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Grand Theft Auto: San Andreas
The following weapons appear in the video game Grand Theft Auto: San Andreas:
Colt M1911 Govt. 9MM
Called the "9mm" it is used by all members of the San Andreas Law Enforcement community, unrealistically, this weapon carries 17 rounds in a magazine and isn't very powerful, but when you reach the hitman skill level, you can wield two of these. A silenced version is also available for use in the game. (Oddly enough, the silenced version is actually MORE powerful(maybe its the .45), in reality they are less powerful).
IMI Desert Eagle
The Desert Eagle is more powerful than the pistol and silenced pistol. Catalina uses one in some levels involving her, and one of the Villains, Officer Eddie Pulaski, carries one during the "High Noon" level. CJ is seen holding one after Officer Tenpenny is killed. Cesar Vialpando uses one in one level during the Los Santos riots.
Glock 17
Not an in-game weapon, but it is seen in a few cutscenes from the movie "The Introduction" (a movie released shortly after the game, to explain what happened before CJ came back to Los Santos). It is used by Salvatore Leone to threaten Ken Rosenberg and Officer Jimmy Hernandez to kill Officer Ralph Pendelbury. In the actual game, it is used by Officer Eddie Pulaski after CJ is taken by C.R.A.S.H. to the countryside, and by Mike Toreno when he first meets CJ.
Ithaca 37
The Ithaca M37 is basic shotgun carried by some Police, gangs and enemies in the game, and has a slow rate of fire, but is quite effective at CQC. CJ and Catalina use two of these weapons during a bank robbery level. It appears to be equipped with a sawn barrel.
Sawn-off Double Barreled Shotgun
Called the "Sawn Off Shotgun" in the game, it is powerful, especially when CJ can begin to carry two of these weapons. But it's range is limited.
Franchi SPAS 12
The Franchi SPAS-12 is called the "Combat Shotgun", and is faster and more effective than the other shotguns. Officer Tenpenny uses one when he confronts CJ after he kills Big Smoke.
Intratec TEC-9
TEC-9s are used by Grove Street gangbangers and assorted criminals in the game, and Sweet, Ryder, and Big Smoke are seen using these weapons as well when doing drive-bys.
IMI Micro Uzi
The Micro Uzi appears in the game as the "Micro-SMG", and is used by some gang members. It is slightly more accurate and powerful than the TEC-9, and can be eventually be double-wielded like the TEC-9.
Heckler & Koch MP5
Called the "SMG" in the game, it is very powerful and accurate for an SMG, and is used by Russians and Mafia thugs alike, random gang members, and by the FBI Agents in the game. Some LSPD SWAT Officers are seen carrying them as well.
Norinco Type 56
Called an "AK-47" in game, it is actually the Norinco Type 56, as told by it's hooded front sights. Some enemies and gang members use this weapon as well. A rusty old one is used by CJ during the "Reuniting the Families" level, when he, Sweet, Ryder, and Big Smoke are fleeing from the LSPD, and eventually jams on CJ. Also worth noting is the fact that the gun is unrealistically 2/3 long as CJ is tall.
Colt M733
Called the "M4" in the game, it is actually the Colt Model 733 Carbine, which is distinguished by it's shortened barrel. It is used by National Guard Soldiers in the game, and by some of Big Smoke's thugs when CJ attacks his crack fortress. It is more accurate and powerful than the Type 56, despite the actual weapon firing 5.56x45mm rounds, as compared to the Type 56s 7.62x39mm rounds(which are far more powerful) .
An M16A1 with a 20round Magazine appears during Stowaway, Being Carried by the Agents as they loadup the Plane.
Winchester Model 1894
Called the "Rifle" in game, the Winchester model 1894 has no zoom, but is very accurate. It is often left out by players as it is very slow firing alongside there are better weapons.
Remington 700
Called the "Sniper Rifle" in game, it only has one improvement over the Rifle, and that is a zoomable scope.
Hand Held GE M134
The most powerful weapon in the game, this weapon is used 3 times by CJ:, first when protecting Zero's store from Berkley's planes, again while attacking the container ship in San Fierro Bay, and then again to take out two National Guard Hunter Helicopters in the "Up, Up, and Away" level.
RPG-7
The RPG-7 is the basic rocket launcher in the game, and CJ uses one several times in the game, notably in "Are You Going To San Fierro?" to shoot down a police chopper, and in "Toreno's Last Flight".
9K32 Strela-2 / FIM-92 Stinger
Called the "Heat Seeking Rocket Launcher" in the game, this weapon can lock onto enemy vehicles, making this weapon more effective than the Rocket Launcher at shooting down helicopters. Strangely, when it's on the ground it resembles an SA-7 Grail, but when CJ picks it up it turns into an FIM-92 Stinger.
The weapon is actually called 9K32 Strela-2 by the Russians. SA-7 Grail is the NATO reporting name.
Flamethrower
A hand held flamethrower that scorches anyone in front of it. It has a medium-long range.
AH-64 APACHE ATTACK HELICOPTOR
Known as the Hunter in game. It has an M230 Chain Gun on the nose and duel AGM-114 Hellfire missiles. Used in a few missions during flying school. When all flying school missions are completed with gold medals, the hunter spawns at Verdant Meadows Airfield. You can also use this for vigilante missions, althought these missions are called "Brown Thunder" instead (a spoof on the film, "Blue Thunder").