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Difference between revisions of "Terminator 3: Rise of the Machines (VG)"
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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
− | |name = Terminator 3 | + | |name = Terminator 3- Rise of the Machines |
− | |picture = | + | |picture = Terminator_3-_Rise_of_the_Machines_cover_art.jpg |
|date = 2003 | |date = 2003 | ||
|developer = Black Ops Entertainment | |developer = Black Ops Entertainment | ||
|platforms = PlayStation 2<br>Xbox<br>Gameboy Advance | |platforms = PlayStation 2<br>Xbox<br>Gameboy Advance | ||
|publisher = Atari | |publisher = Atari | ||
− | |genre = | + | |genre = First-Person Shooter |
}} | }} | ||
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[[Image:Terminator 3 ROTM Video Game Shotgun.jpg|thumb|600px|none|Holding the Remington 870.]] | [[Image:Terminator 3 ROTM Video Game Shotgun.jpg|thumb|600px|none|Holding the Remington 870.]] | ||
[[Image:Terminator 3 ROTM Video Game Shotgun reload.jpg|thumb|600px|none|After inserting shells off-screen, the T-850 raises his shotgun for a dramatic closeup pump to finish the reload animation.]] | [[Image:Terminator 3 ROTM Video Game Shotgun reload.jpg|thumb|600px|none|After inserting shells off-screen, the T-850 raises his shotgun for a dramatic closeup pump to finish the reload animation.]] | ||
+ | [[Image:Terminator 3- Rise of the Machines game Shotgun melee.jpg|thumb|600px|none|Performing a melee attack wit the Remington 870.]] | ||
+ | |||
+ | ==Winchester 1887== | ||
+ | The sawed-off [[Winchester Model 1887|Winchester 1887]] from [[Terminator 2: Judgement Day]] appears in pre-rendered cutscenes, it is missing the lever loop, somehow broken open to load shells into and fired semi-automatically. | ||
+ | [[Image:M1887 Airsoft.jpg|thumb|450px|none|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'']] | ||
+ | [[Image:Terminator 3- Rise of the Machines game 1887 open.jpg|thumb|none|600px|The T-850 holding the somehow broken open Model 1887.]] | ||
+ | [[Image:Terminator 3- Rise of the Machines game 1887 fire.jpg|thumb|none|600px|A pre-reprogramming T-850 fires the 1887 at a human.]] | ||
+ | |||
+ | =Submachine Gun= | ||
+ | ==Heckler & Koch MP5== | ||
+ | The [[Heckler & Koch MP5|Heckler & Koch MP5]] appears as the "Submachine gun" and is the only firearm used by humans in the "present" missions, being used by SWAT, John Connor, Katherine Brewster and CRS Soldiers. | ||
+ | [[File:Hk-mp5n.jpg|thumb|none|350px|Heckler & Koch MP5A3 with Navy trigger group - 9x19mm]] | ||
+ | [[File:Terminator 3- Rise of the Machines game MP5.jpg|thumb|none|600px|Holding the MP5.]] | ||
+ | [[File:Terminator 3- Rise of the Machines game MP5 reload.jpg|thumb|none|600px|Reloading the MP5.]] | ||
+ | |||
=Assault Rifles= | =Assault Rifles= | ||
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[[Image:Terminator 3 ROTM Video Game AR-15 reload.jpg|thumb|none|600px|Reloading the AR-15.]] | [[Image:Terminator 3 ROTM Video Game AR-15 reload.jpg|thumb|none|600px|Reloading the AR-15.]] | ||
[[Image:Terminator 3 ROTM Video Game AR-15 grenade launcher reload.jpg|thumb|none|600px|Reloading the AR-15's launcher.]] | [[Image:Terminator 3 ROTM Video Game AR-15 grenade launcher reload.jpg|thumb|none|600px|Reloading the AR-15's launcher.]] | ||
+ | [[Image:Terminator 3- Rise of the Machines game Sarah Coffin.jpg|thumb|none|600px|The AR-15 in Sarah Connor's Coffin.]] | ||
==Heckler & Koch G36K== | ==Heckler & Koch G36K== | ||
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[[Image:Terminator 3 ROTM Video Game Browning M1919A4 reload.jpg|thumb|none|600px|Replacing the M1919A4's drum.]] | [[Image:Terminator 3 ROTM Video Game Browning M1919A4 reload.jpg|thumb|none|600px|Replacing the M1919A4's drum.]] | ||
− | == | + | ==Browning M2== |
+ | A futurized [[Browning M2]] appears in the future levels as the "Tech-Com Light Machine Gun" energy weapon. | ||
+ | [[Image:BrowningM2.jpg|500px|thumb|Browning M2 Heavy Machine Gun, 12.7x99mm NATO|none]] | ||
+ | [[Image:Terminator 3- Rise of the Machines game M2 Browning.jpg|600px|thumb|none|Holding the M2 Browning.]] | ||
+ | [[Image:Terminator 3- Rise of the Machines game M2 Browning reload.jpg|600px|thumb|none|Changing the "Magazine" of the Browning M2.]] | ||
+ | [[Image:Terminator 3- Rise of the Machines game M2 Browning melee.jpg|600px|thumb|none|Using the Browning M2 as a club.]] | ||
+ | |||
+ | ==Minigun== | ||
+ | A minigun can obtained from destroyed T-1 Robots. | ||
+ | [[Image:Terminator 3- Rise of the Machines game Minigun.jpg|600px|thumb|none|Using the Minigun.]] | ||
+ | |||
=Explosives= | =Explosives= | ||
==M67 Hand Grenade== | ==M67 Hand Grenade== | ||
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[[File:M67.jpg|thumb|none|150px|M67 Hand Grenade]] | [[File:M67.jpg|thumb|none|150px|M67 Hand Grenade]] | ||
[[File:Terminator 3 ROTM Video Game M67.jpg|thumb|none|600px|Holding the M67.]] | [[File:Terminator 3 ROTM Video Game M67.jpg|thumb|none|600px|Holding the M67.]] | ||
+ | |||
+ | ==Tear Gas launcher== | ||
+ | A grenade launcher that is not the SL-6 from the film appears as the "Riot Gas Grenade Launcher" | ||
+ | [[Image:SageControl SL-6 T3.jpg|thumb|none|500px|Sage Control SL-6 Rotary Launcher - 37mm. This is the screen used '''Hero gun''' held and fired by [[Arnold Schwarzenegger]] in the film]] | ||
+ | [[Image:Terminator 3- Rise of the Machines game Sage Control SL-6 Rotary Launcher.jpg|thumb|none|600px|Holding the Not-SL-6.]] | ||
+ | [[Image:Terminator 3- Rise of the Machines game grenade launcher melee.jpg|thumb|none|600px|Swinging the grenade launcher as a melee attack.]] | ||
+ | |||
+ | ==RPG-7== | ||
+ | The [[RPG-7]] from ''Fugitive Hunter'' with the brown wood changed for black synthetic furniture replaces the [[Type 69 RPG]] from the film. | ||
+ | [[File:Rpg-7-1-.jpg|thumb|none|350px|RPG-7 - 40mm]] | ||
+ | [[File:Terminator 3- Rise of the Machines game RPG-7.jpg|thumb|none|600px|]] | ||
+ | [[File:Terminator 3- Rise of the Machines game RPG-7 fire.jpg|thumb|none|600px|Turning a squad car into scrap with the RPG-7.]] | ||
+ | [[File:Terminator 3- Rise of the Machines game RPG-7 melee.jpg|thumb|none|600px|Swinging the RPG-7 as a melee attack.]] | ||
+ | |||
+ | ==M18A1 Claymore== | ||
+ | The [[M18A1 Claymore]] appears as an unusable weapon in the future sections. | ||
+ | [[File:M18a1 07.jpg|thumb|none|150px|M18A1 Claymore]] | ||
+ | [[File:Terminator 3- Rise of the Machines game Claymore2.jpg|thumb|none|600px|]] | ||
+ | [[File:Terminator 3- Rise of the Machines game Claymore.jpg|thumb|none|600px|]] | ||
==C4 Charge== | ==C4 Charge== | ||
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{{Terminator Series}} | {{Terminator Series}} | ||
+ | [[Category:Video Game]] | ||
+ | [[Category:First-Person Shooter]] | ||
+ | [[Category:Action]] | ||
+ | [[Category:War]] | ||
+ | [[Category:Science-Fiction]] | ||
+ | [[Category:Post Apocalyptic]] |
Latest revision as of 00:33, 10 March 2024
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Terminator 3: Rise of the Machines (VG) is a 2003 tie-in game to the movie of the same name. It is notably on the same engine as Fugitive Hunter with the game mainly consisting of first-person shooting with the occasional third person fist-fight for bosses.
A notable oddity with the ammo system is how ammo is split into Energy, Grenade, Rocket and Plasma ammo types, while this fits the future war levels that make up the majority of the game's runtime, this is still used for the present day levels. (With every ballistic weapon using "Energy" ammo and all sharing ammo while the Plasma ammo type goes completely unused.)
The following weapons appear in the video game Terminator 3: Rise of the Machines (VG):
Pistols
Beretta 92FS
The Beretta 92FS pistol appears only in pre-rendered cutscenes in the future war section, being used by Katherine Brewster
Glock 18
The Glock 18 from the movie appears as the "9mm pistol", primary fire is single shot while it's alt-fire is full auto.
Shotguns
Remington 870 Custom
The Remington 870 Shotgun from the film appears as the first present day weapon that the player acquires.
Winchester 1887
The sawed-off Winchester 1887 from Terminator 2: Judgement Day appears in pre-rendered cutscenes, it is missing the lever loop, somehow broken open to load shells into and fired semi-automatically.
Submachine Gun
Heckler & Koch MP5
The Heckler & Koch MP5 appears as the "Submachine gun" and is the only firearm used by humans in the "present" missions, being used by SWAT, John Connor, Katherine Brewster and CRS Soldiers.
Assault Rifles
AR-15
An Assault Rifle only called the "AR-15 assault rifle" with a grenade launcher appears as one of the present day weapons. It can be seen used by Tech-Com soldiers in the intro, sometimes firing lasers instead of bullets.
Heckler & Koch G36K
The Heckler & Koch G36K appears as the "G36 assault rifle" and is the single weapon that can only be obtained via the cheat for "All present weapons" and seen in some of the behind the scenes unlockables that show footage of the game.
Machine Guns
Browning M1919A4
The Browning M1919A4 machine gun returns from the film minus the side-mounted trigger as the present day machine gun.
Browning M2
A futurized Browning M2 appears in the future levels as the "Tech-Com Light Machine Gun" energy weapon.
Minigun
A minigun can obtained from destroyed T-1 Robots.
Explosives
M67 Hand Grenade
The M67 hand grenade appears as the grenade in the present day missions.
Tear Gas launcher
A grenade launcher that is not the SL-6 from the film appears as the "Riot Gas Grenade Launcher"
RPG-7
The RPG-7 from Fugitive Hunter with the brown wood changed for black synthetic furniture replaces the Type 69 RPG from the film.
M18A1 Claymore
The M18A1 Claymore appears as an unusable weapon in the future sections.
C4 Charge
C4 Charges appear as static props that explode when shot in the future levels and are available as regular weapons in the present day sections as remotely detonated explosives.
Flak-like Artillery
In the future war level set pre-T-850's reprogramming, he must disable several Resistance artillery guns which appear to be based on WW2 German FlaK guns.