This article currently has one or more unidentified weapons.
If you can help identify any of the weapons labelled "unknown," please do so.
||October 2013 Closed Beta|
2 June 2015 Open Beta
Dirty Bomb is a free-to-play mutliplayer first-person shooter developed by Splash Damage, creators of Brink and Wolfenstein: Enemy Territory. The game features multiple classes, also known as mercs, each with their own abilities, while the arsenal available to individual mercs are selected from a common pool, and come in individual sets known as loadout cards.
Gameplay-wise, the game is on the arcadey side, with very little weapon spread even when running. It is possible to aim down the iron sights, but doing so restricts the player to walking, making them a very easy target in such a fast-paced game.
Most weapons in the game are based on real firearms, with stylized appearances, fictional markings and names.
The following weapons appear in the video game Dirty Bomb:
Dan Wesson PPC
The Smjüth & Whetsman is based on the Dan Wesson PPC, with a name based on Smith & Wesson.
Dan Wesson PPC - .357 Magnum
Holding the Ssomething & Wsomething.
Other side of the weapon.
Heckler & Koch USP Tactical
The Selbstadt .40 is based on the Heckler & Koch USP Tactical.
Heckler & Koch USP Tactical - .45 ACP
The Hoigat .224 is based on a futuristic FN Five-seveN, with a layout reminiscent of the fictional Seburo Compact-eXploder pistol.
FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm.
Airsoft replica of Seburo Compact-eXploder seen in the manga Appleseed
. This is a conversion kit for the Maruzen PPK/S airsoft gun by Dai-Nihon Giken Poseidon.
Guardian holds the "Hoigat".
IMI Desert Eagle Mark XIX
The Desert Eagle Mark XIX appears as the "DE .50".
IMI Desert Eagle Mark XIX with chrome finish - .50 AE
Hunter's exclusive sidearm, the Arevarov 9, resembles a Makarov PM.
Makarov PM - 9x18mm Makarov
Promotional art of the "Arevarov 9".
The M9 is based on the SIG-Sauer P226, though its name comes from the Beretta M9.
SIG-Sauer P226R - 9x19mm.
Other side of the weapon.
Smith & Wesson Model 327 Performance Center R8
The Simeon .357 is based on the Smith & Wesson Model 327 Performance Center R8.
Smith & Wesson Model 327 Performance Center R8 - .357 Magnum.
Inspecting the Simeon .357.
Unknown M1911 Variant
The Caulden is an M1911 variant with an ergonomic grip.
Kimber Custom TLE II for reference. The in-game "Caulden" is similar but not identical to this weapon - .45 ACP
The "Blishlok" is a cross between a KRISS Vector and an M1A1 Thompson. Its name is a reference to the Blish Lock, a system used in earlier Thompson models (though not the M1 or M1A1, as it was discovered that the system didn't actually work).
TDI / KRISS USA Gen I Vector Blank Fire with EOTech red dot sight and extended magazine - .45 ACP
M1A1 Thompson with 30-round magazine - .45 ACP
Phantom holds a Blishlok in the loadout selection menu.
The Blishlok in first-person.
Inspecting the Blishlok. The markings on the side of the receiver read, "BLD MFG CORPORATION US SMG", "CALIBRE 45 ACP", 07146ES57", and "ML192213". Underneath that is a sliding selector, which is oddly marked "FIRE" at one end and "SAFE/SINGLE" at the other. "071464557" is written on the back of the receiver, there is a sticker on the magwell that has "10M" written on it backwards, and there is something
indecipherable written on the magazine.
The other side, which shows that the "10M" sticker is placed correctly here. This also gives a better view of what seems to be a Vector's bolt release placed directly above the magwell (on both sides of the weapon), and that the Blishlok, unlike the Thompson but like the Vector, uses a closed-bolt operating system.
Brügger & Thomet MP9
The Empire-9 is based on the Brügger & Thomet MP9. Its name rather obliquely references the real gun's name (Empire-9).
Brügger & Thomet MP9 with stock extended - 9x19mm
Other side of the weapon.
Heckler & Koch MP5K
The Hochfir SMG and the Tølen MP are both based on the MP5K.
The Hochfir SMG is an MP5K with an MP5A2 stock.
Heckler & Koch MP5K - updated with the Navy Trigger Group - 9x19mm.
Heckler & Koch MP5A2 with a Navy Trigger Group - 9x19mm.
Phoenix holding the Hochfir SMG in the loadout card screen.
The Hochfir SMG in first-person view.
Inspecting the Hochfir SMG. The receiver text says "SEMI AUTOMATIC .223 Cal".
Looking at the right side.
The Tølen MP lacks a stock, replaces the foregrip with a RIS, and has a SEF trigger group.
Heckler & Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm. This is a very well worn Motion picture weapon
Jing Gong MP5K RIS JG202.
Sparks holding the Tølen MP in the loadout card screen.
Inspection. The side of the gun reads "LAW ENFORCEMENT/GOVT USE ONLY" and "9mm Kal x 19".
Inspecting the other side. The text on the receiver is just angled slightly out of view, while the text on the magazine well says "34789-00001 9mm KaL"
Assault Rifles / Carbines
The Timik-47 is based on the Arsenal AR, fitted with picatinny rails and an AK-74 styled muzzle brake. It also has a custom ergonomic grip visible on its weapon art but is barely visible in-game.
"Timik-47" in the hands of merc Stoker.
First-person view of the weapon.
The Crotzni is based on the Arsenal AR-SF.
Arsenal AR-SF - 7.62x39mm
The Hurtsall 2K is based on the FN F2000 Tactical.
FN F2000 Tactical TR with CAA FVG5 folding foregrip - 5.56x45mm NATO
Guardian holds the F2000 in her default loadout card.
The F2000 in first-person.
Inspecting the weapon. The markings read, "PRN PDR FV2020", and "5.56 5-45-6-44541".
The right side of the F2000.
Heckler & Koch HK416
The BR-16 is based on the H&K HK416, fitted with handguard padding and folding sights. It only fires in three-round burst mode.
Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm. The weapon here is one of the earliest production models, featuring the standard M4
6-position "LE"-style stock.
In-dev render of the weapon "BR-16". This is presumably the weapon's "base" weapon finish. Also note the optics and magnifiers, currently absent in-game. Image copyright: Ben Garnell, Nexon, Splash Damage, 2015.
Skyhammer holds the "BR-16" in the loadout screen. As of currently (January 2018), the weapon does not come default on any merc, and only appears in some alternate loadout cards, which means that it always comes with a weapon finish.
Holding the "BF-16". Note the extended charging handle tab and "SrNo: 32320923".
Inspecting the BF-16. The selector is set to where semi-auto would be on a normal HK416, but the one in-game has an "A" there and a "1" where full-auto would normally be, so it's not necessarily incorrect. The upper receiver's markings read "MADE IN [illegible]" under the rear sight, "ATR-3", ""BLD-KRV SWE", and "5.56mmX45" written on the upper receiver, and the markings around the magwell read, top to bottom, "FNL SER-A", "BLD", and "Licensed by BLD-KRV".
The other side. "FOR MILITARY USE ONLY" is written on the magazine well. Also note that the dust-cover incorrectly stays shut at all times; it should flip down the first time the bolt comes back.
The M4A1 retains its own name in the game.
Colt M4A1 with 6 position collapsible stock - 5.56x45mm.
Skyhammer holding the M4A1.
The M4A1 in first-person view.
PTR 32P PDW R
The KEK-10 is based on the PTR 32P PDW R. It appears to be somewhat of a hybrid with other G3 carbine variants, featuring automatic fire, a three-position selector, and a sliding stock.
PTR 32P PDW R - 7.62x39mm
Heckler & Koch HK53A3 - 5.56x45mm NATO
Bushwhacker and the "KEK-10" in the loadout card screen. Note the red dot sight on the loadout image absent in-game -- this is left over during development when the weapon used to have a red dot sight.
Bushwhacker holding the KEK-10 in first-person view.
Inspecting the other side. Note the markings that describe the in-universe weapon being manufactured in the Czech Republic.
The SHAR-C is a fictional assault rifle with a design resembling a mutant version of the FN SCAR-H, with its name being derived by swapping "C" and "H".
FN SCAR-H CQC (3rd Generation) - 7.62x51mm NATO
A first-person view of the SHAR.
Inspecting the rifle. There are a few things to point out here: the fire selector is set to the middle of 3 positions (none of which are marked), the bolt release and magazine release seem to have swapped either places or button designs (assuming the former, the magazine release would be plausible, if a bit awkward, but the bolt release would be far too low to actually work), and there is a sling hook in about the least useful position possible.
The right side, showing that the rifle does at least have ambidextrous controls and a brass deflector.
Steyr AUG A1
The Stark AR is based on the Steyr AUG A1, and only fires in three-round burst.
Heckler & Koch HK33
The Dreiss AR is based on the Heckler & Koch HK33, fitted with telescoping stock, picatinny rails, and . It exclusively fires in semi-auto.
Heckler & Koch HK33A2 Select Fire rifle with Factory 25rd Magazine - 5.56x45mm
The Grandeur SR is based on the M1A, fitted with a J. Allen Enterprises JAE-100 G3 stock.
M1A with JAE-100 G3 stock - .308 Winchester
Redeye holding his Grandeur SR in the loadout card screen.
The Grandeur SR in first-person view.
Inspecting the Grandeur SR.
FN M249 Paratrooper SAW
Despite the name implying it to be an FN Mk 46 Mod 1, the "MK46" is actually an FN M249 Paratrooper SAW with a solid stock and upper handguard, as evidenced by the presence of a diagonal STANAG magazine well, which the Mk 46 lacks.
FN M249 Paratrooper SAW - 5.56x45mm NATO
An actual FN Mk 46 Mod 1, for comparison purposes - 5.56x45mm NATO
The M249 Paratrooper SAW in the loadout card overview.
The M249 as seen in first-person. Note the diagonal STANAG well, between the belt and the receiver.
Looking at the right side of the weapon...
...and the left. Note that the rounds in the belt are incorrectly straight-walled, as opposed to actual 5.56x45mm rounds, which are bottlenecked.
Heckler & Koch HK21E
The K-121 is based on the Heckler & Koch HK21E.
Heckler & Koch HK21E - 7.62x51mm NATO
Rhino's special ability is the ability to use a handheld rotatory machine gun with three barrels called "Minigun". It seems to be a mix of a General Dynamics GAU-19/A with some M134 Minigun parts.
General Dynamics GAU-19/A - .50 BMG.
handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgment Day
. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator
; the real T2 minigun did not have this - (fake) 7.62x51mm NATO
The Hollunds 880 is based on the Remington 870.
Remington 870 fitted with a pistol grip, a Surefire flashlight, and an M4-type stock - 12 gauge. Similar to the one seen in-game.
Merc Proxy with the "Hollunds 880" shotgun.
The "Hollunds 880" in first-person.
Inspecting the left side of the gun.
Another look at the right side.
Smith & Wesson 3000
The Remburg 7 is based on the Smith & Wesson 3000 with a foregrip, shortened barrel, a weird-looking heat shield, a rail system, and a folding stock. Its name is a portmanteau of Remington and Mossberg.
Smith & Wesson Model 3000 with black synthetic furniture and folded stock - 12 gauge
Aura holding a "Remburg 7".
The "Remburg" in first-person.
Inspecting the weapon's left side reveals that, rather than actually attaching it to the rear-mounted sling hook, Aura prefers to simply wrap it around the gun, rendering both the sling and the side-folding stock unusable. Note the barcode sticker on the stock.
A look at the left side reveals that, just to make matters more confusing, the weapon is marked "STREET SWEEPER 12 ga. Compact", despite the Street Sweeper
being a different shotgun altogether.
Winchester Model 1887
The Ahnuhld-12 is based on the Winchester Model 1887, with sawn off barrel and stock, picatinny rails, and synthetic furniture. Its name is a shout-out to Arnold Schwarzenegger, his accent, and his portrayal of T-800 in Terminator 2: Judgment Day.
Winchester Model 1887 shotgun - 12 gauge
replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in Terminator 2: Judgment Day
- (fake) 12 gauge
Bohica Arms FAR-50 MK-III
The MOA SNPR-1 is based on the Bohica Arms FAR-50 MK-III, with a side-mounted 6-round magazine rather like that of a Tactilite T2, both being .50 BMG conversions for AR-15-pattern rifles. The "MOA" in the name references the term Minutes of Angle, a measurement of accuracy commonly quoted when referring to the accuracy of sniper rifles.
Bohica Arms FAR-50 MK-III - .50 BMG
Vassili holds the MOA SNPR-1 in the loadout card view screen.
Inspecting the rifle. Assuming that this rifle uses an AR-15-type safety selector like the rifles it's based on, the safety is on. The markings on the lower receiver are oddly in two different character systems.
Just to confuse matters more, the markings on the other side use Latin characters. Also note the spiral-fluted bolt.
Gepard GM6 Lynx
The Fel-ix is based on the Gepard GM6 Lynx.
In-dev render of the weapon "Fel-ix". The in-game weapon optic is different from the in-dev version. Image copyright: Ben Garnell, Nexon, Splash Damage, 2015.
Heckler & Koch PSG1
The PDP-70 is based on the Heckler & Koch PSG1.
Heckler & Koch PSG-1 - 7.62x51mm NATO
Javelin's (the merc) Rocket Launcher appears to be based off of the M72 LAW. It can switch between direct-fire mode and laser-guided homing mode.
On the ArtStation of weapon artist Ben Garnell, an in-dev render of a similar but green rocket launcher based on the LAW can be seen. It is used by Javelin in some promotional materials.
Javelin holds her rocket launcher. It's not clear what use the front sight is; there isn't anything to line it up with, and several parts of the launcher block a clear view of it. Javelin doesn't use it in gameplay either (i.e. no aiming down sights for the rocket launcher).
Nader's Lactic-40 is based off of the Milkor MGL, its name a pun on Milkor. It fires timer-detonated rounds and oddly holds 5 rounds at max. There is no reload animation as the rounds simply recharge on a timer.
Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm
The SMG-9 is unidentified.
Sawbonez holding the SMG-9 in the loadout card screen.
The SMG-9 in first-person view.
Custom AR-15 type SMG
The MP400 seems to be based on a custom AR-15 type SMG, with some other influences from the SIG-Sauer MPX and the Tec-9.
Unknown Machine Gun
Bushwhacker can deploy an automatic turret as his ability. Some other unusable machine guns can be found as map props.
Unknown Machine Pistol
Hunter's exclusive default primary, the Ryburn MP.
Promotional art of the "Ryburn MP".