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Difference between revisions of "Project IGI: I'm Going In"
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==Colt Anaconda== | ==Colt Anaconda== | ||
− | The [[Colt Anaconda]] appears in the game. | + | The [[Colt Anaconda]] appears in the last level of the game. |
− | [[file:Colt Anaconda HQ.jpg|thumb|none|350px|Colt Anaconda with 6" barrel - .44 Magnum | + | [[file:Colt Anaconda HQ.jpg|thumb|none|350px|Colt Anaconda with 6" barrel - .44 Magnum]] |
− | [[file:Igi1-colt anaconda.jpg|thumb|none| | + | [[file:Igi1-colt anaconda.jpg|thumb|none|550px|The player holding a Colt Anaconda.]] |
− | [[file:Igi1-colt anaconda ikona.jpg|thumb|none| | + | [[file:Igi1-colt anaconda ikona.jpg|thumb|none|550px|Icon of the Colt Anaconda.]] |
==Desert Eagle Mark XIX== | ==Desert Eagle Mark XIX== | ||
− | The [[Desert Eagle Mark XIX]] in the game. Although depicted as the .357 Magnum model, shown by the use of .357 ammunition boxes and a 9-round magazine, the weapon model is actually that of the .50 AE, as evidenced by the lack of a fluted barrel. | + | The [[Desert Eagle Mark XIX]] in the game. Although depicted as the .357 Magnum model, shown by the use of .357 ammunition boxes and a 9-round magazine, the weapon model is actually that of the .50 AE variant, as evidenced by the lack of a fluted barrel. |
− | [[file:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle Mark XIX - .50 AE | + | [[file:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle Mark XIX - .50 AE]] |
− | [[file:Igi1-Desert Eagle holding.jpg|thumb|none| | + | [[file:Igi1-Desert Eagle holding.jpg|thumb|none|550px|The player holding a Desert Eagle Mark XIX.]] |
− | [[file:Igi1-Desert Eagle reloaded.jpg|thumb|none| | + | [[file:Igi1-Desert Eagle reloaded.jpg|thumb|none|550px|The player reloading the Desert Eagle.]] |
− | [[file:Igi1-Desert Eagle world.jpg|thumb|none| | + | [[file:Igi1-Desert Eagle world.jpg|thumb|none|550px|Icon and world model of the Desert Eagle.]] |
==Glock 17== | ==Glock 17== | ||
The [[Glock 17]] appears in the game. | The [[Glock 17]] appears in the game. | ||
[[file:Glock17EarlyModel.jpg|thumb|none|350px|Glock 17 - 9x19mm.]] | [[file:Glock17EarlyModel.jpg|thumb|none|350px|Glock 17 - 9x19mm.]] | ||
− | [[file:Glock 17 holding.jpg|thumb|none| | + | [[file:Glock 17 holding.jpg|thumb|none|550px|The player holding a Glock 17.]] |
− | [[file:Glock 17 reloaded.jpg|thumb|none| | + | [[file:Glock 17 reloaded.jpg|thumb|none|550px|The player reloading the Glock 17.]] |
− | [[file:Glock 17 world.jpg|thumb|none| | + | [[file:Glock 17 world.jpg|thumb|none|550px|Icon and world model of the Glock 17.]] |
=Submachine Guns= | =Submachine Guns= | ||
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The [[Heckler & Koch MP5SD|H&K MP5SD3]] appears with an incorrect 32-round magazine instead of 30. | The [[Heckler & Koch MP5SD|H&K MP5SD3]] appears with an incorrect 32-round magazine instead of 30. | ||
[[file:H&KMP5A3slimforearm.jpg|thumb|none|350px|Heckler & Koch MP5SD3 with original "slimline" forearm - 9x19mm.]] | [[file:H&KMP5A3slimforearm.jpg|thumb|none|350px|Heckler & Koch MP5SD3 with original "slimline" forearm - 9x19mm.]] | ||
− | [[file:Mp5 SD3 holding.jpg|thumb|none| | + | [[file:Mp5 SD3 holding.jpg|thumb|none|550px|The player holding a MP5SD3.]] |
− | [[file:Mp5 SD3 reloaded.jpg|thumb|none| | + | [[file:Mp5 SD3 reloaded.jpg|thumb|none|550px|The player reloading the MP5SD3. Note the safety, which is clearly on.]] |
− | [[file:Mp5 SD3 world.jpg|thumb|none| | + | [[file:Mp5 SD3 world.jpg|thumb|none|550px|Icon and world model of the MP5SD3.]] |
==IMI Uzi== | ==IMI Uzi== | ||
− | The [[Uzi]] appears in the game, and can be dual-wielded. It has a much higher rate of fire than an actual Uzi, 900 RPM versus the real 600 ( | + | The [[Uzi]] appears in the game, and can be dual-wielded. It has a much higher rate of fire than an actual Uzi, at 900 RPM versus the real 600 (it is close to the Mini Uzi variant's 950 RPM). |
[[file:Uzi.jpg|thumb|none|350px|IMI UZI - 9x19mm.]] | [[file:Uzi.jpg|thumb|none|350px|IMI UZI - 9x19mm.]] | ||
− | [[file:Uzi holding.jpg|thumb|none| | + | [[file:Uzi holding.jpg|thumb|none|550px|The player holding a Uzi.]] |
− | [[file:Igi1-uzi akimbo.jpg|thumb|none| | + | [[file:Igi1-uzi akimbo.jpg|thumb|none|550px|The player holding dual Uzis.]] |
− | [[file:Uzi reloaded.jpg|thumb|none| | + | [[file:Uzi reloaded.jpg|thumb|none|550px|The player reloading a Uzi.]] |
− | [[file:Uzi world.jpg|thumb|none| | + | [[file:Uzi world.jpg|thumb|none|550px|Icon and world model of the Uzi.]] |
=Shotguns= | =Shotguns= | ||
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The [[Pancor Jackhammer]] appears with an incorrect 12-round magazine instead of 10. | The [[Pancor Jackhammer]] appears with an incorrect 12-round magazine instead of 10. | ||
[[file:Jackhammer.jpg|thumb|none|350px|Pancor Jackhammer, 12 Gauge.]] | [[file:Jackhammer.jpg|thumb|none|350px|Pancor Jackhammer, 12 Gauge.]] | ||
− | [[file:Igi1-Jackhammer holding.jpg|thumb|none| | + | [[file:Igi1-Jackhammer holding.jpg|thumb|none|550px|The player holding a Pancor Jackhammer.]] |
− | [[file:Igi1-Jackhammer reloaded.jpg|thumb|none| | + | [[file:Igi1-Jackhammer reloaded.jpg|thumb|none|550px|The player reloading the Pancor Jackhammer.]] |
− | [[file:Igi1-Jackhammer world.jpg|thumb|none| | + | [[file:Igi1-Jackhammer world.jpg|thumb|none|550px|Icon and world model of the Pancor Jackhammer.]] |
==Franchi SPAS-12== | ==Franchi SPAS-12== | ||
The [[Franchi SPAS-12]] appears in the game. | The [[Franchi SPAS-12]] appears in the game. | ||
[[file:Franchi-SPAS12.jpg|thumb|none|350px|Franchi SPAS-12, 12 Gauge.]] | [[file:Franchi-SPAS12.jpg|thumb|none|350px|Franchi SPAS-12, 12 Gauge.]] | ||
− | [[file:Igi1-spas 12 holding.jpg|thumb|none| | + | [[file:Igi1-spas 12 holding.jpg|thumb|none|550px|The player holding a SPAS-12.]] |
− | [[file:Igi1-spas 12 reloaded.jpg|thumb|none| | + | [[file:Igi1-spas 12 reloaded.jpg|thumb|none|550px|The player reloading the SPAS-12.]] |
− | [[file:Igi1-spas 12 world.jpg|thumb|none| | + | [[file:Igi1-spas 12 world.jpg|thumb|none|550px|Icon and world model of the SPAS-12.]] |
=Assault Rifles= | =Assault Rifles= | ||
==Norinco Type 56== | ==Norinco Type 56== | ||
− | The [[Norinco Type 56]] appears in the game, erroneously referred to as the original AK-47, and with an incorrect 32-round magazine instead of 30 | + | The [[Norinco Type 56]] appears in the game, erroneously referred to as the original AK-47, and with an incorrect 32-round magazine instead of 30. |
[[file:Type56Standard.jpg|thumb|none|350px|Norinco Type 56 - 7.62x39mm.]] | [[file:Type56Standard.jpg|thumb|none|350px|Norinco Type 56 - 7.62x39mm.]] | ||
− | [[file:Igi1-AK-47 holding.jpg|thumb|none| | + | [[file:Igi1-AK-47 holding.jpg|thumb|none|550px|The player holding a Norinco Type 56.]] |
− | [[file:igi1-AK-47 reloaded.jpg|thumb|none| | + | [[file:igi1-AK-47 reloaded.jpg|thumb|none|550px|The player reloading the Norinco Type 56.]] |
− | [[file:Igi1-AK-47 world.jpg|thumb|none| | + | [[file:Igi1-AK-47 world.jpg|thumb|none|550px|Icon and world model of the Norinco Type 56.]] |
==Colt XM177E2== | ==Colt XM177E2== | ||
− | The [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt XM177E2]] appears with an [[M203 grenade launcher]]. It is erroneously referred to as the M16A2, and in-game it fires fully-automatically, correct for the XM177E2, but incorrect for the M16A2, which fires in 3-round burst mode in reality. | + | The [[M16 rifle series#Colt XM177/CAR-15/Commando Series|Colt XM177E2]] appears with an [[M203 grenade launcher]]. It is erroneously referred to as the M16A2, and in-game it fires fully-automatically, correct for the XM177E2, but incorrect for the M16A2, which fires in 3-round burst mode in reality.. |
[[file:1294085967664064692.jpg|thumb|none|350px|Colt XM177E2/M203 - 5,56x45mm/40mm]] | [[file:1294085967664064692.jpg|thumb|none|350px|Colt XM177E2/M203 - 5,56x45mm/40mm]] | ||
− | [[file:Igi1-M16 A2 holding.jpg|thumb|none| | + | [[file:Igi1-M16 A2 holding.jpg|thumb|none|550px|The player holding a Colt XM177E2 with the M203.]] |
− | [[file:M16 A2 reloaded M16.jpg|thumb|none| | + | [[file:M16 A2 reloaded M16.jpg|thumb|none|550px|The player reloading the XM177E2.]] |
− | [[file:M16 A2 world.jpg|thumb|none| | + | [[file:M16 A2 world.jpg|thumb|none|550px|Icon and world model of the XM177E2/M203.]] |
=Sniper Rifles= | =Sniper Rifles= | ||
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[[file:SVD Rifle.jpg|thumb|none|350px|Izhmash SVD - 7.62x54mm R]] | [[file:SVD Rifle.jpg|thumb|none|350px|Izhmash SVD - 7.62x54mm R]] | ||
[[file:Romanian-FPK-PSL.jpg|thumb|none|350px|Romanian FPK/PSL - 7.62x54mm R]] | [[file:Romanian-FPK-PSL.jpg|thumb|none|350px|Romanian FPK/PSL - 7.62x54mm R]] | ||
− | [[file:Igi1-Dragunov holding.jpg|thumb|none| | + | [[file:Igi1-Dragunov holding.jpg|thumb|none|550px|The player holding a "Dragunov".]] |
− | [[file:Igi1-Dragunov reloaded.jpg|thumb|none| | + | [[file:Igi1-Dragunov reloaded.jpg|thumb|none|550px|The player reloading the Dragunov.]] |
− | [[file:Igi1-Dragunov world.jpg|thumb|none| | + | [[file:Igi1-Dragunov world.jpg|thumb|none|550px|Icon and world model of the Dragunov.]] |
=Machine guns= | =Machine guns= | ||
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The [[Browning M2HB]] is mounted in several places in the game. | The [[Browning M2HB]] is mounted in several places in the game. | ||
[[file:BrowningM2.jpg|thumb|none|350px|Browning M2 - .50 BMG.]] | [[file:BrowningM2.jpg|thumb|none|350px|Browning M2 - .50 BMG.]] | ||
− | [[file:Igi1-Browning M2HB holding.jpg|thumb|none| | + | [[file:Igi1-Browning M2HB holding.jpg|thumb|none|550px|The player manning a Browning M2HB.]] |
− | [[file:Igi1-Browning M2HB world 1.jpg|thumb|none| | + | [[file:Igi1-Browning M2HB world 1.jpg|thumb|none|550px|World model of the Browning M2HB.]] |
− | [[file:Igi1-Browning M2HB world 2.jpg|thumb|none| | + | [[file:Igi1-Browning M2HB world 2.jpg|thumb|none|550px|Another view of the Browning M2HB.]] |
==FN Minimi== | ==FN Minimi== | ||
The [[FN Minimi]] appears in the game with a 100-round magazine. | The [[FN Minimi]] appears in the game with a 100-round magazine. | ||
[[file:M249Minimi1stPattern.jpg|thumb|none|350px|FN Minimi - 5,56x45mm.]] | [[file:M249Minimi1stPattern.jpg|thumb|none|350px|FN Minimi - 5,56x45mm.]] | ||
− | [[file:Igi1-Minimi holding.jpg|thumb|none| | + | [[file:Igi1-Minimi holding.jpg|thumb|none|550px|The player holding a FN Minimi.]] |
− | [[file:Igi1-Minimi reloaded.jpg|thumb|none| | + | [[file:Igi1-Minimi reloaded.jpg|thumb|none|550px|The player reloading a FN Minimi.]] |
− | [[file:Igi1-Minimi world.jpg|thumb|none| | + | [[file:Igi1-Minimi world.jpg|thumb|none|550px|Icon and world model a FN Minimi.]] |
=Launchers= | =Launchers= | ||
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==LAW 80== | ==LAW 80== | ||
The [[LAW 80]] appears in the game, and is incorrectly treated as reloadable. The player can hold a total of two rockets for it, and after being fired it is somewhat suddenly reloaded and ready to fire again. | The [[LAW 80]] appears in the game, and is incorrectly treated as reloadable. The player can hold a total of two rockets for it, and after being fired it is somewhat suddenly reloaded and ready to fire again. | ||
− | [[file:Law94mm.jpg|thumb|none|350px|LAW 80 - 94mm | + | [[file:Law94mm.jpg|thumb|none|350px|LAW 80 - 94mm]] |
− | [[file:Igi1-LAW 80 holding.jpg|thumb|none| | + | [[file:Igi1-LAW 80 holding.jpg|thumb|none|550px|The player holding a LAW 80.]] |
− | [[file:Igi1-LAW 80 world.jpg|thumb|none| | + | [[file:Igi1-LAW 80 world.jpg|thumb|none|550px|Icon and world model of the LAW 80.]] |
==M203== | ==M203== | ||
The [[M203 grenade launcher]] is attached to the Colt XM177E2. It is incorrectly reloaded by pumping it instead of opening the tube, loading a round and closing it. | The [[M203 grenade launcher]] is attached to the Colt XM177E2. It is incorrectly reloaded by pumping it instead of opening the tube, loading a round and closing it. | ||
[[file:M203.jpg|thumb|none|350px|M203 grenade launcher - 40x46mm.]] | [[file:M203.jpg|thumb|none|350px|M203 grenade launcher - 40x46mm.]] | ||
− | [[file:M16 A2 reloaded M203.jpg|thumb|none| | + | [[file:M16 A2 reloaded M203.jpg|thumb|none|550px|The player reloading the M203 grenade launcher.]] |
=Grenades= | =Grenades= | ||
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==ALS T-470 Stun Grenade== | ==ALS T-470 Stun Grenade== | ||
The in-game "flashbang" is an '''ALS T-470 Stun Grenade'''. | The in-game "flashbang" is an '''ALS T-470 Stun Grenade'''. | ||
− | [[file:Igi1-FlashBang holding.jpg|thumb|none| | + | [[file:Igi1-FlashBang holding.jpg|thumb|none|550px|The player holding a ALS T-470 Stun Grenade.]] |
− | [[file:Igi1-FlashBang reloaded.jpg|thumb|none| | + | [[file:Igi1-FlashBang reloaded.jpg|thumb|none|550px|The player reloading a ALS T-470 Stun Grenade.]] |
− | [[file:Igi1-FlashBang world.jpg|thumb|none| | + | [[file:Igi1-FlashBang world.jpg|thumb|none|550px|Icon and world model a ALS T-470 Stun Grenade.]] |
==C4== | ==C4== | ||
'''C4''' explosives are used at scripted times, not as a standard weapon. | '''C4''' explosives are used at scripted times, not as a standard weapon. | ||
− | [[file:Igi1-C4 world 1.jpg|thumb|none| | + | [[file:Igi1-C4 world 1.jpg|thumb|none|550px|Icon and world model of the C4.]] |
− | [[file:Igi1-C4 world 2.jpg|thumb|none| | + | [[file:Igi1-C4 world 2.jpg|thumb|none|550px|Another view of the C4.]] |
==L2A2 Hand Grenade== | ==L2A2 Hand Grenade== | ||
The [[M26 hand grenade#L2A2 Hand Grenade|L2A2 Hand Grenade]] appears in the game. | The [[M26 hand grenade#L2A2 Hand Grenade|L2A2 Hand Grenade]] appears in the game. | ||
[[file:L2A2.jpg|thumb|none|150px|L2A2 High-Explosive Fragmentation hand grenade.]] | [[file:L2A2.jpg|thumb|none|150px|L2A2 High-Explosive Fragmentation hand grenade.]] | ||
− | [[file:Hand Grenade holding.jpg|thumb|none| | + | [[file:Hand Grenade holding.jpg|thumb|none|550px|The player holding an L2A2 Hand Grenade.]] |
− | [[file:Hand Grenade reloaded.jpg|thumb|none| | + | [[file:Hand Grenade reloaded.jpg|thumb|none|550px|The player pulling the grenade's pin.]] |
− | [[file:Hand Grenade world.jpg|thumb|none| | + | [[file:Hand Grenade world.jpg|thumb|none|550px|Icon and world model of the genade.]] |
==Proximity Mine== | ==Proximity Mine== | ||
Unknown proximity mines appear in the game | Unknown proximity mines appear in the game | ||
− | [[file:Igi1-Proximitymine holding.jpg|thumb|none| | + | [[file:Igi1-Proximitymine holding.jpg|thumb|none|550px|The player holding a Proximity Mine.]] |
− | [[file:Igi1-Proximitymine world.jpg|thumb|none| | + | [[file:Igi1-Proximitymine world.jpg|thumb|none|550px|Icon and world model of the Proximity Mine.]] |
=Others= | =Others= | ||
==Unknown Gatling Gun== | ==Unknown Gatling Gun== | ||
− | [[file:Igi1-unknown gatling 1.jpg|thumb|none| | + | [[file:Igi1-unknown gatling 1.jpg|thumb|none|550px|]] |
− | [[file:Igi1-unknown gatling 2.jpg|thumb|none| | + | [[file:Igi1-unknown gatling 2.jpg|thumb|none|550px|]] |
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 19:56, 18 January 2017
|
The following weapons were used in the videogame Project IGI: I'm Going In:
Handguns
Colt Anaconda
The Colt Anaconda appears in the last level of the game.
Desert Eagle Mark XIX
The Desert Eagle Mark XIX in the game. Although depicted as the .357 Magnum model, shown by the use of .357 ammunition boxes and a 9-round magazine, the weapon model is actually that of the .50 AE variant, as evidenced by the lack of a fluted barrel.
Glock 17
The Glock 17 appears in the game.
Submachine Guns
Heckler & Koch MP5SD3
The H&K MP5SD3 appears with an incorrect 32-round magazine instead of 30.
IMI Uzi
The Uzi appears in the game, and can be dual-wielded. It has a much higher rate of fire than an actual Uzi, at 900 RPM versus the real 600 (it is close to the Mini Uzi variant's 950 RPM).
Shotguns
Pancor Jackhammer
The Pancor Jackhammer appears with an incorrect 12-round magazine instead of 10.
Franchi SPAS-12
The Franchi SPAS-12 appears in the game.
Assault Rifles
Norinco Type 56
The Norinco Type 56 appears in the game, erroneously referred to as the original AK-47, and with an incorrect 32-round magazine instead of 30.
Colt XM177E2
The Colt XM177E2 appears with an M203 grenade launcher. It is erroneously referred to as the M16A2, and in-game it fires fully-automatically, correct for the XM177E2, but incorrect for the M16A2, which fires in 3-round burst mode in reality..
Sniper Rifles
Hybrid Izhmash SVD Dragunov / FPK/PSL
The Dragunov in-game is actually a hybrid of the SVD Dragunov and the Romanian FPK/PSL. It is equipped with a suppressor.
Machine guns
Browning M2HB
The Browning M2HB is mounted in several places in the game.
FN Minimi
The FN Minimi appears in the game with a 100-round magazine.
Launchers
LAW 80
The LAW 80 appears in the game, and is incorrectly treated as reloadable. The player can hold a total of two rockets for it, and after being fired it is somewhat suddenly reloaded and ready to fire again.
M203
The M203 grenade launcher is attached to the Colt XM177E2. It is incorrectly reloaded by pumping it instead of opening the tube, loading a round and closing it.
Grenades
ALS T-470 Stun Grenade
The in-game "flashbang" is an ALS T-470 Stun Grenade.
C4
C4 explosives are used at scripted times, not as a standard weapon.
L2A2 Hand Grenade
The L2A2 Hand Grenade appears in the game.
Proximity Mine
Unknown proximity mines appear in the game