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Difference between revisions of "Signalis"
(Beat the game so that's all the guns, only possible exception is that apparently there's leftover icons for a cut automatic Glock in the files (With the icons apparently visible in an early trailer) that possibly was the original automatic weapon before the SMG-II) |
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==Leuchtpistole 42== | ==Leuchtpistole 42== | ||
The [[Leuchtpistole 42]] is acquired once Elster reaches the office at the bottom of the mineshaft at Sierpinski. As well as being able to use standard pyrotechnic flare shells, it can fire explosive fragmentation rounds. | The [[Leuchtpistole 42]] is acquired once Elster reaches the office at the bottom of the mineshaft at Sierpinski. As well as being able to use standard pyrotechnic flare shells, it can fire explosive fragmentation rounds. | ||
+ | Oddly the explosive fragmentation rounds are surprisingly low on self-damage to the point where Elster can fire grenades near-point blank at a wall and it'll take 4-5 grenades to have a notable impact on her health. | ||
[[File:GERMAN-WW2-LP-42-FLARE-PISTOL.jpg|thumb|none|350px|Leuchtpistole 42 - 26.65mm]] | [[File:GERMAN-WW2-LP-42-FLARE-PISTOL.jpg|thumb|none|350px|Leuchtpistole 42 - 26.65mm]] | ||
[[File:SignalisLP42 inventory1.jpg|thumb|none|600px|The Leuchtpistole in the inventory menu. Note that unlike its WW2 German counterpart, it appears to be made of a high visibility orange polymer.]] | [[File:SignalisLP42 inventory1.jpg|thumb|none|600px|The Leuchtpistole in the inventory menu. Note that unlike its WW2 German counterpart, it appears to be made of a high visibility orange polymer.]] |
Latest revision as of 17:43, 21 April 2024
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Signalis is an isometric top down horror game developed by German indie developer duo rose-engine and published by Humble Games and Playism. The game revolves around the efforts of LSTR-512/"Elster", an android who wakes up from cryosleep within a crash landed spaceship, to find her Gestalt partner. As she explores the nearby remote mining facility, she must solve puzzles and fight enemies with a variety of firearms and tools, and further uncover the secrets surrounding the terrible events unfolding around her.
The following weapons appear in the video game Signalis:
Handguns
CZ-75
The CZ-75 is the first firearm players will find in-game. Referred to as the "Type-75 Protektor", and chambered in a fictional 10x20mm round. Note that this is a shorter case than even .40 S&W which has a 21mm case, whereas 10mm Auto has a 25mm case.
Chiappa Rhino 20DS
The Chiappa Rhino 20DS is the second acquirable handgun in Signalis, found in an abandoned handgun case inside a firing range. Referred to in-universe as the "Eu-K508 Einhorn", Einhorn being German for Unicorn.
Leuchtpistole 42
The Leuchtpistole 42 is acquired once Elster reaches the office at the bottom of the mineshaft at Sierpinski. As well as being able to use standard pyrotechnic flare shells, it can fire explosive fragmentation rounds. Oddly the explosive fragmentation rounds are surprisingly low on self-damage to the point where Elster can fire grenades near-point blank at a wall and it'll take 4-5 grenades to have a notable impact on her health.
Shotguns
SPAS-12
The SPAS-12 is the first long arm acquired by the player. Referred to in-game as the "EIN-12 Flechette", chambered in 18.5mm flechette loaded shells, which is dimensionally equivalent to 12 gauge.
Submachine Guns
Heckler & Koch SMG II
After completing the first playthrough of the singleplayer, starting the campaign up for a second run will grant you access to a Heckler & Koch SMG II chambered in "8x22mm Compact".
Rifles
O/U Double Rifle
A double barrel rifle chambered in 16mm "Nitro Express" is the second long arm acquired by the player. Notably after a patch, this weapon now has a second spawn before the final boss for if the player missed obtaining it earlier in the game.