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Difference between revisions of "Syphon Filter 2"
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== M-16 == | == M-16 == | ||
+ | Usable in most missions. | ||
+ | |||
[[Image:SF2_M16.jpg]] | [[Image:SF2_M16.jpg]] | ||
== Heckler and Koch G11 == | == Heckler and Koch G11 == | ||
+ | The G11 is a bizarre weapon, firing rounds from a magazine containing 50 bullets. This technically makes it a standard assault rifle, but it has a strange 'zoom' scope that allows for precision shots. This, despite its blazing fast fire rate. | ||
+ | |||
[[Image:SF2_H11.jpg]] | [[Image:SF2_H11.jpg]] | ||
== "PK102" == | == "PK102" == | ||
+ | A "PK102" can be used in game. | ||
+ | |||
[[Image:SF2_PK102.jpg]] | [[Image:SF2_PK102.jpg]] | ||
Line 17: | Line 23: | ||
== Heckler and Koch MP5 == | == Heckler and Koch MP5 == | ||
+ | The MP5 is again usable as it was in the first game. Where the original Syphon Filter featured a forward grip, making it more like an MP5K than a standard MP5, Syphon Filter 2 now removes the grip, a convention that carries to the third instalment. It was not until The Omega Strain that the MP5K reappeared alongside the regular MP5. | ||
[[Image:SF2_HK5.jpg]] | [[Image:SF2_HK5.jpg]] | ||
== Bizon == | == Bizon == | ||
+ | The Bizon can be used in game. As was the case in the first instalment, each magazine holds 60 rounds or more. | ||
+ | |||
[[Image:SF2_BIZ2.jpg]] | [[Image:SF2_BIZ2.jpg]] | ||
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== 12 gauge shotgun == | == 12 gauge shotgun == | ||
+ | A single-shot weapon that is devastating up close. | ||
+ | |||
[[Image:SF2_shotgun.jpg]] | [[Image:SF2_shotgun.jpg]] | ||
== Daewood Precision Industries Universal Sporting Automatic Shotgun == | == Daewood Precision Industries Universal Sporting Automatic Shotgun == | ||
+ | The USAS-12 can be used; this marks the first time the Syphon Filter series contains the weapon. It would be used in all the next games. The weapon is notable for being required to defeat Jason Chance, the last boss, without accidentally destroying the helicopter. | ||
+ | |||
[[Image:SF2_USAS12.jpg]] | [[Image:SF2_USAS12.jpg]] | ||
= Sniper rifles = | = Sniper rifles = | ||
− | == General purpose sniper == | + | == General purpose sniper rifle== |
+ | A general purpose sniper rifle may be used in the game. | ||
+ | |||
[[Image:SF2_sniper.jpg]] | [[Image:SF2_sniper.jpg]] | ||
== "Night vision" sniper == | == "Night vision" sniper == | ||
+ | Almost exactly the same as the usual sniper rifle, this one has a night vision sight. | ||
+ | |||
[[Image:SF2_Night_vision_sniper.jpg]] | [[Image:SF2_Night_vision_sniper.jpg]] | ||
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== Colt .45 == | == Colt .45 == | ||
+ | The M1911 can be found and used. | ||
+ | |||
[[Image:SF2_M1911.jpg]] | [[Image:SF2_M1911.jpg]] | ||
== Glock 17 == | == Glock 17 == | ||
+ | |||
+ | |||
[[Image:SF2_9mm.jpg]] | [[Image:SF2_9mm.jpg]] | ||
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== Glock 18 == | == Glock 18 == | ||
+ | |||
+ | |||
[[Image:SF2_G18.jpg]] | [[Image:SF2_G18.jpg]] | ||
Line 55: | Line 78: | ||
== Tear gas canister == | == Tear gas canister == | ||
+ | |||
+ | |||
[[Image:SF2_tear_gas.jpg]] | [[Image:SF2_tear_gas.jpg]] | ||
== M-79 == | == M-79 == | ||
+ | |||
+ | |||
[[Image:SF2_M79.jpg]] | [[Image:SF2_M79.jpg]] | ||
Line 63: | Line 90: | ||
== Soman nerve agent == | == Soman nerve agent == | ||
+ | |||
+ | |||
[[Image:SF2_Nerve_gas.jpg]] | [[Image:SF2_Nerve_gas.jpg]] | ||
== Incendiary grenade == | == Incendiary grenade == | ||
+ | |||
+ | |||
[[Image:SF2_Incendiary.jpg]] | [[Image:SF2_Incendiary.jpg]] | ||
Line 71: | Line 102: | ||
== Crossbow == | == Crossbow == | ||
+ | |||
+ | |||
[[Image:SF2_Crossbow.jpg]] | [[Image:SF2_Crossbow.jpg]] |
Revision as of 11:36, 24 May 2017
The below weapons were used in Syphon Filter 2.
Assault rifles
M-16
Usable in most missions.
Heckler and Koch G11
The G11 is a bizarre weapon, firing rounds from a magazine containing 50 bullets. This technically makes it a standard assault rifle, but it has a strange 'zoom' scope that allows for precision shots. This, despite its blazing fast fire rate.
"PK102"
A "PK102" can be used in game.
Carbines
Submachine guns
Heckler and Koch MP5
The MP5 is again usable as it was in the first game. Where the original Syphon Filter featured a forward grip, making it more like an MP5K than a standard MP5, Syphon Filter 2 now removes the grip, a convention that carries to the third instalment. It was not until The Omega Strain that the MP5K reappeared alongside the regular MP5.
Bizon
The Bizon can be used in game. As was the case in the first instalment, each magazine holds 60 rounds or more.
Shotguns
12 gauge shotgun
A single-shot weapon that is devastating up close.
Daewood Precision Industries Universal Sporting Automatic Shotgun
The USAS-12 can be used; this marks the first time the Syphon Filter series contains the weapon. It would be used in all the next games. The weapon is notable for being required to defeat Jason Chance, the last boss, without accidentally destroying the helicopter.
Sniper rifles
General purpose sniper rifle
A general purpose sniper rifle may be used in the game.
"Night vision" sniper
Almost exactly the same as the usual sniper rifle, this one has a night vision sight.
Pistols
Colt .45
The M1911 can be found and used.