User talk:Nanomat

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Now, HAPPY EDITING! bunni (talk) 19:54, 19 October 2018 (EDT)

Well, well

Finally you joined :D Ultimate94ninja (talk) 04:35, 21 October 2018 (EDT)

Yeah, I thought the start of BO4 would be an appropriate time to join the fray :D --Nanomat (talk) 18:15, 21 October 2018 (EDT)

MW2 FAL

Hey Nanomat, I want to request your help. The current description of the FN FAL from Modern Warfare 2 is a bit of a mess. The in-game model as I see it seems to be a FN LAR with a DSA receiver, but since I am not that well versed on FN FAL parts, I want to request your help for a better description of what the in-game weapon is, since I know that you know a lot about specific firearm parts. --Wuzh (talk) 16:48, 10 November 2018 (EST)

I don't see problem with the FAL. The current description seems accurate though I think the entire thing is LAR with only the magazine and charging handle from the DSA. In fact I don't see which part is from the normal FAL, even the stock looks like it has the steep slope right before the rear sight, maybe the barrel is from the FAL? As for the DSA receiver, why you think is from the DSA? --Nanomat (talk) 17:18, 10 November 2018 (EST)
Well, like I said, it was my random guess. I don't know a lot about FALs. --Wuzh (talk) 17:22, 10 November 2018 (EST)

Rise of Nations

Are you planning on creating a page for Rise of Nations? --Funkychinaman (talk) 20:33, 10 November 2018 (EST)

Yeah I will start it tomorrow. --Nanomat (talk) 21:44, 10 November 2018 (EST)

Identifications

Sometimes I feel like your identification language is too strong; you often say that something IS another thing even though they only share some of the traits, not all of them. Video games would often base fictional designs on real objects, but modify them to the point where they have no one-to-one real world analogues. In this case, saying that something IS a real thing would be false, because the in-game thing doesn't exist in real life. I think you should use "based on" more often in the future. Sorry if I sounded like I was being deliberately against you out there. --Wuzh (talk) 20:49, 7 February 2019 (EST)

Yeah, okay I admit that I should use "based on" but on the other hand you are too obsessed with the idea that something has to be modelled down to the latest bolt of some real thing in order to be that thing. Let's take for example the AA12 from COD Online. The stock obviously has different angle compared to the real thing and muzzle also appears to be fictionalized but in the end the thing should be listed as AA12, but if we follow your thinking the fact that no shotgun exists in real life with the exact same stock angle and muzzle means that we should list it as "fictional shotgun loosely based on the real life's AA12". Cmon man that's ridiculous. --Nanomat (talk) 21:06, 7 February 2019 (EST)
Hmm. Good point. Rethinking this, I think that one important difference here is that the box mag has too little traits. A generic belt box magazine may have some aspects that matches with some real objects, but because it doesn't have an overwhelming match with anything, I think that can be described as "fictional" for lack of a better term. The AA-12 is a much more complex object, with a lot of distinctive traits, and can still be identified even with many parts altered. (somewhat related to this, IMFDB doesn't do pages on American cartoons like the Simpsons because their guns are too generic and doesn't have conclusive identifications; a generic Simpsons revolver can have parts that resemble real revolvers, but doesn't match with anything overall, somewhat like my case with the belt box here)
To put it another way, if the belt box had smooth textures identical to the M249 belt box, I would've felt more comfortable saying that it was based on the M249 belt box ("M249 belt box sized up to 7.62mm" or something). As the belt box is for now, I don't really feel like it fits anything I know. --Wuzh (talk) 21:18, 7 February 2019 (EST)
The textures doesn't matter here, you said it yourself the game modellers have their creative liberty. They take some real life item and modify its appearance however they want. You say the box has too little traits, I say it has one big general trait: the cut down angle on one side and the way the ammo belt mounts on the left side in the game's M249 and M240 guns. Can you show me other box with that shape? --Nanomat (talk) 21:30, 7 February 2019 (EST)

Trigger discipline

I saw that you added some complaints on some of the pages about trigger discipline appearing anachronistically. Out of curiosity, when was trigger discipline first invented? (and maybe you can add that to the pages too to elaborate on their errors) --Wuzh (talk) 10:21, 10 July 2019 (EDT)

Here are a few discussions on the topic: source, source and source. It appears that it is believed that trigger discipline started around the Vietnam War but I've never seen footage of it from that period. The earliest evidence of TD I managed to find is in Red Dawn so it is safe to assume that it was a thing in the 80s. Then there is a dude who claims that:
"I am always reminded of the book Black Hawk Down when the author is describing the differences between the Rangers and the Delta guys. He was saying how the Rangers would be kept the stricter rules and were hounded for things like trigger discipline/gun safety but then the D-boys would waltz around with their CAR-15s, safeties off and piss off the Ranger officers to no end."
Now, I can't say for certain when it was invented therefore I can't add such info on the pages but generally speaking here is what I gather from the available info:
  • WW1 - absolutely no TD
  • WW2 - might be an extremely slim possibility of some kind of TD but generally speaking no proper TD
  • Vietnam - possibly started to be developed but pretty much nobody cared about it, no official enforcement, extremely slim possibility of appearing in this era
  • 80s - apparently started to become a thing, military starts to put emphasize on safety procedures, Red Dawn depicts it, still very rare chance of appearing in this era
  • Late 90s to early 2000s - becoming a standard procedure, photo of federal agent capturing Elián González (2000), acceptable to be depicted in this era
  • late 2000s to 2010s - TD is mandatory, if you work with guns and don't employ it you are unprofessional, in fact it's so prominent that they tend to depict it in WW2 games lol
--Nanomat (talk) 21:33, 11 July 2019 (EDT)



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