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Difference between revisions of "Driver 3"

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==M16A4==
 
==M16A4==
  
The [[M16A4]] appears as the assault rifle in game as well as on cutscenes and FMVs. Unlike the actual A4 model, the in-game version fires full auto. Also, the weapon is given a capacity of 60 rounds, even though it is only modelled with a 30-round magazine.  
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The [[M16A4]] appears as the assault rifle in game as well as on cutscenes and FMVs. Unlike the actual A4 model, the in-game version fires full auto. Also, the weapon is given a capacity of 60 rounds, even though it is only modelled with a 30-round magazine. Remarkably, the in-game model is a slightly modified model from the beta version of [[Driver: Parallel Lines]].
  
 
[[File:M16A4Standard.jpg|thumb|none|450px|M16 A4 - 5.56x45 mm NATO]]
 
[[File:M16A4Standard.jpg|thumb|none|450px|M16 A4 - 5.56x45 mm NATO]]
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[[File:Driv3rm16ingame.jpg|thumb|none|450px|M16 in game]]
 
[[File:Driv3rm16ingame.jpg|thumb|none|450px|M16 in game]]
 
[[File:Driv3rM16.jpg|thumb|none|600px|Tanner reloads his M16]]
 
[[File:Driv3rM16.jpg|thumb|none|600px|Tanner reloads his M16]]
 
  
 
==Beretta AR-70/223==
 
==Beretta AR-70/223==

Revision as of 19:41, 3 July 2022


Driver 3
Driv3rartwork.jpg
North American PS2 box art
Release Date: June 2004 (PS2, XBOX), March 2005 (PC)
Developer: Reflections Interactive
Publisher: Atari
Platforms: PS2, XBOX, PC
Genre: Action, Open World


Driver 3, stylized as DRIV3R, is a 2004 game by Reflections interactive and published by Atari. The game follows Tanner , as he goes undercover to track down a stolen car smuggling ring across Europe.

The following weapons appear in the video game Driver 3:


SPOILERS.jpg WARNING! THIS PAGE CONTAINS SPOILERS!


Pistols

Beretta 92FS

The Beretta 92FS is featured on the official artwork of the game and in game itself as a more powerful pistol. It features a capacity of only 10 rounds, rather than the full 15. There is also a suppressed version, which for some reason uses different ammunition.

Beretta 92FS - 9x19 mm
Artwork showing Tanner with the Beretta
File:Driv3rberettaicon.jpg
Beretta inventory icon
File:Driv3rBeretta.jpg
The 3D model of the Beretta.
File:Driv3r Supressed Beretta.jpg
The 3D model of the Beretta with a Suppressor.

SIG-Sauer P225

Although the rendering and in game model for Tanner's default pistol is some kind of mishmash between different models, the inventory icon for it is a silhouette of a SIG-Sauer P225

SIG-Sauer P225 - 9x19mm
pistol icon
The 3D model of the Pistol.


Shotguns

Double-barrel sawn-off Shotgun

Antagonist Jericho is seen with his signature double-barrel sawn-off shotgun.

Zabala short barrel shotgun - 12 gauge
Jericho with the shotgun

Franchi SPAS-12

A Franchi SPAS-12 with the stock removed appears as a shotgun in the game. Like the real thing, it fires in semi-auto mode and has an 8-shell magazine capacity.

Franchi SPAS 12 with stock removed - 2 3/4" (70mm) 12-gauge shells
File:Driv3rspas12.jpg
SPAS 12 in game
File:Driv3rSPAS12.JPG
Tanner puts more shells in his SPAS-12

Submachine guns

Heckler & Koch MP5A5

The Heckler & Koch MP5A5 appears as a more powerful submachine gun in game, as well as in cutscenes. The telescoping stock has been removed, and it has a 15-round magazine. Also, despite having the Navy trigger pack markings, it does not feature the ambidextrous safety lever. Jones is also seen with this gun with the stock in place. The in game model also features the stock and a 15 or 20-round magazine, but is given a capacity of 30 rounds.

H&K MP5 A5 - 9x19mm
Man with MP5. Note the contradictory use of the Navy trigger pack with 3-round burst, but lack of corresponding right-hand safety lever.
File:Driv3rMP5.jpg
Tanner reloads his MP5


Heckler & Koch MP5SD

The inventory icon for the MP5 shows an MP5 SD3 or SD6 model with a full-size magazine.

Heckler & Koch MP5SD3 - 9x19mm


IMI Uzi

The IMI Uzi is the first submachine gun model to appear in game. It has a capacity of 32 rounds, despite only being modeled with a 20-round magazine.

IMI Uzi with buttstock collapsed - 9x19mm
File:Driv3ruzi.jpg
Tanner with the Uzi in game
File:Driv3rUzi.jpg
A close-up of the Uzi in Tanner's hands


Ingram MAC-10

This is the last submachine gun to appear in the game. It has a ridiculous magazine capacity of 60 rounds to offset its high firing rate and low range.

Ingram MAC-10 with stock closed - 9x19mm
File:Driv3rmac10.jpg
MAC-10 in game
File:Driv3rIngram.jpg
Tanner fires the Ingram


Assault Rifles

M16A4

The M16A4 appears as the assault rifle in game as well as on cutscenes and FMVs. Unlike the actual A4 model, the in-game version fires full auto. Also, the weapon is given a capacity of 60 rounds, even though it is only modelled with a 30-round magazine. Remarkably, the in-game model is a slightly modified model from the beta version of Driver: Parallel Lines.

M16 A4 - 5.56x45 mm NATO
Dubois with M16 A4. Note the smaller aperture of the rear sight/carry handle due to the top rail mount of the A4.
File:Driv3rM16.jpg
Tanner reloads his M16

Beretta AR-70/223

A silhouette of the Beretta AR-70/223 is seen on a warning poster at the Miami PD firing range.

Beretta AR-70/223 - 5.56x45 mm NATO
firearms warning sign

Other

M79 Grenade Launcher

This features as the strongest weapon on the game, the grenades do not detonate on impact, instead rolling around on the ground leaving a trail of smoke for a few seconds.

M79 Grenade Launcher - 40x46mm
File:Driv3rM79.jpg
Tanner with Grenade Launcher in game
A close-up of the M79.

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