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Difference between revisions of "Terminator 3: War of the Machines"
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− | {{ | + | {{Infobox Video Game|{{PAGENAME}} |
+ | |name = Terminator 3: War of the Machines | ||
+ | |picture = Terminator 3- War of the Machines cover art.jpg | ||
+ | |date = 2003 | ||
+ | |developer = Clever's Games | ||
+ | |platforms = Windows | ||
+ | |publisher = Atari | ||
+ | |genre = First-Person Shooter | ||
+ | }} | ||
'''''Terminator 3: War of the Machines''''' is a 2003 PC FPS developed by Clever's Games, set nearly entirely in the future war, the game is a Battlefield-like game with the player playing as either Tech-Com or Skynet. | '''''Terminator 3: War of the Machines''''' is a 2003 PC FPS developed by Clever's Games, set nearly entirely in the future war, the game is a Battlefield-like game with the player playing as either Tech-Com or Skynet. | ||
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[[File:Terminator3WaroftheMachinesDesertEagle.jpg|thumb|none|600px|Holding the Desert Eagle.]] | [[File:Terminator3WaroftheMachinesDesertEagle.jpg|thumb|none|600px|Holding the Desert Eagle.]] | ||
[[File:Terminator3WaroftheMachinesDesertEaglereload.jpg|thumb|none|600px|Reloading the Desert Eagle, the game doesn't distinct empty from non-empty reloads so the slide always locks back.]] | [[File:Terminator3WaroftheMachinesDesertEaglereload.jpg|thumb|none|600px|Reloading the Desert Eagle, the game doesn't distinct empty from non-empty reloads so the slide always locks back.]] | ||
+ | [[File:Terminator3WaroftheMachinesDesertEaglereload2.jpg|thumb|none|600px|After changing the magazine, the T-850 uses his thumb to hit the slide release.]] | ||
=Rifles= | =Rifles= | ||
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[[Image:Terminator 3 War of the Machines OICW Chambering.jpg|thumb|none|600px|Chambering the OICW.]] | [[Image:Terminator 3 War of the Machines OICW Chambering.jpg|thumb|none|600px|Chambering the OICW.]] | ||
+ | ==Barrett M82A1== | ||
+ | The [[Barrett M82A1]] appears as the "Sniper Rifle". | ||
+ | [[File:M82a1.jpg|thumb|none|450px|Barrett M82A1 - .50 BMG.]] | ||
+ | [[Image:Terminator 3 War of the Machines Barrett.jpg|thumb|none|600px|]] | ||
+ | [[Image:Terminator 3 War of the Machines reload Barrett.jpg|thumb|none|600px|Reloading the Barrett with a magazine that lacks a top.]] | ||
==Heckler & Koch G3SG/1== | ==Heckler & Koch G3SG/1== | ||
− | The [[Heckler & Koch G3#Heckler & Koch G3SG/1|Heckler & Koch G3SG/1]] appears as the "Scoped Rifle", it used by Resistance | + | The [[Heckler & Koch G3#Heckler & Koch G3SG/1|Heckler & Koch G3SG/1]] appears as the "Scoped Rifle", it used by Resistance Scouts in full-auto and replaces the OICW for basic "Hunter" infantry in the present day maps. |
[[File:H&KSG1.jpg|thumb|none|400px|Heckler & Koch G3SG/1 - 7.62x51mm NATO]] | [[File:H&KSG1.jpg|thumb|none|400px|Heckler & Koch G3SG/1 - 7.62x51mm NATO]] | ||
[[File:Terminator 3 War of the Machines G3SG.jpg|thumb|none|600px|Holding the G3SG/1.]] | [[File:Terminator 3 War of the Machines G3SG.jpg|thumb|none|600px|Holding the G3SG/1.]] | ||
[[File:Terminator 3 War of the Machines G3SG reload.jpg|thumb|none|600px|Reloading the G3SG/1.]] | [[File:Terminator 3 War of the Machines G3SG reload.jpg|thumb|none|600px|Reloading the G3SG/1.]] | ||
+ | [[Image:Terminator 3 War of the Machines scope Barrett.jpg|thumb|none|600px|The scope of the G3SG/1which is shared with the Barrett.]] | ||
=Machine Guns= | =Machine Guns= | ||
+ | |||
+ | ==FN M249 Paratrooper== | ||
+ | The [[M249 Paratrooper]] appears as the "LSA Machine Gun", it is oddly counted as a "Future" weapon as it is only available to the T-850 on present day maps. | ||
+ | [[File:M249ParaModel.jpg|thumb|none|500px|M249 Paratrooper with Picatinny rail - 5.56x45mm. This is a real blank adapted movie gun.]] | ||
+ | [[File:Terminator 3 war of the machines M249 SAW.jpg|thumb|none|600px|The T-850 fires the M249 on the present day map "Graveyard".]] | ||
+ | [[File:Terminator 3 war of the machines M249 SAW reload.jpg|thumb|none|600px|Reloading the M249, the box is removed and replaced as if it's a magazine without chambering the weapon.]] | ||
==Browning M2== | ==Browning M2== | ||
The [[Browning M2]] appears as a stationary turret and mounted on vehicles and is called the "SW2". | The [[Browning M2]] appears as a stationary turret and mounted on vehicles and is called the "SW2". | ||
+ | It also appears as the "ASB-80 Plasma" which is a man-portable version that fires plasma which is available for both teams. (Except in present day maps, where only the T-850 specifically can use it.) | ||
Like with Human vehicles, only the "Infiltrator" Skynet unit can use them aside from Tech-Com. | Like with Human vehicles, only the "Infiltrator" Skynet unit can use them aside from Tech-Com. | ||
[[Image:BrowningM2.jpg|500px|thumb|Browning M2 Heavy Machine Gun, 12.7x99mm NATO|none]] | [[Image:BrowningM2.jpg|500px|thumb|Browning M2 Heavy Machine Gun, 12.7x99mm NATO|none]] | ||
[[Image:Terminator 3 War of the Machines Browning M2.jpg|600px|thumb|none|The Browning M2 as a turret.]] | [[Image:Terminator 3 War of the Machines Browning M2.jpg|600px|thumb|none|The Browning M2 as a turret.]] | ||
− | [[File:Terminator 3 War of the Machines Browning M2.jpg|600px|thumb|none|Firing the Browning M2.]] | + | [[File:Terminator 3 War of the Machines Browning M2 firing.jpg|600px|thumb|none|Firing the Browning M2.]] |
+ | [[File:Terminator 3 War of the Machines Browning M2 Plasma.jpg|600px|thumb|none|Holding the ASB-80 Plasma version.]] | ||
− | == | + | ==M134 Minigun== |
− | + | A handheld [[M134 Minigun]] appears as the "FLK Cannon" and is used by both Skynet, Tech-Com Heavy Hunters (who being human, notably have a much slower movement speed) and the T-850. | |
− | [[File: | + | Oddly for a video game, it does not require being spun-up before firing. |
+ | [[File:Minigun 2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgment Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]] | ||
+ | [[File:Terminator 3 war of the machines minigun.jpg|thumb|none|600px|Firing the minigun.]] | ||
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The [[M60D]] can be found as a stationary turret or mounted on Tech-Com vehicles and is called the "SW60". | The [[M60D]] can be found as a stationary turret or mounted on Tech-Com vehicles and is called the "SW60". | ||
[[File:M60d.jpg|thumb|none|450px|M60D - 7.62x51mm NATO]] | [[File:M60d.jpg|thumb|none|450px|M60D - 7.62x51mm NATO]] | ||
+ | [[File:Terminator 3 War of the machine M60D .jpg|thumb|none|600px|The M60D mounted onto a damaged police car.]] | ||
+ | [[File:Terminator 3 War of the machine M60D using.jpg|thumb|none|600px|Using a stationary M60D.]] | ||
+ | =Explosives= | ||
+ | |||
+ | ==Mk 2 hand grenade== | ||
+ | The [[Mk 2 hand grenade]] appears as the grenade used by Tech-Com soldiers. | ||
+ | Like the Desert Eagle, it is oddly absent from the inventory of the Skynet Infiltrator despite using the same weapons as Tech-Com. | ||
+ | [[file:MK2 grenade DoD.jpg|thumb|150px|none|Mk 2 hand grenade]] | ||
+ | [[file:Terminator 3- War of the Machines Mk2 grenade.jpg|thumb|600px|none|Holding the Mk 2 hand grenade.]] | ||
+ | |||
+ | ==Plastic Explosives== | ||
+ | Plastic Explosives appear as an alternative grenade for the Tech-Com Supply soldiers. | ||
+ | [[file:Terminator 3- War of the Machines Plastic Explosives.jpg|thumb|600px|none|Readying the Plastic Explosives.]] | ||
− | |||
==Mk 153 SMAW== | ==Mk 153 SMAW== | ||
− | The [[Mk 153 SMAW]] appears a a weapon for Tech-Com, it is depicted as being able to lock onto Aircraft. | + | The [[Mk 153 SMAW]] appears a a weapon for Tech-Com Heavy Hunters, it is depicted as being able to lock onto Aircraft. |
[[File:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW - 83mm.]] | [[File:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW - 83mm.]] | ||
[[file:Terminator 3 War of the Machines SMAW.jpg|thumb|none|600px|Holding the SMAW.]] | [[file:Terminator 3 War of the Machines SMAW.jpg|thumb|none|600px|Holding the SMAW.]] | ||
[[file:Terminator 3 War of the Machines SMAW reload.jpg|thumb|none|600px|Reloading the SMAW.]] | [[file:Terminator 3 War of the Machines SMAW reload.jpg|thumb|none|600px|Reloading the SMAW.]] | ||
− | [[file:Terminator 3 War of the Machines SMAW scope. | + | [[file:Terminator 3 War of the Machines SMAW scope.jpg|thumb|none|600px|Locking onto the AI controlled HK Aircraft.]] |
+ | |||
+ | ==BGM-71 TOW== | ||
+ | The [[BGM-71 TOW]] appears mounted on Tech-Com vehicles as the "SW360". | ||
+ | [[File:Tow_07.jpg|thumb|none|450px|BGM-71 TOW mounted on M220 tripod - 152mm.]] | ||
+ | [[file:Terminator 3 War of the Machines BGM-71 TOW.jpg|thumb|none|600px|]] | ||
+ | |||
+ | =Other= | ||
+ | ==Endo Battle Rifle== | ||
+ | The fictional [[(Terminator 2: Judgment Day) - Endo Battle Rifle|Endo Battle Rifle]] that is built on the [[Calico Series of Rifles and Pistols|Calico M960 submachine gun]] appears as the "WM-20 Plasma" | ||
+ | [[File:T2JDEndoBattleRifle-SteveBurg-01.jpg|thumb|none|400px|A printed Endo Battle Rifle rendering illustrated by Steve Burg. Image from Prop Store.]] | ||
+ | [[Image:Calico960a.jpg|thumb|none|400px|Calico M960 - 9x19mm]] | ||
+ | [[Image:Terminator 3- War of the Machines Endo Battle Rifle.jpg|thumb|none|600px|Holding the "WM-20 Plasma".]] | ||
+ | |||
+ | ==Plasma Rifle== | ||
+ | The "Plasma Rifle" is a weapon usable by some Tech-Com classes. | ||
+ | [[Image:Terminator 3- War of the Machines Plasma Rifle.jpg|thumb|none|600px|Holding the "Plasma Rifle".]] | ||
+ | |||
+ | ==Proximity Mine== | ||
+ | |||
+ | Seemingly based on the "[[Talk:Terminator,_The_(1984)#Future_Bomb|Future Bombs]]" from first ''Terminator'' movie, proximity mines are available to the "Scout" class of Tech-Com soldier. | ||
+ | [[Image:Props bomb1.jpg|thumb|none|600px|The original "Future Bomb" prop from ''The Terminator.'']] | ||
+ | [[Image:Terminator 3 War of the Machines Future bomb.jpg|thumb|none|600px|Holding the Proximity mine.]] | ||
+ | |||
{{Terminator Series}} | {{Terminator Series}} |
Latest revision as of 13:27, 10 March 2024
|
Terminator 3: War of the Machines is a 2003 PC FPS developed by Clever's Games, set nearly entirely in the future war, the game is a Battlefield-like game with the player playing as either Tech-Com or Skynet.
The game was negatively received for lack of content, simplistic AI that is incapable of using the game's vehicles and server issues.
Handgun
Desert Eagle
Unnamed in-game or the manual, a Desert Eagle handgun appears as the game's singular backup weapon, being carried by all Tech-Com troops and the T-850 who is available for the Tech-Com player with the highest amount of frags. (Oddly the Skynet Infiltrator who uses Tech-Com weaponry is not given a Desert Eagle or equivalent sidearm.)
Rifles
Colt Model 727
The Colt Model 727 appears as the "Assault Rifle" and holds 60 bullets in a magazine instead of 30.
Heckler & Koch XM29 OICW
The XM29 Objective Individual Combat Weapon appears as the "ACW" and holds 36 bullets in the magazine. It oddly is counted as a "Future" weapon so it's not available in the present day maps.
Barrett M82A1
The Barrett M82A1 appears as the "Sniper Rifle".
Heckler & Koch G3SG/1
The Heckler & Koch G3SG/1 appears as the "Scoped Rifle", it used by Resistance Scouts in full-auto and replaces the OICW for basic "Hunter" infantry in the present day maps.
Machine Guns
FN M249 Paratrooper
The M249 Paratrooper appears as the "LSA Machine Gun", it is oddly counted as a "Future" weapon as it is only available to the T-850 on present day maps.
Browning M2
The Browning M2 appears as a stationary turret and mounted on vehicles and is called the "SW2". It also appears as the "ASB-80 Plasma" which is a man-portable version that fires plasma which is available for both teams. (Except in present day maps, where only the T-850 specifically can use it.) Like with Human vehicles, only the "Infiltrator" Skynet unit can use them aside from Tech-Com.
M134 Minigun
A handheld M134 Minigun appears as the "FLK Cannon" and is used by both Skynet, Tech-Com Heavy Hunters (who being human, notably have a much slower movement speed) and the T-850. Oddly for a video game, it does not require being spun-up before firing.
M60D
The M60D can be found as a stationary turret or mounted on Tech-Com vehicles and is called the "SW60".
Explosives
Mk 2 hand grenade
The Mk 2 hand grenade appears as the grenade used by Tech-Com soldiers. Like the Desert Eagle, it is oddly absent from the inventory of the Skynet Infiltrator despite using the same weapons as Tech-Com.
Plastic Explosives
Plastic Explosives appear as an alternative grenade for the Tech-Com Supply soldiers.
Mk 153 SMAW
The Mk 153 SMAW appears a a weapon for Tech-Com Heavy Hunters, it is depicted as being able to lock onto Aircraft.
BGM-71 TOW
The BGM-71 TOW appears mounted on Tech-Com vehicles as the "SW360".
Other
Endo Battle Rifle
The fictional Endo Battle Rifle that is built on the Calico M960 submachine gun appears as the "WM-20 Plasma"
Plasma Rifle
The "Plasma Rifle" is a weapon usable by some Tech-Com classes.
Proximity Mine
Seemingly based on the "Future Bombs" from first Terminator movie, proximity mines are available to the "Scout" class of Tech-Com soldier.