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Difference between revisions of "Talk:The Finals"
AgentGumby (talk | contribs) |
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[[File:SRM 1216.jpg|thumb|none|450px|SRM Arms Model 1216 - 12 gauge]] | [[File:SRM 1216.jpg|thumb|none|450px|SRM Arms Model 1216 - 12 gauge]] | ||
[[File:TheFinals SRM1216 (1).jpg|thumb|none|600px|The SRM M1216 in the loadout.]] | [[File:TheFinals SRM1216 (1).jpg|thumb|none|600px|The SRM M1216 in the loadout.]] | ||
+ | [[File:TheFinals SRM1216 (2).jpg|thumb|none|600px|Attempting to show off the M1216 while a roving red dummy rudely interrupts.]] | ||
+ | [[File:TheFinals SRM1216 (3).jpg|thumb|none|600px|The sights of the SRM shotgun.]] | ||
+ | [[File:TheFinals SRM1216 (4).jpg|thumb|none|600px|A view of the ejection port while inspecting the right side.]] | ||
+ | [[File:TheFinals SRM1216 (5).jpg|thumb|none|600px|Rotating the magazine cluster in between the four shot intervals.]] | ||
+ | [[File:TheFinals SRM1216 (6).jpg|thumb|none|600px|Here, the Heavy swaps out tube mag clusters on the reload.]] | ||
+ | [[File:TheFinals SRM1216 (7).jpg|thumb|none|600px|Yanking the charging handle to rechamber the M1216.]] | ||
==Sawn-off Double Barrel Shotgun== | ==Sawn-off Double Barrel Shotgun== | ||
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[[File:Remington_SBS.jpg|thumb|none|450px|Remington Spartan Sawn-Off shotgun - 12 gauge]] | [[File:Remington_SBS.jpg|thumb|none|450px|Remington Spartan Sawn-Off shotgun - 12 gauge]] | ||
[[File:TheFInals Sawnoff (1).jpg|thumb|none|600px|Preview of the Sawn-off Double Barrel.]] | [[File:TheFInals Sawnoff (1).jpg|thumb|none|600px|Preview of the Sawn-off Double Barrel.]] | ||
+ | [[File:TheFinals Sawnoff (2).jpg|thumb|none|600px|A Light takes a peek at the café menu with his Sawn-off shotgun.]] | ||
+ | [[File:TheFinals Sawnoff (3).jpg|thumb|none|600px|Aiming below the menu sign, not that there's any sight bead left on this thing.]] | ||
+ | [[File:TheFinals Sawnoff (4).jpg|thumb|none|600px|Inspecting the shorty boomstick.]] | ||
+ | [[File:TheFinals Sawnoff (5).jpg|thumb|none|600px|Thumbing out two shells of the unfired variety. Even the brass is marked with The Finals' logo.]] | ||
+ | [[File:TheFinals Sawnoff (6).jpg|thumb|none|600px|Two more are reloaded in.]] | ||
==Winchester Model 1887== | ==Winchester Model 1887== |
Revision as of 02:58, 9 January 2024
Work In Progress This article is still under construction. It may contain factual errors. See Talk:The Finals for current discussions. Content is subject to change. |
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The Finals is a competitive multiplayer FPS game developed by Nexon subsidiary Embark Studios. It is set in a virtual televised gladiator style game show, with gamemodes generally consisting of multiple teams competing to accumulate the most in-round cash to win. There are three classes in The Finals - Light, Medium, and Heavy. Each has unique weapon and loadout choices, and fulfills different roles in gameplay. The game also features highly destructible terrain in its levels inspired by various urban landscapes such as Seoul or Monaco.
The following weapons appear in the video game The Finals:
Pistols
Laugo Alien
The Light class can unlock the Laugo Alien (named "V9S" in-game) as one of its primaries. It comes standard with a suppressor.
Taurus Raging Bull
The Taurus Raging Bull is available from the start as a reserve option for the Medium role. It has the in-game designation of "R.357," despite being a .44 Magnum Taurus model.
Submachine Guns
Heckler & Koch MP5A3
A Heckler & Koch MP5A3 is an unlockable SMG for the Light class, as the "XP-54." It comes equipped with a reflex sight.
Ingram MAC-11
The MAC-11 is the starting primary for the Light role, equipped with a Werbell suppressor.
Shotguns
SRM Model 1216
The Heavy class can unlock the SRM Arms Model 1216 as its shotgun, named "SA1216" in-game.
Sawn-off Double Barrel Shotgun
A Sawn-off Double Barreled Shotgun is an option for the Light role.
Winchester Model 1887
The Winchester Model 1887 is the unlockable shotgun for the Medium class.
Rifles
AKM
The AKM is the starting weapon for the Medium role. It uses regular 30-round steel magazines, but has a 36 round capacity in-game.
FN SCAR-H STD
Named "FCAR" in-game, the FN SCAR-H STD is an unlock for the Medium kit, and is equipped with a mock EOTech sight
Springfield Armory M1A SOCOM 16
The Light role has a Springfield Armory M1A SOCOM 16 as one of its unlockables, under the in-game name "LH1."
Sako 85 Finnlight II
The Finals' only sniper rifle, the Sako 85 Finnlight II is available as the default reserve option for the Light class. It is named the "SR-84."
Machine Guns
Lewis Gun
The Lewis Gun is available as an unlock for the Heavy role. The original ladder rear sight is replaced with a giant open ring.
M60
A M60 is the default primary weapon for the Heavy class. It feeds from 70 round belt boxes.
Launchers
Airtronic China Lake
The Medium kit has access to the conceptual modernized China Lake Launcher that was an unfinished prototype by Airtronic. It appears under the name "CL-40."
Milkor MGL Mk 1S
A Milkor MGL Mk 1S is available to the Heavy, under the name "MGL32."
RPG-7
The Heavy role comes standard with an all black RPG-7. It has a cooldown period after use, then has to be reloaded once re-equipped.
Grenades & Explosives
M67 Hand Grenade
The Frag Grenade is a M67 hand grenade.