Work In Progress
The following weapons appear in the video game Fortnite:
Fortnite is a 2017 video game developed by Epic Games. The game has been released as different software packages featuring different game modes that otherwise share the same general gameplay and game engine. The game modes include Fortnite: Save the World, a cooperative shooter-survival game for up to four players to fight off zombie-like husks and defend objects with fortifications they can build, and Fortnite Battle Royale, a free-to-play battle royale game where up to 100 players fight in increasingly-smaller spaces to be the last person standing, very similar to Playerunknown's Battlegrounds. Both game modes were released in 2017 as early access titles; Save the World is available only for Microsoft Windows, macOS, PlayStation 4, and Xbox One, while Battle Royale has been released for those platforms, Nintendo Switch, and iOS devices with Android support expected in mid-2018.
Players can use a variety of different firearms in Fortnite, each with their own stats, abilities, and advantages. Most of the weapons bear a strong resemblance to real-world firearms, although with some cartoonish and simplistic alterations. Some weapons are sort of "Frankenguns", that is, they bear characteristics of several distinct guns mixed together.
Variants in the game come in Common, Uncommon, Rare, Epic, Legendary and Mythic variants, denoted by the colors gray, green, blue, purple, orange and gold, respectively, althrough Mythic is for the moment an exclusive rarity to Save The World avaliable only for heroes and lead survivors.
Ammunition is often divided by gun types, but also may differ depending of game mode. In Battle Royale, all rifles use Medium Bullets as a balancing measure. In Save the World, Light Bullets are usually saved for pistol rounds and small, intermediate cartridge rifles up to 5.56x45mm NATO, Medium Bullets are reserved for most .30 and 7.62 rifles and machineguns, and larger pistol rounds, ranging from .45 ACP to .357 Magnum, and Heavy bullets are usually used for weapons that fire rounds from .338 Lapua up to .50 BMG, and pistol rounds from .44 Magnum up to .50 AE. Shells 'n Slugs are usually meant to be buckshot and birdshot, althrough some weapons use actual firework shells and slugs in place of the usual buckshot.
The game entered Early Access release in July 25th, 2017 after some years on development, and is expected to make a full, Free-to-Play release in 2018. Currently, only the Battle Royale mode is free-to-play, with the PVE campaign Save The World unlocked upon a purchase of a Founder's Pack.
This page will attempt to cover the weapon models used in the game since some of the in-game weapons share the same models and while others have different models depending on their rarity.
Beretta/Colt hybrid pistol
The weakest and most basic of the handguns, simply called "Pistol", bears resemblance to the M1911 and the Beretta 92 series, although its front and rear sights are largely exaggerated, and the in-game model appears to have no safety on the back of the grip. The slide lock also appears much shorter and farther forward on the gun's body, largely due to the gun's cartoonish nature. It is available in Common, Uncommon, and Rare versions. It uses Light Bullets, and offers weak to moderate damage. In Save the World, it is the main model for the "Semi-Auto Pistol" series. The series features different models for the Epic and Legendary versions, named "Vendetta" and "Jackal". Those versions have a nickel, etched finish and pearl engraved grips that feature a picture of a jackalope, hence the name.
Beretta 93R “Auto 9"
A weapon known as the "Vindertech Burst Pistol" (epic) and "Vindertech Burster" (Legendary), exclusive to Save the World, appears to be based on the Beretta 93R “Auto 9”. The weapon uses energy cells, having apparently been converted to fire bolts of energy, and has a 24 round magazine. It appeared during the Vindertech event, and is usually considered to be the best innate energy pistol in the game. It was avaliable again during the Birthday event.
Colt Police Positive
A Colt Police Positive-like revolver with custom engravings and a bronze finish appears as the "Revolver" in Battle Royale. It is available in Common, Uncommon and Rare variants, and uses Medium Bullets (it used Light Bullets prior to patch 2.5.0). The gun was vaulted on Patch 5.40. With Patch 9.30, the gun was returned alongside a buff to its fire rate and two new Epic/Legendary versions. In Save the World, it is the main model for the "Six Shooter" series. Depending on what tier the weapon is at, it can offer varying degrees of damage that is at least twice as much as the pistol, but at the cost of a sluggish fire rate and low reload speed.
A special version of the Police Positive, nicknamed "Ginger Blaster", was avaliable as part of a Holiday 2018 quest. The gun is decorated on a gingerbread motif, with a candy cane for a guide rod and one for a hammer, and colored cylinders alongside a brown gingerbread texture. Unlike the original Six Shooters, it comes in a Legendary version (as of the moment), and thus features the extra perks present on Legendary weapons. As it's main quirk, killing enemies with the Ginger Blaster cause green gum drops to fall often from defeated enemies, healing the player upon pickup.
The new Revolver added with Patch 9.30 is based off a Chiappa Rhino. Unlike the real revolver, the barrel is in the usual, 12 o' clock position that most conventional revolvers use. With its addition, all the other versions of the Revolver were buffed to have a higher fire rate and very fast accuracy reset. It comes in Epic/Legendary versions, dealing more damage than most other pistols in the game.
The "Quickfire Pistol" is shown in Save The World and is based on the CZ 75. Unlike most other pistols in the game, it has the hammer in the proper cocked position, althrough this is moot as it doesn't move when the weapon is fired. It does relatively low damage, but is balanced by its high rate of fire cap of 480 RPM, allowing it to be used as a "spam" pistol that can fire as fast as most people can pull the trigger, being able to out-DPS certain assault rifles with characters like the Ranger. It has two variants in Epic and Legendary named "Haywire" and "Haywire Storm". It features a large 20 round magazine and has good accuracy, even in the move. An engraving on the size discerns it as a "CX-65 Combat", hinting at its origin.
Desert Eagle Mark XIX
The Desert Eagle appears in Battle Royale as the "Hand Cannon", where it expectedly has the highest per-shot damage of all the handguns in that mode. The Hand Cannon can appear as Epic and Legendary versions and uses Heavy Bullets. In Save the World, the "Semi-Auto Handcannons" use a similar, more battered model, and are appropriately named after various birds of prey. In the other hand, these Handcannons feature lower damage, almost twice the rate of fire, and an 8 round magazine. The Battle Royale model appears in STW as the "Bald Eagle", featuring much higher damage, implying the Semi-Auto Handcannons are chambered in .44 Magnum, while the Bald Eagle is chambered in .50 AE.
A pair of FN FNX-9 pistols appear in Battle Royale as the "Dual Pistols", available in Epic and Legendary versions. They use Medium Bullets and dish out a fair amount of damage with a reasonable reload speed and fire rate. The weapon was vaulted with Patch 6.21.
FN FNX-45 Tactical
An FN FNX-45 Tactical pistol fitted with a suppressor and red dot sight appears in Battle Royale as the "Suppressed Pistol", available in Rare and Epic versions (previously Epic and Legendary). It uses Light Bullets and has a decent reload speed and fire rate, although its damage at even the highest tier is not much stronger than even the rare-tier pistol. It was added to Save The World as the "Whisper .45" during the Blockbuster event. It deals more damage than the Jackal, but at the cost of a smaller 12 round magazine, and is quieter to the point it won't wake up an entire group of husks.
Ruger Super Blackhawk
A revolver based on the Ruger Super Blackhawk was added with Fortnitemares 2018 as the main firearm wielded by the character Deadfire. It features a stainless finish and wood grips. It is single action and has a different rate of fire when hipfiring over ADSing due to the character fanning the hammer. Unlike its real counterpart, it reloads through a swing-out cylinder, which is then closed by spinning the gun. It uses Medium Bullets and has more damage than most assault rifles.
Taurus Raging Bull
The "Handcannon Pistols" (not to be confused with the Hand Cannon in BR or the Semi-Auto Handcannon in StW which are both Desert Eagles) in Save the World are based on the Taurus Raging Bull. They appear in Rare, Epic and Legendary versions and use Heavy Bullets. A similar weapon was added to BR equipped with a scope as the "Scoped Revolver". It features decently high damage and a small hipfire box, and comes in Epic and Legendary versions.
The TEC-9 appeared in Battle Royale as the "Submachine Gun" and the "Tactical Submachine Gun" prior to being replaced by the MP5 in a July 2018 patch. It offered slightly lower damage than the new SMG, but it did carry more ammo per magazine. It was available (in one form or another) in every tier except for Legendary. The Tactical SMG has since been placed into a vault and is unusable in Battle Royale. In Save The World, it appears as the weapon model for the "Slasher", "Ripper" and "Threader" versions of the "Heavy Auto Pistol".
The FN P90 originally appeared as the "Bobcat" and was avaliable in the store on Save The World for a week, during the Blockbuster Event. It arrived as the "Compact SMG" in Battle Royale mode after the v5.10 patch in late July 2018. In STW, it excells in mobile engagements against most husks while having a high rate of fire and a 50 round magazine. After it was added to BR, it sparked a gigantic controversy because of the fact it dished out an absurd amount of damage, to the point where it outdamaged even the legendary Assault Rifle by almost 60%. After 16 hours, the gun was nerfed to a more acceptable state, and it is still good, but not to the point where it was blatantly overpowered. After the release of Patch 9.0, it was vaulted to prevent an oversaturation of weapons with a high rate of fire.
Colt M1928 Thompson
The M1928 Thompson submachine gun appears as the "Drum Gun", and is an Uncommon to Rare weapon. As the name implies, it obviously feeds from a drum magazine which holds 50 rounds and is the only submachine gun that uses Medium Bullets. During its inception, it was considered borderline, if not straight overpowered as it featured 243 DPS with a huge mag size, and for that reason it was vaulted after incessant complaining. It was brought back as part of the Unvaulting Event at the end of Season 8 after the community at large voted for it, and was then nerfed on Patch 9.01. It is still one of the best SMGs in the game, but features similar DPS to their other counterparts.
Heckler & Koch MP5A4
The Heckler & Koch MP5A4 with a UMP-styled stock appears in Battle Royale as the "Submachine Gun" as part of the 5.0 Content Update, replacing the TEC-9 from previous versions. It is available in Common, Uncommon and Rare versions and uses Light Bullets. A different-looking MP5A4 with SD handguard and wood furniture seems to be the basis for the in-game model of the "Burst Assault Rifle" in its lower three tiers for Save the World mode.
Heckler & Koch MP5SD6
The Heckler & Koch MP5SD6 appears in Battle Royale as the "Suppressed Submachine Gun". It is available in Common, Uncommon and Rare versions and uses Light Bullets. It actually does higher damage than the normal SMG, but at a speed of around half that of the normal SMG.
IMI Mini Uzi
A Mini Uzi appears in Save The World as the "Auto Pistol", with no stock and flaming motif painted on the front of the gun. The weapon model is the same throughout all rarity tiers, and uses Light Bullets. Its damage and rate of fire improves as the tiers increase, but even its base form is one of the best SMG's in Save the World.
TTI SIG-Sauer MPX Carbine
A SIG-Sauer MPX Carbine customized by Taran Tactical and used in John Wick: Chapter 3 - Parabellum was added with Patch 9.0 for Battle Royale, named "Tactical Assault Rifle" (despite the real weapon being a pistol-caliber carbine). The gun was added with the limited time mode "Wick's Bounty" in mind as a collaboration with the movie, where it is given by default to all players participating alongisde the TTI Benelli M2. While it has much lower DPS and lower headshot damage than the other weapons with higher rates of fire, it features very high accuracy both in the move and from a stopped position compared to every other assault rifle with exception of the Infantry, being highly favored by mechanically skilled players. It comes in Rare, Epic and Legendary versions and uses Light Bullets.
Colt M16 Carbine
The Colt M16A1/653 Carbine appears in Fortnite as the "Assault Rifle" in both Save the World and Battle Royale. It is the most basic of the rifles, offering mediocre damage and rate of fire. The model features a 3rd gen collapsible stock, slickside upper receiver, A1 grip, and a weird mesh of half to full fence lower receiver that is somewhat useless due to the fact the gun doesn't feature a magazine release button. The assault rifle can be found in common, uncommon, and rare tiers, and uses Medium Bullets in BR mode, while it uses light ammo in STW mode. Amusingly, the front sight is backwards, much like the Colt Model 733 featured in the 3D Era Grand Theft Auto games.
A special halloween version of the M16 named "Gravedigger" was featured in Fortnitemares 2017 as a reward for a long quest list. It came with Fire element by default, and uses Medium Bullets at a lower rate of fire than the original M16. Visually, it includes a halloween themed skin, complete with candy corn decorating the magazine and overall orange patterns. The gun came back in Fortnitemares 2018 on the Item Shop for 1680 Gold, and the quest reward status was transferred to the Candy Corn LMG, a halloween themed version of the in-game MK46.
Colt M4A1 SOPMOD
The "Thermal Scoped Rifle" can sometimes be found in Battle Royale mode. As its name implies, it is fitted with a thermal scope that makes enemies easier to spot. Of the rifles in the game, the Thermal Scoped Rifle is perhaps the most simplistic and ambiguous in design, as it bears slight resemblance to a multitude of well-known assault rifles. According to the Fortnite Wiki though, the gun is loosely based on the M4/M4A1 SOPMOD, although the charging handle is on the side of the gun, not the back (as is characteristic of the AR-15/M16.). It features an ACOG scope, a flashlight, vertical foregrip, a magazine attachment resembling a Magpul Assist, and an AN/PEQ 15 laser sight. The Thermal Scoped Rifle has a relatively low fire rate, but it does dish out a high amount of damage in return. It uses Medium Bullets. In Save the World, the weapon is known as the "Tiger", and features a much higer fire rate and less recoil.
Heckler & Koch G36C
The Heckler & Koch G36C appears in Fortnite as the Epic and Legendary tiers of the "Burst Assault Rifle" in Save the World mode. Like the other burst rifles, it has names based on razors.
Handmade Daewoo K1
A weapon introduced on the Scavenger event seems to be loosely based on a Daewoo K1. In-game it is known as the "Scavenger Rifle" and "Buzzcut". The weapon is completely handmade like most of the other Scavenger weapons, and functions exactly like the Epic/Legendary variants of the "Semi-Auto Rifle", but like the other Scavenger guns, it is much cheaper to craft and has less durability.
The lower three tiers of the "Burst Assault Rifle" in Battle Royale mode appear to be loosely modeled after the AKS-74U, with elements from the AK-104 (magazine, caliber and lower receiver) and a grip and upper receiver reminiscent of the Carl Gustav M/45. One could say the gun is essentially an AKMSU, albeit with an extended handguard. The "Semi-Auto Rifle" in Save the World mode uses the same model, which appears handmade and has the handguard held on by electrical tape. It uses Medium bullets on both modes, and fires on an obviously incorrect three-round burst in BR, while it is restricted to semi-automatic in STW. Being lower tiered, the gun is usually swapped for better weapons if the player happens upon them, but otherwise it is a solid weapon.
"Scoped Assault Rifle"
The model used for the "Scoped Assault Rifle" seems to be a hybrid of a CZ 805 BREN and a Beretta ARX-160. The Beretta influence can be seen on the lower receiver and handguard, while it features the receiver ports and gas piston of the BREN. It also features a large Leupold scope and a diamond-shaped muzzle brake to handle the recoil. The same model appears in Save the World mode as the Surgical Rifles, named Nightlance and Deathstalker. The gun has a rather low damage output and rate of fire, but it does have the advantage of range. In STW, the weapon fires in 3-round bursts but features a smaller, 15 round magazine. It uses Medium Bullets on STW, which may hint it is a .300 Blackout conversion.
The FAMAS appears in Fortnite as the Epic and Legendary tiers of the "Burst Assault Rifle" in Battle Royale mode. It was later added to STW during the Blockbuster event as the "Lynx", an alternative to the original burst rifles with a slower time between bursts, but much higher damage, and uses Medium bullets. The model uses the French proprietary 25 round magazine despite holding the default 30 rounds. The gun was later vaulted in BR with Patch 7.30 after the original burst rifles were vaulted in 7.20.
The FN SCAR-L appears in STW mode as named variants called "Equalizer" and "Siegebreaker" and in BR mode as the higher-tiered "Assault Rifle". In both game modes, the rifle offers significantly higher stats than the lower-tier assault rifles, although it still takes the same ammo type. It can appear as an epic or legendary and uses a mainly tan color scheme. In STW, an special version called the "Nocturno" with a black color scheme and skull and tally marks is avaliable for players that purchased the Ultimate Founder's Pack. The gun apparently belongs to Ramirez. A supressed version, simply called "Supressed Assault Rifle", was added to the game in Patch 5.3. The weapon was later avaliable on STW as the "Wraith", boasting a massive damage boost over the default Siegebreaker, but using Medium Bullets at a much lower rate of fire. This particular version uses a digital black urban finish alongside its cartoonishly large silencer.
IMI Galil ACE
A weapon somewhat based on the IWI Galil ACE was added to the game during the Vindertech event as the "Vindertech Pulse Rifle" and "Vindertech Pulsar". It appears to be an energy-based convertion and uses Energy Cells as ammo, having a 18 round magazine by default. It also features a squared ACOG scope and the Vindertech logo in the side. Like most other ARs in the game, it features the charging handle in the right side, unlike the real Galil ACE.
An actual AKM was added with Patch 6.22 for Battle Royale as the "Heavy Assault Rifle." It seems to have been somewhat frankensteined during production, as it features a polymer handguard with three ports similar to the Zastava M70, the muzzle brake from the AK-104 and the traditional solid wooden stock, along with a railed dust cover. It can be Rare, Epic or Legendary. The weapon has a very low rate of fire of 225 RPM, however, it features the highest overall damage of all ARs, with the Rare version doing 10 more points of damage (for a total of 46) over the strongest legendary AR (that being the legendary version of the Assault Rifle).
A M1 Garand inspired weapon named "Infantry Rifle" was added with Patch 7.40 for Battle Royale. It comes in Common, Uncommon and Rare versions and behaves similarly to the Heavy AR, boasting high damage, accuracy and the added benefit of spammability. The model features a sling and the correct 8 round clip with the iconic ping. The reloads are fast and the gun can be reloaded mid-clip. As expected, the weapon uses Medium Bullets.
Springfield Armory SOCOM 16 CQB
The Springfield Armory SOCOM 16 CQB appears in Save The World as the Epic and Legendary tiers of the "Semi-Auto Rifle", respectively named "Raptor" and "Hunter-killer". The gun features unusable leaf sights and a cheek pad integrated into the stock. It uses Medium Bullets but strangely features a 30 round magazine (possibly a leftover from the lower tiered Semi-Auto rifles). In particular, the "Raptor" model amusingly calls the rifle a clever girl (a nod to Jurassic Park).
Shotguns in Fortnite use "Shells 'n' Slugs" as ammo; while the latter is actually a type of the former, it's understandable if the former refers to buckshot shells for the sake of distinguishing the two.
The AA-12 appears in Save the World mode as the "Automatic Shotgun" and its higher-tier variants, Kodiak (rare), Bearcat (epic), and Tigerjaw (legendary). Understandably, it offers a rather high rate of fire with a damage rate that is about in the middle of the shotgun class.
TTI Benelli M2 Super 90
The Benelli M2 customized by Taran Tactical used in John Wick: Chapter 3 - Parabellum was added as part of the 9.0 patch to replace the Pump Shotgun. As with the MP X Carbine, it was added mainly to participate on the Wick's Bounty limited time mode, where it is given by default to all players playing it. It comes on Rare, Epic and Legendary variants, and features a high semi-automatic fire rate alongside decent bodyshot damage, but has a 1.7x headshot multiplier unlike the other weapons in the game. It has the extended 10 round magazine tube and reloads two shells at a time.
Benelli M4 Super 90
A shotgun introduced with the Patch 4.0 in Save The World named "Ground Pounder" seems to be closely based on a Benelli M4. The model has a stock similar to the default folding stock of the M4, a small red dot sight resembling a C-More RTS2 and appears overall poorly serviced: the original handguard is nowhere to be seen, what appears to be a yellow M4A1 rail system crudely attached to it serves as a replacement, and the magazine tube and barrel are held together with steel cables. The weapon has a very high semi auto rate of fire and comes by default with a 7 round magazine tube.
Kel Tec KSG
The Kel-Tec KSG appears in Save the World as the "Room Sweeper" Legendary Auto Shotgun; as the category name suggests, the in-game gun is fully-automatic, in contrast to the real-life KSG, which is pump-action; to facilitate this, a (curiously downward-bent) reciprocating charging handle and ejection port have been added to the side of the receiver. The Room Sweeper is also fed by a detachable drum magazine, another departure from the real-world KSG, which is fed by twin magazine tubes loaded from behind the trigger housing; the in-game weapon still has the tube magazines, despite them no longer serving any real purpose. The Room Sweeper offers some of the highest damage of the entire shotgun class, with an impressive magazine size and fire rate to boot.
Standard Manufacturing DP-12
The "Heavy Shotgun" in Battle Royale mode seems to be based on a Standard Manufacturing DP-12; unlike that shotgun, however, the Heavy Shotgun uses a conventional layout (rather than the DP-12's bullpup arrangement), and has only one barrel and one magazine tube, rather than the DP-12's two of each. The latter could explain why it only holds 7 rounds; the real DP-12 has a capacity of 12+2 (when using 3-inch shells) or 14+2 (when using 2.75-inch shells), with each magazine tube holding 6 or 7 shells respectively.
The same weapon also appears in Save the World mode, where it is referred to as the "Backbreaker"; there, it is a Legendary-tier shotgun, with a good rate of fire, good range, and decent knockback, hampered slightly by its below-average damage.
Double Barreled Shotgun
A Sawn-off Double Barreled Shotgun appears in Save the World as the "Double-barreled Shotgun". While understandably having a low rate of fire and a short range, it does offer a medium amount of damage at close quarters. The in-game model is very generalized in its design, and doesn't bear any obvious resemblance to a particular gun.
Mossberg 500 Field Gun
The Mossberg 500 Field Gun appears in Battle Royale as the "Pump Shotgun", as both uncommon and rare tiers. The shell ejector seems to be incorrectly placed between the magazine tube and the barrel. The gun does high damage at a slow rate of fire. Earlier in the game, it was able to one-shot an enemy with full shields and health up until a patch that nerfed its ability due to overusage, and the use of the "double pump" exploit, that allowed players to switch between two shotguns without having to pump either of them. Up to until Patch 5.0, it was somewhat infamous due to random spread sometimes making well aimed shots do pitiful poke damage. The gun spread was later made fixed with Patch 5.0 across all shotguns. On Patch 6.31, the gun was re-buffed and now the Rare version is capable of one-shotting an enemy with full health and shields, albeit this requires extreme barrelstuffing. The gun, alongside their Epic and Legendary counterparts on the SPAS-12, was vaulted on Patch 9.0 due to the series being used on 26% of all eliminations, with the second weapon in the list not even making it close. In Save the World, the Field Gun model is also used for the "Pump-Action Shotgun" series, particularly the eponymous and "Knight" variants.
Mossberg Maverick 88
The Mossberg Maverick 88 appears to be the basis for several different Fortnite shotguns. It can be identified as such by the lack of the trademark Mossberg safety button and the Mossberg pins and receiver. The weapon model used for the "Precision Tactical Shotgun" series in Save the World appears to be a rusty-looking Mossberg Maverick 88 with a folding stock and a SPAS-12 based pistol grip, while the same model is used for the "Tactical Shotgun" in Save the World, but with the stock removed (making it look closer to the Mossberg 500 Cruiser). The STW variants all use 6 round magazine tubes, while the BR version amusely uses a 8 round magazine that is clearly way too small to hold that many shells. The in-game model of the Heavy Shotguns (STW) and the Tactical Shotguns (BR) also seem to bear some resemblance to the Maverick underneath all the extra decor and furniture covering the outside, which was apparently added as a way to convert the weapon to semi-automatic (by having the recoil throw the pump backwards), creating an weird hybrid of pump and semi auto action. It also features a toothed muzzle brake and a left mounted sonar, which amusingly displays a game of Snake.
The Mossberg 590 appears in Save the World as the "Crusader" and "Templar" version of the "Pump-Action Shotgun".
The Legendary variant of the "Pump-Action Shotgun" in Save The World, "The Bear", appears to be a hybrid of two of the Remington 870's military configurations - combining the simple bead sight arrangement, heat shield, and recoil pad of the "Trench Gun" with the distinctive barrel clamp and extended magazine tube of the USMC setup (despite holding, like the rest of the Pump-Action Shotgun variants, a measly 5 shells (unless certain perks are equipped)); just to confuse matters further, it also has the blued finish and serrated pump handle of some of the 870's commercial variants.
In Patch 6.31 for Battle Royale, alongside a buff to the Pump Shotgun, the game introduced two new variants of the gun of Epic and Legendary rarity, clearly based off the Franchi SPAS-12. It seems to feature a shorter 5 round tube and lacks the butt hook attached to the unfolded stock, firing in pump-action only. It again brings back the power of the Pump Shotgun, dealing enough damage to one-shot enemy players with full health and shields at a slow fire rate. Alongside their Uncommon and Rare versions represented by the Mossberg 500 Field Gun, the gun was vaulted on Patch 9.0, due to the entire Pump Shotgun series being used on over 26% of all eliminations accross all modes with the weapon on second place not even coming close, suggesting extreme overuse.
The Over/Under shotgun in Save the World seems to be based on a Baikal MP-27. The model seems well worn, and features a black bandanna wrapped around the end of the handguard that goes around the barrels. The shotgun isn't specialized in direct damage; rather, it features a large spread with a huge amount of pellets, and is primarly made for crowd control, hitting multiple husks at once with its massive spread, and having also huge knockdown power, staggering normal, Husky husks, and even bosses alike. Comes in Common, Uncommon and Rare variants.
The Bereta 682 over/under shotgun appears as the Epic and Legendary variants of the Over/Under shotgun, named "Bandit" and "Maverick". It can be identified by the ribs holding the barrels together. Like their lower end counterparts, it is a multi target, crowd control shotgun that has somewhat frequent rolls for critical hits, fires fast, and has a huge amount of knockback, being able to knock down multiple Husks and even bosses at close range. Like the Baikal, it has a bandanna wrapping around the end of handguard and barrels, this time colored red.
Accuracy International Arctic Warfare
The "Bolt-Action Sniper Rifle" in Battle Royale is modeled after the Accuracy International Arctic Warfare series of sniper rifles, though in-game it holds only one round despite being depicted with a box magazine; bizarrely, despite being explicitly referred to as a bolt-action, the in-game rifle has a straight-traveling charging handle that reciprocates and ejects a spent casing when the weapon is fired, making the "Bolt-Action Sniper Rifle" the world's first semi-automatic rifle with a one-round capacity. The model is reused for the "Standard Scoped Sniper" in Save the World, and an unscoped version of the AW is the weapon model for the Epic and Legendary variants of the "Standard Sniper".
A Barrett M107 was added to the game during the Blockbuster event as the "Obliterator". The weapon has heavy recoil and a (innacurate) 4 round magazine, alongside a special property that allows it to go through multiple walls, enemies and large shielders' shields alike, and deals massive damage to non-friendly structures, alongside having massive damage potential against larger enemies. The weapon was added to Battle Royale on Patch 5.21 as the "Heavy Sniper Rifle". While it does not have the wall penetrating property, it still does massive damage to structures (being able to destroy any building piece, player built or not, in one shot) and has less bullet drop than the other sniper rifles.
A rifle resembling the E2 machine gun variant of the M14 rifle is used as a weapon model by multiple in-game weapons, such as the "Hunting Rifle" in Battle Royale and "Bolt-Action Sniper" in Save The World. A model with a scope is also used as the "Scoped Bolt-Action Sniper" in the latter. As the name implies, the gun is bolt-action, unlike the real-world M14, which operates in semi and full automatic. In Fortnite, the rifle can put out a decent amount of damage in a pinch, but its range and rate of fire can put players at a bit of a disadvantage. As with all the sniper rifles, it used heavy ammo.
An unscoped SVD Dragunov is the weapon model for the Common, Uncommon and Rare variants of the "Standard Sniper" in Save The World.
Automatic Sniper/Semi-Auto Sniper Rifle
The same model is used in-game for Save the World's "Automatic Sniper Rifle" and Battle Royale's "Semi-Auto Sniper RIfle". As is to be expected, the guns have a higher ammo count and rate of fire than their counterparts, but at the sacrifice of damage. The in-game model resembles a mix between a Galil Sniper Rifle and the Ruger Mini-14 GB-F.
The "Minigun" in Fortnite is quite peculiar in its design. As the concept art in a loading screen would suggest, the gun can be collapsed into a small box and carried in a compacted state, much like the Magpul FMG-9. When deployed, it resembles a Knight's Armament LMG ChainSAW, but also has obvious characteristics of a Hand Held M134 Minigun, but the fact it uses Light Bullets might hint it fires a 5.56x45mm, which would make it a XM556 Microgun. The artwork also suggests that the gun has an interchangeable single barrel, but such an attachment is not seen in gameplay. The coloration of the gun and some of its cosmetics are also reminiscent of the M41A Pulse Rifle from the Aliens films.
FN Mk 46 Mod 0
The "Light Machine Gun" in Battle Royale is an FN Mk 46 Mod 0; it is not, as some have claimed, an M249-E2 SAW, as it lacks the latter's diagonal STANAG magazine well, in addition to possessing (a heavily stylized version of) the former's distinctive railed handguard. It deals damage significantly higher than many of the guns (save shotguns and snipers), and its rate of fire is significantly higher than any of the assault rifles. Strangely enough, the Rare variant beats the Legendary Scar in DPS by 2 points (200 DPS to 198 DPS), but loses in damage per bullet by 11 points. The weapon was later added to Save the World as the "HackSAW", an alternative to the game's older Light Machine Gun using light bullets.
The M60 is the main weapon model used for the Light Machine Gun in Save The World, despite being a general-purpose machine gun in real life. It loads through what appears to be an AR-15 box magazine instead of the usual belt mechanism and like the Automatic Shotgun and Assault Rifle, the front sight curves backwards. Like the Minimi, it also uses Medium Bullets (which would make sense if the Minimi is a 7.62 variant) and boasts a similarly high damage output.
Rocket & Grenade Launchers
The Guided Missile Launcher in Battle Royale is partialy based off an AT4 anti-tank launcher. The weapon features a grip reminiscent of the ones used in the Carl Gustav recoilless rifle, and can be reloaded unlike its real life counterpart. The weapon fires guided missiles that are controlled by an arcade-esque joystick. The weapon was removed from the game and put in the Vault on April after a lot of complaints from people frustrated at how it made the game slow, and following a bug that affected the weapon. In a 5.1 patch content update, the launcher was brought back to the game, and is much rarer, and has lower damage and turning radius, making it more of an scouting tool than a lethal weapon. The weapon was then vaulted again in 7.20 due to underusage.
The M202 FLASH is avaliable in both modes as the "Quad Launcher". It was avaliable during the Blockbuster event in the store in STW, and was added to Battle Royale in patch 5.30. It uses a light green color scheme and appears well worn. Hilariously, it is reloaded through a port on the side, instead of reloading the rockets on the back, which seem to not actually be rockets, instead being simple exhausts. It fires incendiary rockets that deal no impact damage, and instead leave a huge pool of burning napalm that sets enemies on fire and deals huge damage over time on STW. On Battle Royale, it fires the same rockets avaliable for the RPG-7, albeit with lower damage, slightly slower travel time, and the rockets drop in an arc.
The M32 MGL appears in both Save the World and Battle Royale, simply called "Grenade Launcher". The Epic and Legendary variants in the former are called "Blooper" and "Thumper", both of which were nicknames for the M79 grenade launcher used during the Vietnam War. The model uses a tan finish and lacks picatinny rails, being fitted with a vertical grip. It reloads using large speedloaders. Like other explosives on STW, it has infinite ammo but consumes durability very quickly. In Battle Royale, it uses the same rocket ammo avaliable for the Rocket Launcher, Quad Launcher, Proximity Grenade Launcher and Guided Missile.
The RPG-7 appears in both Save the World and Battle Royale, simply called "Rocket Launcher". The model has cartoonish proportions and reversed grips like the Soldier's RPG-7 in Team Fortress 2, however unlike that model, it shows the rocket at the muzzle, which is depicted with the same "Flying Tiger" decal as the Minigun. In STW, the Legendary variant is nicknamed the "Bazooka", which while used as a general term to label rocket launchers in video games, is actually a completely different set of rocket launchers in real life.
Heckler & Koch XM25
A grenade launcher named "Proximity Grenade Launcher" was added in patch 9.21, based off a Heckler & Koch XM25 prototype. It fetaures it's own scope, and as the XM25, fires grenades with an "airburst" function that triggers the warhead as it passes close by an enemy (rather than past cover like the real XM25). If no enemy is close, the warhead bounces around for 2 seconds before detonating on its own. It comes in Epic and Legendary versions, doing less damage than other explosives to compensate for their auto-trigger function. It uses Rocket ammo with a 2 round magazine.
A pair of Browning M2HBs on a naval dual mount are used on the "Mounted Turret" trap. Like other traps, it needs to be deployed first, on which then it mounts itself and is ready to fire. The guns can fire for a few seconds before jamming due to overheat, and deal heavy damage to both structures and players at a steady rate of fire. In STW, the new character Airheart (a clear reference to Amelie Earhart) has the Mounted Turret as an Ability denominated R.O.S.I.E. The differences are a yellow color scheme concurrent with the Constructor's class B.A.S.E. ability, and the fact the bullets deal Energy damage, and the mount is more clear and does not feature the add-on armor present in the BR model.
Vickers Machine Gun
A pair of Vickers machine guns appears mounted on the new plane avaliable for BR, named X-4 Stormwing. The guns seem to be mounted on a mount based off the one used in a Sopwith Camel biplane, and are remotely controlled by the pilot. The guns do hefty damage to players and other vehicles alike.