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Difference between revisions of "Silent Hill (1999)"
(The previous version stated that all guns in the game are very effective, which is, well, incorrect.) |
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At the beginning of the game, protagonist Harry Mason receives a [[Smith & Wesson Sigma]] semi-automatic pistol from police officer Cybil Bennett in the Café 5 to 2. The handgun is a middle of the road weapon, with magazine capacity of fifteen rounds balanced out by mediocre accuracy and moderate stopping power. The handgun ammunition is not hard to come by, but becomes scarcer on higher difficulties. | At the beginning of the game, protagonist Harry Mason receives a [[Smith & Wesson Sigma]] semi-automatic pistol from police officer Cybil Bennett in the Café 5 to 2. The handgun is a middle of the road weapon, with magazine capacity of fifteen rounds balanced out by mediocre accuracy and moderate stopping power. The handgun ammunition is not hard to come by, but becomes scarcer on higher difficulties. | ||
− | + | Promotional material for ''[[Silent Hill: Homecoming]]'' would later establish that ''Silent Hill'' is set in 1983, a retcon that creates several anachronisms within the original game, including the Sigma's appearance over ten years before its production began. One must also wonder why a small town cop is carrying ''two'' full sized pistols. | |
[[Image:S&WSigma9F.jpg|thumb|none|250px|A Smith & Wesson Sigma SW9F.]] | [[Image:S&WSigma9F.jpg|thumb|none|250px|A Smith & Wesson Sigma SW9F.]] | ||
[[Image:Handgun SH.jpg|thumb|none|300px|''"Handgun received from Cybil. Holds up to 15 rounds."'']] | [[Image:Handgun SH.jpg|thumb|none|300px|''"Handgun received from Cybil. Holds up to 15 rounds."'']] |
Revision as of 02:17, 26 December 2020
WARNING! THIS PAGE CONTAINS SPOILERS!
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Smith & Wesson Sigma
At the beginning of the game, protagonist Harry Mason receives a Smith & Wesson Sigma semi-automatic pistol from police officer Cybil Bennett in the Café 5 to 2. The handgun is a middle of the road weapon, with magazine capacity of fifteen rounds balanced out by mediocre accuracy and moderate stopping power. The handgun ammunition is not hard to come by, but becomes scarcer on higher difficulties.
Promotional material for Silent Hill: Homecoming would later establish that Silent Hill is set in 1983, a retcon that creates several anachronisms within the original game, including the Sigma's appearance over ten years before its production began. One must also wonder why a small town cop is carrying two full sized pistols.
Sawed-Off Shotgun
Asawed-off double barreled shotgun can be found in the Otherworld Midwich Elementary School, the second major location of the game. The double-barrel shotgun somehow holds 6 rounds before reloading, has a wide blast radius and is extremely powerful when fired point-blank. The shotgun ammunition is much less abundant than the handgun's but becomes less of an issue towards the latter part of the game.
Winchester Model 70
А Winchester Model 70 bolt-action rifle can be found leaning against the wall of a dirt pit near the Silent Hill Town Center. The gun is called "Hunting Rifle" in the game and it has a magazine capacity of six rounds. The gun is equally devastating at any range but the rifle ammunition is the scarcest of all and should be used only for bosses, tougher enemies, or if absolutely necessary.
Despite being a bolt-action rifle, it fires at semi-automatic rate of fire. The protagoninst also never works the bolt, probably due to the game's engine limitations.
Ruger Blackhawk
One of the other main characters, Dr. Michael Kaufmann, appears to carry a Ruger Blackhawk as his self-defense weapon. He can be seen firing it in various cutscenes. The gun is not available to the player.
Hyper Blaster
A bonus weapon unlocked after getting the UFO ending. The gun's power depends on the player's previous game score. Has a laser aiming unit and unlimited ammunition.