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Call of Duty: Modern Warfare II (2022)

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Call of Duty: Modern Warfare II (2022) for current discussions. Content is subject to change.


Call of Duty: Modern Warfare II
MWII-cover.jpg
Official Box Art
Release Date: October 28, 2022
Developer: Infinity Ward
Publisher: Activision
Series: Call of Duty
Platforms: PlayStation 4
PlayStation 5
Xbox One
Xbox Series X/S
PC
Genre: First-Person Shooter


Call of Duty: Modern Warfare II is the nineteenth installment in the Call of Duty first-person shooter series. Developed by Infinity Ward and published by Activision, it is a direct sequel to Call of Duty: Modern Warfare (2019), and is scheduled to be released on October 28, 2022.

A continuation of Modern Warfare's storyline, the plot follows the newly-formed elite multinational Task Force 141 in their continuing fight against the terrorist organization Al-Qatala, who have formed an alliance with the deadly Las Almas drug cartel.


The following weapons appear in the video game Call of Duty: Modern Warfare II:


Overview

The weapon system in Modern Warfare II is a modified version of the weapons and Gunsmith system found in Modern Warfare. Primary weapons are divided into seven types: submachine guns, assault rifles, shotguns, battle rifles, marksman rifles, light machine guns, and sniper rifles.

Many weapons are now classified under a "Weapon Platform" system, which groups multiple weapons (which may cover several different types) in the same real world weapon family into a single set, with individual weapons within the Weapon Platform being classified as "Receivers". Weapons under a Weapon Platform share a progression system that lets the player unlock platform-specific shared attachments.

The current known Weapon Platforms in Modern Warfare II are the following:

  • M4 Platform (AR-based weapons)
  • AK-47 Platform (AK-based weapons)
  • XRK (Glock pistols)
  • Tactique Verte (FN SCAR-based weapons)
  • Lachmann Meer (Heckler & Koch roller-delayed weapons)
  • Fennec (KRISS Vector-based weapons)
  • Bryson Long Range Platform (Remington 700-based weapons)
  • RAAL Platform (SIG-Sauer machine guns)
  • Bull Platform (Steyr AUG-based weapons)

Through the use of grip attachments, the "Tactical Pistol Raise" benefit introduced in MWII is the ability to instantly draw the player's sidearm without fully lowering their primary weapon.

Modern Warfare II introduces extensive and realistic water physics, a significant improvement over Black Ops: Cold War, the previous game in the series to feature water mechanics. Unlike in Cold War, primary weapons can't be fired underwater and only handguns can, albeit with a reduced efficiency. Shooting into water and explosions cause ripples and mines float when thrown onto water. When swimming on the surface, water flows into the weapon's details and the weapon along with its user can get wet.

Handguns

Desert Eagle Mark XIX

The Desert Eagle Mark XIX returns as the ".50 GS". The new model features Picatinny rails on the 12 o'clock and 6 o'clock positions, and has a two-tone finish that is basically the reverse of the Desert Eagle in the original Modern Warfare 2; the MW2 pistol had a chrome frame and trigger, while the MWII pistol has a chrome slide, barrel, and hammer. It is frequently used by Las Almas cartel members.

Magnum Research Desert Eagle Mark XIX with stainless steel finish, railed frame and railed barrel - .50 AE
The Desert Eagle in the loadout screen.

Glock 17 MOS

The "X12" is a stylized Glock 17 MOS with front slide serrations. It appears to be based on a 5th generation version, though it is depicted with two pins above the trigger like the Gen 3 and Gen 4 models (as opposed to one pin for the Gen 5). It was first seen in the reveal trailer, equipped with a red dot sight in the hands of Kyle Garrick. Another Glock is later seen in Ghost's chest holster. It is used by Russian PMCs in-game.

Glock 17 MOS FS (5th Generation) - 9x19mm
The Glock 17 in the loadout screen. Note the non-standard grip texture.
Garrick readies his Glock after being nearly tossed out of a Black Hawk, losing his primary weapon in the process. Garrick's gloves are based on the Oakley SI Transition gloves in tan, which have since been discontinued.
Another Glock in Ghost's chest holster.

Glock 18

A stylized Glock 18 appears as the "X13 Auto", and features its fire selector on the right side of the slide instead of the left, as well as sporting a tan finish. It has the same Gen 5 MOS FS setup as the "X12", even though the real Glock 18 isn't known to exist in this configuration. Of note, the "X12", "X13", and MW19's "X16" (Glock 21) feature the same relationship between their numbers as the real pistols (G17, G18, skip two, G21 / X12, X13, skip two, X16), which is almost certainly intentional. A carbine conversion kit resembling various designs like from CAA and Hera Arms is available for the X13, although with a AR-15 style T-handle in spite of the slide mounted ambi charging handles that are common on pistol conversion kits.

Glock 18 (3rd Generation) with 19-round magazine - 9x19mm
A Glock pistol mounted in a CAA RONI MCK.
The tan Glock 18 in the loadout screen. It seems to have a grip texture that looks more like the real Gen 5 pattern.

SIG-Sauer P220 Elite

The SIG-Sauer P220 Elite appears as the "P890" (or "Bruen .45" during the beta, Bruen seems to be the equivalent to SIG Sauer). The decocker is actually used during the inspect animation and when reholstering the pistol. A double-action only DAK trigger group is available.

SIG-Sauer P220 Elite - .45 ACP
The SIG in the loadout screen.
John Price using a suppressed P220 in the reveal trailer.

Smith & Wesson Model 500

The Smith & Wesson Model 500 appears as the "Centum 5". The barrel appears to be somewhere between the 4 and 8 inch barrel options for the real Model 500, most likely 6 inches. It has "Bryson .500 Magnum" markings on the barrel.

Smith & Wesson Model 500 (8.75" Barrel) - .500 S&W Magnum
The Model 500 in the loadout screen.

Submachine Guns

AR-57

The AR-57 appears as the "FSS Hurricane". It is depicted with traditional AR-15 style charging handle at the rear, whereas the real AR-57 has a right-side charging handle.

AR-57 - 5.7x28mm
The AR-57 in the loadout screen. Note the non-standard charging handle and the bolt release paddle, which actually works and sticks out when the gun is empty. How this is possible is unclear, as P90 magazines don't have a hold open device.
The AR-57 upper receiver can be seen in promotional material for the "FJX Cinder" weapon vault, in the first row of attachments and just above the FightLite MCR upper.

FN P90 TR

A stylized FN P90 TR (inspired by some blueprints from Modern Warfare) appears as the "PDSW 528".

FN P90 TR - 5.7x28mm
The P90 in the loadout screen. The barrel is noticeably longer and the grips are sharper compared to the real gun. Also note that the model lacks an ejection port.

Heckler & Koch HK94A3

The "Lachmann Sub" is a Heckler & Koch HK94A3 chopped and converted to resemble an MP5A5. The giveaway is that, along with other guns in the "Lachmann Meer" platform (which is clearly supposed to represent the Heckler & Koch roller-delayed family of weapons), it lacks a paddle magazine release, leaving only the (extended) button release. The game's HK94 has a 3-round burst trigger group installed, as well as an MP5's barrel with attachment lugs. Curiously enough, the trigger group lacks a semi-auto position; accordingly, the weapon can be switched between full-auto and three-round burst during gameplay, but not semi-auto.

The "Lachmann Pulsar" barrel attachment gives it a short barrel approximating that of an MP5K. The "LM Cronus Grip" gives it the same PTR 9KT-style trigger group as the one seen on Modern Warfare’s MP5 blueprints, with the triangular parts still facing the wrong directions, but this time the selector markings are "S-3-F".

Heckler & Koch HK94A3 converted to full-auto fire, with shortened barrel and added third firing position on trigger pack - 9x19mm
Heckler & Koch MP5A5, for comparison - 9x19mm
The faux-MP5 in the loadout screen.

Heckler & Koch MP7A2

A fictionalized Heckler & Koch MP7A2 appears as the "VEL 46".

Heckler & Koch MP7A2 - 4.6x30mm
The MP7A2 in the loadout screen. Note that some parts are actually modeled more correctly than the Modern Warfare counterpart, such as the trigger guard and the stock.
An MP7A2 on the left with a custom stock and a longer barrel.

KRISS Vector

The Gen I/Gen II hybrid KRISS Vector from Call of Duty: Modern Warfare returns as the "Fennec 45", still missing the piece that connects the pistol grip and the receiver, which is once again too small to accommodate the Super-V recoil dampening system the real Vector is known for. The in-game description notes that its use of subsonic ammo hides the death skulls that appear to the enemy team, and as it's not using any sort of "special" ammo type in-game this implies that all weapons using .45 ACP (which is inherently subsonic) will hide enemy death skulls.

TDI Vector Gen I with EOTech sight and extended magazine - .45 ACP
KRISS USA Vector Gen II - .45 ACP / 9x19mm Parabellum
The Vector in the loadout screen. Note the slightly extended barrel and rail (the latter seemingly inspired by the KRISS MK1 Modular Rail) and the two-tone finish that distinguish it from Modern Warfare's model.

PP-19 Bizon-2

The PP-19 Bizon-2 returns from Modern Warfare as the "Minibak", now with a more correctly modeled receiver, forend and stock. It still uses the earlier Bizon-1's 64-round helical magazine by default, but this time with the magazine front attachment point of the Bizon-2.

PP-19 Bizon-2 with side-folding stock - 9x18mm Makarov
PP-19 Bizon-1 - 9x18mm Makarov
The Bizon in the loadout screen.

PP-19-01 Vityaz

The PP-19-01 Vityaz appears as the "Vaznev-9K". It is fitted with an LCT AK-9 airsoft railed AK-74 polymer style forend.

PP-19-01 "Vityaz-SN" - 9x19mm
The Vityaz in the loadout screen. Note the LCT AK-9 airsoft handguard.

SIG-Sauer MPX

A SIG-Sauer MPX with a stock inspired by the SIG collapsible brace appears as the "BAS-P". It is Alejandro Vargas' main weapon throughout the campaign.

SIG-Sauer MPX SBR, Gen 2 - 9x19mm
The MPX in the loadout screen.
Alejandro Vargas holding an MPX.

SIG-Sauer MPX K

The MPX can be modified with a 4.5" barrel, turning it into an MPX K. In this configuration, it is fitted with an M-LOK handguard that is slightly longer than it should be.

SIG-Sauer MPX K (Gen 2) with M-LOK handguard, PCB folding brace and Timney trigger - 9x19mm

Steyr AUG A3 9mm XS

The Steyr AUG A3 9mm XS appears as the "MX9".

Steyr AUG A3 9mm XS with RIS foregrip - 9x19mm
The AUG Para in the loadout screen. The bottom of the stock is modeled more correctly than the Modern Warfare version.

Shotguns

"12-Gauge Deputy"

The underbarrel "12-Gauge Deputy" returns from Modern Warfare, this time with a new model that appears to have a Mossberg-style trigger guard.

Benelli M4 Super 90

The Benelli M4 Super 90 appears as the "Expedite 12".

The first port-loaded shell in a reload sequence will play a slower animation showing the player character palming the shell before loading it. This does not happen with the "Fast Reload" perk.

Benelli M4 Tactical with 7-shot tube - 12 gauge
The Benelli in the loadout screen.

Browning Citori 725

The Browning Citori 725 returns as the "Lockwood 300", with an altered handguard and stock compared to the Modern Warfare rendition.

Browning Citori 725 Pro Sporting - 12 gauge
Browning Citori 725 Pro Trap - 12 gauge
The 725 in the loadout screen.

Mossberg 590

The Mossberg 590 appears as the "Bryson 800".

Mossberg 590 with 5-round magazine tube and speedfeed stock - 12 gauge
The Mossberg in the loadout screen.
The "Bryson 800" in the campaign.
Aiming down the ghost ring sights.

Mossberg 590M

A Mossberg 590M-style detachable box magazine variant with a collapsible stock and a short barrel appears as the "Bryson 890".

Mossberg 590M - 12 gauge
The 590M in the loadout screen.

Rifles/Carbines

AAC / Q Honey Badger hybrid

A stylized Honey Badger carbine appears as the "Chimera". The model depicted is a hybrid of the early AAC version and the current Q model.

AAC Honey Badger .300 AAC Blackout
Q Honey Badger SBR - .300 AAC Blackout
The Honey Badger in the loadout screen.
Ghost advances with his carbine. Soap can also be seen equipped with a Honey Badger on the right.

AK-103

The AK-103 appears as the "Kastov 762". The "Kastov" label implies that the rifle was developed in the fictional country of Kastovia from Call of Duty: Modern Warfare. It is fitted with an LCT AK-9 airsoft railed AK-74 polymer style forend.

In the campaign, there are some variants made to resemble the AKM and AKMS, noted by the gas block and the wooden handguard, along with either the wooden stock or the metal underfolding stock. They still retain the AK-103's front sight block, smooth dust cover and side-folding stock latch on the left of the receiver.

AK-103 - 7.62x39mm
The AK-103 in the loadout screen. Note the LCT AK-9 airsoft handguard.
MWII-Trailer-AK103.jpg
AKMS - 7.62x39mm

AK-104

The AK-103 can be turned into an AK-104. Farah Karim is seen holding one in the campaign with an AKMS's underfolding stock.

AK-104 - 7.62x39mm

AK-105

An AK-105 with light tan furniture and magazines appears as the "Kastov 545". It is fitted with an LCT AK-9 airsoft railed AK-74 polymer style forend.

AK-105 - 5.45x39mm
An AK-105 in the loadout screen, which has a tan version of the same Picatinn-ized polymer AK handguard seen on the "Kastov-762."
MWII-AK105-1.jpg

AKS-74UN

The AKS-74U appears as the "Kastov-74u", with rails at the bottom and on the right side of the handguard. It is specifically the AKS-74UN variant with a side-mounted bracket for attaching optics. For the first time in the Call of Duty series, it is correctly classified as an assault rifle as opposed to an SMG. It employs the "Iraqi reload" technique when reloading from empty.

The progression screen in the beta shows it with a polymer 7.62x39mm magazine, so an AKMSU conversion might be planned in the final release. A variant with Zenitco handguard and stock is available.

AKS-74UN - 5.45x39mm
The AKS-74UN in the loadout screen.
The "Kastov-74U" with a 7.62x39mm magazine as seen in the beta.

FN SCAR-H

The FN SCAR-H appears as the "TAQ-V". A typo in the gunsmith erroneously describes the weapon as firing "7.26mm" cartridges.

FN SCAR-H STD - 7.62x51mm NATO
The SCAR-H in the loadout screen. The model has undergone a stylistic redesign from MW19's "FN Scar 17," with three vent holes, shorter rails for the correct barrel block placement, and ACR-like stock. The magwell still has the AR-15 style outdent.

FN SCAR 17S

In addition to the standard SCAR-H, the SCAR 17S semi-auto only version appears under the marksman rifles class. It is referred to as the "TAQ-M", and is fitted with a 20" barrel, a rail extension and an FN SSR/SCAR 20S style fixed stock. It is apparently chambered in 6.5mm Creedmoor.

FN SCAR 17S - 7.62x51mm NATO
FN MK 20 SSR, for comparison - 7.62x51mm NATO
The SSR lookalike in the loadout screen. Note the fictionalized safe/semi-auto only fire selector.

FN SCAR-L

The FN SCAR-L appears as the "TAQ-56". It is depicted with incorrect H&K style fire selector markings.

FN SCAR-L STD - 5.56x45mm NATO
The SCAR-L in the loadout screen.
Garrick and his SCAR taking a leap (or fall-out-of-a-Black Hawk) of faith in the reveal trailer.
Demon Dogs on the hunt with SCAR-Ls in the reveal trailer. Similar to some Shadow Company operatives, all three marines are equipped with L3Harris AN/PVS-31A night vision goggles. The NODs are incorrectly mounted to Norotos Rhino I mounts.

Heckler & Koch HK91A2

A Heckler & Koch HK91A2 converted to full-auto appears as the "Lachmann-762". Like the other guns in the "Lachmann Meer" platform, it lacks a paddle magazine release, distinguishing it from the military G3. It appears to be fitted with a stylized slimline handguard.

Heckler & Koch HK91A2 - 7.62x51mm NATO
Heckler & Koch G3A3 with slimline handguard - 7.62x51mm NATO
The HK91A2 in the loadout screen.

Heckler & Koch HK93A2

A full-auto converted Heckler & Koch HK93A2 appears as the "Lachmann-556". Once again, the lack of a paddle magazine release distinguishes it from the select-fire HK33.

By default, it has a shortened barrel and cocking tube (the length being between the HK33KA3 and HK53). It can be modified with full-sized ones with the "LM Aurora 90 Barrel" attachment, or with an HK33K-esque barrel with the "Lach-12 Barrel".

Heckler & Koch HK93A2 with 25-round magazine - 5.56x45mm NATO
The shortened HK93A2 in the loadout screen. The standard 30-round magazines are translucent and most likely inspired by the Turkish MKE-made ones.
Alejandro Vargas can be seen just behind Soap, wielding an HK93 with an MP5SD style integrally suppressed barrel. The hand clipping makes it appear as if Vargas is gripping the trigger instead of the pistol grip.

"M4"

A fully automatic custom AR-15-type carbine with a 12" barrel appears as the "M4". The lower receiver is from a SIG 516/SIG M400 while the upper most closely resembles a Mega Arms GTR-3H. It has a Geissele SMR MK16-style handguard, a stylized Magpul CTR stock and a SIG charging handle. The front sight is stylized Midwest Industries flip up and the rear one is a hybrid between KAC micro rear, MaTech BUIS and base MP7 rear sight. The muzzle is KAC birdcage and the grip is A2. It feeds from stylized windowed PMAGs in spite of the previous game having a proper non-stylized model. According to pre-release materials, the in-game base M4-type carbine will be a base weapon with numerous variants included as part of an unlock tree in multiplayer.

The “14" Carbine Shroud Barrel” attachment gives it an AR carbine handguard/14.5" stepped barrel/AR front sight, essentially turning it into a pseudo-M4A1. The “Tempus High Tower 20" Barrel” attachment gives it a KAC M5 RAS/20" barrel/AR front sight, making it into a pseudo-M16A3 when combined with the "Demo Precision Elite Factory" stock. Pairing this barrel with an M203 automatically swaps the rail system for the classic M203 heatshield, previously its own separate attachment in MW19; this also happens on the game's M16, which features this barrel attachment by default.

In-game, it's stated to be manufactured by the fictional Tempus Armament.

SIG-Sauer SIG516 Carbine with 10" barrel - 5.56x45mm
Mega Arms GTR-3H Receiver Set
The custom AR-15 in the loadout screen. Unlike the Colt Model 933 in the previous game, this rifle actually has an auto sear pin.
Promotional material for the "FJX Cinder" weapon vault prominently showcase the "M4" and its customization options. Some of the customization options include the M16A2-style plastic handguards seen on early M4 carbines, a SAI GRY 14.5/KAC URX 3.1/Daniel Defense RIS II frankenstein handguard, and a Troy M7A1-esque buttstock, among other options.

"FTac Recon"

Another AR-15 variant, chambered in .458 SOCOM, appears as the "FTac Recon". It is classified as a battle rifle, even though the real .458 SOCOM cartridge isn't a full-powered one.

The rifle appears to be built on an otherwise generic milspec M16 lower, a la the default "M4" in-game, but with aesthetic similarities to the "XRK M4" from Modern Warfare (based on a Radian Weapons receiver) on the left side around the magazine well. The left side of the upper receiver bears a vague resemblance to a Mega Arms GTR-3H with grooves similar to the JP Enterprises CTR-02, but with said grooves cut in the opposite direction; the right side appears to be based on a Wilson Combat Stripped Billet AR-15 upper or a CMMG MkW-15 upper.

Unlike the 5.56 "M4" seen above, the upper receiver lacks a forward assist, which is reflected in the inspect animation when the operator does a brass check. By default it features what looks like a 12" barrel with an A2 flash hider, a keymod handguard based on the BCM KMR, an A2 pistol grip and a Magpul PRS stock. It also feeds from regular black stylized .458 SOCOM PMAG 10 round magazines.


The .458 carbine in the loadout screen. The auto sear pin is not present, despite other select fire AR-15 variants correctly featuring this detail.

M14

Two M14 variants appear in the game. The "SO-14" is the select-fire variant classed as a battle rifle. The base chassis of the "SO-14" appears to be based on an M14 SOCOM 16 CQB chassis but with the stock and pistol grip in the more traditional style. It is fitted with an M39 EMR-length gas block.

M14 Rifle - 7.62x51mm NATO
Springfield Armory M1A with a SOCOM CQB Chassis - 7.62x51mm NATO
The M14 in the loadout screen.

Mk 14 Mod 0 Enhanced Battle Rifle

The Mk 14 Mod 0 EBR appears as the "EBR-14", classed as a marksman rifle.

Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO
The Mk 14 Mod 0 in the loadout screen.
Soap with his scoped Mk 14 EBR in the foreground, left. In the final game, Soap is holding a Vector.

M16A3

The M16A3 (Colt Model 901) appears as the "M16". It fires in three-round bursts, meaning it is intended to pass for an M16A4, but the fire selector has the Safe/Semi/Auto markings of the A3 rather than the A4's Safe/Semi/Burst; more confusingly, the markings on the magwell claim it is an M16A2 lower receiver. It is fitted with a KAC M5 railed handguard and feeds from the same stylized windowed PMAGs used with the "M4".

A properly functioning M16A3-style rifle can also be achieved by modifying the "M4" mentioned above, although keeping the non-milspec upper and lower receiver.

M16A4 MWS with ACOG and grippod - 5.56x45mm. Note the cut-out in the KAC M5 RAS.
The M16A3 in the loadout screen.

Mk 18 Mod 0

The "LX-97 Torque Barrel" attachment gives it an AR carbine handguard/10.5" barrel/AR front sight, effectively turning it into a Mk 18 Mod 0 when combined with one of the telescoping stock options (though it still fires in three-round bursts due to the faux M16A4 receiver).

Mk 18 Mod 0 with standard M4 handguard and 6-position stock - 5.56x45mm

M4A1 Carbine

The “14" Carbine Shroud Barrel” attachment gives it an AR carbine handguard/14.5" stepped barrel/AR front sight, turning it into an M4A1.

Colt M4A1 with 6 position collapsible stock - 5.56x45mm

Marlin Model 336

The Marlin Model 336 appears as the "Lockwood MK2", under the marksman rifles class. It is depicted as being chambered in the .45-70 Government cartridge, like the Marlin Model 1895 that previously appeared in Modern Warfare as the "MK2 Carbine", but this time the shape of the ejection port indicates that it is a Model 336.

Marlin Model 336XLR - .30-30 Winchester
The Marlin 336 in the loadout screen.

SIG-Sauer MCX VIRTUS

The SIG-Sauer MCX VIRTUS appears as the "M13B". It is stylized similarly to the Modern Warfare version, with one of the differences being that it has a shorter barrel of approximately 9 inches.

SIG-Sauer MCX VIRTUS SBR with 9" barrel - 5.56x45mm NATO
The MCX VIRTUS in the loadout screen.

Steyr AUG A3

The Steyr AUG A3 appears as the "STB 556".

Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm NATO
The AUG A3 in the loadout screen. The AUG variants in this game have a fixed front grip, unlike the foldable vertical grip of the real ones.
In the reveal trailer, an AUG A3 with a Holosun red dot sight (presumably the same optic that appeared in the previous game) can be seen wielded by the Shadow Company operator closest to the sign on the railing.

Sniper Rifles

Accuracy International AW50

The Accuracy International AW50 appears as the "Victus XMR".

Accuracy International AW50 (latest version with fluted barrel and redesigned muzzle brake) - .50 BMG
The AW50 in the loadout screen. The lower end of the thumbhole stock lacks the cutout to fold, despite the hinge on the upper half.

Barrett MRAD

The Barrett MRAD appears as the "MCPR-300".

Barrett MRAD, first version - .338 Lapua Magnum
The MRAD in the loadout screen.

Gepard GM6 Lynx

The Gepard GM6 Lynx appears as the "Signal 50".

Gepard M6 Lynx - .50 BMG
The Lynx in the loadout screen.

Heckler & Koch SR9(TC)

The Heckler & Koch SR9(TC) appears as the "LM-S", under the marksman rifles class. It holds 10 rounds in a 5-round magazine by default.

H&K SR9(TC) rifle with tropical forearm and bipod - 7.62x51mm NATO
The SR9 in the loadout screen.

M24 SWS

Three M24 SWS variants appear in the game. The first one is the "SP-R 208" returning from from Modern Warfare in the marksman rifles class.

M24 sniper rifle with 10-round detachable magazine - 7.62x51mm NATO
The M24 with a black stock in the loadout screen.

M24 SWS (in FDE chassis)

A variant chambered in .300 Winchester Magnum in an FDE chassis appears in the sniper rifles class as the "LA-B 330". This is essentially the "ZLR SP-R Overseer" chassis from Modern Warfare. The name appears to imply that this is supposed to be a Long Action receiver, which is correct for the M24.

MW22 LAB330.jpg

M24 SWS (in custom chassis)

The "SA-B 50" marksman rifle is another variant in a custom chassis, which is a modified version of the "XRK SP-LITE 208 Blitz" chassis from Modern Warfare.

The "SA-B 50" in the loadout screen.
Ghost is seen with the "SA-B 50" in the reveal trailer.

Remington M2010 Enhanced Sniper Rifle

What appears to be a Remington M2010 Enhanced Sniper Rifle is available as the "SP-X 80"

Remington M2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum
The M2010 in the loadout screen.

Machine Guns

Dillon Aero M134 Minigun

The handheld Dillon Aero M134 Minigun from Modern Warfare returns as the Juggernaut's primary weapon.

Dillon Aero M134 - 7.62x51mm NATO

FightLite MCR

A tan FightLite MCR appears in-game as the "556 Icarus".

Ares-16 AMG/FightLite MCR - 5.56x45mm NATO
The MCR in the loadout screen.
The FightLite MCR upper receiver can be seen in promotional material for the "FJX Cinder" weapon vault, sandwiched between the carbine and the AR-57 upper.

Heckler & Koch HK21

The Heckler & Koch HK21 appears in-game as the "RAPP H". It has a stylized handguard and barrel, and incorrectly has the aforementioned PTR 9KT-style trigger group (this time with normal S-E-F markings), though it can be fitted with a more appropriate Navy-style trigger group with the "LMK64 Grip" attachment

Heckler & Koch HK21 - 7.62x51mm NATO
The HK21 in the loadout screen.

IWI Negev NG7

The IWI Negev NG7 appears in-game as the "SAKIN MG38".

IWI Negev NG7 - 7.62x51mm NATO
The Negev in the loadout screen.

RPK

The RPK appears in the game. It appears to be a Romanian clone, the PM md. 64, noted by the carrying handle and the ribbed receiver cover.

RPK with cleaning rod removed, folded bipod and 40-round magazine - 7.62x39mm
The RPK in the loadout screen. Why this gun was given its real name and the other rifles in its family were called "Kastov" is a mystery, unless the "K" stands for "Kastov" rather than "Kalashnikov".

SIG-Sauer MG 338

The SIG-Sauer MG 338 returns from Modern Warfare, still named the "RAAL MG" (which stands for Reconnaissance Auxiliary Assault Lightweight Machine Gun). It uses essentially the same model from the previous game complete with the SIG-Sauer LMG's 2020 prototype stock and the A2 grip.

SIG-Sauer MG 338 (2020 prototype) - .338 Norma Magnum
SIG-Sauer LMG (2020 prototype) - 6.8x51mm FURY. Image used as a reference for the stock.
The MG 338 in the loadout screen. It is the Modern Warfare model recycled with the only rework being a white body/black elements and the markings of the fictional manufacturer "EXPEDITE".

Steyr AUG HBAR-T

The Steyr AUG HBAR-T appears in the game as the "HCR 56". It feeds by default from the same 60 round magazines that were available for it in Modern Warfare, which are based on the Magpul D60 drum, however this seem to be non-STANAG as the NATO variant of the AUG doesn't have a bolt release (which the gun in the game incorrectly features).

Steyr AUG HBAR-T - 5.56x45mm NATO
The AUG HBAR-T in the loadout screen.

Launchers

FGM-148 Javelin

The stylized FGM-148 Javelin returns as the "JOKR."

FGM-148 Javelin Block 0 with original M98A1 CLU and original BCU - 127mm

FN FN40GL

The FN40GL appears as the underbarrel grenade launcher option for the SCAR-L, but it's called M203 when picking up a SCAR from the ground.

FN40GL mounted on a SCAR-L - 40x46mm

GP-25

The GP-25 appears as the underbarrel grenade launcher option for the AK/Kastov rifles, although like the FN40GL it is mislabeled as an M203 on dropped weapons featuring this attachment.

GP-25 - 40mm

LMT M203

The LMT M203 grenade launcher is available as an underbarrel option, under the name "SPW 40mm", despite being identified as an M203 when picking up a dropped weapon equipped with it.

LMT M203 2003 L2B - 40x46mm

Madbull XM203

The same Madbull XM203/ISTEC ISL-200 hybrid from Modern Warfare appears as the "TL40 Fire Drake".

Airsoft Madbull XM203 - (fake) 40x46mm
Heckler & Koch MP5A5 with ISTEC ISL-200 - 40x46mm

Milkor AV-140 MSGL

The Milkor AV-140 MSGL appears exclusively in the campaign as the "REV G-80".

Milkor AV-140 MSGL - 40x46mm

RPG-7

The RPG-7 will again be featured as a standard rocket launcher in MWII .

RPG-7 - 40mm

SA-25

The "PILA", an SA-25 with an SA-14 Gremlin's spherical battery coolant unit, returns from Modern Warfare with a different style of scope. It retains the ability to reload tubes, and dumbfire and lock on to ground vehicles

SA-25 (9K333 Verba) - 72mm
SA-14 Gremlin (9K34 Strela-3) - 72mm

Explosives

Model 7290 Flashbang Grenade

A tooltip showing a Model 7290 flashbang grenade is seen in the gameplay trailer. It appears to be incorrectly dubbed the "M84 Flash".

Model 7290 flashbang grenade

M7 Spider

A heavily stylized M7 Spider mine is featured as the "Cluster Mine".

Mounted Weapons

Browning M2HB

Various vehicles have turret-mounted Browning M2HBs, returning from the previous game.

Browning M2HB - .50 BMG
As with the previous game, the character runs the Browning's action when first manning it, which is the correct military procedure.
Watching some NPC characters perform a cool helo inserting from behind the MAT-V inspired MRAP's M2 turret.

M230 Chain Gun

An AH-64D Apache is shown firing its M230 Chain Gun in the trailer.

Hughes/Alliant Techsystems M230 chain gun - 30x113mm B

FN M240B

The M240B machine gun appears as the Sentry Gun killstreak in multiplayer; one of the few instances of the Sentry Gun not being some kind of a minigun in the series. A stockless M240 is used in the RWS turret atop the Merkava style tank.

FN M240B with newer style lower handguard - 7.62x51mm NATO

Minigun

Some kind of minigun is mounted on the "Wheelson" UGV killstreak unlike the auto grenade launchers used on the wheelsons in Modern Warfare.


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