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Difference between revisions of "The Finals"
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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
− | |name = The Finals | + | |name = ''The Finals'' |
|picture = TheFinals keyart.jpg | |picture = TheFinals keyart.jpg | ||
|caption = | |caption = | ||
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}} | }} | ||
− | '''''The Finals''''' is a competitive multiplayer FPS game developed by Nexon subsidiary Embark Studios. It is set in a virtual televised gladiator style game show, with gamemodes generally consisting of multiple teams competing to accumulate the most in-round cash to win. There are three classes in | + | '''''The Finals''''' is a competitive multiplayer FPS game developed by Nexon subsidiary Embark Studios. It is set in a virtual televised gladiator style game show, with gamemodes generally consisting of multiple teams competing to accumulate the most in-round cash to win. There are three classes in ''The Finals'' - Light, Medium, and Heavy. Each has unique weapon and loadout choices, and fulfills different roles in gameplay. The game also features highly destructible terrain in its levels inspired by various urban landscapes such as Seoul or Monaco. |
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=Pistols= | =Pistols= | ||
==Beretta 93R== | ==Beretta 93R== | ||
− | A [[Beretta 93R]] | + | A [[Beretta 93R]] was introduced for the Light class of Season 2/Update 2.0.0. It fires in 3-round bursts; presumably to prevent an incomplete burst at the end of a magazine, its 20-round magazines hold 21 rounds in-game. |
− | [[ | + | [[File:Beretta93-1-.jpg|thumb|none|350px|Beretta 93R - 9x19mm Parabellum]] |
+ | [[File:Beretta 93R with unfolded stock.jpg|thumb|none|350px|Beretta 93R with shoulder stock - 9x19mm]] | ||
[[File:TheFinals 93R (0).jpg|thumb|none|600px|The Beretta 93R in the loadout preview.]] | [[File:TheFinals 93R (0).jpg|thumb|none|600px|The Beretta 93R in the loadout preview.]] | ||
[[File:TheFinals 93R (1).jpg|thumb|none|600px|And as seen in-game.]] | [[File:TheFinals 93R (1).jpg|thumb|none|600px|And as seen in-game.]] | ||
[[File:TheFinals 93R (2).jpg|thumb|none|600px|ADS of the 93R.]] | [[File:TheFinals 93R (2).jpg|thumb|none|600px|ADS of the 93R.]] | ||
− | [[File:TheFinals 93R (3).jpg|thumb|none|600px|The 93R's right side.]] | + | [[File:TheFinals 93R (3).jpg|thumb|none|600px|The 93R's right side. Note the uncocked hammer; the 93R incorrectly fires exclusively in double-action in-game.]] |
[[File:TheFinals 93R (4).jpg|thumb|none|600px|Mid-reload, with both mags clasped together.]] | [[File:TheFinals 93R (4).jpg|thumb|none|600px|Mid-reload, with both mags clasped together.]] | ||
[[File:TheFinals 93R (5).jpg|thumb|none|600px|The empty reload, where the new mag is mashed in and then the Light powerstrokes the slide.]] | [[File:TheFinals 93R (5).jpg|thumb|none|600px|The empty reload, where the new mag is mashed in and then the Light powerstrokes the slide.]] | ||
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=Submachine Guns= | =Submachine Guns= | ||
==Heckler & Koch MP5A3== | ==Heckler & Koch MP5A3== | ||
− | A [[Heckler & Koch MP5A3]] is an unlockable SMG for the Light class, as the "XP-54. | + | A [[Heckler & Koch MP5A3]] is an unlockable SMG for the Light class, referred to as the "XP-54" in an apparent reference to the MP54/HK54 prototype variant. It comes equipped with a reflex sight. |
− | [[File:Hk-mp5n.jpg|thumb|none|450px|Heckler & Koch MP5N with Navy trigger group and threaded muzzle - 9x19mm]] | + | [[File:Hk-mp5n.jpg|thumb|none|450px|Heckler & Koch MP5N with Navy trigger group and threaded muzzle - 9x19mm Parabellum]] |
[[File:TheFinals MP5 (1).jpg|thumb|none|600px|Loadout view of the MP5. Its magazines have a bit of an exaggerated curve.]] | [[File:TheFinals MP5 (1).jpg|thumb|none|600px|Loadout view of the MP5. Its magazines have a bit of an exaggerated curve.]] | ||
[[File:TheFinals MP5 (2).jpg|thumb|none|600px|And as seen in-game.]] | [[File:TheFinals MP5 (2).jpg|thumb|none|600px|And as seen in-game.]] | ||
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[[File:TheFinals MP5 (6).jpg|thumb|none|600px|Empty reload, pulling the charging handle back.]] | [[File:TheFinals MP5 (6).jpg|thumb|none|600px|Empty reload, pulling the charging handle back.]] | ||
[[File:TheFinals MP5 (7).jpg|thumb|none|600px|Changing out the 30-round magazine.]] | [[File:TheFinals MP5 (7).jpg|thumb|none|600px|Changing out the 30-round magazine.]] | ||
− | [[File:TheFinals MP5 (8).jpg|thumb|none|600px| | + | [[File:TheFinals MP5 (8).jpg|thumb|none|600px|Queue the HK-slap.]] |
==Ingram MAC-11== | ==Ingram MAC-11== | ||
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=Shotguns= | =Shotguns= | ||
==KS-23M== | ==KS-23M== | ||
− | The [[KS-23]] | + | The [[KS-23]] was added to the Heavy's loadout with Season 2. It fires slug rounds and holds five shells (two more than it should, though this can be handwaved by ''The Finals'' being a kind of VR/AR gameshow) in its magazine tube. |
[[File:Ks23stockless.jpg|thumb|none|450px|KS-23M without stock - 23x75mm R]] | [[File:Ks23stockless.jpg|thumb|none|450px|KS-23M without stock - 23x75mm R]] | ||
[[File:TheFinals KS-23M (0).jpg|thumb|none|600px|Loadout preview of the KS-23M.]] | [[File:TheFinals KS-23M (0).jpg|thumb|none|600px|Loadout preview of the KS-23M.]] | ||
[[File:TheFinals KS-23M (1).jpg|thumb|none|600px|A Heavy brandishes his shorty 23mm shotgun on the test zone.]] | [[File:TheFinals KS-23M (1).jpg|thumb|none|600px|A Heavy brandishes his shorty 23mm shotgun on the test zone.]] | ||
− | [[File:TheFinals KS-23M (2).jpg|thumb|none|600px|The sights aren't even used; it | + | [[File:TheFinals KS-23M (2).jpg|thumb|none|600px|The sights aren't even used; they aim it old school FPS style.]] |
− | [[File:TheFinals KS-23M (3).jpg|thumb|none|600px|The slugs here appear to blow up a fantastic dirt cloud upon shooting the natural terrain, with a | + | [[File:TheFinals KS-23M (3).jpg|thumb|none|600px|The slugs here appear to blow up a fantastic dirt cloud upon shooting the natural terrain, with a seemingly explosive effect.]] |
[[File:TheFinals KS-23M (4).jpg|thumb|none|600px|Cycling the KS-23's action, with a spent 23mm case sent out.]] | [[File:TheFinals KS-23M (4).jpg|thumb|none|600px|Cycling the KS-23's action, with a spent 23mm case sent out.]] | ||
[[File:TheFinals KS-23M (5).jpg|thumb|none|600px|From empty, the Heavy right-hands in the first shell in the chamber, then sends the action forward...]] | [[File:TheFinals KS-23M (5).jpg|thumb|none|600px|From empty, the Heavy right-hands in the first shell in the chamber, then sends the action forward...]] | ||
− | [[File:TheFinals KS-23M (6).jpg|thumb|none|600px|..then shoves in the next four shells in duos...]] | + | [[File:TheFinals KS-23M (6).jpg|thumb|none|600px|...then shoves in the next four shells in duos...]] |
[[File:TheFinals KS-23M (7).jpg|thumb|none|600px|The last shot is left-handed in. This is how it tops off when non-empty reloading.]] | [[File:TheFinals KS-23M (7).jpg|thumb|none|600px|The last shot is left-handed in. This is how it tops off when non-empty reloading.]] | ||
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[[File:Remington_SBS.jpg|thumb|none|450px|Remington Spartan Sawn-Off shotgun - 12 gauge]] | [[File:Remington_SBS.jpg|thumb|none|450px|Remington Spartan Sawn-Off shotgun - 12 gauge]] | ||
[[File:TheFInals Sawnoff (1).jpg|thumb|none|600px|Preview of the Sawn-off Double Barrel.]] | [[File:TheFInals Sawnoff (1).jpg|thumb|none|600px|Preview of the Sawn-off Double Barrel.]] | ||
− | [[File:TheFinals Sawnoff (2).jpg|thumb|none|600px|A Light takes a peek at the café menu with his | + | [[File:TheFinals Sawnoff (2).jpg|thumb|none|600px|A Light takes a peek at the café menu with his sawn-off shotgun.]] |
[[File:TheFinals Sawnoff (3).jpg|thumb|none|600px|Aiming below the menu sign, not that there's any sight bead left on this thing.]] | [[File:TheFinals Sawnoff (3).jpg|thumb|none|600px|Aiming below the menu sign, not that there's any sight bead left on this thing.]] | ||
[[File:TheFinals Sawnoff (4).jpg|thumb|none|600px|Inspecting the shorty boomstick.]] | [[File:TheFinals Sawnoff (4).jpg|thumb|none|600px|Inspecting the shorty boomstick.]] | ||
− | [[File:TheFinals Sawnoff (5).jpg|thumb|none|600px|Thumbing out two shells of the unfired variety. Even the brass is marked with The Finals' logo.]] | + | [[File:TheFinals Sawnoff (5).jpg|thumb|none|600px|Thumbing out two shells of the unfired variety. Even the brass is marked with ''The Finals''' logo.]] |
[[File:TheFinals Sawnoff (6).jpg|thumb|none|600px|Two more are reloaded in.]] | [[File:TheFinals Sawnoff (6).jpg|thumb|none|600px|Two more are reloaded in.]] | ||
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==FAMAS Valorisé== | ==FAMAS Valorisé== | ||
− | Introduced in Season 2, the [[FAMAS Valorisé]] is available as a burst fire rifle for Mediums. | + | Introduced in Season 2, the [[FAMAS Valorisé]] is available as a burst-fire rifle for Mediums. Similarly to the [[Beretta 93R]] above, its magazines' capacity has been increased (from the proper 25 to 27) to prevent an incomplete burst at the end of a magazine. |
− | [[File:FAMAS Valorise EoTech.jpg|thumb|none|450px|FAMAS Valorisé with EOTech sight - 5.56x45mm]] | + | [[File:FAMAS Valorise EoTech.jpg|thumb|none|450px|FAMAS Valorisé with EOTech sight - 5.56x45mm NATO]] |
[[File:TheFinals FAMAS (0).jpg|thumb|none|600px|Model preview of the FAMAS Valorisé.]] | [[File:TheFinals FAMAS (0).jpg|thumb|none|600px|Model preview of the FAMAS Valorisé.]] | ||
− | [[File:TheFinals FAMAS (1).jpg|thumb|none|600px|A Medium secures | + | [[File:TheFinals FAMAS (1).jpg|thumb|none|600px|A Medium secures Le Café with le FAMAS.]] |
[[File:TheFinals FAMAS (2).jpg|thumb|none|600px|The FAMAS's sights.]] | [[File:TheFinals FAMAS (2).jpg|thumb|none|600px|The FAMAS's sights.]] | ||
[[File:TheFinals FAMAS (3).jpg|thumb|none|600px|Taking a gander at the bullup's left side.]] | [[File:TheFinals FAMAS (3).jpg|thumb|none|600px|Taking a gander at the bullup's left side.]] | ||
[[File:TheFinals FAMAS (4).jpg|thumb|none|600px|Tacticool reload of the FAMAS.]] | [[File:TheFinals FAMAS (4).jpg|thumb|none|600px|Tacticool reload of the FAMAS.]] | ||
− | [[File:TheFinals FAMAS (5).jpg|thumb|none|600px|From empty the Medium charges it with a clear view of the chamber.]] | + | [[File:TheFinals FAMAS (5).jpg|thumb|none|600px|From empty, the Medium charges it with a clear view of the chamber.]] |
==FN SCAR-H STD== | ==FN SCAR-H STD== | ||
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[[File:TheFinals SCAR-H (2).jpg|thumb|none|600px|The SCAR in-game.]] | [[File:TheFinals SCAR-H (2).jpg|thumb|none|600px|The SCAR in-game.]] | ||
[[File:TheFinals SCAR-H (3).jpg|thumb|none|600px|ADS down the holographic sight.]] | [[File:TheFinals SCAR-H (3).jpg|thumb|none|600px|ADS down the holographic sight.]] | ||
− | [[File:TheFinals SCAR-H (4).jpg|thumb|none|600px|Inspecting the rifle. It has a Belgian military style bayonet lug present on the barrel.]] | + | [[File:TheFinals SCAR-H (4).jpg|thumb|none|600px|Inspecting the rifle. It has a Belgian military-style bayonet lug present on the barrel.]] |
[[File:TheFinals SCAR-H (5).jpg|thumb|none|600px|Reloading.]] | [[File:TheFinals SCAR-H (5).jpg|thumb|none|600px|Reloading.]] | ||
[[File:TheFinals SCAR-H (6).jpg|thumb|none|600px|Palming the bolt catch.]] | [[File:TheFinals SCAR-H (6).jpg|thumb|none|600px|Palming the bolt catch.]] | ||
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==M60== | ==M60== | ||
A [[M60]] is the default primary weapon for the Heavy class. It feeds from 70 round belt boxes. | A [[M60]] is the default primary weapon for the Heavy class. It feeds from 70 round belt boxes. | ||
− | [[File:M60GPMG.jpg|thumb|none|450px|M60 - 7.62x51mm]] | + | [[File:M60GPMG.jpg|thumb|none|450px|M60 - 7.62x51mm NATO]] |
[[File:TheFinals M60 (1).jpg|thumb|none|600px|The M60 in the loadout menu.]] | [[File:TheFinals M60 (1).jpg|thumb|none|600px|The M60 in the loadout menu.]] | ||
[[File:TheFinals M60 (2).jpg|thumb|none|600px|Approaching the actual firing range in the practice level with the M60.]] | [[File:TheFinals M60 (2).jpg|thumb|none|600px|Approaching the actual firing range in the practice level with the M60.]] | ||
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[[File:MGL32.jpg|thumb|none|450px|Milkor MGL Mk 1S with Armson OEG reflex sight - 40x46mm]] | [[File:MGL32.jpg|thumb|none|450px|Milkor MGL Mk 1S with Armson OEG reflex sight - 40x46mm]] | ||
[[File:TheFinals MGL (1).jpg|thumb|none|600px|Previewing the MGL Mk 1S.]] | [[File:TheFinals MGL (1).jpg|thumb|none|600px|Previewing the MGL Mk 1S.]] | ||
− | [[File:TheFinals MGL (2).jpg|thumb|none|600px|A Heavy takes his MGL atop the test area's Monaco style building.]] | + | [[File:TheFinals MGL (2).jpg|thumb|none|600px|A Heavy takes his MGL atop the test area's Monaco-style building.]] |
[[File:TheFinals MGL (3).jpg|thumb|none|600px|It also aims in the fairly rudimentary FPS style.]] | [[File:TheFinals MGL (3).jpg|thumb|none|600px|It also aims in the fairly rudimentary FPS style.]] | ||
− | [[File:TheFinals MGL (4).jpg|thumb|none|600px|The Heavy views the left side of his MGL, wondering if he'll make ''The Finals | + | [[File:TheFinals MGL (4).jpg|thumb|none|600px|The Heavy views the left side of his MGL, wondering if he'll make ''The Finals''.]] |
[[File:TheFinals MGL (5).jpg|thumb|none|600px|Dumping out the cylinder.]] | [[File:TheFinals MGL (5).jpg|thumb|none|600px|Dumping out the cylinder.]] | ||
[[File:TheFinals MGL (6).jpg|thumb|none|600px|Rapidly mashing in six 40mm rounds.]] | [[File:TheFinals MGL (6).jpg|thumb|none|600px|Rapidly mashing in six 40mm rounds.]] | ||
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[[File:TheFinals M67Frag (2).jpg|thumb|none|600px|It can also be inspected when drawn.]] | [[File:TheFinals M67Frag (2).jpg|thumb|none|600px|It can also be inspected when drawn.]] | ||
[[File:TheFinals M67Frag (3).jpg|thumb|none|600px|Pulling the Danger Close-esque pin.]] | [[File:TheFinals M67Frag (3).jpg|thumb|none|600px|Pulling the Danger Close-esque pin.]] | ||
+ | |||
+ | ===Mk 2 Hand Grenade=== | ||
+ | The "Bubblegum Blast" and "Sofia's Special" skins for the Frag Grenade turn it into a [[Mk 2 hand grenade]]. | ||
+ | [[File:MK2_grenade_DoD.jpg|thumb|none|250px|Mk 2 hand grenade]] | ||
+ | [[File:TheFinals Mk2Frag Bubblegum.jpg|thumb|none|600px|"Bubblegum Blast" skin.]] | ||
+ | [[File:TheFinals Mk2Frag Sofia.jpg|thumb|none|600px|"Sofia's Special" skin.]] | ||
=Miscellaneous= | =Miscellaneous= | ||
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[[File:TheFinals M1911.jpg|thumb|600px|none|]] | [[File:TheFinals M1911.jpg|thumb|600px|none|]] | ||
+ | |||
+ | {{DEFAULTSORT:Finals, The}} | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] |
Revision as of 12:24, 17 May 2024
|
The Finals is a competitive multiplayer FPS game developed by Nexon subsidiary Embark Studios. It is set in a virtual televised gladiator style game show, with gamemodes generally consisting of multiple teams competing to accumulate the most in-round cash to win. There are three classes in The Finals - Light, Medium, and Heavy. Each has unique weapon and loadout choices, and fulfills different roles in gameplay. The game also features highly destructible terrain in its levels inspired by various urban landscapes such as Seoul or Monaco.
The following weapons appear in the video game The Finals:
Pistols
Beretta 93R
A Beretta 93R was introduced for the Light class of Season 2/Update 2.0.0. It fires in 3-round bursts; presumably to prevent an incomplete burst at the end of a magazine, its 20-round magazines hold 21 rounds in-game.
Laugo Alien
The Light class can unlock the Laugo Alien (named "V9S" in-game) as one of its primaries. It comes standard with a suppressor.
Taurus Raging Bull
The Taurus Raging Bull is available from the start as a reserve option for the Medium role. It has the in-game designation of "R.357," despite being a .44 Magnum Taurus model.
The "Snub Nose" skin turns it into the snubnosed variant.
Submachine Guns
Heckler & Koch MP5A3
A Heckler & Koch MP5A3 is an unlockable SMG for the Light class, referred to as the "XP-54" in an apparent reference to the MP54/HK54 prototype variant. It comes equipped with a reflex sight.
Ingram MAC-11
The MAC-11 is the starting primary for the Light role, equipped with a Werbell suppressor.
Shotguns
KS-23M
The KS-23 was added to the Heavy's loadout with Season 2. It fires slug rounds and holds five shells (two more than it should, though this can be handwaved by The Finals being a kind of VR/AR gameshow) in its magazine tube.
SRM Model 1216
The Heavy class can unlock the SRM Arms Model 1216 as its shotgun, named "SA1216" in-game.
Sawn-off Double Barrel Shotgun
A Sawn-off Double Barreled Shotgun is an option for the Light role.
Winchester Model 1887
The Winchester Model 1887 is the unlockable shotgun for the Medium class.
Rifles
AKM
The AKM is the starting weapon for the Medium role. It uses regular 30-round steel magazines, but has a 36 round capacity in-game.
FAMAS Valorisé
Introduced in Season 2, the FAMAS Valorisé is available as a burst-fire rifle for Mediums. Similarly to the Beretta 93R above, its magazines' capacity has been increased (from the proper 25 to 27) to prevent an incomplete burst at the end of a magazine.
FN SCAR-H STD
Named "FCAR" in-game, the FN SCAR-H STD is an unlock for the Medium kit, and is equipped with a mock EOTech sight
Springfield Armory M1A SOCOM 16
The Light role has a Springfield Armory M1A SOCOM 16 as one of its unlockables, under the in-game name "LH1."
Sako 85 Finnlight II
The Finals' only sniper rifle, the Sako 85 Finnlight II is available as the default reserve option for the Light class. It is named the "SR-84."
Machine Guns
Lewis Gun
The Lewis Gun is available as an unlock for the Heavy role. The original ladder rear sight is replaced with a giant open ring.
M60
A M60 is the default primary weapon for the Heavy class. It feeds from 70 round belt boxes.
Launchers
Airtronic China Lake
The Medium kit has access to the conceptual modernized China Lake Launcher that was an unfinished prototype by Airtronic. It appears under the name "CL-40."
Milkor MGL Mk 1S
A Milkor MGL Mk 1S is available to the Heavy, under the name "MGL32." Compared to the Airtronic China Lake, it fires rounds that have a bounce and delayed explosion - so it requires a fair bit of leading shots on moving targets.
RPG-7
The Heavy role comes standard with an all black RPG-7. It has a cooldown period after use, then has to be reloaded once re-equipped.
Grenades & Explosives
M67 Hand Grenade
The Frag Grenade is a M67 hand grenade.
Mk 2 Hand Grenade
The "Bubblegum Blast" and "Sofia's Special" skins for the Frag Grenade turn it into a Mk 2 hand grenade.
Miscellaneous
X26 Taser
The Light class has access to an X26 Taser as a "Stun Gun."
M1911 (unusable)
The "Ornamental Sidearm" cosmetic is a chest-holstered, unusable M1911 pistol.