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Difference between revisions of "Squad"

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(added the m110 sass + minor changes)
(updated the M249 section)
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[[file:Squad_ak74m_charging.jpg|thumb|none|600px|Pulling the charging handle, Russian style, with the strong hand]]
 
[[file:Squad_ak74m_charging.jpg|thumb|none|600px|Pulling the charging handle, Russian style, with the strong hand]]
 
[[file:Squad_insurgent_logar_valley.jpg|thumb|none|600px|A insurgent with an AK-74. Note, the man in the middle uses an RPK and the one on the right uses an AK-74 equipped with a GP-25 underbarrel grenade launcher]]
 
[[file:Squad_insurgent_logar_valley.jpg|thumb|none|600px|A insurgent with an AK-74. Note, the man in the middle uses an RPK and the one on the right uses an AK-74 equipped with a GP-25 underbarrel grenade launcher]]
[[file:Squad_2015-05-10_01-51-24-78.jpg|thumb|none|600px|AK-74 in a ''Squad'' Pre-Alpha event]]
 
  
 
== M4/M4A1 Carbine ==  
 
== M4/M4A1 Carbine ==  
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=Machine Guns=  
 
=Machine Guns=  
  
== M249 ==  
+
== M249 SAW Paratrooper ==  
The [[M249]] is revealed in the January 2015 update. It is seen being fitted with an ACOG scope (looks to be a ACOG TA31H with TA91 Anti-Reflection Device), a 200-round ammo drum, and a RIS Handguard.  
+
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW Paratrooper]] is the standard light machine gun for the US Army. It sports a CompM4 red dot sight and a 200-round ammo drum.
[[file:M249 Para ACOG.jpg|thumb|none|350px|M249 SAW Paratrooper with 100-round cloth ammo bag, ACOG scope, and RIS handguard - 5.56x45mm]]  
+
[[file:M249 Para ACOG.jpg|thumb|none|350px|M249 SAW Paratrooper - 5.56x45mm]]  
[[file:Janrecap_M249_acog.jpg|thumb|none|600px|M249 with an ACOG scope mounted. Note the RIS Handguard]]  
+
[[file:Squad_m249_idle.jpg|thumb|none|600px|The massive view model of the light machine gun]]  
[[file:Janrecap_2.jpg|thumb|none|600px|Reloading the M249. Note the 200-round ammo drum]]
+
[[file:Squad_m249_chamber_check.jpg|thumb|none|600px|Checking the 249's chamber after detaching the remaining ammunition belt]]
[[file:Squad_m249_handguard_detail.jpg|thumb|none|600px|A more clear first person view of the M249's Heat shield, RIS Handguard, and the short barrel variant]]
+
[[file:Squad_m249_reload.jpg|thumb|none|600px|Installing a new ammo box on the gun. Note the clipping of the sight in the handguard, and the correct "CompM4" marking]]
[[file:M249-3.jpg|thumb|none|600px|M249 as in ''Squad'', Note the collapsible plastic stock]]
 
[[file:Squad_m249_pre_alpha_ingame.jpg|thumb|none|600px|M249 in current Pre-Alpha state]]
 
  
 
== RPK / RPK-74M ==  
 
== RPK / RPK-74M ==  

Revision as of 13:28, 31 October 2016

Annihlator 2000.jpg

Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.


Squad (2016)

Squad is a tactical first-person shooter video game. It is set to be self-published through Steam and is a spiritual successor to the multi-award winning Project Reality modification for Battlefield 2. The goal of Squad is to create a "tactical first person shooter built around teamwork and cooperation". The development was announced in October 2014 and it is currently in a pre-alpha state.


The following weapons appear in the video game Squad:


Pistols

Beretta M9A1

The Beretta M9A1 is the standard sidearm for the US Army.

Beretta M9A1 - 9x19mm
The Beretta M9A1 in Squad. Note the integral rail
Aiming down the Beretta M9A1
Reloading the M9A1

MP-443 Grach

The MP-443 Grach is the standard sidearm for the Russian Ground Forces.

MP-443 Grach - 9x19mm
Aiming down the sights
Inserting a fresh magazine...
...and actuating the slide stop

Makarov PM

The Makarov PM is the standard sidearm for the Insurgents and Militia.

Makarov PM - 9x18mm Makarov
File:Squad wip makarov pm.jpg
Makarov PM rendered 3d model
File:Squad makarov wip reload anim.jpg
Makarov PM animation testing
File:Squad pre alpha makarov pm.jpg
Reloading the Makarov in first person
File:Squad rollinginthehurt makarov pm ins.jpg
The left player is wielding a Makarov PM

Walther P99

Some U.S. Army soldiers are seen with a Walther P99 holstered. Oddly, the frame uses the Walther P99 but it appears with a slide, hammer, safety decocker, muzzle, and a rear sight similar to the Beretta 92FS. The weapon is not usable.

Walther P99 - 9x19mm
Beretta 92FS - 9x19mm

Assault rifles

AK-74 / AK-74M

The AK-74M is the standard primary weapon for the Russian Ground Forces. It comes in multiple configurations with attachments such as the 1P78 2.8x scope or the GP-25 grenade launcher.

The standard AK-74 is usable by the Insurgent and Militia forces, and can be fitted a GP-25 for use by the Grenadier class. It was first weapon to be showcased in the Pre-alpha Gameplay, along with the M4.

The AK-74N is also usable by the Insurgents and Militiamen and can be identified thanks to the 1P78 scope that's always attached to it : the basic 74 isn't able to mount optics due to the lack of side rail.

AK-74M, as used by the Russians - 5.45x39mm
AK-74 as used by the Insurgents and Militia - 5.45x39mm
Aiming down the available sights on the shooting range. Note that the player character holds his AK correctly, without mistaking the dust cover for a cheek rest like in countless other titles
Loading two rounds into the AK-74M
Pulling the charging handle, Russian style, with the strong hand
File:Squad insurgent logar valley.jpg
A insurgent with an AK-74. Note, the man in the middle uses an RPK and the one on the right uses an AK-74 equipped with a GP-25 underbarrel grenade launcher

M4/M4A1 Carbine

The M4A1 carbine is the standard primary weapon for the US Army. The rifle is fitted with a railed handguard and comes in many configurations with different sighting systems (standard carry-handle iron sights, Aimpoint CompM4 red dot sight or ACOG optic sight) and rail attachments (vertical foregrip or M203 grenade launcher).

The standard M4 carbine with a correct three-round burst selector is usable by Militia riflemen. It comes in a single configuration, with plastic handguards and iron sights.

Colt M4A1 with KAC railed handguard, as used by the US Army in the game - 5.56x45mm
Colt M4 in standard configuration, as used by the Militia forces in the game - 5.56x45mm
File:M4 configurations.jpg
Some of the configurations of the M4A1 Carbine. (from left to right) M4A1 fitted with an Aimpoint CompM4 red dot sight, M4A1 and M203 launcher (note the flip-up grenade sights), and M4A1 fitted with a ACOG optical sight
Aiming down the available sights on the shooting range
Before each reload, the player character performs a chamber check on the rifle...
...if the bolt is closed, he simply inserts a fresh magazine (note that it is actually loaded)
...if the bolt is locked open, he ends the reload by hitting the bolt stop

Machine Guns

M249 SAW Paratrooper

The M249 SAW Paratrooper is the standard light machine gun for the US Army. It sports a CompM4 red dot sight and a 200-round ammo drum.

M249 SAW Paratrooper - 5.56x45mm
The massive view model of the light machine gun
Checking the 249's chamber after detaching the remaining ammunition belt
Installing a new ammo box on the gun. Note the clipping of the sight in the handguard, and the correct "CompM4" marking

RPK / RPK-74M

The RPK-74M is the standard light machine gun for the Russian Ground Forces. It is issued with 45-round magazines and comes on two variants, one with iron sights and the other with a 1P78 scope.

The RPK is the standard light machine gun for the Insurgents and Militia. It comes with 75-round drum magazines.

RPK-74M with 45-round magazine - 5.45x39mm
RPK with 75-round drum - 7.62x39mm
Aiming down the sights, note the correct, windage-adjustable RPK rear sight
The 74M shares its reload animation with the AK-74, only with a different magazine
File:Squad pre alpha rpk reload fps.jpg
Reloading the RPK in first person view
File:Squad pre alpha rpk 3rd.jpg
RPK in a third person view

Sniper Rifles

M110 SASS

The SVD Dragunov is the standard sniper rifle for the US Army. Strangely, is fitted with a 4X ACOG sight instead of the usual Leupold Mark 4, which will be changed in the future according to the weapon's page on the official wiki.

M110 SASS with Leupold Mk4 scope - 7.62x51mm
Looking through the ACOG sight
As with the M4A1, the player character checks the chamber before reloading
Inserting a full magazine. Note the protruding bolt catch, indicating that the bolt is open

SVD/SVD-M Dragunov

The SVD Dragunov is the standard sniper rifle for the Insurgents, and Militia. They are all fitted with a PSO-1 scope.

The SVD-M variant is used by the Russian Ground Forces. It sports the same scope, but has black plastic furniture instead of the wood.

"Tiger Carbine", commercial version of the SVD-M - 7.62x54mmR
SVD Dragunov - 7.62x54mmR
File:Squad svd pre alpha BuLL dev.jpg
A rendered 3D model of the SVD
Looking through the PSO-1 scope, pleased to discover a mostly correct reticle
Reloading the SVD-M on an empty magazine...
...and powerstroking the bolt
File:Squad pre alpha svd Darman1138.jpg
The SVD Dragunov, as seen in third person view

Grenade Launchers

GP-25 Grenade Launcher

The GP-25 grenade launcher is added in the April 2015 update. The GP-25 appears to be mounted on the AK-74.

GP-25 grenade launcher - 40mm
File:Squad wip ak74 gp25.jpg
Rendered 3D models of the AK-74 and the GP-25 with the 40mm grenade model as well
File:Aprilupd ak74 w gp25.jpg
A insurgent fires the GP-25
File:Squad pre alpha ins reload gp25.jpg
A insurgent reloads the GP-25
File:Squad ak74 gp25 pre alpha forest reload.jpg
A first person view of the GP-25 mounted on an AK-74

M203 Grenade Launcher

The M203 grenade launcher is added in the April 2015 update. The M203 is seen as underbarrel grenade launcher for the M4/M4A1 Carbine.

M4A1 carbine 5.56x45mm with M203A1 grenade launcher 40mm
File:Squad wip m4 m203 a.jpg
Rendered 3D models of the M4/M4A1 with the M203
File:Aprilupd M203 as ugl.jpg
First person view of the M203 attached to a M4/M4A1 Carbine as a underbarrel grenade launcher being reloaded
File:Squad pre alpha m4 m203 fps.jpg
First person view of the M203 attached to a M4/M4A1 Carbine as a underbarrel grenade launcher
File:Squad pre alpha us army m4 m203 walk.jpg
A U.S. Army soldier moves with his M4/M4A1 Carbine with an M203 mounted

Launchers

RPG-7

The RPG-7 was added in the February 2015 update and later in April 2015 update. Currently in Pre-Alpha, the RPG-7 uses the OG-7V HE-Frag warhead rocket. PG-7VM HEAT and TBG-7 warhead rockets are seen in game but still unusable. It should be noted that Squad is one of the few games thus far that has included the lethal back-blast of the RPG and other similar launchers.

RPG-7 - 40mm
File:Squad wip rpg poly.jpg
RPG-7 work in progress, Note the PG-7VM warhead
File:Febupdate rpg wip pg-7vm.jpg
First person view of the RPG-7
File:Aprilupd rpg fitted with og-7v warhead.jpg
A insurgent wields a RPG-7 equipped with OG-7V warhead
File:Squad pre alpha ins rpg7 og7v.jpg
Loading the RPG-7 with OG-7V warhead

Mounted Weaponry

Browning M2HB

The Browning M2HB heavy machine gun is usable by the US Army, either mounted on tripods or HMMWVs.

Browning M2HB on M3 tripod - .50 BMG
A Browning M2HB mounted on an M3 tripod in the firing range. The same M2's can be deployed in the field
Opening fire on an unsuspecting SUV with the Humvee-mounted M2
BOOM! At this time, there are no reload animations for the heavy machine guns and the player has to sit through a good 15 seconds of nothing to recover from all the fun

DShKM

The DShKM is usable by Insurgent and Militia forces, either mounted on tripods or SUVs.

DShKM machine gun - 12.7x108mm
A DShKM mounted on a tripod in the firing range. The same DShK's can be deployed in the field
Taking aim at a distant target with the heavy machine gun
The SUV-mounted DShKM
Avenging a fallen brother. Note the realistically gigantic muzzle flash

Hand Grenades

F-1 Hand Grenade

The F-1 hand grenade is revealed in the April 2015 update as the Insurgent's standard hand grenade.

F-1 High-Explosive Fragmentation hand grenade
File:Grenades april2015-.jpg
F-1 Grenade on the left
F-1 Grenade as seen in first person view

M18 Smoke Grenade

The M18 smoke grenade will be featured as the non-lethal smoke grenade for the U.S. Army and currently as a placeholder smoke grenade for the Insurgents as the RDG-2 Smoke Grenade is still in development.

A red M18 smoke grenade
File:Squad m18 dev build.jpg
M18 in one of the Squad Developer build video
File:Squad m18 dev build 2.jpg
Pulling the pin on an M18 smoke grenade.

M67 Hand Grenade

The M67 hand grenade is revealed as the standard HE-Frag (High-Explosive Fragmentation) grenade for the U.S. Army. It is revealed in the February 2015 update.

M67 High-Explosive Fragmentation hand grenade
File:Squad wip m67 frag grenade.jpg
Two rendered 3D models of the M67
The M67 in the hand of a US Army rifleman
The throwing animation
BANG! Then I was all like... Pew pew pew, 'merica !

RKG-3 Anti-Tank Grenade

The RKG-3 Anti-Tank Grenade is revealed to be a work in progress in the April 2015 update.

RKG-3 anti-tank grenade
File:Grenades april2015-.jpg
RKG-3 anti-tank grenade on the right

RDG-2 Smoke Grenade

The RDG-2 smoke grenade is said to be in development stage and will be set as the insurgent's smoke grenade.

RDG-2 smoke grenade
File:Squad 2015-05-11 14-25-00-88.jpg
RDG-2 smoke grenade in the insurgent's ammo crate (in the bottom right side of the left crate)

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