Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Difference between revisions of "Project IGI: I'm Going In"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
Line 17: Line 17:
  
 
==Colt Anaconda==
 
==Colt Anaconda==
The [[Colt Anaconda|Colt Anaconda]] appears ingame as the "Colt Anaconda".
+
The [[Colt Anaconda]] appears in the game. It incorrectly uses .357 ammunition instead of the real .44 Magnum.
 
[[file:Colt Anaconda HQ.jpg‎|thumb|none|350px|Colt Anaconda with 6" barrel - .44 Magnum.]]
 
[[file:Colt Anaconda HQ.jpg‎|thumb|none|350px|Colt Anaconda with 6" barrel - .44 Magnum.]]
 
[[file:Igi1-colt anaconda.jpg‎|thumb|none|600px|The player holding a Colt Anaconda.]]
 
[[file:Igi1-colt anaconda.jpg‎|thumb|none|600px|The player holding a Colt Anaconda.]]
[[file:Igi1-colt anaconda ikona.jpg‎|thumb|none|600px|Icon a Colt Anaconda.]]
+
[[file:Igi1-colt anaconda ikona.jpg‎|thumb|none|600px|Icon of the Colt Anaconda.]]
  
 
==Desert Eagle Mark XIX==
 
==Desert Eagle Mark XIX==
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]]. Game Name "Desert Eagle".
+
The [[Desert Eagle Mark XIX]] in the game. Although being depicted as the .357 Magnum model, shown by the use of .357 ammunition boxes and a 9-round magazine, the weapon model is actually that of the .50 AE, as evidenced by the lack of a fluted barre.
 
[[file:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle Mark XIX - .50 AE.]]
 
[[file:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle Mark XIX - .50 AE.]]
 
[[file:Igi1-Desert Eagle holding.jpg‎|thumb|none|600px|The player holding a Desert Eagle Mark XIX.]]
 
[[file:Igi1-Desert Eagle holding.jpg‎|thumb|none|600px|The player holding a Desert Eagle Mark XIX.]]
[[file:Igi1-Desert Eagle reloaded.jpg‎|thumb|none|600px|The player reloading a Desert Eagle Mark XIX.]]
+
[[file:Igi1-Desert Eagle reloaded.jpg‎|thumb|none|600px|The player reloading the Desert Eagle.]]
[[file:Igi1-Desert Eagle world.jpg‎|thumb|none|600px|Icon and world model a Desert Eagle Mark XIX.]]
+
[[file:Igi1-Desert Eagle world.jpg‎|thumb|none|600px|Icon and world model of the Desert Eagle.]]
  
 
==Glock 17==
 
==Glock 17==
The [[Glock_17#Glock_17|Glock 17]]. Game Name "Glock 17".
+
The [[Glock 17]] appears in the game.
 
[[file:Glock17EarlyModel.jpg‎|thumb|none|350px|Glock 17 - 9x19mm.]]
 
[[file:Glock17EarlyModel.jpg‎|thumb|none|350px|Glock 17 - 9x19mm.]]
 
[[file:Glock 17 holding.jpg‎|thumb|none|600px|The player holding a Glock 17.]]
 
[[file:Glock 17 holding.jpg‎|thumb|none|600px|The player holding a Glock 17.]]
[[file:Glock 17 reloaded.jpg‎|thumb|none|600px|The player reloading a Glock 17.]]
+
[[file:Glock 17 reloaded.jpg‎|thumb|none|600px|The player reloading the Glock 17.]]
[[file:Glock 17 world.jpg‎|thumb|none|600px|Icon and world model a Glock 17.]]
+
[[file:Glock 17 world.jpg‎|thumb|none|600px|Icon and world model of the Glock 17.]]
  
 
=Submachine Guns=
 
=Submachine Guns=
  
 
==Heckler & Koch MP5SD3==
 
==Heckler & Koch MP5SD3==
The [[MP5#Heckler_.26_Koch_MP5A3|MP5SD3]]. Game Name "Mp5 SD3".
+
The [[Heckler & Koch MP5SD|H&K MP5SD3]] appears with an incorrect 32-round magazine instead of 30.
 
[[file:H&KMP5A3slimforearm.jpg‎|thumb|none|350px|Heckler & Koch MP5SD3 with original "slimline" forearm - 9x19mm.]]
 
[[file:H&KMP5A3slimforearm.jpg‎|thumb|none|350px|Heckler & Koch MP5SD3 with original "slimline" forearm - 9x19mm.]]
 
[[file:Mp5 SD3 holding.jpg‎|thumb|none|600px|The player holding a MP5SD3.]]
 
[[file:Mp5 SD3 holding.jpg‎|thumb|none|600px|The player holding a MP5SD3.]]
[[file:Mp5 SD3 reloaded.jpg‎|thumb|none|600px|The player reloading a MP5SD3.]]
+
[[file:Mp5 SD3 reloaded.jpg‎|thumb|none|600px|The player reloading the MP5SD3.]]
[[file:Mp5 SD3 world.jpg‎|thumb|none|600px|Icon and world model a MP5SD3.]]
+
[[file:Mp5 SD3 world.jpg‎|thumb|none|600px|Icon and world model of the MP5SD3.]]
  
==IMI UZI==
+
==IMI Uzi==
The [[Uzi#Uzi|UZI]]. Game Name "UZI".
+
The [[Uzi]] appears in the game. It can be dual-wielded.
 
[[file:Uzi.jpg‎|thumb|none|350px|IMI UZI - 9x19mm.]]
 
[[file:Uzi.jpg‎|thumb|none|350px|IMI UZI - 9x19mm.]]
[[file:Uzi holding.jpg‎|thumb|none|600px|The player holding a UZI.]]
+
[[file:Uzi holding.jpg‎|thumb|none|600px|The player holding a Uzi.]]
[[file:Igi1-uzi akimbo.jpg‎|thumb|none|600px|The player holding a UZI Akimbo.]]
+
[[file:Igi1-uzi akimbo.jpg‎|thumb|none|600px|The player holding dual Uzis.]]
[[file:Uzi reloaded.jpg‎|thumb|none|600px|The player reloading a UZI.]]
+
[[file:Uzi reloaded.jpg‎|thumb|none|600px|The player reloading a Uzi.]]
[[file:Uzi world.jpg‎|thumb|none|600px|Icon and world model a UZI.]]
+
[[file:Uzi world.jpg‎|thumb|none|600px|Icon and world model of the Uzi.]]
  
 
=Shotguns=
 
=Shotguns=
  
 
==Pancor Jackhammer==
 
==Pancor Jackhammer==
The [[Pancor Jackhammer|Pancor Jackhammer]]. Game Name "Jackhammer".
+
The [[Pancor Jackhammer]] appears with an incorrect 12-round magazine instead of 10.
 
[[file:Jackhammer.jpg‎|thumb|none|350px|Pancor Jackhammer, 12 Gauge.]]
 
[[file:Jackhammer.jpg‎|thumb|none|350px|Pancor Jackhammer, 12 Gauge.]]
 
[[file:Igi1-Jackhammer holding.jpg‎|thumb|none|600px|The player holding a Pancor Jackhammer.]]
 
[[file:Igi1-Jackhammer holding.jpg‎|thumb|none|600px|The player holding a Pancor Jackhammer.]]
[[file:Igi1-Jackhammer reloaded.jpg‎|thumb|none|600px|The player reloading a Pancor Jackhammer.]]
+
[[file:Igi1-Jackhammer reloaded.jpg‎|thumb|none|600px|The player reloading the Pancor Jackhammer.]]
[[file:Igi1-Jackhammer world.jpg‎|thumb|none|600px|Icon and world model a Pancor Jackhammer.]]
+
[[file:Igi1-Jackhammer world.jpg‎|thumb|none|600px|Icon and world model of the Pancor Jackhammer.]]
  
 
==Franchi SPAS-12==
 
==Franchi SPAS-12==
The [[Franchi SPAS-12|Franchi SPAS-12]]. Game Name "Spas 12".
+
The [[Franchi SPAS-12]] appears in the game.
 
[[file:Franchi-SPAS12.jpg‎|thumb|none|350px|Franchi SPAS-12, 12 Gauge.]]
 
[[file:Franchi-SPAS12.jpg‎|thumb|none|350px|Franchi SPAS-12, 12 Gauge.]]
 
[[file:Igi1-spas 12 holding.jpg‎|thumb|none|600px|The player holding a SPAS-12.]]
 
[[file:Igi1-spas 12 holding.jpg‎|thumb|none|600px|The player holding a SPAS-12.]]
[[file:Igi1-spas 12 reloaded.jpg‎|thumb|none|600px|The player reloading a SPAS-12.]]
+
[[file:Igi1-spas 12 reloaded.jpg‎|thumb|none|600px|The player reloading the SPAS-12.]]
[[file:Igi1-spas 12 world.jpg‎|thumb|none|600px|Icon and world model a SPAS-12.]]
+
[[file:Igi1-spas 12 world.jpg‎|thumb|none|600px|Icon and world model of the SPAS-12.]]
  
 
=Assault Rifles=
 
=Assault Rifles=
 
==Norinco Type 56==
 
==Norinco Type 56==
The [[AK-47#Norinco_Type_56|Norinco Type 56]]. Game Name "AK-47".
+
The [[Norinco Type 56]] appears in the game, erroneously referred to as the original AK-47, and with an incorrect 32-round magazine instead of 30.
 
[[file:Type56Standard.jpg‎|thumb|none|350px|Norinco Type 56 - 7.62x39mm.]]
 
[[file:Type56Standard.jpg‎|thumb|none|350px|Norinco Type 56 - 7.62x39mm.]]
 
[[file:Igi1-AK-47 holding.jpg‎|thumb|none|600px|The player holding a Norinco Type 56.]]
 
[[file:Igi1-AK-47 holding.jpg‎|thumb|none|600px|The player holding a Norinco Type 56.]]
[[file:igi1-AK-47 reloaded.jpg‎|thumb|none|600px|The player reloading a Norinco Type 56.]]
+
[[file:igi1-AK-47 reloaded.jpg‎|thumb|none|600px|The player reloading the Norinco Type 56.]]
[[file:Igi1-AK-47 world.jpg‎|thumb|none|600px|Icon and world model a Norinco Type 56.]]
+
[[file:Igi1-AK-47 world.jpg‎|thumb|none|600px|Icon and world model of the Norinco Type 56.]]
  
==Colt XM177E2/M203==
+
==Colt XM177E2==
The [[M16_rifle_series#Colt_XM177.2FCAR-15.2FCommando_Series|M16A2/M203]]. Game Name "M16 A2".
+
The [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt XM177E2]] appears with an [[M203 grenade launcher]]. It is erroneously referred to as the M16A2, and in-game it fires fully-automatically, correct for the XM177E2, but incorrect for the M16A2, which fires in 3-round burst mode in reality.
 
[[file:1294085967664064692.jpg‎|thumb|none|350px|Colt XM177E2/M203 - 5,56x45mm/40mm]]
 
[[file:1294085967664064692.jpg‎|thumb|none|350px|Colt XM177E2/M203 - 5,56x45mm/40mm]]
[[file:Igi1-M16 A2 holding.jpg‎|thumb|none|600px|The player holding a M16A2/M203.]]
+
[[file:Igi1-M16 A2 holding.jpg‎|thumb|none|600px|The player holding a Colt XM177E2 with the M203.]]
[[file:M16 A2 reloaded M16.jpg‎|thumb|none|600px|The player reloading a  M16A2.]]
+
[[file:M16 A2 reloaded M16.jpg‎|thumb|none|600px|The player reloading the XM177E2.]]
[[file:M16 A2 reloaded M203.jpg‎|thumb|none|600px|The player reloading M203.]]
+
[[file:M16 A2 reloaded M203.jpg‎|thumb|none|600px|The player reloading the M203 grenade launcher.]]
[[file:M16 A2 world.jpg‎|thumb|none|600px|Icon and world model a  M16A2/M203.]]
+
[[file:M16 A2 world.jpg‎|thumb|none|600px|Icon and world model of the XM177E2/M203.]]
  
 
=Sniper Rifles=
 
=Sniper Rifles=
  
==Hybrid Izhmash SVD Dragunov / Romanian-FPK-PSL==
+
==Hybrid Izhmash SVD Dragunov / FPK/PSL==
The hybrid off [[SVD_Dragunov#SVD_Dragunov|SVD Dragunov]] and [[FPK / PSL Sniper Rifle|Romanian-FPK-PSL]]. Game Name "Dragunov".
+
The Dragunov in-game is actually a hybrid of the [[SVD Dragunov]] and the Romanian [[FPK / PSL Sniper Rifle|FPK/PSL]]. It is equipped with a suppressor.
 
[[file:SVD Rifle.jpg‎|thumb|none|350px|Izhmash SVD - 7.62x54mm R]]
 
[[file:SVD Rifle.jpg‎|thumb|none|350px|Izhmash SVD - 7.62x54mm R]]
[[file:Romanian-FPK-PSL.jpg|thumb|none|350px|Romanian-FPK-PSL - 7.62x54mm R]]
+
[[file:Romanian-FPK-PSL.jpg|thumb|none|350px|Romanian FPK/PSL - 7.62x54mm R]]
[[file:Igi1-Dragunov holding.jpg‎|thumb|none|600px|The player holding a SVD Dragunov.]]
+
[[file:Igi1-Dragunov holding.jpg‎|thumb|none|600px|The player holding a "Dragunov".]]
[[file:Igi1-Dragunov reloaded.jpg‎|thumb|none|600px|The player reloading a SVD Dragunov.]]
+
[[file:Igi1-Dragunov reloaded.jpg‎|thumb|none|600px|The player reloading the Dragunov.]]
[[file:Igi1-Dragunov world.jpg‎|thumb|none|600px|Icon and world model a SVD Dragunov.]]
+
[[file:Igi1-Dragunov world.jpg‎|thumb|none|600px|Icon and world model of the Dragunov.]]
  
 
=Machine guns=
 
=Machine guns=
  
 
==Browning M2HB==
 
==Browning M2HB==
The [[Browning_M2#Browning_M2_Heavy_Barrel|Browning M2HB]].
+
The [[Browning M2HB]] is mounted in several places in the game.
 
[[file:BrowningM2.jpg‎|thumb|none|350px|Browning M2 - .50 BMG.]]
 
[[file:BrowningM2.jpg‎|thumb|none|350px|Browning M2 - .50 BMG.]]
[[file:Igi1-Browning M2HB holding.jpg‎|thumb|none|600px|The player holding a Browning M2HB.]]
+
[[file:Igi1-Browning M2HB holding.jpg‎|thumb|none|600px|The player manning a Browning M2HB.]]
[[file:Igi1-Browning M2HB world 1.jpg‎|thumb|none|600px|World model a Browning M2HB.]]
+
[[file:Igi1-Browning M2HB world 1.jpg‎|thumb|none|600px|World model of the Browning M2HB.]]
[[file:Igi1-Browning M2HB world 2.jpg‎|thumb|none|600px|World model a Browning M2HB.]]
+
[[file:Igi1-Browning M2HB world 2.jpg‎|thumb|none|600px|Another view of the Browning M2HB.]]
  
 
==FN Minimi==
 
==FN Minimi==
The [[FN_Minimi#FN_Minimi|FN Minimi]]. Game Name "Minimi".
+
The [[FN Minimi]] appears in the game with a 100-round magazine.
 
[[file:M249Minimi1stPattern.jpg‎|thumb|none|350px|FN Minimi - 5,56x45mm.]]
 
[[file:M249Minimi1stPattern.jpg‎|thumb|none|350px|FN Minimi - 5,56x45mm.]]
 
[[file:Igi1-Minimi holding.jpg‎|thumb|none|600px|The player holding a FN Minimi.]]
 
[[file:Igi1-Minimi holding.jpg‎|thumb|none|600px|The player holding a FN Minimi.]]
Line 114: Line 114:
  
 
==LAW 80==
 
==LAW 80==
The [[LAW 80|LAW 80]]. Game Name "LAW 80".
+
The [[LAW 80]] appears in the game, and is incorrectly treated as reloadable. The player can hold a total of two rockets for it, and after being fired it is somewhat suddenly reloaded and ready to fire again.
 
[[file:Law94mm.jpg‎|thumb|none|350px|LAW 80 - 94mm.]]
 
[[file:Law94mm.jpg‎|thumb|none|350px|LAW 80 - 94mm.]]
 
[[file:Igi1-LAW 80 holding.jpg‎|thumb|none|600px|The player holding a LAW 80.]]
 
[[file:Igi1-LAW 80 holding.jpg‎|thumb|none|600px|The player holding a LAW 80.]]
[[file:Igi1-LAW 80 world.jpg‎|thumb|none|600px|Icon and world model a LAW 80.]]
+
[[file:Igi1-LAW 80 world.jpg‎|thumb|none|600px|Icon and world model of the LAW 80.]]
  
 
=Grenades=
 
=Grenades=
  
 
==ALS T-470 Stun Grenade==
 
==ALS T-470 Stun Grenade==
The ALS T-470 Stun Grenade. Game Name "FlashBang".
+
The in-game "flashbang" is an '''ALS T-470 Stun Grenade'''.
 
[[file:Igi1-FlashBang holding.jpg‎|thumb|none|600px|The player holding a ALS T-470 Stun Grenade.]]
 
[[file:Igi1-FlashBang holding.jpg‎|thumb|none|600px|The player holding a ALS T-470 Stun Grenade.]]
 
[[file:Igi1-FlashBang reloaded.jpg‎|thumb|none|600px|The player reloading a ALS T-470 Stun Grenade.]]
 
[[file:Igi1-FlashBang reloaded.jpg‎|thumb|none|600px|The player reloading a ALS T-470 Stun Grenade.]]
Line 128: Line 128:
  
 
==C4==
 
==C4==
[[file:Igi1-C4 world 1.jpg‎|thumb|none|600px|Icon and world model a C4.]]
+
'''C4''' explosives are used at scripted times, not as a standard weapon.
[[file:Igi1-C4 world 2.jpg‎|thumb|none|600px|Icon and world model a C4.]]
+
[[file:Igi1-C4 world 1.jpg‎|thumb|none|600px|Icon and world model of the C4.]]
 +
[[file:Igi1-C4 world 2.jpg‎|thumb|none|600px|Another view of the C4.]]
  
 
==L2A2 Hand Grenade==
 
==L2A2 Hand Grenade==
The [[M26_hand_grenade#L2A2_Hand_Grenade|L2A2 Hand Grenade]]. Game Name "Hand Grenade".
+
The [[M26 hand grenade#L2A2 Hand Grenade|L2A2 Hand Grenade]] appears in the game.
 
[[file:L2A2.jpg‎|thumb|none|150px|L2A2 High-Explosive Fragmentation hand grenade.]]
 
[[file:L2A2.jpg‎|thumb|none|150px|L2A2 High-Explosive Fragmentation hand grenade.]]
[[file:Hand Grenade holding.jpg‎|thumb|none|600px|The player holding a L2A2 Hand Grenade.]]
+
[[file:Hand Grenade holding.jpg‎|thumb|none|600px|The player holding an L2A2 Hand Grenade.]]
[[file:Hand Grenade reloaded.jpg‎|thumb|none|600px|The player reloading a L2A2 Hand Grenade.]]
+
[[file:Hand Grenade reloaded.jpg‎|thumb|none|600px|The player pulling the grenade's pin.]]
[[file:Hand Grenade world.jpg‎|thumb|none|600px|Icon and world model a L2A2 Hand Grenade.]]
+
[[file:Hand Grenade world.jpg‎|thumb|none|600px|Icon and world model of the genade.]]
  
 
==Proximity Mine==
 
==Proximity Mine==
The Proximity Mine. Game Name "ProximitmMine".
+
Unknown proximity mines appear in the game
 
[[file:Igi1-Proximitymine holding.jpg‎|thumb|none|600px|The player holding a Proximity Mine.]]
 
[[file:Igi1-Proximitymine holding.jpg‎|thumb|none|600px|The player holding a Proximity Mine.]]
[[file:Igi1-Proximitymine world.jpg‎|thumb|none|600px|Icon and world model a Proximity Mine.]]
+
[[file:Igi1-Proximitymine world.jpg‎|thumb|none|600px|Icon and world model of the Proximity Mine.]]
  
 
=Others=
 
=Others=

Revision as of 18:32, 13 July 2014


Project IGI: I'm Going In
IGI-1-2.jpg
Offical EUROPE Boxart
Release Date: 2000
Developer: Square-Enix / Eidos
Publisher: Square-Enix / Eidos
Series: Project IGI
Platforms: PC
Genre: First-Person Shooter


The following weapons were used in the videogame Project IGI: I'm Going In:


Handguns

Colt Anaconda

The Colt Anaconda appears in the game. It incorrectly uses .357 ammunition instead of the real .44 Magnum.

Colt Anaconda with 6" barrel - .44 Magnum.
The player holding a Colt Anaconda.
File:Igi1-colt anaconda ikona.jpg
Icon of the Colt Anaconda.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX in the game. Although being depicted as the .357 Magnum model, shown by the use of .357 ammunition boxes and a 9-round magazine, the weapon model is actually that of the .50 AE, as evidenced by the lack of a fluted barre.

Desert Eagle Mark XIX - .50 AE.
The player holding a Desert Eagle Mark XIX.
The player reloading the Desert Eagle.
Icon and world model of the Desert Eagle.

Glock 17

The Glock 17 appears in the game.

Glock 17 - 9x19mm.
The player holding a Glock 17.
The player reloading the Glock 17.
Icon and world model of the Glock 17.

Submachine Guns

Heckler & Koch MP5SD3

The H&K MP5SD3 appears with an incorrect 32-round magazine instead of 30.

Heckler & Koch MP5SD3 with original "slimline" forearm - 9x19mm.
The player holding a MP5SD3.
The player reloading the MP5SD3.
Icon and world model of the MP5SD3.

IMI Uzi

The Uzi appears in the game. It can be dual-wielded.

IMI UZI - 9x19mm.
The player holding a Uzi.
The player holding dual Uzis.
The player reloading a Uzi.
Icon and world model of the Uzi.

Shotguns

Pancor Jackhammer

The Pancor Jackhammer appears with an incorrect 12-round magazine instead of 10.

Pancor Jackhammer, 12 Gauge.
The player holding a Pancor Jackhammer.
The player reloading the Pancor Jackhammer.
Icon and world model of the Pancor Jackhammer.

Franchi SPAS-12

The Franchi SPAS-12 appears in the game.

Franchi SPAS-12, 12 Gauge.
The player holding a SPAS-12.
The player reloading the SPAS-12.
Icon and world model of the SPAS-12.

Assault Rifles

Norinco Type 56

The Norinco Type 56 appears in the game, erroneously referred to as the original AK-47, and with an incorrect 32-round magazine instead of 30.

Norinco Type 56 - 7.62x39mm.
The player holding a Norinco Type 56.
The player reloading the Norinco Type 56.
Icon and world model of the Norinco Type 56.

Colt XM177E2

The Colt XM177E2 appears with an M203 grenade launcher. It is erroneously referred to as the M16A2, and in-game it fires fully-automatically, correct for the XM177E2, but incorrect for the M16A2, which fires in 3-round burst mode in reality.

File:1294085967664064692.jpg
Colt XM177E2/M203 - 5,56x45mm/40mm
The player holding a Colt XM177E2 with the M203.
The player reloading the XM177E2.
The player reloading the M203 grenade launcher.
Icon and world model of the XM177E2/M203.

Sniper Rifles

Hybrid Izhmash SVD Dragunov / FPK/PSL

The Dragunov in-game is actually a hybrid of the SVD Dragunov and the Romanian FPK/PSL. It is equipped with a suppressor.

Izhmash SVD - 7.62x54mm R
Romanian FPK/PSL - 7.62x54mm R
The player holding a "Dragunov".
The player reloading the Dragunov.
Icon and world model of the Dragunov.

Machine guns

Browning M2HB

The Browning M2HB is mounted in several places in the game.

Browning M2 - .50 BMG.
The player manning a Browning M2HB.
World model of the Browning M2HB.
Another view of the Browning M2HB.

FN Minimi

The FN Minimi appears in the game with a 100-round magazine.

FN Minimi - 5,56x45mm.
The player holding a FN Minimi.
The player reloading a FN Minimi.
Icon and world model a FN Minimi.

Launcher

LAW 80

The LAW 80 appears in the game, and is incorrectly treated as reloadable. The player can hold a total of two rockets for it, and after being fired it is somewhat suddenly reloaded and ready to fire again.

LAW 80 - 94mm.
The player holding a LAW 80.
Icon and world model of the LAW 80.

Grenades

ALS T-470 Stun Grenade

The in-game "flashbang" is an ALS T-470 Stun Grenade.

The player holding a ALS T-470 Stun Grenade.
The player reloading a ALS T-470 Stun Grenade.
Icon and world model a ALS T-470 Stun Grenade.

C4

C4 explosives are used at scripted times, not as a standard weapon.

Icon and world model of the C4.
Another view of the C4.

L2A2 Hand Grenade

The L2A2 Hand Grenade appears in the game.

L2A2 High-Explosive Fragmentation hand grenade.
The player holding an L2A2 Hand Grenade.
The player pulling the grenade's pin.
Icon and world model of the genade.

Proximity Mine

Unknown proximity mines appear in the game

The player holding a Proximity Mine.
Icon and world model of the Proximity Mine.

Others

Unknown Gatling Gun

Igi1-unknown gatling 1.jpg
Igi1-unknown gatling 2.jpg

Do Not Sell My Personal Information