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Difference between revisions of "Talk:Due Process"

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{{Infobox Video Game|{{PAGENAME}}
 
|name = Due Process
 
|picture = Due Process cover.jpg
 
|caption = 
 
|date= November 4, 2020 (Early Access)
 
|developer= Giant Enemy Crab
 
|platforms= Windows PC
 
|publisher= Annapurna Interactive
 
|genre=First-person shooter
 
}}
 
  
{{VG Title}}
 
__TOC__<br clear="all">
 
 
=Pistols=
 
=="LS45"==
 
The only sidearm with some real world resemblance, the "LS45" appears to heavily based on the [[Beretta 93R Auto 9]], featuring the same style of open top longslide. It has a two-tone finish, with brown grips. Unlike the Auto 9, it is chambered in .45ACP and functions as the game's more powerful sidearm, with a 7+1 capacity.
 
[[File:BerettaAuto9.jpg|thumb|none|400px|Beretta 93R "Auto 9" - 9x19mm]]
 
[[File:DueProcess LS45 (1).jpg|thumb|none|600px|The LS45 pistol in-hand, held in the compressed ready stance made popular from ''[[Call of Duty: Modern Warfare (2019}]]''.]]
 
[[File:DueProcess LS45 (2).jpg|thumb|none|600px|Testing the LS45 upon a target behind glass.]]
 
[[File:DueProcess LS45 (3).jpg|thumb|none|600px|It also reloads in the tacticool style of grasping both mags together.]]
 
[[File:DueProcess LS45 (4).jpg|thumb|none|600px|Charging the slide from empty. Oddly, none of the pistols lock open when dry in ''Due Process''.]]
 
 
=Submachine Guns=
 
=="AP-25"==
 
A compact carbine heavily based on the [[TDI Vector]], chambered in 5.56mm. The actual Kriss Super V and pistol-like magwell is replaced with stubby 25-round magazines. It also mounts a reflex sight.
 
[[File:KrissSuperV.jpg|thumb|none|450px|TDI Vector Gen I - .45 ACP]]
 
[[File:DueProcess AP25 (1).jpg|thumb|none|600px|The AP-25 compact carbine on the Range.]]
 
[[File:DueProcess AP25 (2).jpg|thumb|none|600px|Drawing a bead on one of the cardboard targets.]]
 
[[File:DueProcess AP25 (3).jpg|thumb|none|600px|Reloading, with both mags pressed together.]]
 
[[File:DueProcess AP25 (4).jpg|thumb|none|600px|From empty, the operative charges it with the bolt visibly moving and chambering a round.]]
 
 
=="Gruber 5"==
 
Two submachine guns appear in-game under a "Gruber" moniker - both being based on real world [[Heckler & Koch MP5]] variants. The "Gruber 5" is a heavily stylized [[Heckler & Koch MP5K]], without the vertical foregrip.
 
[[File:HK MP5K Samsom STAR handguard rail.jpg|thumb|none|450px|Heckler & Koch MP5K with Samson STAR rail - 9x19mm Parabellum]]
 
[[File:MP5K Magpul.jpg|thumb|none|450px|Heckler & Koch MP5K-PDW with red-dot sight, side-folding arm brace, and Magpul SL handguard - 9x19mm Parabellum]]
 
[[File:DueProcess Gruber-5 (1).jpg|thumb|none|600px|Closing on some white targets with the Gruber 5 SMG.]]
 
[[File:DueProcess Gruber-5 (2).jpg|thumb|none|600px|It's got the fairly standard MP5 sights, with a narrow open space on the front ring.]]
 
[[File:DueProcess Gruber-5 (3).jpg|thumb|none|600px|Reloads always involve locking the bolt back. Despite this, it can +1 in the chamber.]]
 
[[File:DueProcess Gruber-5 (4).jpg|thumb|none|600px|Reloading with both mags in a quite ''Modern Warfare'' style.]]
 
 
=="Gruber-SD6"==
 
The second "Gruber" variant matches the [[Heckler & Koch MP5SD6]], as its "Gruber-SD6" name states. It has a Romanian/East German coat hanger AK stock.
 
[[File:H&KMP5SD6.jpg|thumb|none|450px|Heckler & Koch MP5SD6 with stock extended - 9x19mm]]
 
[[File:DueProcess Gruber-SD6 (1).jpg|thumb|none|600px|Looking at the door breaching practice gallery with the cyberpunk MP5SD.]]
 
[[File:DueProcess Gruber-SD6 (2).jpg|thumb|none|600px|It has a funky yellow triangular front post.]]
 
[[File:DueProcess Gruber-SD6 (3).jpg|thumb|none|600px|Loading in a new mag with the old one retained. It also has the +1 functionality, despite the procedure.]]
 
[[File:DueProcess Gruber-SD6 (4).jpg|thumb|none|600px|Tossing aside an empty magazine when out of ammo.]]
 
 
=="NACK-11"==
 
One of the Defenders criminal specials, the "NACK-11" is an [[Ingram MAC-11]] in a futuristic boxy shell.
 
[[File:Mac m11 9k.jpg|thumb|none|350px|RPB Industries M11A1 - .380 ACP]]
 
[[File:DueProcess NACK-11 (1).jpg|thumb|none|600px|Approaching some noncompliant targets with NACK-11.]]
 
[[File:DueProcess NACK-11 (2).jpg|thumb|none|600px|Aiming with the simple notch sights.]]
 
[[File:DueProcess NACK-11 (3).jpg|thumb|none|600px|Having got the knack for tactical reloads, the operator performs an L-shaped reload. It can also +1 in the chamber, despite functioning as an open bolt.]]
 
[[File:DueProcess NACK-11 (4).jpg|thumb|none|600px|Locking the action back.]]
 
 
=Shotguns=
 
=="Super Shotty"==
 
Two [[Ithaca 37]] style shotguns (albeit as open-top ejection port) appear as shotguns for the Defender faction in ''Due Process''. The "Super Shotty" is a cutdown ''Miami Vice'' style Stakeout, though with a standard wood forend. It is used in the Sidearm slot.
 
[[File:Stakeout-1-.jpg|thumb|none|450px|Ithaca 37 "Stakeout" - 20 gauge]]
 
[[File:Custom37.jpg|450px|thumb|none|Customized Ithaca 37 "Stakeout" with Pachymar pistol grip, vertical foregrip, and heat shield from ''[[Miami Vice]]'' - 12 gauge]]
 
[[File:DueProcess Shorty (1).jpg|thumb|none|600px|Holding up a funny cyberpunk silhouette target with the Super Shotty. It has a meager 3-round capacity.]]
 
[[File:DueProcess Shorty (2).jpg|thumb|none|600px|Aiming the Shorty shotgun.]]
 
[[File:DueProcess Shorty (3).jpg|thumb|none|600px|Pumping, which reveals the very not-Ithaca like open-top action.]]
 
[[File:DueProcess Shorty (4).jpg|thumb|none|600px|Thumbing in a 12 gauge shell.]]
 
 
=="TUB-12"==
 
A longer [[Ithaca 37]] Stakeout style shotgun is available as the "TUB-12."
 
[[File:Custom37.jpg|450px|thumb|none|Customized Ithaca 37 "Stakeout" with Pachymar pistol grip, vertical foregrip, and heat shield from ''[[Miami Vice]]'' - 12 gauge]]
 
[[File:DueProcess TUB-12 (1).jpg|thumb|none|600px|Investing the rather random Higgins boat on the test range with the TUB-12 Stakeout.]]
 
[[File:DueProcess TUB-12 (2).jpg|thumb|none|600px|It aims with a front bead.]]
 
[[File:DueProcess TUB-12 (3).jpg|thumb|none|600px|Again working the open-top action.]]
 
[[File:DueProcess TUB-12 (4).jpg|thumb|none|600px|The reloads are also the same.]]
 
[[File:DueProcess TUB-12 (5).jpg|thumb|none|600px|Including chambering the first shell from empty.]]
 
 
=Rifles=
 
=="BLK-TAR"==
 
The standard Attacker/Cyberpunk SWAT rifle, the "BLK-TAR" closely resembles the [[IMI Tavor TAR-21]] as its name implies - specifically the early non-flattop versions. It is semi-automatic only, and chambered in .300 Blackout, using 20-rounder magazines. A Vortex UH-1 style sight is also mounted.
 
[[File:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
 
[[File:DueProcess BLK-TAR (1).jpg|thumb|none|600px|The BLK-TAR on the Range.]]
 
[[File:DueProcess BLK-TAR (2).jpg|thumb|none|600px|Aiming with the Vortexesque holo sight.]]
 
[[File:DueProcess BLK-TAR (3).jpg|thumb|none|600px|Tactical reloads are done with both mags pressed together.]]
 
[[File:DueProcess BLK-TAR (4).jpg|thumb|none|600px|Throwing out an empty mag - though, due to a limitation, the model always shows it with rounds left.]]
 
[[File:DueProcess BLK-TAR (5).jpg|thumb|none|600px|Palming the charging handle back.]]
 
 
=="F1-Legros"==
 
Possibly the game's most eclectic and unique weapon, the "F1-Legros" rifle is a mishmash of several wood and steel rifles. Its heart comes from the 1890s-era Blake Rifle (a competitor in US trials to the [[Krag-Jørgensen]]), a bolt-action design that used detachable rotary revolver "packets" of ammunition. The Legros is also chambered for the real world .30 Blake cartridge that was developed for this system. This Blake system is mated to a semi-automatic action that has elements resembling the [[Farquhar-Hill Rifle]] and [[MAS-49/56]].
 
[[File:FarquharHillRifle.jpg|thumb|none|450px|Farquhar-Hill Rifle - .303 British]]
 
[[File:MAS49RifleA.jpg|thumb|none|450px|MAS-49/56 - 7.5x54mm French]]
 
[[File:DueProcess F1-Legros (1).jpg|thumb|none|600px|The F1-Legros in-game, having probably come from a steam or dieselpunk era.]]
 
[[File:DueProcess F1-Legros (2).jpg|thumb|none|600px|It has an odd peep sight located halfway down the receiver, in the location of older tangent sights.]]
 
[[File:DueProcess F1-Legros (3).jpg|thumb|none|600px|Empty reloads involve knocking the Blake packet out with a new one. The cartridges don't actually deplete on the model, though spent cartridges are shown being thrown out the action during the firing cycle.]]
 
[[File:DueProcess F1-Legros (4).jpg|thumb|none|600px|Locking in a new packet.]]
 
[[File:DueProcess F1-Legros (5).jpg|thumb|none|600px|Charging the Legros rifle.]]
 
 
=="IngMar 57"==
 
The "IngMar 57" rifle closely resembles the [[SIG SG 510]] or Stgw 57, as the name implies. It has a green [[SVD]] style stock. The IngMar features a scope, and loads from 20 round magazines, and fires in full-auto with high recoil.
 
[[File:SG 510.JPG|thumb|none|450px|SIG SG 510-1 - 7.5mm Swiss]]
 
[[File:DueProcess IngMar-57 (1).jpg|thumb|none|600px|A Police operative with the IngMar 57 rifle on the range.]]
 
[[File:DueProcess IngMar-57 (2).jpg|thumb|none|600px|The view through the scope. Note the beer-keg charging handle.]]
 
[[File:DueProcess IngMar-57 (3).jpg|thumb|none|600px|Pulling out the magazine on the reload.]]
 
[[File:DueProcess IngMar-57 (4).jpg|thumb|none|600px|Mashing in a new one.]]
 
[[File:DueProcess IngMar-57 (5).jpg|thumb|none|600px|Right-handing the IngMar's action.]]
 
 
=="KR-82M"==
 
A milled AK-style rifle appears as the "KR-82M." It resembles a mix of Finnish Valmet AK derivatives, with the upturned charging handle and carry handle of a [[Galil ARM]]. The KR-82M is chambered in 7.62x39mm, using orange bakelite magazines.
 
[[File:Valmet71spor.jpg|thumb|none|450px|Valmet M71S Sporter - 5.56x45mm]]
 
[[File:Galil.jpg|thumb|450px|none|IMI Galil ARM - 5.56x45mm NATO]]
 
[[File:DueProcess KR-82M (1).jpg|thumb|none|600px|The KR-82M rifle in-game. It's got a green forend and carry handle.]]
 
[[File:DueProcess KR-82M (2).jpg|thumb|none|600px|It aims with a Finnish/Galil style rear peep sight.]]
 
[[File:DueProcess KR-82M (3).jpg|thumb|none|600px|Tacticool reload. The new magazine seems to slightly clip into the carry handle.]]
 
[[File:DueProcess KR-82M (4).jpg|thumb|none|600px|The empty reload sends out the spent magazine. Again, rounds are still visible in the empty magazine.]]
 
[[File:DueProcess KR-82M (5).jpg|thumb|none|600px|Followed by underhanded charging. Note the [[AK-47]] style front sight.]]
 
 
=="KR-82U"==
 
A related compact AK resembling the [[Arsenal AR-SF]], with no stock. It uses the same orange 7.62x39 mags as the "KR-82M."
 
[[File:7,62ar-sf.jpg|thumb|none|450px|Arsenal AR-SF - 7.62x39mm]]
 
[[File:DueProcess KR-82U (1).jpg|thumb|none|600px|Loading up the KR-82U after getting it off the wall - all guns are unloaded, and have a load up animation (the second half of empty reload animations).]]
 
[[File:DueProcess KR-82U (2).jpg|thumb|none|600px|Chambering the AK carbine, with a round visible.]]
 
[[File:DueProcess KR-82U (3).jpg|thumb|none|600px|The KR-82U at the hip.]]
 
[[File:DueProcess KR-82U (4).jpg|thumb|none|600px|The rail strip doubles as the rear sight.]]
 
[[File:DueProcess KR-82U (5).jpg|thumb|none|600px|Rocking in the new magazine on the tactical reload.]]
 
 
=="MAWP"==
 
[[File:FRF1.jpg|thumb|none|450px|MAS FR F1 - 7.5x54mm French]]
 
[[File:FRF2 lunette Schrome.jpg|thumb|none|450px|FR F2 - 7.62x51mm NATO]]
 

Latest revision as of 20:54, 6 April 2023


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