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Difference between revisions of "Ghost In The Shell: Stand Alone Complex First Assault"
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==FAMAS F1== | ==FAMAS F1== | ||
− | Having very similar stats to the S25 the F-MAS | + | Having very similar stats to the S25, the "F-MAS G1" the only difference being is that the [[FAMAS F1|FAMAS]] can have a barrel upgrade to increase accuracy and damage; this makes the FAMAS have a slight edge over the S25 when fully upgraded. |
[[Image:FAMAS-F1.jpg|thumb|none|550px|FAMAS F1 - 5.56x45mm]] | [[Image:FAMAS-F1.jpg|thumb|none|550px|FAMAS F1 - 5.56x45mm]] | ||
[[Image:Famas gits sac fa.jpg|thumb|none|550px|]] | [[Image:Famas gits sac fa.jpg|thumb|none|550px|]] |
Revision as of 00:31, 2 May 2017
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Ghost In The Shell: Stand Alone Complex First Assault for current discussions. Content is subject to change. |
Ghost in the Shell Stand Alone Complex First Assault is an online first-person shooter game developed by Nexon. You play as members of Section 9 fighting against cyber crime and terrorists. Initially the game had 4 game modes, Ghost assault (a game of hide and seek where Section 9 has to hide an survive using thermoptic camo and revive hacks on fallen allies, the only game mode of which you can play as either Section 9 or the terrorist Cyborgs), Team Deathmatch, Demolition And Terminal Conquest (The latter being similar to Capture the Flag). Ghost Assault has since been removed due to lack of interest. Players may have up to three Loadout slots at any time and can customize the primary weapon of each, along with wielding a pistol and up to two types of grenades. New weapons may be bought for GP off the Market, though a few others can be unlocked by earning enough TP (Training Points) with the starter weapons. As is common for games of this type, all guns are treated as empty when reloaded and none keep an extra round in their chambers
Pistols
Seburo M5
The Seburo M5 is the first sidearm readily available to the player, it holds a capacity of 20 rounds and has a high rate of tap fire.
SIG-Sauer P226R
The SIG-Sauer P226R is automatically given to players upon reaching Level 6. It is more powerful than the Seburo M5, though it has poorer accuracy and a much smaller magazine.
FN Five-seveN
Known as the SN 5-7 in game, this gun holds 20 rounds and has the fixed sights of the Five-seveN Mk 2 . It has a high rate of tap fire similar to the M5 and is available from the Market.
Berreta 93R
The "93-SE" is available in the market and is very deadly at close range, firing 3-round bursts; the player can easily unload a lethal spray of bullets at their foe with a cost to accuracy and range. The 93R is currently the only machine pistol sidearm in the game.
Mateba 2006M
The real-life Mateba 2006M is available from the Market as a replacement for Togusa's signature Mateba 2008M. The game obviously allows players to use the Mateba 2006M while playing as Togusa. The Mateba is roughly on-par with the Taurus Model 44, although the Mateba has a faster rate of fire and less hitting power.
CZ-75
The "KCZ-85" is available to buy from the market and is one of the most accurate semi automatic sidearms available to the player.It holds 17 rounds and can deal quite the damage based on a players skill with this weapon.
Taurus Model 44
The "44 Magnum" is available on the market and is the most potent sidearm available. This, as well as the Mateba, appears to fire in double action only and has a very low fire rate to counter its very high damage. Only when the player runs out of ammo will they use the ejector rod to empty spent casings, otherwise reloading while still having ammo will invoke a flick of the wrist to send those bullets on their way.
Submachine Guns
CZ Scorpion Evo 3 A1
The CZ Scorpion Evo 3 A1 appears as the Deathstalker SMG and is available from the Market.
FN P90
The P90 has the highest fire rate and is very deadly in CQC as well as being able to fire on longer distances. It has a 50 round magazine; it is the only SMG to come with a high-capacity magazine as its standard. This allowing for players to perform continuous firing on opponents.
Heckler & Koch MP5
This is a fictional variant of the MP5 known as the MP-V5A in-game. It features a retractable stock, custom forearm, and Picatinny rails. The MP-V5A, however, has the trigger housing of a traditional MP5. It is the first SMG available, being given to all players
Heckler & Koch MP5K
This MP5K features a Picatinny rails and a retractable stock, and is effectively a faster and less-accurate equivalent to the starting MP5. The MP5K is unlocked for purchase by obtaining enough TP
Heckler & Koch UMP
PP-2000
Seburo C26
The Seburo C-26 appears as a SMG in First Assault even though it was originally an assault rifle. The C-26 also has a a lot of aesthetic changes as well.
SIG-Sauer MPX
TDI Vector
Called the KRIS-SV, the TDI Vector is among one of the most stable firing SMGs of its type as well as a high fire rate which proves deadly at CQC.
]
Assault Rifles
AK-47
The "AK47" is the most heavy hitting and accurate assault rifle of its class, and is quite popular despite the high recoil that comes with its power. The version in-game is a mixture of the barrel and gas port of an AK-47 and the receiver and pistol grip of an AKM.
Beretta ARX-160
Called the "KHX-160" in game.
Bushmaster ACR
Called "ACR1-G2" ingame.
Daewoo K2
Named simply the "K22" in game, this assault rifle has a very mid-range set of stats for itself. The fact that it has a very decent fire rate along with stability making it a good choice for players.
FAMAS F1
Having very similar stats to the S25, the "F-MAS G1" the only difference being is that the FAMAS can have a barrel upgrade to increase accuracy and damage; this makes the FAMAS have a slight edge over the S25 when fully upgraded.
FN F2000
The "F2020" has a very high rate of fire as well as high accuracy making this AR a very popular choice among players.
FN SCAR-L
The FN SCAR-L is one of the few weapons that can be earned by gaining enough TP rather than being bought from the Market
Heckler & Koch HK417
Named the KH-417 in game, this AR has a very high accuracy as well as a very hard hitting round making it on par with the AK.
IWI X95L
Known as the S25 in-game this rifle has the fastest fire rate out of all assault rifles, It also deals the least damage as well as running out of ammo really quickly. This does however prove useful in CQC.
Knight's Armament PDW
M4A1
The Colt M4A1 is one of the few firearms with an unaltered name in the game and is the first weapon all players start with. It is very well-rounded and reliable and is a solid choice for almost any situation, even in the face of many other options
Seburo C-30
The C-30 is in First Assault and unlike in the anime's this is loaded by a normal box magazine and has alot of asthetic changes.
Shotguns
Remington 870 MCS
Appearing as the "870-ICS" in the game this is the first shotgun available to the player. Holding 8 shells This shotgun deals the most damage out of all the shotguns, this been counter-acted by its very slow fire rate. For some reason this shotgun features two sets of iron sights initially, probably because the standard ones maybe too difficult to use in game and the extra ones providing a more uniform iron sight setup. the shotguns in this game have said to have a range of up to 25m however on multiple occasions pellets have extended this by 2 or 3 meters.
Kel-Tec KSG
The KSG-12 appears in this game and holds only 14 shells. Much like in Modern Warfare 3 reloading is innaccurate and switching of the magazine tubes is non existant. This is depicted as the most accurate shotgun in the game and like the UTS-15 and USAS-12 has a choice between 3 different angled foregrips and 3 different sights. notably a quickpoint sight, a Eotech Trico Minicon and a simple Tube style scope.
UTAS UTS-15
Appearing as the STA-12S2 in game it Holds 15 shells and in game is the bridge between the 870 and KSG in terms of weapon stats. Holds 14+1 in the chamber for some reason while the KSG is never fully reloaded.
USAS-12
Appearing in the game as the "USS12" This shotgun is a 6 round magazine fed fully automatic shotgun.
Sniper Rifles
Accuracy International Arctic Warfare Magnum
Being the first sniper rifle available this AWM holds 8 rounds and unless you buy the barrel upgrade shots will not land 1-hit kills, an extended magazine is also available.
Accuracy International AS50
A semi-automatic .50 BMG is available to buy in the market and comes with its own training points system where prolonged use will unlock attachments for the weapon at much cheaper prices. With a barrel upgrade this rifle can perform 1-hit kills as well as quick follow up shots, at the cost of accuracy.
Barrett Model 98 Bravo
The "M99D" is the most potent sniper rifle of its class, upgraded this rifle can take out even tier 2 nano gel users with upgraded an health of 120hp.