITS FA KRIS-SV Aiming.jpg|thumb|none|550px|Aiming the KRIS-SV.]]
 +
[[Image:GITS FA KRIS-SV Reload.jpg|thumb|none|550px|Reloading the KRIS-SV.]]
 +
[[Image:GITS FA KRIS-SV Trailer.jpg|thumb|none|550px|Motoko using the KRIS-SV in a gameplay trailer.]]
  
 
= Assault Rifles =
 
= Assault Rifles =
 
 
==AKM==
 
==AKM==
The "AK47" is the most heavy hitting and accurate assault rifle of its class, and is quite popular despite the high recoil that comes with its power. The version in-game is a mixture of the barrel and gas port of an AK-47 and the receiver and pistol grip of an AKM.
+
The [[AK-47#AKM|AKM]] appears as the "AK47". The AK47 is the highest damage dealing assault rifle, and can be fitted with barrels that increases the damage further. It's available to purchase for 249,750 GP. It's highly accurate despite being described as being difficult to handle. The version in-game is a mixture of the barrel and gas port of an AK-47 and the receiver and pistol grip of an AKM. Older builds of the game had the AK47's model resemble more of a traditional AKM with synthetic furniture.
 
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]]
 
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]]
 
[[Image:KREBS CUSTOM ENHANCED SPEED LOAD TACTICAL RIFLE.jpg|thumb|none|400px|Krebs Custom Enhanced Speed Load Tactical Rifle - 7.62x39mm]]
 
[[Image:KREBS CUSTOM ENHANCED SPEED LOAD TACTICAL RIFLE.jpg|thumb|none|400px|Krebs Custom Enhanced Speed Load Tactical Rifle - 7.62x39mm]]
 
[[Image:Ak-47_gits_sac_fa.jpg|thumb|none|550px|]]
 
[[Image:Ak-47_gits_sac_fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA AK47 1st Person.jpg|thumb|none|550px|First person view of the AK47.]]
 +
[[Image:GITS FA AK47 Aiming.jpg|thumb|none|550px|Aiming the AK47.]]
 +
[[Image:GITS FA AK47 Reload.jpg|thumb|none|550px|Reloading the AK47.]]
  
 
== Beretta ARX-160 ==
 
== Beretta ARX-160 ==
The [[Beretta ARX-160]] is called the "KHX-160" in game.
+
The [[Beretta ARX-160]] appears as the "KHX-160" in game. It was added via the "FC: Part I - Persona" update on March 22nd, 2017 and is available to purchase for 237,250 GP. The KHX-160 is extremely accurate and effective in almost all ranges, even without the aid of attachments.
 
[[Image:Beretta ARX-160.jpg|thumb|none|550px|Beretta ARX-160 - 5.56x45mm]]
 
[[Image:Beretta ARX-160.jpg|thumb|none|550px|Beretta ARX-160 - 5.56x45mm]]
 
[[Image:Khx 160 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Khx 160 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA KHX-160 1st Person.jpg|thumb|none|550px|First person view of the KHX-160.]]
 +
[[Image:GITS FA KHX-160 Aiming.jpg|thumb|none|550px|Aiming the KHX-160.]]
 +
[[Image:GITS FA KHX-160 Reload.jpg|thumb|none|550px|Reloading the KHX-160.]]
  
 
== Bushmaster ACR ==
 
== Bushmaster ACR ==
The [[Bushmaster ACR]] is called "ACR1-G2" ingame.
+
The [[Bushmaster ACR]] appears as the "ACR1-G2" is very briefly seen in a gameplay trailer with a TruSight red dot. It is available in the Market for purchase for 237,250 GP, despite its claim to be "solid performance in almost all situations", the ACR1-G2 is considered to be one of the poorest performing assault rifle in the community.
 
[[Image:Bushmaster-acr-carbine.jpg|thumb|none|550px|Bushmaster ACR with fixed stock, MOE handguard, Magpul MBUS sights and PMAG magazine - 5.56x45mm NATO]]
 
[[Image:Bushmaster-acr-carbine.jpg|thumb|none|550px|Bushmaster ACR with fixed stock, MOE handguard, Magpul MBUS sights and PMAG magazine - 5.56x45mm NATO]]
 
[[Image:Acr gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Acr gits sac fa.jpg|thumb|none|550px|]]
 
+
[[Image:Acr_1st_person_GITS_FA.jpg|thumb|none|550px|First person view of the ACR1-G2.]]
[[Image:Acr_1st_person_GITS_FA.jpg|thumb|none|550px|]]
+
[[Image:GITS FA ACR1-G2 Aiming.jpg|thumb|none|550px|Aiming the ACR1-G2.]]
 +
[[Image:GITS FA ACR1-G2 Reload.jpg|thumb|none|550px|Reloading the ACR1-G2.]]
  
 
==Daewoo K2==
 
==Daewoo K2==
The [[Daewoo K2]], named simply the "K22" in game, this assault rifle has a very mid-range set of stats for itself. The fact that it has a very decent fire rate along with stability making it a good choice for players.
+
The [[Daewoo K2]], appears as the "K22". It was being dropped by a "Kraken" member after being knifed in a gameplay trailer and is available for 224,750 GP. It features a Picatinny rail as well as an extended and bigger handguard. This assault rifle has a very mid-range set of stats for itself. The fact that it has a very decent fire rate along with stability making it a good choice for players. The K22 being incorporated in the game is most likely that the developers are based in South Korea.
 
[[Image:Daewoo-K2.jpg|thumb|none|550px|Daewoo K2 Assault rifle - 5.56x45mm NATO]]
 
[[Image:Daewoo-K2.jpg|thumb|none|550px|Daewoo K2 Assault rifle - 5.56x45mm NATO]]
 
[[Image:K22 GITS FA.jpg|thumb|none|550px|]]
 
[[Image:K22 GITS FA.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA K22 1st Person.jpg|thumb|none|550px|First person view of the K22.]]
 +
[[Image:GITS FA K22 Aiming.jpg|thumb|none|550px|Aiming the K22.]]
 +
[[Image:GITS FA K22 Reload.jpg|thumb|none|550px|Reloading the K22.]]
 +
[[Image:GITS FA K22 Trailer.jpg|thumb|none|550px|A "Kraken" soldier holds a K22 while being knifed.]]
  
 
==FAMAS F1==
 
==FAMAS F1==
Having very similar stats to the S25, the "F-MAS G1" the only difference being is that the [[FAMAS F1|FAMAS]] can have a barrel upgrade to increase accuracy and damage; this makes the FAMAS have a slight edge over the S25 when fully upgraded.
+
The [[FAMAS F1|FAMAS]] appears as the "F-MAS G-1", it was added via the "Fear The Unknown" update on June 21st, 2016. It's available for 237,250 GP and currently has the lowest amount of ammo in its category. The F-MAS G-1 has similar stats as the S25-R, and can have a barrel upgrade to increase accuracy and damage; this makes the FAMAS have a slight edge over the S25 when fully upgraded. Equipping one of the available bipods will make the built-in bipod folded down.
 
[[Image:FAMAS-F1.jpg|thumb|none|550px|FAMAS F1 - 5.56x45mm]]
 
[[Image:FAMAS-F1.jpg|thumb|none|550px|FAMAS F1 - 5.56x45mm]]
 
[[Image:Famas gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Famas gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA F-MAS G-1 1st Person.jpg|thumb|none|550px|First person view of the F-MAS.]]
 +
[[Image:GITS FA F-MAS G-1 Aiming.jpg|thumb|none|550px|Aiming the F-MAS.]]
 +
[[Image:GITS FA F-MAS G-1 Reload.jpg|thumb|none|550px|Reloading the F-MAS.]]
  
 
==FN F2000==
 
==FN F2000==
The "F2020" has a very high rate of fire as well as high accuracy making this assault rifle a very popular choice among players.  
+
The [[FN F2000]] appears as the "F2020". It was added via Supply Drop update on September 21st, 2016 and is available to purchase for 237.250 GP. It has one of the highest rate of fire of its category, it's effective in most cases, making the F2020 a popular choice by players. The F2020 was later nerfed in a update.
 
[[Image:FN_F2000_TR_rifle.jpg|thumb|none|550px|[[FN F2000 Tactical]] with gray finish - 5.56x45mm NATO]]
 
[[Image:FN_F2000_TR_rifle.jpg|thumb|none|550px|[[FN F2000 Tactical]] with gray finish - 5.56x45mm NATO]]
 
[[Image:F2000 gits sac fa.jpg|thumb|none|550px|The finish ingame appears to be more blue than grey.]]
 
[[Image:F2000 gits sac fa.jpg|thumb|none|550px|The finish ingame appears to be more blue than grey.]]
 +
[[Image:GITS FA F2020 1st Person.jpg|thumb|none|550px|First person view of the F2020.]]
 +
[[Image:GITS FA F2020 Aiming.jpg|thumb|none|550px|Aiming the F2020.]]
 +
[[Image:GITS FA F2020 Reload.jpg|thumb|none|550px|Reloading the F2020.]]
  
 
== FN SCAR-L ==
 
== FN SCAR-L ==
The [[FN SCAR-L]] is one of the few weapons that can be earned by gaining enough TP rather than being bought from the Market. Called the "SC-AR 45" ingame.
+
The [[FN SCAR-L]] appears as the "SC-AR 45". It is one of the few weapons to be unlocked by TP, it's then available to purchase for 26,400 GP. It is currently the third highest damage dealing assault rifle in game, and can be customized to increase its damage further.
 
[[Image:Scar l std.jpg|thumb|none|550px|FN SCAR-L STD - 5.56x45mm NATO]]
 
[[Image:Scar l std.jpg|thumb|none|550px|FN SCAR-L STD - 5.56x45mm NATO]]
 
[[Image:Scar gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Scar gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA SC-AR 45 1st Person.jpg|thumb|none|550px|First person view of the SC-AR 45.]]
 +
[[Image:GITS FA SC-AR 45 Aiming.jpg|thumb|none|550px|Aiming the SC-AR 45.]]
 +
[[Image:GITS FA SC-AR 45 Reload.jpg|thumb|none|550px|Reloading the SC-AR 45.]]
  
 
==Heckler & Koch HK417==
 
==Heckler & Koch HK417==
Named the "KH-417" in game, this assault rifle has a very high accuracy as well as a very hard hitting round making it on-par with the AK.  
+
The [[Heckler & Koch HK rifle series|HK417]] appears as the "KH-417" and is erroneoulsy labeled as an assault rifle despite the HK416 being a more accurate representation. Added via the "A Whisper is Coming" update in April 18th, 2016 and available for 237,250 GP. This "assault rifle" has a very high accuracy and can be compared to the AK47, both having similar stats. The KH417 has the second highest damage in the assault rifle class, only to be beaten by the AK47 by 1 damage point. Oddly holds 30 rounds in a 20 round magazine. Like all weapons with transparent magazines, it's not animated and is treated as a texture.
 
 
 
[[Image:HK417 12.jpg|thumb|none|550px|[[Heckler & Koch HK417]] with 12" barrel - 7.62x51mm NATO]]
 
[[Image:HK417 12.jpg|thumb|none|550px|[[Heckler & Koch HK417]] with 12" barrel - 7.62x51mm NATO]]
 
[[Image:Hk417 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Hk417 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA KH-417 1st Person.jpg|thumb|none|550px|First person view of the KH-417.]]
 +
[[Image:GITS FA KH-417 Aiming.jpg|thumb|none|550px|Aiming the KH-417.]]
 +
[[Image:GITS FA KH-417 Reload.jpg|thumb|none|550px|Reloading the KH-417.]]
  
 
==IWI X95R==
 
==IWI X95R==
Known as the "S25" in-game, the [[Tavor_TAR-21_rifle_series#IWI_X95|IWI X95R]] has the fastest fire rate out of all the assault rifles; it also deals the least damage as well as low ammo capacity to boot. This does, however prove useful in CQC.
+
The [[Tavor_TAR-21_rifle_series#IWI_X95|IWI X95R]] appears as the "S25-R" and was added via the "Maven's Incursion" update on January 14th, 2016. It was one of the first weapons to be released in a update and is available in the Market for 249,750 GP. It has the fastest fire rate out of all the assault rifles however deals the least damage. The S25-R can get low on ammo rather quickly if the player is careless enough due to the high rate of fire.
 
[[File:IWI X95 5.45x39.jpg|thumb|none|400px|IWI X95R with 13-inch barrel and tan body - 5.45x39mm.]]
 
[[File:IWI X95 5.45x39.jpg|thumb|none|400px|IWI X95R with 13-inch barrel and tan body - 5.45x39mm.]]
 
[[Image:S25 gits sac fa.jpg|thumb|none|550px|This ingame version also includes the upper Picatinny rail of the newer version and also a long barrel.]]
 
[[Image:S25 gits sac fa.jpg|thumb|none|550px|This ingame version also includes the upper Picatinny rail of the newer version and also a long barrel.]]
 +
[[Image:GITS FA S25-R 1st Person.jpg|thumb|none|550px|First person view of the S25-R.]]
 +
[[Image:GITS FA S25-R Aiming.jpg|thumb|none|550px|Aiming the S25-R.]]
 +
[[Image:GITS FA S25-R Reload.jpg|thumb|none|550px|Reloading the S25-R.]]
  
 
==Knight's Armament PDW==
 
==Knight's Armament PDW==
Called "KA-P5W" ingame. This is classed as a SMG in game and has the same reload animations as the MPX and Scorpion however sounds like the K2.
+
The [[Knight's Armament PDW]] appears as the "KA-P5W" and was released via the "FC: Part I - Persona" update on March 22nd, 2017. It's available for 212,250 GP.  The KA-P5W is classed as an SMG in game and has the same reload animations as the MPX and Deathstalker EVO and shares its firing sound with the K22. It's currently the highest damage SMG available, dealing 35 damage by default. The inventory and loadout icons depicts the KA-P5W having the real life barrel of the PDW, but the actual in game model uses a generic model of the default barrel.
 
[[Image:KAC PDW 10in.jpg|thumb|none|550px|[[KAC PDW]] with 10" barrel - 6x35mm]]
 
[[Image:KAC PDW 10in.jpg|thumb|none|550px|[[KAC PDW]] with 10" barrel - 6x35mm]]
 
[[Image:Kap5 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Kap5 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA KA-P5W 1st Person.jpg|thumb|none|550px|First person view of the KA-P5W.]]
 +
[[Image:GITS FA KA-P5W Aiming.jpg|thumb|none|550px|Aiming the KA-P5W.]]
 +
[[Image:GITS FA KA-P5W Reload.jpg|thumb|none|550px|Reloading the KA-P5W.]]
  
 
==M4A1==
 
==M4A1==
The [[Colt M4A1]] is one of the few firearms with an unaltered name in the game and is the first weapon all players start with. It is very well-rounded and reliable and is a solid choice for almost any situation, even in the face of many other options.
+
The [[Colt M4A1]] is one of the few firearms with an unaltered name in the game. It was first seen in a gameplay trailer being used by "Kraken" soldiers and some members of Section 9 as well as in several promotional screenshots. The M4A1 is the default assault rifle given at the start. The perfomance of it is well rounded and can be competing against better weapons if modded correctly. It features a rectangle handguard and what appears to be a faint digital camo on the upper handguard and stock, applying a weapon skin to removes it. Older builds of the game had the M4A1 loadout icon missing its carrying handle, it was added in later builds. The USS 12 reuses the carrying handle from the M4A1. Players who have purchased one of the Early Access packs would be given a Tachikoma skin for use.
 
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm]]
 
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm]]
 
[[Image:M4A1 gits sac fa.jpg |thumb|none|550px|The Colt M4A1 has gotten a "futurized" look to it. The customized forearm seems to shroud the gas port.]]
 
[[Image:M4A1 gits sac fa.jpg |thumb|none|550px|The Colt M4A1 has gotten a "futurized" look to it. The customized forearm seems to shroud the gas port.]]
 +
[[Image:GITS FA M4A1 1st Person.jpg|thumb|none|550px|First person view of the M4A1.]]
 +
[[Image:GITS FA M4A1 Aiming.jpg|thumb|none|550px|Aiming the M4A1.]]
 +
[[Image:GITS FA M4A1 Reload.jpg|thumb|none|550px|Reloading the M4A1.]]
 +
[[Image:GITS FA M4A1 Trailer.jpg|thumb|none|550px|A "Kraken" soldier using an M4A1 in a gameplay trailer.]]
  
 
==Seburo C-30==
 
==Seburo C-30==
The C-30 is in First Assault, and unlike in the anime, the C-30 ingame is loaded by a normal box magazine and has a lot of aesthetic changes.  
+
The [[Ghost in the Shell Stand Alone Complex#Seburo C30|Seburo C30]] was added via the "Up Close and Personal" update on July 27th, 2016 along with three other Seburo weapons. It's available for 319,750 GP, making it the most expensive assault rifle in game. Unlike in the anime, the C-30 ingame is loaded by a normal box magazine and has a different default sight. It also doesn't feature its underbarrel grenade launcher as seen in the anime.
 +
 
 
[[Image:SeburoC30.jpg|thumb|none|550px|Concept Art of the Seburo C30 from the S.A.C. Second Gig Artbook]]
 
[[Image:SeburoC30.jpg|thumb|none|550px|Concept Art of the Seburo C30 from the S.A.C. Second Gig Artbook]]
 
 
[[Image:C30 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:C30 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA Seburo C-30 1st Person.jpg|thumb|none|550px|First person view of the C-30.]]
 +
[[Image:GITS FA Seburo C-30 Aiming.jpg|thumb|none|550px|Aiming the C-30.]]
 +
[[Image:GITS FA Seburo C-30 Reload.jpg|thumb|none|550px|Reloading the C-30.]]
  
 
= Shotguns =
 
= Shotguns =
 
 
==Remington 870 MCS==
 
==Remington 870 MCS==
Appearing as the "870-ICS" ingame, the [[Remington 870]] is the first shotgun available to the player. Holding 8 shells, this shotgun deals the most damage out of all the shotguns but this has been counteracted by its very slow rate of fire. For some reason, this shotgun features two sets of iron sights initially, probably because the standard ones were too difficult to use in game and the extra ones providing a more uniform iron sight setup. The shotguns in this game have said to have a range of up to 25m. However, on multiple occasions, pellets have extended this by 2 or 3 meters.  
+
The [[Remington 870]] appears as the "870-ICS" and is one of the few weapons to be unlocked by TP. It's then available for 19,600 GP. It first appeared in several promotional screenshots being used by Borma. Holding 8 shells, this shotgun deals the most damage out of all the shotguns but this has been counteracted by its very slow rate of fire. For some reason, this shotgun features two sets of iron sights initially, probably because the standard ones were too difficult to use in game and the extra ones providing a more uniform iron sight setup. The shotguns in this game have said to have a range of up to 25m. However, on multiple occasions, pellets have extended this by 2 or 3 meters. Older builds of the game had the 870-ICS modeled with a side saddle, a Magpul styled MOE stock and vented barrel.
 
[[Image:Remington 870MCS.jpg|thumb|none|550px|Remington 870 MCS - 12 gauge]]
 
[[Image:Remington 870MCS.jpg|thumb|none|550px|Remington 870 MCS - 12 gauge]]
 
 
[[Image:870 MCS gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:870 MCS gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA 870-ICS 1st Person.jpg|thumb|none|550px|First Person view of the 870-ICS.]]
 +
[[Image:GITS FA 870-ICS Aiming.jpg|thumb|none|550px|Aiming the 870-ICS.]]
 +
[[Image:GITS FA 870-ICS Reload.jpg|thumb|none|550px|Reloading the 870-ICS.]]
  
 
==Kel-Tec KSG==
 
==Kel-Tec KSG==
The [[Kel-Tec KSG]] appears in this game as the "KSG-G1" and holds 14 shells. Much like in [[Modern_Warfare_3#Kel-Tec_KSG|Modern Warfare 3]] reloading is inaccurate and switching of the magazine tubes is non-existent. This is depicted as the most accurate shotgun in the game and like the UTS-15 and USAS-12 has a choice between 3 different angled foregrips and 3 different sights: a quickpoint sight, a EOTech Trico Minicon, and a simple tube-style scope. This shotgun has been known to glitch a suppresor that doesnt align with the barrel and is purely asthetic, to the user the shotgun will appear to make no sound at all.
+
The [[Kel-Tec KSG]] appears in this game as the "KSG-G1" and is available for 212,250 GP. It appeared being used by Batou in a gameplay trailer with a Quick Point S1 red dot, however, the sight is not available for the shotgun. It also appeared in a promotional screenshot being held by Paz. Much like in [[Modern_Warfare_3#Kel-Tec_KSG|Modern Warfare 3]] reloading is inaccurate and switching of the magazine tubes is non-existent. This is depicted as the most accurate shotgun in the game and holds 14 shells. This shotgun has been known to glitch a suppresor that doesn't align with the barrel and is purely aesthetic, to the user the shotgun will appear to make no sound at all.
 
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|550px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]]
 
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|550px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]]
 
[[Image:Kel-Tec KSG EOTech.jpg|thumb|none|550px|Kel-Tec KSG with EOTech 512 sight and Magpul AFG (angled foregrip) - 12 gauge]]
 
[[Image:Kel-Tec KSG EOTech.jpg|thumb|none|550px|Kel-Tec KSG with EOTech 512 sight and Magpul AFG (angled foregrip) - 12 gauge]]
 
 
[[Image:KSG gits FS.jpg|thumb|none|550px|]]
 
[[Image:KSG gits FS.jpg|thumb|none|550px|]]
 
 
[[Image:Ksg_silencer_world_model.jpg|thumb|none|550px|Occasionally after using a suppressed weapon, when picking up a KSG the game glitches and adds a suppressor. Note how the suppressor is not lined up with the barrel or the tubes.]]
 
[[Image:Ksg_silencer_world_model.jpg|thumb|none|550px|Occasionally after using a suppressed weapon, when picking up a KSG the game glitches and adds a suppressor. Note how the suppressor is not lined up with the barrel or the tubes.]]
 
 
[[Image:Ksg_silencer_st_person.jpg|thumb|none|550px|First-person view of the glitched KSG.]]
 
[[Image:Ksg_silencer_st_person.jpg|thumb|none|550px|First-person view of the glitched KSG.]]
  
 
==UTAS UTS-15==
 
==UTAS UTS-15==
Appearing as the "STA-12S2" ingame, it holds 15 shells and is the bridge between the 870 and KSG in terms of weapon stats. Holds 14+1 in the chamber for some reason - the KSG is never fully reloaded but the [[UTAS UTS-15|UTS-15]] is.  
+
The [[UTAS UTS-15]] appears as the "STA-12S2" and was added via Supply Drop update on February 23rd, 2017. It's available for 212,250 GP. It holds 15 shells and is the bridge between the 870 and KSG in terms of weapon stats. Holds 14+1 in the chamber for some reason. While the KSG-G1 isn't being reloaded in both tubes, the STA-12S2 is correctly doing so.
 
[[Image:UTS-15_Gen2.JPG|thumb|none|550px|Gen 2 UTAS UTS-15 - 12 gauge]]
 
[[Image:UTS-15_Gen2.JPG|thumb|none|550px|Gen 2 UTAS UTS-15 - 12 gauge]]
 
 
[[Image:Uts 15 gits fs.jpg|thumb|none|550px|]]
 
[[Image:Uts 15 gits fs.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA STA-12S2 1st Person.jpg|thumb|none|550px|First person view of the STA-12S2.]]
 +
[[Image:GITS FA STA-12S2 Aiming.jpg|thumb|none|550px|Aiming the STA-12S2.]]
 +
[[Image:GITS FA STA-12S2 Reload 1.jpg|thumb|none|550px|Reloading the first tube.]]
 +
[[Image:GITS FA STA-12S2 Reload 2.jpg|thumb|none|550px|Reloading the second tube.]]
  
 
==USAS-12==
 
==USAS-12==
Appearing in the game as the "USS 12". This shotgun is a 6 round magazine-fed fully automatic shotgun.
+
The [[USAS-12 Shotgun|USAS-12]] appears as the "USS 12" and is available in the Market to purchase for 199,750 GP. It was first seen in a gameplay trailer with a Quick Point S1 despite the sight itself is not available for the shotgun in the final game. The weapon is the only fully automatic shotgun found in game and the only shotgun to come with magazine attachments. It shares the same carrying handle as the M4A1, using any red dot sights for the USS 12 removes it.
 
[[Image:USAS12.jpg|thumb|none|550px|Daewoo USAS-12 with 10-round magazine - 12 Gauge. This is the original version of the USAS-12, recognizable by the conventional front sight.]]
 
[[Image:USAS12.jpg|thumb|none|550px|Daewoo USAS-12 with 10-round magazine - 12 Gauge. This is the original version of the USAS-12, recognizable by the conventional front sight.]]
 
 
[[Image:Usas 12 gits sac fa.jpg|thumb|none|550px|The [[USAS-12]] is given a futuristic look, much like the M4A1 in this game.]]
 
[[Image:Usas 12 gits sac fa.jpg|thumb|none|550px|The [[USAS-12]] is given a futuristic look, much like the M4A1 in this game.]]
 +
[[Image:GITS FA USS 12 1st Person.jpg|thumb|none|550px|First person view of the USS 12.]]
 +
[[Image:GITS FA USS 12 Aiming.jpg|thumb|none|550px|Aiming the USS 12.]]
 +
[[Image:GITS FA USS 12 Reload.jpg|thumb|none|550px|Reloading the USS 12.]]
  
 
= Sniper Rifles =
 
= Sniper Rifles =
  
 
==Accuracy International Arctic Warfare Magnum==
 
==Accuracy International Arctic Warfare Magnum==
 
+
The [[Accuracy International Arctic Warfare Magnum|AWM]] appears as the "L118A-S1b". It's the default sniper rifle for players to use. It was first seen in a gameplay trailer being used by Saito. It holds 8 rounds by default but an extended magazine is available. The L118A-S1b will not one shot kill players unless they've been damaged by teammates or having one of the custom barrels equipped. Players who purchased one of the Early Access packs would be given a Tachikoma skin for use.
The first sniper rifle available, the [[Accuracy International Arctic Warfare Magnum|AWM]] is called the "L118A-S1b". It holds 8 rounds but an extended magazine is also available. Unless you buy the barrel upgrade, shots will not land 1-hit kills.
 
 
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|550px|]]
 
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|550px|]]
 
[[Image:AWM gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:AWM gits sac fa.jpg|thumb|none|550px|]]
 
+
[[Image:GITS FA L118A-S1b 1st Person.jpg|thumb|none|550px|First person view of the L118.]]
 +
[[Image:GITS FA L118A-S1b Aiming.jpg|thumb|none|550px|Aiming the L118.]]
 +
[[Image:GITS FA L118A-S1b Reload.jpg|thumb|none|550px|Reloading the L118.]]
 +
 
==Accuracy International AS50==
 
==Accuracy International AS50==
The [[Accuracy International AS50|AS50]], a semi-automatic .50 BMG, is available to buy in the market and comes with its own training points system where prolonged use will unlock attachments for the weapon at much cheaper prices. With a barrel upgrade this rifle can perform 1-hit kills as well as quick follow up shots, at the cost of accuracy. Appears as "SA50" ingame.
+
The [[Accuracy International AS50|AS50]], a semi-automatic .50 BMG, appears as the "SA50." It's one of the few weapons to be unlocked by TP, it's then available to purchase for 34,200 GP. With a barrel upgrade this rifle can perform 1-hit kills as well as quick follow up shots, at the cost of accuracy. It is currently one of the two only semi-automatic sniper rifles in game.
 
[[Image:As50sr.jpg|thumb|none|550px|Accuracy International AS50 (Early Model) - .50 BMG]]
 
[[Image:As50sr.jpg|thumb|none|550px|Accuracy International AS50 (Early Model) - .50 BMG]]
 
[[Image:Sa50_gits_sac_fa.jpg|thumb|none|550px|]]
 
[[Image:Sa50_gits_sac_fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA SA50 1st Person.jpg|thumb|none|550px|First person view of the SA50.]]
 +
[[Image:GITS FA SA50 Aiming.jpg|thumb|none|550px|Aiming the SA50.]]
 +
[[Image:GITS FA SA50 Reload.jpg|thumb|none|550px|Reloading the SA50.]]
  
 
==Barrett Model 98 Bravo==
 
==Barrett Model 98 Bravo==
The [[Barrett Model 98 Bravo|M98B]], called the "M99D", is the most potent sniper rifle of its class. When upgraded, this rifle can take out Tier 2 Nano-Gel users with an upgraded health of 120hp.  
+
The [[Barrett Model 98 Bravo|M98B]], appears as the "M99D", first briefly seen in a gameplay trailer before being added in the "In the Pursuit of Security" update on August 24th, 2016. It's available for purchase for 237,250 GP. It is the most effective sniper rifle of its class. When upgraded, this rifle can take out Tier 2 Nano-Gel users with an upgraded health of 120hp.  
 
 
 
[[Image:0129481.jpg|thumb|none|550px|Barrett M98B with Harris bipod and Scope - .338 Lapua Magnum]]
 
[[Image:0129481.jpg|thumb|none|550px|Barrett M98B with Harris bipod and Scope - .338 Lapua Magnum]]
 
[[Image:M99d GITS SAC FA.jpg|thumb|none|550px|]]
 
[[Image:M99d GITS SAC FA.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA M99D 1st Person.jpg|thumb|none|550px|First person view of the M99D.]]
 +
[[Image:GITS FA M99D Aiming.jpg|thumb|none|550px|Aiming the M99D.]]
 +
[[Image:GITS FA M99D Reload.jpg|thumb|none|550px|Reloading the M99D.]]
  
 
==CheyTac M200 "Intervention" ==
 
==CheyTac M200 "Intervention" ==
The [[Cheyenne Tactical M-200 Intervention|Intervention]] appears as the "MM200" ingame.
+
The [[Cheyenne Tactical M-200 Intervention|Intervention]] appears as the "MM200" ingame, it was added via a Supply Drop update on October 27th, 2016. It's available for 249,750 GP. Despite being claimed as being highly accurate at extreme long ranges in real life, the MM200 has the lowest range of any sniper rifle, even having lower range than the SEO90. Its carrying handle appears to be wrapped in cloth.
 
[[Image:M200.jpg|thumb|none|550px|CheyTac M200 - .408 CheyTac]]
 
[[Image:M200.jpg|thumb|none|550px|CheyTac M200 - .408 CheyTac]]
 
[[Image:Cheytac gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Cheytac gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA MM200 1st Person.jpg|thumb|none|550px|First person view of the MM200.]]
 +
[[Image:GITS FA MM200 Aiming.jpg|thumb|none|550px|Aiming the MM200.]]
 +
[[Image:GITS FA MM200 Reload.jpg|thumb|none|550px|Reloading the MM200]]
  
 
==Heckler & Koch MSG90==
 
==Heckler & Koch MSG90==
The [[Heckler & Koch MSG90|H&K MSG90]] appears as the "SEO90" ingame. It has a reduced magazine capacity and sports a custom scope.
+
The [[Heckler & Koch MSG90|H&K MSG90]] appears as the "SEO90", added via a Supply Drop update on March 8th, 2017. It's available in for purchase for 249,750 GP. The inventory and loadout icon depicts the weapon having 10 round magazine, the model however uses a 5 round magazine. Adding an extended magazine will incorrectly give it 8 rounds in a 10 round magazine.  
 
[[Image:HKMSG90.jpg|thumb|none|550px|Heckler & Koch MSG90 - 7.62x51mm NATO]]
 
[[Image:HKMSG90.jpg|thumb|none|550px|Heckler & Koch MSG90 - 7.62x51mm NATO]]
 
[[Image:Seo-90 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Seo-90 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA SEO90 1st Person.jpg|thumb|none|550px|First person view of the SEO90.]]
 +
[[Image:GITS FA SEO90 Aiming.jpg|thumb|none|550px|Aiming the SEO90.]]
 +
[[Image:GITS FA SEO90 Reload.jpg|thumb|none|550px|Reloading the SEO90.]]
  
 
==Remington M2010 Enhanced Sniper Rifle==
 
==Remington M2010 Enhanced Sniper Rifle==
The [[Remington_Model_700#Remington_M2010_Enhanced_Sniper_Rifle|M2010]] appears as the "CM2010" ingame.
+
The [[Remington_Model_700#Remington_M2010_Enhanced_Sniper_Rifle|M2010]] appears as the "CM2010", added via a Supply Drop update on April 6th, 2016 and is available for 237,250 GP. While it's modeled with an AAC TiTAN-QD suppressor by default, it incorrectly fires as if there weren't one. However, adding a custom suppressor makes its sound more accurate.
 
[[Image:XM2010.jpg|thumb|none|550px|Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum]]
 
[[Image:XM2010.jpg|thumb|none|550px|Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum]]
 
[[Image:Cm2010 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Cm2010 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA CM2010 1st Person.jpg|thumb|none|550px|First person view of the CM2010.]]
 +
[[Image:GITS FA CM2010 Aiming.jpg|thumb|none|550px|Aiming the CM2010.]]
 +
[[Image:GITS FA CM2010 Reload.jpg|thumb|none|550px|Reloading the CM2010.]]
  
 
==Izhmash SV-98==
 
==Izhmash SV-98==
The [[Izhmash SV-98]] appears as the "SR-V97".
+
The [[Izhmash SV-98]] appears as the "SR-V97", it was added via the "Niihama Ticket" update on December 15th, 2016. It's available for purchase for 237,250 GP.
 
[[Image:SV98.jpg|thumb|none|550px|Izhmash SV-98 - 7.62x54mmR]]
 
[[Image:SV98.jpg|thumb|none|550px|Izhmash SV-98 - 7.62x54mmR]]
 
[[Image:Sv97 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Sv97 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA SR-V97 1st Person|thumb|none|550px|First person view of the SR-V97.]]
 +
[[Image:GITS FA SR-V97 Aiming.jpg|thumb|none|550px|Aiming the SR-V97.]]
 +
[[Image:GITS FA SR-V97 Reload.jpg|thumb|none|550px|Reloading the SR-V97.]]
  
 
==Seburo Sniper Rifle==
 
==Seburo Sniper Rifle==
 +
The [[Ghost in the Shell Stand Alone Complex#Seburo Sniper Rifle|Seburo SR]], most likely based on a similar looking sniper rifle in the first season of Stand Alone Complex, was added via the "Up Close and Personal" update on July 26th, 2016 along with three other Seburo weapons. It's available in the Market for 319,750 GP, making it the most expensive sniper rifle in game. Two notable differences are the size and that there is a visible magazine being loaded from the side in a bullpup configuration. Despite the rounds in the magazine being fully modeled in 3D, they're not animated whatsoever when firing. It currently has the highest range of all sniper rifles.
 +
[[Image:GITSSACSniperEP212.jpg|thumb|none|550px|Saito with the Seburo sniper rifle in the anime.]]
 
[[Image:Seburo sp gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Seburo sp gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA Seburo SR 1st Person.jpg|thumb|none|550px|First person view of the Seburo SR.]]
 +
[[Image:GITS FA Seburo SR Aiming.jpg|thumb|none|550px|Aiming the Seburo SR.]]
 +
[[Image:GITS FA Seburo SR Reload.jpg|thumb|none|550px|Reloading the Seburo SR.]]
  
 
= Machine Guns =
 
= Machine Guns =
 
 
==Seburo MG==
 
==Seburo MG==
 
+
The Seburo MG, created specifically for the game, was added via the "Up Close and Personal" update on July 26th, 2016 along with three other Seburo weapons. It's available for 314,750 GP, making it the most expensive LMG in game. The Seburo MG is being described as rarely being used Section 9.
 
[[Image:Seburo mg gits fs.jpg|thumb|none|550px|]]
 
[[Image:Seburo mg gits fs.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA Seburo MG 1st Person.jpg|thumb|none|550px|First person view of the Seburo MG.]]
 +
[[Image:GITS FA Seburo MG Aiming.jpg|thumb|none|550px|Aiming the Seburo MG.]]
 +
[[Image:GITS FA Seburo MG Reload.jpg|thumb|none|550px|Reloading the Seburo MG.]]
  
==M249 SAW Paratrooper==
+
==FN Minimi Mk 46 Mod 0==
The [[M249 SAW|M249 SAW Paratrooper]] appears as the "M249 G4".
+
The [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]] appears as the "M249-G4" for some odd reason despite the markings on the side reading "Mk 46 Mod 0." It was briefly seen in a gameplay trailer firing at an enemy Tachikoma using an older model of the XT1 sight. It's one of the few weapons to be unlocked by TP, it's then available for 42,800 GP. It features a handguard similar that of the Mod 1 and with a rectractable stock. It's one of the two only belt fed light machine guns in game. Adding any sights to the M249 will not remove the rear iron sight housing.
[[Image:M249_Para_ACOG.jpg|thumb|none|550px|M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm]]
+
[[Image:MK46 MOD 1.jpg|thumb|none|550px|FN Mk 46 Mod 1 - 5.56x45mm NATO]]
 
[[Image:M249 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:M249 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA M249-G4 1st Person.jpg|thumb|none|550px|First person view of the M249.]]
 +
[[Image:GITS FA M249-G4 Aiming.jpg|thumb|none|550px|Aiming the M249.]]
 +
[[Image:GITS FA M249-G4 Reload.jpg|thumb|none|550px|Reloading the M249.]]
 +
[[Image:GITS FA M249 Trailer.jpg|thumb|none|550px|A Section 9 member firing the M249-G4 at an enemy Tachikoma equipped with an older version of the XT1 sight, this sight is not available for the M249 in the final game.]]
  
 
==L86A2 LSW==
 
==L86A2 LSW==
The [[L86A2]] appears as the "L86-SEO".
+
The [[L86A2]] appears as the "L86-SEO" added via the "Fear the Unknown" update on June 21st, 2016. It's available for 237,250 GP.  
 
[[Image:L86A2.jpg|thumb|none|550px|L86A2 with SUSAT scope - 5.56x45mm NATO]]
 
[[Image:L86A2.jpg|thumb|none|550px|L86A2 with SUSAT scope - 5.56x45mm NATO]]
 
[[Image:L86 lsw gits sac fa.jpg|thumb|none|550px|The back grip has been removed and also sports a "futurized" look.]]
 
[[Image:L86 lsw gits sac fa.jpg|thumb|none|550px|The back grip has been removed and also sports a "futurized" look.]]
 +
[[Image:GITS FA L86-SEO 1st Person.jpg|thumb|none|550px|First person view of the L86.]]
 +
[[Image:GITS FA L86-SEO Aiming.jpg|thumb|none|550px|Aiming the L86.]]
 +
[[Image:GITS FA L86-SEO Reload.jpg|thumb|none|550px|Reloading the L85.]]
  
 
==Heckler & Koch MG36==
 
==Heckler & Koch MG36==
The [[Heckler & Koch MG36|MG36]] appears as the "M636-A". The MG36-A ingame has the top rail of the [[Heckler & Koch G36C|G36C]].
+
The [[Heckler & Koch MG36|MG36]] appears as the "M636-A", it was briefly seen used by Borma and Batou in a gameplay trailer. It was added via the "An Enhanced Operative" update on February 16th, 2016. It's available to purchase for 237,250 GP, it's currently the highest damage dealing LMG, just beating the Seburo MG by 1 damage point. The MG36-A ingame has the top rail of the [[Heckler & Koch G36C|G36C]].
 
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler & Koch G36C - 5.56x45mm]]
 
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler & Koch G36C - 5.56x45mm]]
 
[[Image:MG36.jpg|thumb|none|550px|Heckler & Koch MG36 with Beta-C drum magazine, proprietary bipod, and ZF 3x4° dual sight system - 5.56x45mm]]
 
[[Image:MG36.jpg|thumb|none|550px|Heckler & Koch MG36 with Beta-C drum magazine, proprietary bipod, and ZF 3x4° dual sight system - 5.56x45mm]]
 
[[Image:Mg36 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Mg36 gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA MG36-A 1st Person.jpg|thumb|none|550px|First person view of the MG36-A.]]
 +
[[Image:GITS FA MG36-A Aiming.jpg|thumb|none|550px|Aiming the MG36-A.]]
 +
[[Image:GITS FA MG36-A Reload.jpg|thumb|none|550px|Reloading the MG36-A.]]
 +
[[Image:GITS FA MG36-A Trailer.jpg|thumb|none|550px|Borma and Batou firing their MG36-As with Beta C-Mag styled drum magazines.]]
  
 
==MG3==
 
==MG3==
The MG3 appears as the MG33-A. And sports a futurized look as well as a custom red dot sight from the C30.
+
The [[MG42#MG3|MG3]] appears as the "MG33-A" aand sports a futurized look as well as a custom red dot sight from the C30. It's currently one of the two belt fed light machine guns in game.
 +
[[Image:MG3 Black furniture.jpg|thumb|none|550px|MG3 - 7.62x51mm NATO]]
 +
[[Image:GITS FA MG33-A.jpg|thumb|none|550px|The MG33-A as it appears in a test build of the game.]]
 +
 
 +
==M134 Minigun==
 +
Ishikawa's Cyber Sentry, appears to have an [[M134 Minigun]]. It's available for use if the player has enough Intel to activate the sentry. The Cyber Sentry is apparently being manufactured by MegaTech as indicated on the front of its hull.
 +
[[Image:M134.JPG|thumb|none|550px|M134 Minigun - 7.62x51mm NATO]]
 +
[[Image:GITS FA Cyber Sentry.jpg|thumb|none|550px|Ishikawa with his Cyber Sentry.]]
  
[[Image:MG3 Black furniture.jpg|thumb|none|550px|]]
+
==Power-Suit Machine Gun==
 +
A Type MSDF Type 303 being used by "Kraken" soldiers is seen and very briefly standing across Motoko in gameplay trailers with its [[Ghost in the Shell Stand Alone Complex#Power-Suit Machine Gun|machine gun]]. It has yet to appear in the game.
 +
[[Image:GITSSACPAMG1.jpg|thumb|none|550px|The Type 303 with its machine gun from the anime.]]
 +
[[Image:GITS FA Type 303 Trailer 2.jpg|thumb|none|550px|"Kraken" soldiers being accompanied by a Type 303 arm suit.]]
 +
[[Image:GITS FA Type 303 Trailer 1.jpg|thumb|none|550px|Motoko facing an uncloaked 303 arm suit.]]
  
 
=Grenades=
 
=Grenades=
 +
==M030 Grenade==
 +
The "M030" grenade appears in game as the default grenade. The grenade also reads M67, indicating that it's a futurized model. The M030 cannot be cooked and will not explode until the player has thrown it.
 
[[Image:Nade gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Nade gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA M030 1st Person.jpg|thumb|none|550px|First person view of the M030.]]
 +
[[Image:GITS FA M030 Pin Pull.jpg|thumb|none|550px|Pulling the pin on the M030.]]
 +
 +
==Model 8051 Scrambler==
 +
The Model 8051 appears as the "Scrambler" in game, it's available to purchase for 24,750 GP. Early builds of the game, the Scrambler acted like a flashbang. In recent versions, it instead scrambles the HUD of players for a couple of seconds. The top of the grenade reads "distracion device."
 
[[Image:Flash gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Flash gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA Scrambler 1st Person.jpg|thumb|none|550px|First person view of the Scrambler.]]
 +
[[Image:GITS FA Scrambler Pin Pull.jpg|thumb|none|550px|Pulling the pin on the Scrambler.]]
 +
 +
==Smokebomb==
 +
The "[[M18 smoke grenade|Smokebomb]]" appears in game, it's available to purchase for 24,750 GP. The grenade also reads M18 just below the pin.
 
[[Image:Smoke gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Smoke gits sac fa.jpg|thumb|none|550px|]]
 +
[[Image:GITS FA Smokebomb 1st Person.jpg|thumb|none|550px|First person view of the Smokebomb.]]
 +
[[Image:GITS FA Smokebomb Pin Pull.jpg|thumb|none|550px|Pulling the pin on the Smokebomb.]]
 +
 +
=Other Weapons=
 +
==Arm Launcher==
 +
Batou's ability, is being able to equip an Arm Launcher. It appeared in a gameplay trailer used against a group of enemies. Seemingly based on Batou's [[Ghost in the Shell 2: Innocence#Integral Cyber ARMGUN|arm gun]] from Ghost in the Shell 2: Innonence. Tier 1 fires one rocket while Tier 2 fires two rockets, it's also very effective against Think Tanks. Tachikomas will be destroyed with one rocket, regardless of its health.
 +
[[Image:GITS2 arm gun2.jpg|thumb|none|550px|Batou's arm gun in Innocence.]]
 +
[[Image:GITS FA Arm Launcher 1st Person.jpg|thumb|none|550px|First person fiew of the Arm Launcher.]]
 +
[[Image:GITS FA Arm Launcher Trailer.jpg|thumb|none|550px|Side view of the Arm Launcher in a gameplay trailer.]]

Revision as of 23:43, 17 July 2017

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Ghost In The Shell: Stand Alone Complex First Assault for current discussions. Content is subject to change.

Ghost in the Shell Stand Alone Complex: First Assault (2015 - present)

Ghost in the Shell Stand Alone Complex First Assault is an online first-person shooter game developed by Nexon. Players are able pick and play as members of Section 9 in online multiplayer. Initially the game had 4 game modes, Ghost assault (a game of hide and seek where Section 9 has to hide an survive using thermoptic camo and revive hacks on fallen allies, the only game mode of which you can play as either Section 9 or the terrorist Cyborgs), Team Deathmatch, Demolition and Terminal Conquest (the latter being similar to domination type game modes.) Tachikomas can be spawned in if players have enough points for their Tachikoma in Terminal Conquest. Ghost Assault has since been removed due to lack of interest. Players may have up to three Loadout slots at any time and can customize the primary weapon of each, along with wielding a pistol and up to two types of grenades. New weapons may be bought for GP off the Market, though a few others can be unlocked by earning enough TP (Training Points) with the starter weapons. As is common for games of this type, all guns are treated as empty when reloaded and none keep an extra round in their chambers.

Pistols

Seburo M5

The Seburo M5 is the default secondary available from the start, it holds a capacity of 20 rounds and has a high rate of fire.

Seburo M5 - 5.45x18mm
M5 gits sac fa.jpg
First person view of the Seburo M5.
Aiming the Seburo M5.
Reloading the Seburo M5.

SIG-Sauer P226R

The SIG-Sauer P226R briefly appears in a gameplay trailer before it was added in the game's open beta release on July 28th, 2016. Appears as the "SEO P226" and it's automatically given to players upon reaching Level 6. It is more powerful than the Seburo M5 although it has poorer accuracy and a much smaller magazine. It is so far the only weapon to be unlocked for free by reaching a certain rank.

SIG-Sauer P226R - 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the "P226R" to distinguish between newer and older models).
P226 gits sac fa.jpg
First person view of the P226.
Aiming the P226.
Reloading the P226.

FN Five-seveN USG

The Five-seveN appears as the "SN 5-7" in game and was added via a Supply Drop update on January 26th, 2017 and is available to purchase in the Market for 157,250 GP. The gun holds 20 rounds and has the fixed sights of the Five-seveN Mk 2. It has a high rate of fire similar to the M5.

FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm. This is the most common version of the Five-seveN in channels of commerce, but also no longer produced as FN Herstal replaces the USG model with the newer Mk2. It has a frame-mounted safety and an accessory rail. The FN Five-seveN isn't issued with a threaded barrel, but threaded barrels and sound suppressors are commercially available as aftermarket items.
FN Five-seveN Mark 2 - FN 5.7×28mm. This variant is now the standard version of the FN Five-seveN offered by FNH. The Mk2 model has cocking serrations on the front of the slide as well as on the rear. This is a fixed-sight version.
The FN Five-seveN in game.
First person view of the 5-7.
Aiming the 5-7.
Reloading the 5-7.

Beretta 93R

The 93R appears as the "93-SE" and was added via the "Maven's Incursion" update on January 14th, 2016. It was one of the first weapons to be released in a update. Available to purchase in the Market for 149,750 GP, it's very deadly at close range, firing 3-round bursts; the player can easily unload a lethal spray of bullets at their foe with a cost to accuracy and range. The 93R is currently the only machine-pistol sidearm in the game.

Beretta 93R - 9x19mm
93r gits sac fa.jpg
First Person view of the 93-SE.
Aiming the 93-SE.
Reloading the 93-SE.

Mateba 2006M

The Mateba 2006M, first seen in a gameplay trailer being held by Togusa as well in several promotional screenshots. Appeared simply as the Mateba before being renamed to Mateba 2006SM in the "Niihama Ticket" update. It was added via the "He's Just a Natural" update in March 30th, 2016. It's available in the Market for 162,250 GP and serves as a replacement for Togusa's signature Mateba 2008M. The game obviously allows players to use the Mateba 2006M while playing as Togusa. The Mateba is roughly on-par with the Taurus Model 44, although the Mateba has a faster rate of fire and less stopping power.

Mateba 2006M, another unconventional revolver (though not a semi-automatic) made by Mateba, distinguishable from the Model 6 by the cylinder housing, which is enclosed at the top as opposed to the Model 6's open top housing - .357 Magnum
Like in the anime, Togusa's Mateba is a fictional 6 inch auto-revolver
The Mateba also seems to come equipped with invisible speedloaders.
here we see the sights of the Mateba as well as an enemy quite a distance away
and of course the Mateba nailed a headshot, making this a powerful accurate and very ranged sidearm. note the chambers are now misaligned.
Togusa holding the Mateba in a promotional screenshot.

EAA Witness/Tangfolio T95

The EAA Witness Steel, appearing as the "KCZ-85". It was added on November 9th, 2016 via a small game maintenance. It is available to buy from the Market for 162,250 GP and is one of the most accurate semi automatic sidearms available to the player. It holds 17 rounds and can deal quite the damage based on a player's skill with this weapon.

EAA Witness Steel Full Size (with early production slide) - 9x19mm
Note the lack of rails on the front of the slide and a different rear sight.
First person view of the KCZ-85.
Aiming the KCZ-85.
Reloading the KCZ-85.

Taurus Model 44

The Taurus Model 44, appearing as the "44 Magnum", is available on the market for 154,750 GP and is the highest damage dealing secondary. This, as well as the Mateba, appears to fire in double action only and has a very low fire rate to counter its very high damage. Only when the player runs out of ammo will they use the ejector rod to empty spent casings, otherwise reloading while still having ammo will invoke a flick of the wrist to send those bullets on their way.

Taurus Model 44 with 6" barrel - .44 Magnum
This particular model has a 8" barrel. Anyone knows, however, a real lawman would use a 6 1/2" barrel.
First person view of the 44 Magnum.
Aiming the 44 Magnum.
Reloading the 44 Magnum.

Submachine Guns

CZ Scorpion Evo 3 A1

The CZ Scorpion Evo 3 A1 appears as the "Deathstalker EVO" and is available from the Market for 212,250 GP. Its transparent magazine isn't animated when firing and is treated simply as a texture.

CZ Scorpion Evo 3 A1 - 9x19mm
Deathstalker gits sac fa.jpg
First person view of the Deathstalker EVO.
Aiming the Deathstalker EVO.
Reloading the Deathstalker EVO.

FN P90

The P90, appears as the "P-90S1". It was added via Supply Drop update on September 6th, 2016 and is available for purchase for 199,750 GP. It has the highest fire rate and is very deadly in CQC as well as being able to fire on longer distances. It has a 50 round magazine; it is the only SMG to come with a high-capacity magazine as its standard as well as having the highest reserve ammo pool in its class. Like all weapons with transparent magazines, it's not animated and is treated as a texture.

FN P90 Tactical - FN 5.7x28mm
P90 gits sac fa.jpg
First persion view of the P-90S1.
Aiming the P-90S1.
Reloading the P-90S1.

Heckler & Koch MP5

The MP5, appears as a fictional variant called "MP-V5A" in-game and is the default submachine gun given to players. It features a retractable stock, custom forearm, and Picatinny rails. The MP-V5A, however, has the trigger housing of a traditional MP5. Players who have purchased one of the Early Access packs would be given a Tachikoma skin for use. Despite the rounds being fully modeled in 3D, the rounds in the magazine is not animated when firing.

Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm
Heckler & Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm
MP5 Gits sac fa.jpg
First person view of the MP-V5A.
Aiming the MP-V5A.
Reloading the MP-V5A.

Heckler & Koch MP5K

The MP5K, which appears as the "MP5K-S3". It features Picatinny rails and a retractable stock, and is effectively a faster and less-accurate equivalent to the starting MP5. The MP5K-S3 is one of the few weapons to be unlocked by obtaining TP, it's then available for purchase for 14,100 GP.

Pakistan Ordnance Factories SMG PK-3 - 9x19mm
Mp5k gits sac fa.jpg
First person view of the MP5K-S3.
Aiming the MP5K-S3.
Reloading the MP5K-S3.

Heckler & Koch UMP

The UMP appears as the "UMP-45S1", available to purchase for 199,750 GP. It's one of the slowest firing SMGs in game and, for a time, being the highest damage dealing SMG, only to be beaten by the KA-P5W. Like the MP-V5A's magazine, the rounds aren't animated despite being fully modeled in 3D.

Heckler & Koch UMP45 - .45 ACP
Ump gits fs.jpg
First person view of the UMP-45S1.
Aiming the UMP-45S1.
Reloading the UMP-45S1.

PP-2000

The PP-2000 appears as the "PP-2200", it was added via the "Niihama Ticket" update on December 15th, 2016 and is available to purchase for 224,750 GP. It features a raised and extended Picatinny rail, making it somewhat resemble having a carrying handle. The PP-2200 is currently the only weapon outside sniper rifles to use an actual extended magazine if modded, whereas the other weapons will use dual magazines instead. The original name in Russian, ПП-2000, is visible on the pistol grip.

PP-2000 - 9x19mm
PP2000 gits FS.jpg
First person view of the PP-2200.
Aiming the PP-2200.
Reloading the PP-2200.

Seburo C26A

The Seburo C26A first appeared in several promotional screenshots with an older model as well as being seen in the game's intro when starting the game, being held by Motoko. The C26A is now classifed as an SMG, despite originally being an assault rifle. It was added via the "Up Close and Personal" update on July 27th, 2016 along with three other Seburo weapons. It's available to purchase for 302,250 GP, making it the most expensive SMG so far. The C26-A now features a traditional magazine instead of the crooked magazine seen in the anime, as well as appearing more boxy than round.

Seburo C26A - 5.45x45mm
C26 gits FS.jpg
First person view of the C-26A.
Aiming the C-26A.
Reloading the C-26A.
Motoko holding a pre-release model of the C26 in a promotional screenshot.

SIG-Sauer MPX

The SIG-Sauer MPX appears as the "SEO MPX", added via the "Maven's Incursion" update on January 14th, 2016. It was one of the first weapons to be released by a update and is available for purchase for 212,250 GP. Previously dealing 29 damage, it was buffed to 30 with after a update. It is the third highest damage dealing SMG. The MPX shares its reload animation with the Deathstalker EVO and the KA-P5W.

SIG-Sauer MPX - 9x19mm
Mpx gits SAC FS.jpg
First person view of the MPX.
Aiming the MPX.
Reloading the MPX.

TDI Vector

The TDI Vector first appeared in a gameplay trailer with an older model sporting a black and grey two tone being used by Motoko. Appears as the "KRIS-SV". It's available in the Market for 187,250 GP, it is among one of the most stable firing SMGs of its class, however, deals the lowest amounts of damage and only effective in close quarters.

TDI / KRISS USA Gen I Vector Blank Fire with EOTech red dot sight and extended magazine - .45 ACP
Kris gits sac fa.jpg
First person view of the KRIS-SV.
Aiming the KRIS-SV.
Reloading the KRIS-SV.
Motoko using the KRIS-SV in a gameplay trailer.

Assault Rifles

AKM

The AKM appears as the "AK47". The AK47 is the highest damage dealing assault rifle, and can be fitted with barrels that increases the damage further. It's available to purchase for 249,750 GP. It's highly accurate despite being described as being difficult to handle. The version in-game is a mixture of the barrel and gas port of an AK-47 and the receiver and pistol grip of an AKM. Older builds of the game had the AK47's model resemble more of a traditional AKM with synthetic furniture.

AKM - 7.62x39mm
Krebs Custom Enhanced Speed Load Tactical Rifle - 7.62x39mm
Ak-47 gits sac fa.jpg
First person view of the AK47.
Aiming the AK47.
Reloading the AK47.

Beretta ARX-160

The Beretta ARX-160 appears as the "KHX-160" in game. It was added via the "FC: Part I - Persona" update on March 22nd, 2017 and is available to purchase for 237,250 GP. The KHX-160 is extremely accurate and effective in almost all ranges, even without the aid of attachments.

Beretta ARX-160 - 5.56x45mm
Khx 160 gits sac fa.jpg
First person view of the KHX-160.
Aiming the KHX-160.
Reloading the KHX-160.

Bushmaster ACR

The Bushmaster ACR appears as the "ACR1-G2" is very briefly seen in a gameplay trailer with a TruSight red dot. It is available in the Market for purchase for 237,250 GP, despite its claim to be "solid performance in almost all situations", the ACR1-G2 is considered to be one of the poorest performing assault rifle in the community.

Bushmaster ACR with fixed stock, MOE handguard, Magpul MBUS sights and PMAG magazine - 5.56x45mm NATO
Acr gits sac fa.jpg
First person view of the ACR1-G2.
Aiming the ACR1-G2.
Reloading the ACR1-G2.

Daewoo K2

The Daewoo K2, appears as the "K22". It was being dropped by a "Kraken" member after being knifed in a gameplay trailer and is available for 224,750 GP. It features a Picatinny rail as well as an extended and bigger handguard. This assault rifle has a very mid-range set of stats for itself. The fact that it has a very decent fire rate along with stability making it a good choice for players. The K22 being incorporated in the game is most likely that the developers are based in South Korea.

Daewoo K2 Assault rifle - 5.56x45mm NATO
K22 GITS FA.jpg
First person view of the K22.
Aiming the K22.
Reloading the K22.
A "Kraken" soldier holds a K22 while being knifed.

FAMAS F1

The FAMAS appears as the "F-MAS G-1", it was added via the "Fear The Unknown" update on June 21st, 2016. It's available for 237,250 GP and currently has the lowest amount of ammo in its category. The F-MAS G-1 has similar stats as the S25-R, and can have a barrel upgrade to increase accuracy and damage; this makes the FAMAS have a slight edge over the S25 when fully upgraded. Equipping one of the available bipods will make the built-in bipod folded down.

FAMAS F1 - 5.56x45mm
Famas gits sac fa.jpg
First person view of the F-MAS.
Aiming the F-MAS.
Reloading the F-MAS.

FN F2000

The FN F2000 appears as the "F2020". It was added via Supply Drop update on September 21st, 2016 and is available to purchase for 237.250 GP. It has one of the highest rate of fire of its category, it's effective in most cases, making the F2020 a popular choice by players. The F2020 was later nerfed in a update.

FN F2000 Tactical with gray finish - 5.56x45mm NATO
The finish ingame appears to be more blue than grey.
First person view of the F2020.
Aiming the F2020.
Reloading the F2020.

FN SCAR-L

The FN SCAR-L appears as the "SC-AR 45". It is one of the few weapons to be unlocked by TP, it's then available to purchase for 26,400 GP. It is currently the third highest damage dealing assault rifle in game, and can be customized to increase its damage further.

FN SCAR-L STD - 5.56x45mm NATO
Scar gits sac fa.jpg
First person view of the SC-AR 45.
Aiming the SC-AR 45.
Reloading the SC-AR 45.

Heckler & Koch HK417

The HK417 appears as the "KH-417" and is erroneoulsy labeled as an assault rifle despite the HK416 being a more accurate representation. Added via the "A Whisper is Coming" update in April 18th, 2016 and available for 237,250 GP. This "assault rifle" has a very high accuracy and can be compared to the AK47, both having similar stats. The KH417 has the second highest damage in the assault rifle class, only to be beaten by the AK47 by 1 damage point. Oddly holds 30 rounds in a 20 round magazine. Like all weapons with transparent magazines, it's not animated and is treated as a texture.

Heckler & Koch HK417 with 12" barrel - 7.62x51mm NATO
Hk417 gits sac fa.jpg
First person view of the KH-417.
Aiming the KH-417.
Reloading the KH-417.

IWI X95R

The IWI X95R appears as the "S25-R" and was added via the "Maven's Incursion" update on January 14th, 2016. It was one of the first weapons to be released in a update and is available in the Market for 249,750 GP. It has the fastest fire rate out of all the assault rifles however deals the least damage. The S25-R can get low on ammo rather quickly if the player is careless enough due to the high rate of fire.

IWI X95R with 13-inch barrel and tan body - 5.45x39mm.
This ingame version also includes the upper Picatinny rail of the newer version and also a long barrel.
First person view of the S25-R.
Aiming the S25-R.
Reloading the S25-R.

Knight's Armament PDW

The Knight's Armament PDW appears as the "KA-P5W" and was released via the "FC: Part I - Persona" update on March 22nd, 2017. It's available for 212,250 GP. The KA-P5W is classed as an SMG in game and has the same reload animations as the MPX and Deathstalker EVO and shares its firing sound with the K22. It's currently the highest damage SMG available, dealing 35 damage by default. The inventory and loadout icons depicts the KA-P5W having the real life barrel of the PDW, but the actual in game model uses a generic model of the default barrel.

KAC PDW with 10" barrel - 6x35mm
Kap5 gits sac fa.jpg
First person view of the KA-P5W.
Aiming the KA-P5W.
Reloading the KA-P5W.

M4A1

The Colt M4A1 is one of the few firearms with an unaltered name in the game. It was first seen in a gameplay trailer being used by "Kraken" soldiers and some members of Section 9 as well as in several promotional screenshots. The M4A1 is the default assault rifle given at the start. The perfomance of it is well rounded and can be competing against better weapons if modded correctly. It features a rectangle handguard and what appears to be a faint digital camo on the upper handguard and stock, applying a weapon skin to removes it. Older builds of the game had the M4A1 loadout icon missing its carrying handle, it was added in later builds. The USS 12 reuses the carrying handle from the M4A1. Players who have purchased one of the Early Access packs would be given a Tachikoma skin for use.

Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm
The Colt M4A1 has gotten a "futurized" look to it. The customized forearm seems to shroud the gas port.
First person view of the M4A1.
Aiming the M4A1.
Reloading the M4A1.
A "Kraken" soldier using an M4A1 in a gameplay trailer.

Seburo C-30

The Seburo C30 was added via the "Up Close and Personal" update on July 27th, 2016 along with three other Seburo weapons. It's available for 319,750 GP, making it the most expensive assault rifle in game. Unlike in the anime, the C-30 ingame is loaded by a normal box magazine and has a different default sight. It also doesn't feature its underbarrel grenade launcher as seen in the anime.

File:SeburoC30.jpg
Concept Art of the Seburo C30 from the S.A.C. Second Gig Artbook
C30 gits sac fa.jpg
First person view of the C-30.
Aiming the C-30.
Reloading the C-30.

Shotguns

Remington 870 MCS

The Remington 870 appears as the "870-ICS" and is one of the few weapons to be unlocked by TP. It's then available for 19,600 GP. It first appeared in several promotional screenshots being used by Borma. Holding 8 shells, this shotgun deals the most damage out of all the shotguns but this has been counteracted by its very slow rate of fire. For some reason, this shotgun features two sets of iron sights initially, probably because the standard ones were too difficult to use in game and the extra ones providing a more uniform iron sight setup. The shotguns in this game have said to have a range of up to 25m. However, on multiple occasions, pellets have extended this by 2 or 3 meters. Older builds of the game had the 870-ICS modeled with a side saddle, a Magpul styled MOE stock and vented barrel.

Remington 870 MCS - 12 gauge
870 MCS gits sac fa.jpg
First Person view of the 870-ICS.
Aiming the 870-ICS.
Reloading the 870-ICS.

Kel-Tec KSG

The Kel-Tec KSG appears in this game as the "KSG-G1" and is available for 212,250 GP. It appeared being used by Batou in a gameplay trailer with a Quick Point S1 red dot, however, the sight is not available for the shotgun. It also appeared in a promotional screenshot being held by Paz. Much like in Modern Warfare 3 reloading is inaccurate and switching of the magazine tubes is non-existent. This is depicted as the most accurate shotgun in the game and holds 14 shells. This shotgun has been known to glitch a suppresor that doesn't align with the barrel and is purely aesthetic, to the user the shotgun will appear to make no sound at all.

Kel-Tec KSG with Magpul RVG foregrip - 12 gauge
Kel-Tec KSG with EOTech 512 sight and Magpul AFG (angled foregrip) - 12 gauge
KSG gits FS.jpg
Occasionally after using a suppressed weapon, when picking up a KSG the game glitches and adds a suppressor. Note how the suppressor is not lined up with the barrel or the tubes.
First-person view of the glitched KSG.

UTAS UTS-15

The UTAS UTS-15 appears as the "STA-12S2" and was added via Supply Drop update on February 23rd, 2017. It's available for 212,250 GP. It holds 15 shells and is the bridge between the 870 and KSG in terms of weapon stats. Holds 14+1 in the chamber for some reason. While the KSG-G1 isn't being reloaded in both tubes, the STA-12S2 is correctly doing so.

Gen 2 UTAS UTS-15 - 12 gauge
Uts 15 gits fs.jpg
First person view of the STA-12S2.
Aiming the STA-12S2.
Reloading the first tube.
Reloading the second tube.

USAS-12

The USAS-12 appears as the "USS 12" and is available in the Market to purchase for 199,750 GP. It was first seen in a gameplay trailer with a Quick Point S1 despite the sight itself is not available for the shotgun in the final game. The weapon is the only fully automatic shotgun found in game and the only shotgun to come with magazine attachments. It shares the same carrying handle as the M4A1, using any red dot sights for the USS 12 removes it.

Daewoo USAS-12 with 10-round magazine - 12 Gauge. This is the original version of the USAS-12, recognizable by the conventional front sight.
The USAS-12 is given a futuristic look, much like the M4A1 in this game.
First person view of the USS 12.
Aiming the USS 12.
Reloading the USS 12.

Sniper Rifles

Accuracy International Arctic Warfare Magnum

The AWM appears as the "L118A-S1b". It's the default sniper rifle for players to use. It was first seen in a gameplay trailer being used by Saito. It holds 8 rounds by default but an extended magazine is available. The L118A-S1b will not one shot kill players unless they've been damaged by teammates or having one of the custom barrels equipped. Players who purchased one of the Early Access packs would be given a Tachikoma skin for use.

Accuracy International AWM.jpg
AWM gits sac fa.jpg
First person view of the L118.
Aiming the L118.
Reloading the L118.

Accuracy International AS50

The AS50, a semi-automatic .50 BMG, appears as the "SA50." It's one of the few weapons to be unlocked by TP, it's then available to purchase for 34,200 GP. With a barrel upgrade this rifle can perform 1-hit kills as well as quick follow up shots, at the cost of accuracy. It is currently one of the two only semi-automatic sniper rifles in game.

Accuracy International AS50 (Early Model) - .50 BMG
Sa50 gits sac fa.jpg
First person view of the SA50.
Aiming the SA50.
Reloading the SA50.

Barrett Model 98 Bravo

The M98B, appears as the "M99D", first briefly seen in a gameplay trailer before being added in the "In the Pursuit of Security" update on August 24th, 2016. It's available for purchase for 237,250 GP. It is the most effective sniper rifle of its class. When upgraded, this rifle can take out Tier 2 Nano-Gel users with an upgraded health of 120hp.

File:0129481.jpg
Barrett M98B with Harris bipod and Scope - .338 Lapua Magnum
M99d GITS SAC FA.jpg
First person view of the M99D.
Aiming the M99D.
Reloading the M99D.

CheyTac M200 "Intervention"

The Intervention appears as the "MM200" ingame, it was added via a Supply Drop update on October 27th, 2016. It's available for 249,750 GP. Despite being claimed as being highly accurate at extreme long ranges in real life, the MM200 has the lowest range of any sniper rifle, even having lower range than the SEO90. Its carrying handle appears to be wrapped in cloth.

CheyTac M200 - .408 CheyTac
Cheytac gits sac fa.jpg
First person view of the MM200.
Aiming the MM200.
Reloading the MM200

Heckler & Koch MSG90

The H&K MSG90 appears as the "SEO90", added via a Supply Drop update on March 8th, 2017. It's available in for purchase for 249,750 GP. The inventory and loadout icon depicts the weapon having 10 round magazine, the model however uses a 5 round magazine. Adding an extended magazine will incorrectly give it 8 rounds in a 10 round magazine.

Heckler & Koch MSG90 - 7.62x51mm NATO
Seo-90 gits sac fa.jpg
First person view of the SEO90.
Aiming the SEO90.
Reloading the SEO90.

Remington M2010 Enhanced Sniper Rifle

The M2010 appears as the "CM2010", added via a Supply Drop update on April 6th, 2016 and is available for 237,250 GP. While it's modeled with an AAC TiTAN-QD suppressor by default, it incorrectly fires as if there weren't one. However, adding a custom suppressor makes its sound more accurate.

Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum
Cm2010 gits sac fa.jpg
First person view of the CM2010.
Aiming the CM2010.
Reloading the CM2010.

Izhmash SV-98

The Izhmash SV-98 appears as the "SR-V97", it was added via the "Niihama Ticket" update on December 15th, 2016. It's available for purchase for 237,250 GP.

Izhmash SV-98 - 7.62x54mmR
Sv97 gits sac fa.jpg
File:GITS FA SR-V97 1st Person
First person view of the SR-V97.
Aiming the SR-V97.
Reloading the SR-V97.

Seburo Sniper Rifle

The Seburo SR, most likely based on a similar looking sniper rifle in the first season of Stand Alone Complex, was added via the "Up Close and Personal" update on July 26th, 2016 along with three other Seburo weapons. It's available in the Market for 319,750 GP, making it the most expensive sniper rifle in game. Two notable differences are the size and that there is a visible magazine being loaded from the side in a bullpup configuration. Despite the rounds in the magazine being fully modeled in 3D, they're not animated whatsoever when firing. It currently has the highest range of all sniper rifles.

Saito with the Seburo sniper rifle in the anime.
Seburo sp gits sac fa.jpg
First person view of the Seburo SR.
Aiming the Seburo SR.
Reloading the Seburo SR.

Machine Guns

Seburo MG

The Seburo MG, created specifically for the game, was added via the "Up Close and Personal" update on July 26th, 2016 along with three other Seburo weapons. It's available for 314,750 GP, making it the most expensive LMG in game. The Seburo MG is being described as rarely being used Section 9.

Seburo mg gits fs.jpg
First person view of the Seburo MG.
Aiming the Seburo MG.
Reloading the Seburo MG.

FN Minimi Mk 46 Mod 0

The Mk 46 Mod 0 appears as the "M249-G4" for some odd reason despite the markings on the side reading "Mk 46 Mod 0." It was briefly seen in a gameplay trailer firing at an enemy Tachikoma using an older model of the XT1 sight. It's one of the few weapons to be unlocked by TP, it's then available for 42,800 GP. It features a handguard similar that of the Mod 1 and with a rectractable stock. It's one of the two only belt fed light machine guns in game. Adding any sights to the M249 will not remove the rear iron sight housing.

FN Mk 46 Mod 1 - 5.56x45mm NATO
M249 gits sac fa.jpg
First person view of the M249.
Aiming the M249.
Reloading the M249.
A Section 9 member firing the M249-G4 at an enemy Tachikoma equipped with an older version of the XT1 sight, this sight is not available for the M249 in the final game.

L86A2 LSW

The L86A2 appears as the "L86-SEO" added via the "Fear the Unknown" update on June 21st, 2016. It's available for 237,250 GP.

L86A2 with SUSAT scope - 5.56x45mm NATO
The back grip has been removed and also sports a "futurized" look.
First person view of the L86.
Aiming the L86.
Reloading the L85.

Heckler & Koch MG36

The MG36 appears as the "M636-A", it was briefly seen used by Borma and Batou in a gameplay trailer. It was added via the "An Enhanced Operative" update on February 16th, 2016. It's available to purchase for 237,250 GP, it's currently the highest damage dealing LMG, just beating the Seburo MG by 1 damage point. The MG36-A ingame has the top rail of the G36C.

Heckler & Koch G36C - 5.56x45mm
Heckler & Koch MG36 with Beta-C drum magazine, proprietary bipod, and ZF 3x4° dual sight system - 5.56x45mm
Mg36 gits sac fa.jpg
First person view of the MG36-A.
Aiming the MG36-A.
Reloading the MG36-A.
Borma and Batou firing their MG36-As with Beta C-Mag styled drum magazines.

MG3

The MG3 appears as the "MG33-A" aand sports a futurized look as well as a custom red dot sight from the C30. It's currently one of the two belt fed light machine guns in game.

MG3 - 7.62x51mm NATO
The MG33-A as it appears in a test build of the game.

M134 Minigun

Ishikawa's Cyber Sentry, appears to have an M134 Minigun. It's available for use if the player has enough Intel to activate the sentry. The Cyber Sentry is apparently being manufactured by MegaTech as indicated on the front of its hull.

M134 Minigun - 7.62x51mm NATO
Ishikawa with his Cyber Sentry.

Power-Suit Machine Gun

A Type MSDF Type 303 being used by "Kraken" soldiers is seen and very briefly standing across Motoko in gameplay trailers with its machine gun. It has yet to appear in the game.

The Type 303 with its machine gun from the anime.
"Kraken" soldiers being accompanied by a Type 303 arm suit.
Motoko facing an uncloaked 303 arm suit.

Grenades

M030 Grenade

The "M030" grenade appears in game as the default grenade. The grenade also reads M67, indicating that it's a futurized model. The M030 cannot be cooked and will not explode until the player has thrown it.

Nade gits sac fa.jpg
First person view of the M030.
Pulling the pin on the M030.

Model 8051 Scrambler

The Model 8051 appears as the "Scrambler" in game, it's available to purchase for 24,750 GP. Early builds of the game, the Scrambler acted like a flashbang. In recent versions, it instead scrambles the HUD of players for a couple of seconds. The top of the grenade reads "distracion device."

Flash gits sac fa.jpg
First person view of the Scrambler.
Pulling the pin on the Scrambler.

Smokebomb

The "Smokebomb" appears in game, it's available to purchase for 24,750 GP. The grenade also reads M18 just below the pin.

Smoke gits sac fa.jpg
First person view of the Smokebomb.
Pulling the pin on the Smokebomb.

Other Weapons

Arm Launcher

Batou's ability, is being able to equip an Arm Launcher. It appeared in a gameplay trailer used against a group of enemies. Seemingly based on Batou's arm gun from Ghost in the Shell 2: Innonence. Tier 1 fires one rocket while Tier 2 fires two rockets, it's also very effective against Think Tanks. Tachikomas will be destroyed with one rocket, regardless of its health.

Batou's arm gun in Innocence.
First person fiew of the Arm Launcher.
Side view of the Arm Launcher in a gameplay trailer.

Do Not Sell My Personal Information