Resident Evil (1996)
Resident Evil is the 1996 horror survival video game that launched the successful Resident Evil franchise. The game was first released for the original Playstation console and has since been remade with updated graphics for the Nintendo Gamecube (and then to modern generation consoles and PC) in 2002. A slightly less updated version was released for the Nintendo DS in 2006 to commemorate the series' 10th Anniversary; titled Resident Evil: Deadly Silence (Resident Evil: DS), the game is graphically similar to the original, with only moderate control changes to reflect mechanics introduced in Resident Evil 3 and 4, and is otherwise identical to the original cut and there are no significant changes to firearms.
The following weapons were used in the videogame Resident Evil (1996):
The Beretta 92FS is the standard S.T.A.R.S. sidearm (incorrectly referred to as the "M92" ingame).
Beretta 92FS Inox
In the "Director's Cut" edition, the Beretta 92FS is replaced with a Beretta 92FS Inox with wood grips. As it is exclusive to the Director's Cut it does not appear in Deadly Silence.
Beretta 92FS "Non-Gun"
In the live-action intro sequence, the S.T.A.R.S. officers use Beretta 92F Non-Gun props.
Barry Burton's primary weapon throughout the game is a nickel-plated Colt Python revolver. In some editions of the PC version, special rounds exist in the game's files called "Dum Dum's" (an antiquated term for soft-nose or hollow-point bullets) which increase the weapon's already ludicrous damage even further.
The Remington 870 is the only shotgun available in-game. One is encased in a trap which, when removed, causes the ceiling of the room to collapse. Barry must rescue Jill from this trap during her scenario (Chris has to escape on his own), prompting a running joke about "Jill Sandwiches" which persists throughout the series.
In the PC version, beating the game with Jill under certain conditions unlocks a 9mm MAC-10 submachine gun.
Like the Ingram MAC-10, a FN Minimi can be unlocked for the PC version by beating the game with Chris under certain conditions. It does surprisingly little damage - each shot equivalent to a basic handgun round- but is useful for keeping fast-moving enemies at bay.
The most powerful weapon in the game is a M202 FLASH that is given to the player during the final boss battle. It can also be unlocked with infinite ammo for use during the rest of the game upon completing the game within specific conditions.
A flamethrower modeled after the M240 from Aliens (sans M16 carry handle) is available ingame, but only for Chris; Leon Kennedy can acquire an identical one in another Umbrella lab in Resident Evil 2, suggesting the weapon is of Umbrella manufacture.
The ARWEN 37 grenade launcher is available to the player. It can use a variety of shells, but has poor range. It is the primary weapon of Bravo team member Forest Speyer. While a 37mm launcher is a reasonable weapon for a special police unit to carry, it makes somewhat less sense to be found in the cold, dead hands of the team's marksman. Barry gives the weapon to Jill a quarter of the way through the game, helpfully explaining that "It's a weapon. It's very effective, especially against living things!"