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Difference between revisions of "Warface"

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[[file:Warface AWM custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface AWM custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface AWM lobby.jpg|thumb|none|300px|Accuracy International Arctic Warfare Magnum in lobby.]]
 
[[file:Warface AWM lobby.jpg|thumb|none|300px|Accuracy International Arctic Warfare Magnum in lobby.]]
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==Accuracy International Arctic Warfare Police==
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The [[Accuracy International Arctic Warfare Police]] was added.
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[[file:AI AWP.jpg|thumb|none|350px|Accuracy International AWP - 7.62x51mm NATO]]
  
 
==Accuracy International AS50==
 
==Accuracy International AS50==

Revision as of 13:36, 27 May 2022

Annihlator 2000.jpg

Nice, but where's the trigger?

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Warface
WF 000.jpg
PC Boxart
Release Date: 2012
Developer: Crytek Kiev (2012-2019)

Blackwood Games (2019-present)

Publisher: Mail.Ru (Russia)

My.com (United States)
Nexon (South Korea)
Tencent (China)

Platforms: PC
Genre: Online first-person shooter


Warface is a free-to-play PC first-person shooter developed by Crytek.

The following weapons appear in the video game Warface:


Overview

Warface features a large and constantly updated selection of weapons. Almost everything in this game can be obtained with three types of currency: Warface Dollars (the main in-game currency), Kredits (bought with real money) and Crowns (obtained through completing PvE missions). Some weapons, equipment and attachments require unlocking through the Vendors system. They are divided into 4 types of rarity: Common, Rare, Ultra Rare, and Legendary. Legendary weapons, in general, have stats, comparable to Kredit weapons, and also come with a variety of different unique attachments that are unlocked with the weapon and aren't available on any other weapon. As of March 17, 2022, the vendor system has been removed from the game; weapons are now acquired from the shop via direct purchase or loot box gambling with the aforementioned currencies, leveling up in the game (though only a select handful of weapons can be attained this way), or through the games' battle pass.

Weapons also uses the weapon repair system of monetization; weapons will lose durability over time, and eventually become unusable. The player needs to repair them to continue playing with them. Golden weapon variations were formerly exempt from repairs until some point after Warface's acquisiton by my.com in 2017; gold weapons acquired before this point remain exempt from repairs, but any gold weapons acquired after that point will require repair costs.

There are totally five classes in the game, each using different categories of weapons. Rifleman uses Assault Rifles and Machine Guns, Medic uses Shotguns, Engineer uses SMGs, and Sniper uses Sniper Rifles. The SED class added post-launch has access to heavy machine guns and the CZ 805 G1 grenade launcher. All classes, bar the SED, also have access to a variety of pistols, melee weapons, grenades and other equipment. All new players have access only to a Rifleman and a Sniper, but progressing through game unlocks a Medic and a Engineer for use later.

Much like other Cry Engine games, the weapons can be customized on the fly.

A note on weapon names: as an online game, there are many different regional versions of the game. In general, most currently serviced regions (including the major regions of Eastern Europe, Western Europe, and the United States) feature real weapon names, at times even including the company names (inaccurate identifications notwithstanding). Some regions, such as Warface Turkey, use a set of "alternate" fictional weapon names. The Western version formerly used the alternate fictional weapon names, but have switched over to the real names as of June 5th, 2018. A list of in-game weapon names, both real and fictional versions, can be found here. The fictional names will be noted on this page as "alternate" names.

Like the weapon names, in-game weapon descriptions also have alternate fictional versions. These will be occasionally noted on this page.

Pistols

Beretta 93R

The Beretta 93R appears as the "M93R". It is the only Rare sidearm in the Vendor system. M93R is basically an inferior version of the later Calico M950. Like Calico, it shoots in 3-round bursts, but it also has overall worse stats compared to its Ultra Rare counterpart.

Beretta 93R - 9x19mm
The player character holds the Beretta M93R.
Aiming down the sights.
Reloading.
Racking the slide.
Customizing the gun.
Beretta 93R in lobby.

Beretta M9

The Beretta M9 appears as the "MD9". Like Daewoo K5, M9 is available for purchase from the start of the game for in-game currency. It is more expensive compared to K5 and offers slightly more firepower at the cost of slightly lower rate of fire.

Beretta M9 - 9x19mm
Holding the the Beretta M9.
Aiming down the iron sights.
Changing magazines. Note the unusable underbarrel rail.
Pulling the slide.
Customization menu.
Beretta M9 in lobby.

Browning Hi-Power Mark III

The Browning Hi-Power Mark III appears as the "Browning High Power", alternately named "High Power Pistol". The alternate weapon description states that it was developed by "John Brown Redling". It is a starting sidearm for all classes and, as such, doesn't require purchase nor repair, but have rather unimpressive stats overall. The model was reworked in 2020. The pistol now has a custom tan frame.

Browning Hi-Power Mark III - 9x19mm.
The Browning Hi-Power in first person.
Iron sights.
The reload animation is pretty bizarre. The player character starts by pulling back the slide, then manually engages the slide release before swapping mags and dropping the slide.
Swapping the magazines. A reminder that this comes after pulling back the slide.
Customization menu; note the target sights.
Browning Hi-Power Mark III in lobby.

CAA Tactical RONI-G2

A Glock converted to full-auto and mounted in a CAA Tactical RONI-G2 carbine conversion kit was added to the submachine guns class, under the name "Micro-Roni CAA".

Glock 19 (9x19mm) mounted in a CAA Tactical RONI-G2

CZ 75 Automatic

The CZ 75 Automatic appears in the game, alternately named "WX-86".

CZ 75 Automatic - 9x19mm

CZ 75 TS Czechmate Parrot

The CZ 75 Czechmate Parrot appears in the game as Kredit weapon available only through Warbox system. It comes with the C-More sight by default that can be removed through customization menu.

CZ 75 TS Czechmate Parrot - 9x19mm

Daewoo K5

The Daewoo K5 appears as the "GU5". According to the in-game description, it is made by "Global Universe Precision Industries" of South Korea. Like M9, K5 is available for purchase from the very beginning and require the least amount of War money in order to do so. It offers slightly better stats compared to the starting pistol.

Daewoo K5 - 9x19mm.
Holding the Daewoo K5.
Aiming down the sights.
Reloading.
Chambering the weapon.
Customization menu.
Daewoo K5 in lobby.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX with under-barrel accessory rail and compensator cuts on the barrel appears as the "Eagle Eye". Bizarrely, the weapon is depicted incorrectly as being DAO; considering the similarly SAO Browning is not this seems especially odd. Just like the USP and Python, Desert Eagle have an ability to mount shared weapon sights.

Desert Eagle Mark XIX - .50AE
The Desert Eagle in first person. This particular one has a paint job applied.
Iron sights.
Reloading the weapon.
Pulling the slide back.
Customization menu.
Desert Eagle Mark XIX in lobby.

FN Five-seveN USG

The FN Five-seveN USG appears as the "P-57".

FN Five-seveN USG - 5.7x28mm
FN Five-seveN USG in lobby.

Glock 18C

The Glock 18C appears as the "S18G", "a variation of the S17G" as described by the weapon description.

Glock 18C - 9x19mm
Holding a Glock 18C with a cosmetic finish.
Taking aim.
Reloading the Glock.
Pulling the slide.
Customization menu.
Glock 18 in lobby.

Heckler & Koch USP

The Heckler & Koch USP is purchasable from the Warface shop. It is alternate named "ZX84 USP"; rather confusingly, the "ZX84" name is applied to a lot of other H&K guns in the game, be it SMGs, machine guns, assault rifles, or sniper rifles, all called "ZX84" as if H&K became an edgy cyberpunk megacorporation with numbers in its name. It has a 13-round magazine, meaning it is the .40 S&W version, and a custom optic mount that is so ridiculously low to the slide that it's barely visible while aiming. The rear sights are blank and the front sight has a green tritium dot. The mount grants usage of 2 optics for primary weapons. In addition, the full array of "Muzzle" attachments for secondaries is available.

Heckler & Koch USP - .40 S&W
The USP in first person.
Aiming down the USP's iron sights.
Reloading.
Pulling the slide.
Customization menu.
Heckler & Koch USP in lobby.

Intratec TEC-9

The Intratec TEC-9.

Intratec TEC-9 - 9x19mm

Laugo Alien

The Laugo Alien appears in the game, alternately named "Reaper".

Laugo Alien - 9x19mm

Luger P08

The Luger P08 appears as simply "Luger". It is alternately known as the "Bellum", one word from the phrase "Si vis pacem, para bellum" from which the 9x19mm Parabellum got its name.

Luger P08 - 9x19mm

Makarov PM

The Makarov PM was added to the game.

Makarov PM - 9x18mm Makarov

Magnum Research Micro Eagle

A pink Magnum Research Micro Eagle appears in the game, named "Pinkie-Micro Desert Eagle", alternately named "Pink Micro Eagle Eye". It is available only through Kredit Warboxes and comes with two unique attachments, but can't use any generic pistol attachments.

Magnum Research Micro Eagle - .380 ACP

MasterPiece Arms MPA930DMG

The MasterPiece Arms MPA930DMG appears in the game, alternately named "WPA 039 GMD". As a Legendary weapon, it features a unique suppressor that isn't available on any other sidearm.

MasterPiece Arms MPA930DMG - 9x19mm

MP-443 Grach

MP-443 Grach appears in this game under its full name in most versions of the game except for Russian, where it appears under its alternate name "PYa "Grach"" (ПЯ "Грач") instead. It comes equipped with unusable Zenit B-8 accessory rail and is capable of mounting all standard "Muzzle" attachments.

MP-443 Grach - 9x19mm
Holding.
Aiming.
Reloading animation of this pistol is rather similar to the one of Browning Hi-Power. Just like with the latter, player character starts the reloading procedure by pulling back the slide and engaging the slide release.
Swaps magazines and then diengages it. Note that despite all the similarities, these animations are actually different.
Customization menu. Note that hammer is cocked and safety is engaged. For some reason, MP-443 has a unique set of animations for entering and exiting customization menu where player character will engage/disengage the safety lever and cock/uncock the hammer respectively.
MP443 in lobby.

Norinco QSZ-92

The Norinco QSZ-92. Alternately known as "Q-92".

Norinco QSZ-92 - 9x19mm

Ruger 22/45 Lite

The Ruger 22/45 Lite appears in the game.

Ruger 22/45 Lite - .22 LR

SIG-Sauer P226R

A SIG-Sauer P226R coming with extended magazine, suppressor and weapon sight by default appears as the "AY 226".

SIG-Sauer P226R - 9x19mm
Holding a P226R from the "Icebreaker" series.
Aiming down the sights. The orange dots on the front and rear sights don't actually glow in the dark.
Customizing the P226R; a nice touch is the use of the decocker when opening the customization menu, although the trigger always remains in the uncocked position. The slide has extra front slide serrations that aren't present on the real P226R, more closely resembling the slide of the P226 Elite; however the P226 Elite has six serrations as opposed to the five found on the pistol here. The P226R has the option of equipping a SilencerCo Osprey 9 sound suppresor (referred to in-game as the "Custom Tactical Silencer" and a Trijicon RMR reflex sight (called "Trijicon RMR Adjustable LED").
The hammer is then recocked when exiting the customization menu.
The reload animation starts with pressing the magazine release with the left hand, which somehow also uncocks the hammer at the same time.
In with a new magazine...
...and racking the slide.
Rather awkwardly meleeing with the pistol.

Springfield Armory Loaded 1911

The Springfield Armory Loaded appears as"M1911A1", alternately named "R1911D1".

Springfield Armory Loaded - .45 ACP
Holding the SW1911.
Aiming.
Reloading.
Chambering the weapon.
Customization menu.
Smith & Wesson SW1911 in lobby.

SilencerCo Maxim 9

The SilencerCo Maxim 9.

SilencerCo Maxim 9 - 9x19mm

Stechkin APS

The Stechkin APS appears, with the alternate name "STCC".

Stechkin APS - 9x18mm Makarov.
Holding the weapon.
Aiming.
Reloading the APS.
Pulling the slide.
Customization menu.
Stechkin APS in lobby.

Steyr M9-A1

The Steyr M9-A1 appears. Its alternate name is rather simply "M9A1".

Steyr M9-A1 - 9x19mm
Holding the M9-A1.
Aiming the weapon.
Swapping magazines.
Pulling the slide to chamber a round.
Customization menu.
Steyr M9-A1 in lobby.

Walther P99

The Walther P99 appears as the "Otto W77".

Walther P99 - 9x19mm
The player character holds the Walther P99.
Aiming down the sights.
Reloading.
Chambering the weapon.
Customization menu.
Walther P99 in lobby.

Revolvers

Chiappa Rhino 60DS

The Chiappa Rhino 60DS appears as the "Abada 266mm".

Chiappa Rhino 60DS (6" barrel version) - .357 Magnum
Holding the Chiappa Rhino 60DS.
The iron sights.
Dumping out the rounds during reloading.
New rounds are loaded individually.
Customization menu.
Chiappa Rhino 60DS in lobby.

Colt Python Elite

The Colt Python Elite appears as the Ultra Rare handgun available through the Vendor system. All new players can also gain access to it for a limited time after completing Engineer training course. It has a mounted accessory rail at the to of the barrel and can mount a variety of shared weapon sights thanks to it.

Colt Python Elite with 6 inch barrel - .357 Magnum
Colt Python Elite in lobby.

Mateba Model 6 Unica

A Mateba Model 6 Unica with a 6 inch barrel and a muzzle brake appears. Its alternate name is "HEX Autorevolver", with "HEX" referring to its hexagonal cylinder according to the in-game description.

Mateba Model 6 Unica, 6" barrel - .357 Magnum
Holding the Mateba Autorevolver.
Aiming down the iron sights.
Ejecting the rounds.
Loading new rounds.
Customization menu.
Mateba Model 6 Unica in lobby.

Nagant M1895

The Nagant M1895. Its alternate name is simply "M1895". It comes with one unique suppressor.

Nagant M1895 - 7.62x38N

Smith & Wesson Model 327 R8

The Smith & Wesson Model 327 Performance Center R8 appears as the "S&W M&P R8". It has the largest magazine among revolvers and features a unique Leupold DeltaPoint red dot sight.

Smith & Wesson Model 327 Performance Center M&P R8 - .357 Magnum

Taurus Judge

The Taurus Judge. It is unique among other sidearms due to its use of .410 shotgun shells instead of standard pistol ammunition. Unlike other shotguns, however, it can be used by all the classes and not only Medic.

Taurus Judge - .45 Long Long Colt/.410 Bore

Submachine Guns

Beretta Mx4 Storm

The Beretta Mx4 Storm appears under its real name. For some reason, it has another Picatinny rail mounted on the standard one.

Beretta Mx4 Storm - 9x19mm.
Holding the Mx4 Storm.
Aiming down the iron sights.
Loading in a new mag of 9x19mm.
Racking the charging handle.
Customization menu.
Beretta Mx4 Storm in lobby.

Brügger & Thomet MP9

The Brügger & Thomet MP9 appears as the "B&T MP9".

Brügger & Thomet MP9 - 9x19mm.
File:Warface Brügger & Thomet MP9 lobby.jpg
Brügger & Thomet MP9 in lobby.

Calico Liberty 100

The Calico Liberty 100 appears in the game and is incorrectly referred to as "Calico M951S", despite the fact that it lacks M951's unique compensator (or any compensator at all, for that matter) and foregrip and has a fixed stock rather than a telescopic one. It is incorrectly depicted in the game as a fully automatic weapon.

Calico Liberty 100 with fixed stock - 9x19mm

Calico M950

The Calico M950 appears in the game under its full name. It incorrectly fires in 3-round bursts.

Calico M950 - 9x19mm.
Calico M950 in lobby.

Calico M955A

The Calico M955A with a brown coloration appears as the "Calico M955A", and is a Rifleman primary weapon. Its in-game description says that it is a semi-automatic rifle despite the fact that it is fully automatic in the game.

Calico M955A - 9x19mm.
Holding the Calico M955A. Note the 50-round capacity in a 100-round modeled magazine.
Aiming down the iron sights.
Swapping mags.
Pulling the charging handle.
Customization menu.
Calico M955A in lobby.

Calico M960A

The Calico M960A is available in this game under its full name.

Calico M960A - 9x19mm.
Calico M960A in lobby.

CZ Scorpion Evo 3 A1

The CZ Scorpion Evo 3 A1 is an available weapon.

CZ Scorpion Evo 3 A1 - 9x19mm

Daewoo K7

A rail-equipped Daewoo K7 appears in the game under its full name.

Daewoo K7 with picatinny rail and C-More Railway Series red dot sight - 9x19mm
The K7 in the firing range.
Ironsights.
Reloading the K7.
Chambering a new round.
Holding the K7 with the customization menu hidden.
The K7 in the hands of the player's character.

FN P90 Tactical

The FN P90 Tactical is a submachine gun in Warface, named simply as the "FN P90".

FN P90 Tactical - 5.7x28mm
FN P90 Tactical in lobby.

Grand Power Stribog SP9 A1

The Grand Power Stribog SP9 A1 appears, incorrectly referred to as the SR9 A2 variant. It fires in fully-automatic mode like AC9 and AP9 variants.

Grand Power Stribog SP9 A1 with HBI SBT brace - 9x19mm

Heckler & Koch MP5A3

A heavily customized Heckler & Koch MP5A3 incorrectly appears as the "H&K MP5A5 Custom". It features a color scheme similar to the MP5 MLI's RAL8000, custom flash hider and top rail, Spuhr railed forend, aftermarket charging handle and AR-15 stock adapter with installed Strike Industries Viper Mod-1 stock.

Heckler & Koch MP5A3 with Navy trigger group - 9x19mm

Heckler & Koch MP5A5

An actual Heckler & Koch MP5A5 appears as the "H&K MP5". The in-game model features a Choate side-folding stock and railed forend. It is the default weapon for the Engineer Class.

Heckler & Koch MP5A5 with PDW stock and KAC railed forend - 9x19mm.
Idle with the MP5A5.
Aiming down sights.
Reloading the MP5.
Pulling the charging handle. Note that the animation appears to be glitched, and so the player character is stroking the 9 o'clock rail rather than pulling the charging lever.
Customization menu.
Heckler & Koch MP5A5 in lobby.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears under the simplified name "H&K MP7". It incorrectly holds 30 rounds in the short 20-round magazine.

Heckler & Koch MP7A1 - 4.6x30mm.
Holding the MP7A1.
Aiming down the flipped down iron sights.
Replacing the magazine...
...And pulling the charging handle.
Customization menu.
Heckler & Koch MP7A1 in lobby.

Heckler & Koch UMP45

The Heckler & Koch UMP45 appears as the "H&L UMP".

Heckler & Koch UMP45 - .45 ACP
Holding a UMP45 with a skin.
Aiming down sights.
Reloading.
And charging.
Customization menu.
Heckler & Koch UMP45 in lobby.

Heckler & Koch USC

The full-auto Heckler & Koch USC appears as the "H&K UMP Custom".

Heckler & Koch USC - .45 ACP

IMI Mini Uzi

The Mini Uzi is an available weapon. It is alternately named "Micro Oren" (Oren being a Jewish name just like Uziel), and described to be "the smaller variant of the Oren SMG".

IMI Mini UZI - 9x19mm
IMI Mini UZI in lobby.

IWI Uzi Pro

The Uzi Pro is an available weapon.

IWI Uzi Pro - 9x19mm

PP-19 Bizon-2

The PP-19 Bizon-2 with custom side-mounted rails appears as the "Smg-19 Wisent", wisent being a name for European bison.

PP-19 Bizon-2 - 9x18mm Makarov
The player character holds the "Smg-19 Wisent".
Aiming.
Reloading the helical magazine.
Charging the weapon with the dominant hand.
Customization menu.
PP-19 Bizon-2 in lobby.

PP-19-01 Vityaz

The PP-19-01 Vityaz appears with Zenit accessories.

PP-19-01 "Vityaz-SN" with Zenit accessories - 9x19mm

Jianshe 9mm

The JS 9mm is an available weapon. Its alternate name is "Ch 9mm". Its alternate weapon description states that it is made by "Saluen Group Corporation" as an export version of the "CCW-05."

It is modeled with a right-handed only charging handle (as in the left side is completely flat with no slit as a charging handle option), which is the feature of an early prototype version of the weapon showcased by Jianshe. More weirdly though, it has ambidextrous selector switches, which no version of the JS 9mm has.

Jianshe 9mm - 9x19mm
The player character holds the Jianshe 9mm.
Aiming down the sights.
Swapping mags.
Pulling the charging handle.
Customization menu. Note the textures saying "Jian She DAP92-9"
Jianshe 9mm in lobby. Here you can see that the charging handle on the right is modeled flat on the gun, and there is no ejection port.

LWRC SMG-45

The LWRC SMG-45 is available in the game.

LWRC SMG-45, 2016 prototype - .45 ACP

Magpul FMG-9

The Magpul FMG-9 is available under its full name.

Magpul FMG-9 - 9x19mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
FMG-9 in the Engineer's hands.

MasterPiece Arms MPA10SST-X

The .380 ACP version of the MasterPiece Arms MPA10SST, the MPA10SST-X, appears in the game under the latter name. Its alternate name is far more simple, being "MP .38".

MPA10SST for reference - .45 ACP
Holding the "MP .38".
Aiming.
Bringing up a new magazine and removing the old one.
Pulling the left-sided charging handle.
Customization menu.
Holding the weapon in lobby.

PM-98

The PM-98 is known in the game as the older "PM-84 Glauberyt Custom". It fires in 4-round bursts, which is incorrect, as the real PM-98 fires in semi-auto/full-auto.

PM-98 - 9x19mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
PM98 in lobby.

PP-2000

The PP-2000 appears as the "TT-3000".

PP-2000 - 9x19mm
PP-2000 in lobby.

PPSh-41

The PPSh-41 appears as the "Shpagin PPSh-41" in most versions except Russian, where it appears simply as the "PPSh-41".

PPSh-41 - 7.62x25mm Tokarev.
Holding the PPSh-41.
Aiming the PPSh-41.
Reloading the weapon.
Pulling the charging handle.
PPSH-41 in lobby.

SAR 109T

The SAR 109T was added as the "SAR 109T Specs".

SAR 109T - 9x19mm

Sa. Vz. 83 Skorpion

The Sa. Vz. 83 Skorpion. Its alternate name is "Metasoma 83", Metasoma is the tail of the scorpion.

Sa. Vz. 83 Skorpion - .380 ACP

SIG-Sauer MPX

The SIG-Sauer MPX SBR (evidenced by the two-position selector switch) was added as the "SIG MPX SBR Custom". It fires in 4-round bursts, which is incorrect for any MPX variant: the real MPX SBR is semi-automatic, while the MPX SMG fires in semi-auto/full-auto.

SIG-Sauer MPX SBR, Gen 1 - 9x19mm

SR-2M Veresk

The SR-2M Veresk is an available weapon. Its alternate name is "SN-5G Sarosk".

SR-2M Veresk - 9x21mm
SR-2M Veresk in lobby.

Sten Mk II(S)

The Sten Mk II(S) is an available weapon. Its alternate name is "Sten MK IIS".

Sten Mk II(S) (Canadian) - 9x19mm

Steyr AUG A3 9mm XS

The Steyr AUG A3 9mm XS appears as the "AUG A3 9mm XS", and alternately named "A3 9mm XS". The alternate description states that it is "a variant of the original A3-210 assault rifle", which is the alternate name of the AUG A3.

Steyr AUG A3 9mm XS - 9x19mm.
Holding the AUG SMG.
Aiming the AUG A3 9mm XS.
Reloading the weapon.
Pulling the charging handle.
Customization menu.
Steyr AUG A3 9mm XS in lobby.

M1928 Thompson

The M1928 Thompson is an available weapon.

M1928 Thompson with 50-round drum magazine - .45 ACP

TDI Vector

There are currently two variants of TDI Vector available in the game.

"Kriss super V"

TDI / KRISS USA Gen I Vector - .45 ACP
The player character holds the Vector.
Aiming down the iron sights.
Reloading. Note the unusable SureFire flashlight above the barrel.
Charging the weapon.
Customization menu.
The Vector SMG in lobby.

"Kriss Super V Custom"

This version of the Vector was added during the "K.I.W.I." event and was available as one of the rewards. Unlike its earlier, non-Custom version, this Vector is a Gen II model, though it is still modeled with a Gen I safety. Additionally, it doesn't have a Surefire flashlight installed, and features a stock adaptor with installed Magpul UBR stock. It also features a unique muzzle attachment, based on KRISS Vector CRB Enhanced barrel shroud, that incorrectly acts as a suppressor in-game.

KRISS USA Gen II Vector CRB Enhanced - .45 ACP / 9x19mm Parabellum

Quarter Circle 10 Custom Pistol

The AR-9 pistol manufactured by Quarter Circle 10 is an available weapon.

Quarter Circle 10 Ranger (GSF) Rear Charging 9MM AR Pistol - 9x19mm

Shotguns

AA-12 CQB

The AA-12 CQB appears with the alternate name "FAS-12".

AA-12 CQB - 12 gauge

Baikal MP-155 Ultima

The Baikal MP-155 Ultima was added to the game.

Baikal MP-155 Ultima smart shotgun, first model - 12 gauge

Benelli M4 Super 90

The Benelli M4 Super 90 is alternately known as "Richmond M4 Super 90". Richmond is a name that you will see a few more times on this page, being applied to other weapons from different real life manufacturers.

Benelli M4 Super 90 - 12 gauge
Benelli M4 Super 90 in lobby.

Benelli Super Black Eagle 3

The Benelli Super Black Eagle 3 was added to the game.

Benelli Super Black Eagle 3 - 12 gauge

Benelli Supernova Tactical

Just like the M4 Super 90, the Benelli Supernova Tactical appears with the alternate name "Richmond Nova Tactical".

Benelli Supernova Tactical with telescopic stock - 12 gauge
Holding the Supernova Tactical.
Aiming.
Pumping the handle.
Reloading.
Customization menu.
A Supernova in the lobby.

Charles Daly Honcho Triple-Barrel

The Charles Daly Honcho Triple-Barrel appears in game, apparently attempting to masquerade as the Chiappa Triple Threat.

Charles Daly Honcho Triple-Barrel - 12 gauge
The customization menu of the faux Triple Threat. Its only unique attachment is the muzzle device, which is basically identical to the standard muzzle device available for most other shotguns in the game. Also note the (largely illegible in the screenshot) markings on the barrel, which are trying very hard to convince the user that this is totally a legit Triple Threat.
Unloading some 12 gauge on the holograms in the killhouse.
Aiming down the 'sights' of the shotgun, giving the player a face full of the rail and the tiny illuminated front post
Now encountered with a target rich environment, our medic friend dumps the spent cartridges out during a reload.
Shoving in some fresh shells before flinging the barrel up, and we're back in action.
Meleeing with the 'I swear it's a Triple Threat'; apparently the name did not account for the fourth threat of blunt force trauma.

Crye Precision SIX12

The 1st prototype of the Crye Precision SIX12 appears simply as the "SIX12".

Crye Precision SIX12 (1st prototype) - 12 gauge
Here's a SIX12 with a gaudy skin.
Reloading.
Inserting the new magazine.
Customization menu.
SIX12 in lobby.

Crye Precision SIX12 with SilencerCo Salvo 12

The production version of the Crye Precision SIX12 appears with an integral SilencerCo Salvo 12 suppressor, under the name "SIX12 AUTO-SD".

Crye Precision SIX12 (2016 production) with integral SilencerCo Salvo 12 shotgun suppressor - 12 gauge

Daewoo USAS-12

The USAS-12 is known alternately as "US-12".

Daewoo USAS-12 - 12 gauge

Dagger SAP6

The Dagger SAP6 is available in the game as a Legendary Shotgun under the simplified name "SAP6".

Dagger SAP6 - 12 gauge
Dagger SAP6 in lobby.

Derya Anakon AK-100

The Derya Anakon AK-100 appears as simply "Anakon", and alternately known as "Boas Semi-Automatic Shotgun", since Anakon sounds like Anaconda.

Derya Anakon AK-100 - 12 gauge
The player character holds the Anakon.
Aiming down the sights.
Reloading.
Inserting a shell.
Customization menu.
Derya Anakon AK-100 in lobby.

Derya MK-10 VR 103

The Derya MK-10 VR 103 is named "Derya MK-10 VR 102", with the alternate name "Anatolia RK-102".

Derya MK-10 VR 103 - 12 gauge
Derya MK-10 VR 102, for comparison - 12 gauge
Derya MK-10 VR 103 in lobby.

FABARM P.S.S.10

The FABARM P.S.S.10 appears.

FABARM P.S.S.10 - 12 gauge
FABARM P.S.S.10 in lobby.

FABARM SAT 8 Pro Telescopic

The FABARM SAT 8 Pro Telescopic appears as the "Fabarm S.A.T.8 Pro". It is modified with the irremovable Fortis Shift vertical grip.

FABARM SAT 8 Pro Telescopic - 12 gauge
Racking the bolt on the SAT 8 Pro; although, "handle attached to the bolt" would be a better descriptor as the bolt itself never moves for some reason. This happens every time the player draws the SAT 8 Pro (as opposed to never, when reloading) so the player is technically losing 1 round every time they raise the weapon.
A medic blasts away at some targets with the SAT 8 Pro.
Lining up a shot on another hologram.
Despite very much being on the clock, the medic takes his time picking out attachments for his next engagement.
Having decided on the attachment choices of nothing, he blasts away at the remaining targets and reloads. As mentioned previously, the action is never cycled at the end of empty reloads.
The medic then attempts to teach the hologram a thing or two about close quarters combat.
FABARM SAT8 Pro Telescopic in lobby.

FABARM STF 12 Compact

The FABARM STF 12 Compact is renamed to "Fararm ATF 12" as its alternate name.

FABARM STF 12 Compact - 12 gauge

FABARM STF 12 Short Initial

The FABARM STF 12 Short Initial was added.

FABARM STF 12 Short Initial - 12 gauge

FABARM XLR5 Velocity LR

The titanium silver left-handed version of the FABARM XLR5 Velocity LR appears in the game as "Fabarm XLR5 Prestige".

FABARM XLR5 Velocity LR - 12 gauge
Player character holds her XLR5.
Aiming using the mounted sight rail as an improvised rear sight.
Reloading. Like with many other shotguns in the game, the player character never operates the charging handle regardless of how many shells are left.
Customization menu.

Fostech Origin-12

The Fostech Origin-12 appears.

Fostech Origin-12 with short barrel - 12 gauge

Franchi SPAS-12

The Franchi SPAS-12 appear with the alternate name "PHS-12". It is used exclusively in pump-action mode.

Franchi SPAS-12 - 12 gauge
Holding the SPAS-12.
Aiming.
Regardless of how many shells remain, reloading the SPAS-12 is always done with a shotgun speedloader that apparently disappears into the gun.
After feeding the shotgun a tube of shotgun shells, the player pulls the charging handle.
Customization menu.
Franchi SPAS-12 in lobby.

Franchi SPAS-15

The Franchi SPAS-15, in the same vein as SPAS-12, is renamed to "PHS-15" as its alternate name. It is used exclusively in Pump-action.

Franchi SPAS-15 - 12 gauge
Holding the SPAS-15.
Aiming the weapon.
Pump-action.
Reloading.
Customization menu.
Franchi SPAS-15 in lobby.

Hawk 97-2

The Hawk 97-2 appears as the "Kite Pump" as its alternate name.

Hawk 97-2 - 12 gauge
Holding the Hawk shotgun.
Aiming the weapon.
Pumping the shotgun.
Loading new magazine.
Customization menu.
Hawk 97-2 in lobby.

Hunt Group MH12

The Hunt Group MH12 was added to the game.

Hunt Group MH12 - 12 gauge

Kel-Tec KSG

The Kel-Tec KSG appears as the "Kel-Tec Shotgun", and as with the alternate name "PEG-KT". The PEG name is also applied several other unrelated shotguns in the game for some unknown reason.

Kel-Tec KSG - 12 gauge
Holding the Kel-Tec KSG.
Aiming down sights.
Pumping the shotgun.
Loading shells into the weapon.
Customization menu.
Kel-Tec KSG in lobby.

Kel-Tec KS7

The Kel-Tec KS7 was added to the game.

Kel-Tec KS7 - 12 gauge

Komrad 12

The Komrad 12 was added to the game.

Komrad 12 - 12 gauge
Kalashnikov USA KS-12 - 12 gauge

LSA Saiga 12 Signcutter CS-VLR

The LSA Saiga 12 Signcutter CS-VLR appears as simply "Saiga", and alternate named "PEG".

LSA Saiga 12 Signcutter CS-VLR - 12 gauge
Holding the Saiga shotgun.
Aiming down sights.
Reloading the weapon.
Then a pull of the charging handle.
Customization menu.
LSA Saiga 12 Signcutter CS-VLR in lobby.

MAG-7

The Techno Arms MAG-7 appears in the game simply as "MAG-7". It is modified with the top-folding stock and TangoDown Stubby Grip that can't be removed.

MAG-7 - 12 gauge
Holding.
Reloading
Reloading.
Customization menu.
MAG-7 in lobby.

Molot Vepr-12

The Molot Vepr-12 is known as "Vepr", and alternately known as "VIPER".

Molot Vepr-12 - 12 gauge
Holding.
Reloading.
Reloading.
Customization menu.
Molot Vepr-12 in lobby.

Mossberg 500 (Customized)

Mossberg 500, customized with various Magpul attachments, appears as "Mossberg 500 Custom".

Mossberg 500 - 12 gauge
Holding the customized Mossberg.
Aiming down the MBUS sights.
Reloading.
Customization menu.
Mossberg 500 in lobby.

Mossberg 590 with Sidewinder Venom kit

A Mossberg 590 with a Sidewinder Venom kit and a special red dot sight attached by default appears as the "Sidewinder Venom", and is alternately known as "SX-41".

Mossberg 590 - 12 gauge
Mossberg Maverick 88 with a Sidewinder Venom kit - 12 gauge
Holding the Sidewinder Venom with a grip on the foreend.
Reloading the weapon.
Chambering a shell.
Customization menu.
The weapon in lobby.

Mossberg 590

A Mossberg 590 with a pistol grip, telescopic stock, RB7M rail, reflex sight, tactical grip and bayonet was added to the game.

Mossberg 590 with heat shield, bayonet lug, and M4-type stock - 12 gauge

MTs255 Tactical

The MTs255 Tactical appears as the "MC 255 12", both as its normal name and alternate name.

MTs255 Tactical - 12 gauge
Holding the shotgun.
Aiming the weapon.
Dumping the rounds CoD style, i.e. shaking them out.
Loading the new shells.
Customization menu.
MTs255 Tactical in lobby.

MTs255

A normal version with a sight was later added in 2022.

MTs255 - 12 gauge

Pancor Jackhammer

The Pancor Jackhammer appears as the "Jackhammer", alternately named "Piledriver".

Pre-production Pancor Jackhammer - proprietary 12 gauge
Holding the Jackhammer.
Aiming down sights.
While the reload animation is animated somewhat poorly, the process is (mostly) correct. The player character first pushes the forearm forewards, allowing them to replace the casette.
Replacing the casette. After this, the player pulls the forearm back in to lock it (because of animation quality, it's hard to tell if the release button on the trigger guard is pressed - most likely not).
Pancor Jackhammer in lobby.

Remington 870

The Remington 870 appears under its full name. In its current iteration, it appears to be modified with XS Shotrail fitted with Ghost Ring rear sight. Remington 870 is a starting weapon for the Medic class.

Remington 870 Police with a Surefire dedicated forend weaponlight - 12 gauge
The player character holds the Remington 870.
Aiming through the ghost rings.
Pumping the shotgun.
Reloading the Remington.
Customization menu.
Remington 870 in lobby.

"Remington 870 RAS"

A heavily modified Remington 870 appears in the game as "Remington 870 RAS". It is fitted with the KAC 870 RAS, Sage stock, custom railed forend and Trijicon RMR sight that can be replaced for any other sight.

Holding.
Aiming.
Reloading the Remington.
Customization menu.

Remington 870 Express Tactical

A further customized Remington 870 Express Tactical appears as the "Remington 870 CB", alternately named "Richmond 870 CB".

Remington 870 Express Tactical - 12 gauge
Holding our tactical Remington.
Aiming through the rather tall iron sights.
Pump-action.
Reloading the shotgun.
Customization menu.
Remington 870 Express Tactical in lobby.

Saiga 12 in AKU-94 bullpup kit

The AKU-94 bullpup conversion kit of the Saiga 12 appears as the "Saiga Bullpup". For some unknown reason, it is referred to as "Saiga-12S" in the Russian version of the game, even though it is unknown which version of the shotgun was used for conversion.

Saiga 12 in AKU-94 bullpup kit with EOTech sight - 12 gauge
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Saiga 12 in AKU-94 bullpup kit in lobby.

Saiga 12 in CBRPS bullpup kit

The CBRPS bullpup conversion kit of the Saiga 12 appears as the "Saiga Spike". In game, it is loaded with the slug rounds.

Saiga 12 in CBRPS bullpup kit - 12 gauge
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
"Saiga Spike" in lobby.

Saiga 12 (H.G.C. custom)

The Saiga 12 customized by the H.G.C. is available in the game as the Legendary shotgun.

A heavily customized Saiga-12 by the Hatcher Gun Company (H.G.C.)
Holding.
Aiming.
Reloading.
Reloading.
Reloading.
Customization menu.
"Saiga H.G.C. Custom" in lobby.

SRM Arms Model 1216

The SRM Arms Model 1216 appears with the alternate name "SHG M1217".

SRM Arms Model 1216 - 12 gauge
SRM Arms Model 1216 in lobby.

Sentinel Arms Striker-12

The Sentinel Arms Striker-12 appears as the "Cobray Striker" (misapplying the Striker-12 name to Cobray), and its alternate name is rather simply "Striker".

Sentinel Arms Striker-12 civilian-legal 18" barrel with top folding stock - 12 gauge
Holding a Striker variant with a paint job.
Aiming through the iron sights.
Loading a shell.
Pressing the thumb tab to advance the drum, a reload animation directly copied from Modern Warfare 2.
Customization menu.
Striker in lobby.

Standard Manufacturing DP-12

The Standard Manufacturing DP-12 appears.

Standard Manufacturing DP-12 - 12 gauge

Tavor TS12

The Tavor TS12 appears in the game as "Tavor TS12 Custom". It is incorrectly shown as having a three-round burst-fire mode that functions in a similar way to the in-game SRM 1216: after firing three rounds, player character will rotate the magazine, meaning that he can somehow get 5 3-round bursts from 3 5-round magazines.

Tavor TS12 - 12 gauge
Holding.
Aiming.
Reloading. Player character will always load only one magazine tube.
Customization menu.
Tavor TS12 in lobby.

Typhoon F12

The Typhoon F12 was added to the game.

Typhoon F12 Maxi - 12 gauge

UTAS UTS-15

The UTAS UTS-15 appears with the alternate name "RST-14".

UTAS UTS-15 - 12 gauge
Holding the UTS-15.
Aiming the UTS-15.
Reloading the UTS-15 is done entirely through the right side.
Reloading.
Customization menu.
UTAS UTS-15 in lobby.

Uzkon UNG-12

The Uzkon UNG-12 is available in the game under its full name. It is incorrectly depicted as a slow-firing fully automatic shotgun instead of semi-automatic like it is in real life.

Uzkon UNG-12 - 12 gauge
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Uzkon UNG-12 in lobby.

Winchester Model 1887

The Winchester Model 1887.

Airsoft replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard - 12 gauge

Winchester Model 1897 "Trench Gun"

The Winchester Model 1897 "Trench Gun" appears with the alternate name "Johnson 1957".

Winchester Model 1897 "Trench Gun" with bayonet - 12 gauge

Rifles / Carbines

AAC Honey Badger

The AAC Honey Badger appears with the alternate name "CCR Honey Badger". It comes with an integrated suppressor by default.

AAC Honey Badger - 7.62x35mm
Aurora Squad's Engineer is holding her trusty Honey Badger.
Aiming down through the slightly changed Troy Industries iron sights.
Starting the reload. First of all, engineer is carefully removing the used magazine while keeping the new one at the ready...
...then she carefully inserts it into the weapon...
...and, finally, racks the charging handle.

AK-Alfa

The AK-Alfa appears as the "AK Alpha". It was available during the "Absolute Power" event.

AK-Alfa - 7.62x39mm

AK-9

The AK-9 appears as with the alternate name "FY-9". Unlike the other 9x39 assault rifle, the AS Val, the AK-9 is used by the Engineer rather than Rifleman. Interestingly enough, the "FY" name was also used in Crysis games for AK-type rifles.

AK-9 with suppressor - 9x39mm
The player character holds the AK-9.
Aiming the weapon.
Reloading.
Reloading.
Customization menu.
AK-9 in lobby.

AK-12

The AK-12 has been added to the game.

AK-12 - 5.45x39mm
Holding a stock AK-12, which is missing its rear sight for some reason.
A look down the front sight post.
AK-12 in the customization menu. A number of unique attachments are available; by default it is equipped with the "AK-12 Special Suppressor" (AK-12's standard muzzle device in real life) with the option to equip a unique sound suppressor (called "AK-12 Special Silencer"), as well as a SIG-Sauer Romeo 4 red dot sight. It would also have a unique foregrip, the "AK-12 Special Grip" (KAC vertical grip in real life), which is not present here for some reason.
Rocking in a new magazine on a reload.
Which is then followed by an underhand bolt pull to chamber the rifle. It'd probably be more practical to cant the weapon to the right as the bolt is racked, instead of maintaining whatever pose is shown here.
Swapping mags with a kitted out AK-12. As with a number of recent post-launch weapons, the AK-12 has an alternate reload; this reload involves everything being operated with the right hand.
Racking the bolt again, but with the dominant hand this time. This reload animation would eventually be reused by the SVD.
Sighting in the Romeo 4 on who is presumably Warface's knockoff of GySgt. Hartman.
The rifleman proceeds to give Big Brother a Russian buttstroke.

AK-15

An AK-15 with various modified parts, such as Hexagon handguard, Kocherga stock, KGB MG-47 pistol grip, red dot sight, Hexagon suppressor, and tactical grip was added as the "AK-15 Custom".

AK-15 - 7.62x39mm

AK-103

The AK-103 with an AKM-style flash hider appears as with the alternate name "FY-103".

AK-103 - 7.62x39mm
Holding.
The player aims the weapon.
Reloading. Note how it shares its reloading animation with Vepr-12, AK-9 and RPK.
Reloading.
Customization menu.
AK-103 in lobby.

AKM

The AKM appears, incorrectly referred to as the AK-47. It appears to be modified with some kind of rail mount installed in the place of standard rear sight.

AKM - 7.62x39mm
The player character holds the AKM.
Aiming.
Warface operators have a rather unusual reload technique. First of all, they drop the used magazine by pressing the magazine release lever with their index finger.
Then they simply insert a new one.
And rack the charging handle. AKM uses a unique reloading animation compared to other AKs (namely, AK-9, AK-103 and RPK)
Customization menu
AKM in lobby.

AKS-74U

The AKS-74U was added to the game.

AKS-74U - 5.45x39mm

AM-17

The AM-17 was added to the game.

AM-17 - 5.45x39mm

AMB-17

The AMB-17 was added in 2020.

AMB-17 - 9x39mm

AN-94

The incorrectly 7.62x39 AN-94 fitted with recoil pad, custom pistol grip, and tactical grip has been added to the game.

AN-94 - 5.45x39mm

AS Val

The AS Val uses B-3 mount on the handguard and scope mount and appears with the alternate name "AR-"GAR"".

AS Val - 9x39mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
AS Val in lobby.

Benelli MR1

The Benelli MR1 has been added to the game.

Benelli MR1 - 5.56x45mm NATO

Beretta ARX-160

The Beretta ARX-160 appears.

Beretta ARX-160 Coyote brown with 11.89" barrel - 5.56x45mm NATO

Bushmaster ACR

The Bushmaster ACR appears with the alternate name "CCR".

Bushmaster ACR with fixed stock, five-sided handguard, and Magpul MBUS sights & PMag magazine - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Bushmaster ACR in lobby.

Cobalt Kinetics 27 Expert

The Cobalt Kinetics 27 Expert was added to the game, referred to as the "Cobalt Kinetics Twenty-Seven".

Cobalt Kinetics 27 Expert - .223 Wylde chamber (.223 Remington and 5.56x45mm compatible)
Holding the Cobalt Kinetics 27 Expert.
Opening the customization menu reveals many of the same attachment options as the other Cobalt Kinetics weapons, except the 27 Expert uses a different suppressor (OSS Elite) and the Holosun sight is indexed as the "Holosun MK4".
Flinging out the old magazine.
About to insert a new magazine...
...and a pull of the charging handle to complete the reload.
Meleeing with the rifle.

Cobalt Kinetics Stealth

The Cobalt Kinetics Stealth was added to the game. It is referred to as the pistol variant, which is incorrect, as the in-game model is fitted with a stock (specifically an MVB ARC collapsible stock), not a pistol stabilizer.

Cobalt Kinetics Stealth - .300 Blackout
The Cobalt Kinetics Stealth in idle.
The Stealth in the customization menu. As with the majority of the other Cobalt Kinetics weapons in the game, its unique attachments involve two choices of foregrip, a custom sound suppressor, and a Holosun MK3 red dot sight.
Swapping magazines...
...in with a new magazine...
...and using the forward assist to send the bolt home, accompanied with a rather lame sound effect.
The alternate reload starts with a very flamboyant magout.
The new magazine is inserted at a different angle...
...and the forward assist is operated with the right thumb as opposed to the left.
Meleeing with the Stealth.

Cobalt Kinetics TEAM

The Cobalt Kinetics TEAM was added to the game. It is referred to as the EDGE variant, which has some differences such as the muzzle brake, trigger and pistol grip.

Cobalt Kinetics TEAM - .223 Wylde chamber

CZ 805 BREN A2

The CZ 805 BREN A2 was added to the game.

CZ 805 BREN A2 - 5.56x45mm NATO

Daewoo K1

The Daewoo K1 appears as the "GU1", and uses its Korean military classification as a Submachine Gun.

Daewoo K1 - 5.56x45mm NATO
Holding the Daewoo K1.
Aiming through the iron sights.
Reloading the weapon.
Pulling the charging handle.
Customization menu.
Daewoo K1 in lobby.

Daewoo K2

The Daewoo K2. It uses railed handguard,LMT SOPMOD stock and scope riser mount.

Daewoo K2 with sling, scope mount rail and DI Optical red dot scope - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Daewoo K2 in lobby.

Desert Tech Micro Dynamic Rifle Compact

The prototype version of the Desert Tech MDR-C appears in the game as an Engineer's weapon.

Desert Tech Micro Dynamic Rifle Compact - 5.56x45mm NATO

DSA SA58 OSW

The DSA SA58 OSW.

DSA SA58 OSW Carbine - 7.62x51mm NATO

Enfield L85A2

The Enfield L85A2.

Enfield L85A2 - 5.56x45mm NATO

FAMAS F1

The FAMAS F1.

FAMAS F1 - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
FAMAS F1 in lobby.

FB MSBS-5.56B Radon

The prototype version of the FB MSBS-5.56B Radon was added to the game as "MSBS Radon". The weapon model appears to be slightly oversized when compared to the magazine size. It is modified with a PWS CQB compensator, a Hera Arms H3 magazine and a set of iron sights by FAB Defense.

FB MSBS-5.56B Radon (2014-2015 model) - 5.56x45mm
Holding.
Reloading.
Reloading.
Customization menu.
"MSBS Radon" in the lobby.

FB MSBS Grot C

The production model of the FB MSBS Grot C was added as the "FB MSBS Grot".

FB MSBS Grot C16 FB-A0 - 5.56x45mm

FN F2000 Tactical

The FN F2000 Tactical.

FN F2000 Tactical - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
FN F2000 Tactical in lobby.

FN SCAR PDW

The FN SCAR PDW (previously the EXAR-L PDW in WF West) appears as a Kredit Box weapon and is classified as a submachine gun in-game. It is erroneously modeled with a standard SCAR stock instead of its special collapsing stock, and also features a Magpul MIAD pistol grip, PMAG, modified MBUS sights, and no gas block sight. It has an exclusive “Tactical Grip” attachment, taking the form of a magwell grip that aids in reload speed, accuracy, and sway reduction.

FN SCAR PDW - 5.56x45mm
A gold “EXAR-L PDW” in a player’s hands. The gold version has higher damage than the base version and 5 extra rounds crammed into the magazine.

FN SCAR-H CQC

The FN SCAR-H CQC.

FN SCAR-H CQC - 7.62x51mm NATO.
FN SCAR-H CQC in lobby.

Heckler & Koch G36C

The stockless Heckler & Koch G36C. Appears as the "Z84".

Heckler & Koch G36C - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch G36C in lobby.

Heckler & Koch G36KV

The Heckler & Koch G36KV.

Heckler & Koch G36KV with intermediate 15.4 inch "CQB" barrel, export compromise carry handle with folding sights, and retractable butt-stock - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch G36KV in lobby.

Heckler & Koch XM8 Carbine

The Heckler & Koch XM8 Carbine.

Older version of Heckler & Koch XM8 - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch XM8 Carbine in lobby.

Heckler & Koch XM8 Compact Carbine

The Heckler & Koch XM8 Compact Carbine. Mistakenly classified as a submachine gun.

Heckler & Koch XM8 Compact - 5.56x45mm

Hera Arms CQR

The Hera Arms CQR appears in the game.

Hera Arms CQR - 5.56x45mm

Howa Type 89

A heavily customized Howa Type 89 has been added to the game.

Howa Type 89 with integral bipod - 5.56x45mm.

HS Produkt VHS-D2

The HS Produkt VHS-D2 appears in the game as a Legendary assault rifle under the simplified name "VHS-2". It uses its built-in 3x scope by default, but Picatinny rail on top of it allows you to install any other unlockable sight. It also features a unique underbarrel grenade launcher in the form of the HS Produkt VHS-BG.

HS Produkt VHS-D2 w/ VHS-BG underbarrel grenade launcher - 5.56x45mm NATO & 40x46mm
First person view at the VHS-D2.
Aiming.
Reloading. For whatever reason, VHS-2 has 2 different reload animations with their only difference being the way how player character holds the weapon during the whole procedure.
Instead of using a charging handle, player chracter uses a bolt catch release.
And other possible reload animation. In this case, the whole procedure will be performed using the right hand.
Reloading.
Customization menu.
"VHS-2" in lobby.

IMBEL IA2

The IMBEL IA2.

IMBEL IA2 - 5.56x45mm
IMBEL IA2 in lobby.

IMI Galil 7.62

The IMI Galil 7.62.

IMI Galil 7.62 - 7.62x51mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
IMI Galil 7.62 in lobby.

IWI Galil ACE 23

The IWI Galil ACE 23 was added to the game.

IWI Galil ACE 23 - 5.56x45mm NATO

IWI Galil ACE GAR37

The IWI Galil ACE GAR37 was added to the game.

IWI Galil ACE (Gen II) GAR37 - 7.62x39mm

IMI Tavor CTAR-21

The IMI Tavor CTAR-21 appears as the "Karkom SMG". It is incorrectly classified as a submachine gun by the game and, as such, is available to Engineer rather than Rifleman.

IMI Tavor CTAR-21 - 5.56x45mm

IMI Tavor TAR-21

The IMI Tavor TAR-21 appears as the "Tavor TAR-21", alternate name "Karkom".

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
IMI Tavor TAR-21 in lobby.

IWI Carmel

The IWI Carmel appears in the game.

IWI Carmel - 5.56x45mm

Kel-Tec SUB-2000

The Kel-Tec SUB-2000 appears in the game.

Kel-Tec SUB-2000 Gen2 - 9x19mm

Knight's Armament PDW

The Knight's Armament PDW was added to the game.

KAC PDW with 8" barrel - 6x35mm

Lone Star Arms TX-15

The Lone Star Arms TX-15 was added to the game.

Lone Star Arms TX-15 MPC - 5.56x45mm NATO

M4A1

The M4A1 in the SOPMOD Block I configuration appears as "M4A1". Namely, it uses KAC handguard and LMT SOPMOD stock and is also modified with A2 rear sight, Magpul mag pull and scope riser mount.

M4A1 is a starting weapon, available for Rifleman.

M4A1 with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
M4A1 in lobby.

M16A4

The M16A4 appears in this game as "M16A3 Custom". Due to the fact that it is depicted as being a fully automatic weapon, it can be presumed that it is based on the export International Colt RO901 rather than a standard M16A4.

M16A4 - 5.56x45mm NATO
Holding.
Reloading.
Reloading.
Reloading.
Customization menu.
"M16A3 Custom" in lobby

Norinco QBZ-97

The Norinco QBZ-97 appears as the "Type 97".

Norinco QBZ-97A - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Reloading.
Customization menu.
Norinco QBZ-97 in lobby.

Norinco QBZ-97B

The Norinco QBZ-97B.

Norinco QBZ-97B - 5.56x45mm

Ohio Ordnance HCAR

The Ohio Ordnance HCAR appears.

Ohio Ordnance HCAR - .30-06 Springfield

Olympic Arms K23B Tactical

What appears to be an Olympic Arms K23B Tactical with a free-floating handguard appears in the game as the "M4 CQB". It is fitted with an LMT SOPMOD stock and a set of A2 style iron sights.

It is one of the few weapons that are available for purchase from the start of the game.

Olympic Arms K23B Tactical with RIS foregrip - 5.56x45mm
Holding.
Aiming.
Reloading. Being one of the release weapons that didn't get any major model reworks, it uses exactly the same reload animation as the "M16 SPR". The M4A1 also used this animation prior to a certain update, when all starting weapons' models and animations were reworked.
Reloading.
Customization menu.
"M4 CQB" in lobby.

OTs-14 Groza

The OTs-14 Groza has been added to the game.

OTs-14-4A-01 Groza - 9x39mm

Remington ACR PDW

The Remington ACR PDW.

Remington ACR PDW - 5.56x45mm NATO
The so-called "ACR CQB" in the game.
Aiming down. Like its bigger brother, compact ACR uses Magpul MBUS sights.
ACR CQB's reload animation is somewhat similar to Honey Badger's. First of all, Engineer carefully removes used magazine from the weapon while holding the new one in the other hand...
...then, as with the Honey Badger, she inserts the new one into the weapon. Note how her hand clips through the magazine.
And, finally, she racks the charging handle. Again, note how she doesn't actually hold the handle during the whole process.
Customization menu.

"ACR CQB Custom"

A customized version of the ACR PDW was added to the game as the "ACR CQB Custom". This customized ACR uses a 50-round drum magazine (visually a Magpul D-60 drum magazine) and comes stock with a custom sound suppressor, Fortis Shift vertical foregrip (referred to as "ACR CQB Custom Tactical Grip") and a Vortex Razor HD Gen III 1-10x24 rifle scope, with the option of equipping a SIG-Sauer Romeo 3V2 red dot sight.

A tacticooled ACR PDW from the "Heat" series.
Customization menu.
Aiming through the LPVO. Note that the Razor HD Gen III only has a zoom factor of 3x as opposed to the 1x or 10x of the real optic.
Changing magazines.
Inserting a new magazine...
...and pulling the charging handle
Meleeing with the carbine.

Salient Arms International GRY SBR

The Salient Arms International GRY SBR appears as the SAI GRY AR-15 (alternate name "WAI GRAY RG-15"), fitted with an extended 40 round magazine.

Salient Arms International GRY SBR - 5.56x45mm
Ths operator, having decided that he wants to run the killhouse in reverse, flicks the safety off of his Salient Arms AR. This is one of the two possible draw animations for the rifle.
The other animation being a quick tug of the charging handle.
Sliding through a corridor while taking a peek at the rifles' attachment options.
Smacking the magazine release on a reload. As opposed to simply pressing the magazine release, the former method seems rather inefficient and would most likely drop the bolt release instead. Having said that, the bolt release never moves on the rifle.
Inserting a new PMAG; here we get a better look at the controls of the SAI GRY SBR, including the fire selector actually set to full auto and an auto sear pin. Salient Arms doesn't offer full-auto variants of the GRY SBR to any clients, which either means that this specific receiver was commissioned by a client or said client committed a felony.
Tugging the Raptor charging handle.

SIG SG 551

The SIG SG 551.

SIG SG 551 - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
SIG SG 551 in lobby.

SIG SG 552

The SIG SG 552

SIG SG 552 - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
SIG SG 552 in lobby.

Silver Shadow Gilboa Snake

The Silver Shadow Gilboa Snake appears in game.

Gilboa Snake - 5.56x45mm

Springfield Armory M1A SOCOM 16

The Springfield Armory M1A SOCOM 16 appears, fitted with a JAE-100 G3 chassis. It is under the sniper rifles category, and is referred to as the "M14 Crazy Horse"; this name comes from a M14 derivative built by Smith Enterprise Inc., though the in-game weapon lacks the distinctive extended bolt stop of the real M14SE "Crazy Horse".

M1A with JAE-100 G3 chassis - .308 Winchester

Steyr AUG A3

The Steyr AUG A3.

Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Steyr AUG A3 in lobby.

Steyr AUG A3 with HBAR barrel

The Steyr AUG A3 appears with a long HBAR-style barrel as the "AUG A3 HBAR".

Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
Steyr AUG HBAR - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
The AUG in lobby.

Sturmgewehr 44

The Sturmgewehr 44.

Sturmgewehr 44 - 7.92x33mm
Holding.
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Customization menu.
Sturmgewehr 44 in lobby.

Thales F90

The Thales F90 appears as the "F90MBR" and incorrectly uses 30-round Magpul PMAG magazines. In-game model lacks the magazine well of an actual MBR version and thus isn't compatible with STANAG magazines like it is shown in the game.

Thales F90 - 5.56x45mm NATO
An actual F90 MBR, for comparison - 5.56x45mm

Machine Guns

Colt Model 950 LMG

The Colt Model 950 LMG. Appears as the "M16A2 LMG".

Diemaco C7A1 LSW/Colt Model 950 LMG - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Colt Model 950 LMG in lobby.

Daewoo K3

The Daewoo K3 appears with the alternate name "GU3", consistent with the (re)naming of other Daewoo weapons.

Daewoo K3 - 5.56x45mm NATO
Holding the "GU3".
Aiming the weapon.
Reloading the Daewoo K3.
Pulling the charging handle.
Customization menu.
Daewoo K3 in lobby.

DP-28

The DP-28 appears in this game as the "DP-27". It is modified with the Picatinny rail installed in place of its standard rear sight.

Degtyaryov DP-28 - 7.62x54mm R
Holding the DP-28. Notice a very unusual way to hold this weapon using bipod as an improvised vertical grip.
Aiming.
Reloading.
Pulling the charging handle.
Customization menu.
DP28 in lobby.

DS Arms RPD

The DS Arms version of RPD is available in the game as the "RPD Custom".

DS Arms RPD - 7.62x39mm
DS Arms RPD in lobby.

FN M240B

The FN M240B appears simply as the "M240B". In the past, it was the only weapon to not have a normal version, instead being available only as an Elite weapon. Now it is exclusive to the Battle Royale gamemode.

FN M240B - 7.62x51mm NATO

FN M249 PARA

The FN M249 PARA appears simply as the "M249 Para".

FN M249 PARA - 5.56x45mm NATO
Holding.
Aiming.
Customization menu.
M249 Para in lobby.

Heckler & Koch MG4KE

The Heckler & Koch MG4KE.

Heckler & Koch MG4KE - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch MG4KE in lobby.

Heckler & Koch MG5 A2

The Heckler & Koch MG5 A2 was added to the game.

Heckler & Koch MG5 A2 - 7.62x51mm NATO

Heckler & Koch G36 ("MG36")

A hybrid of the Heckler & Koch G36 with the G36C carrying handle and a C-Mag is misnamed "H&K MG36". The MG36 was an abandoned variant of the G36, a fact even mentioned in its item description, and had an old-school carrying handle scope. The depicted weapon has the carrying handle from the later G36C, meaning that it is not a genuine MG36. The alternate name just calls it a "ZX84 MG", circumventing the whole "portraying real weapons with real names" mess.

Configuration typically called "MG36;" actually just a standard G36 with a bipod handguard and C-Mag - 5.56x45mm NATO
Heckler & Koch G36C - 5.56x45mm
Holding the 100-round G36.
Aiming through the sights.
Reloading a new C-Mag.
Pulling the charging handle.
Customization menu.
"Heckler & Koch MG36" in lobby.

Heckler & Koch XM8 Automatic Rifle

The Heckler & Koch XM8 Automatic Rifle appears as a vendor weapon for the Rifleman class as the "XM8 LMG". It primarily differs from the standard XM8 through its use of 100-round Beta C-Mags as well as having different iron sights (Troy front sight/MaTech BUIS combo versus the Daniel Defense sights on the XM8).

Heckler & Koch XM8 Automatic Rifle - 5.56x45mm NATO
An operator wielding an XM8 Automatic Rifle is stared down by a hologram.
Opening the customization menu reveals the usual set of available attachments.
"I've got you in my sights".
After smoking the hologram with no more than 5 rounds, the operator inserts a fresh C-Mag into the weapon...
...and tugs on the charging handle with a rather loose grip to chamber a new round. The bolt doesn't lock back on any of the XM8 variants depicted in the game.
Thumping a traffic cone with the XM8; note the clipping of the sleeves with the C-Mag.
Heckler & Koch XM8 Automatic Rifle in lobby.

KAC Stoner LMG A1

The Knight's Armament Stoner LMG A1 has been added to the game.

KAC Stoner LMG A1 - 5.56x45mm NATO

KAC ChainSAW

The KAC ChainSAW appears in the game as "KAC Chainsaw". It is the starting weapon for the SED class. Being a SED's primary weapon, KAC ChainSAW doesn't require reloading, but you also can't aim down sights nor modify it.

KAC ChainSAW with 200 round ammo box, suppressor and Spike's Tactical 37mm “Havoc” flare launcher - 5.56x45mm NATO / 37mm
Holding the KAC ChainSAW.
KAC ChainSAW in lobby.

M134 Minigun/GAU-19B Hybrid

A hybrid of the M134 Minigun with the GAU-19/B is available in the game.

General Dynamics GAU-19/A - .50 BMG.
General Electric M134 - 7.62x51mm NATO

Mk 43 Mod 1

The Mk 43 Mod 1 appears in the game as the "M60E4". It is fitted with non-standard iron sights to facilitate the use of the optics mount on the feed cover.

Mk 43 Mod 1 with RIS foregrip - 7.62x51mm NATO
Holding the Mk 43 Mod 1 while inside the killhouse.
Aiming with the non-standard iron sights.
Customizing the Mk 43.
Opening the feed cover. The internals of the feed cover aren't actually modeled and are haphazardly textured onto the inside of it.
Moving a new belt into position...
...and with the feed cover down, working the action. The charging handle is incorrectly depicted as spring loaded.
Utilizing the Mk 43 as a potentially fragile $6000 battering ram.
The "M60E4" in lobby.

PKP Pecheneg

The PKP Pecheneg.

PKP Pecheneg - 7.62x54mm R
PKP Pecheneg in lobby.

Rheinmetall MG3

The Rheinmetall MG3.

Rheinmetall MG3 - 7.62x51mm NATO
MG3 in lobby.

RPK

The RPK, referred to as such in-game (but previously as the "FY LMG" in the West), appears as a vendor weapon. It uses 75-round drums, and features a permanently-mounted optic rail on its left-side dovetail mount. It also features a rail at the 6 o’clock position, allowing for mounting of foregrips in-game in addition to using the pre-deployed bipod. It is also perhaps the only MG-type weapon to allow mounting of a bayonet.

RPK - 7.62x39mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
RPK in lobby.

SureFire MGX

The SureFire MGX was added to the game.

SureFire MGX - 5.56x45mm NATO

XM556 Microgun

The XM556 Microgun appears under its full name as one of the available weapons for the SED class.

XM556 Microgun prototype - 5.56x45mm NATO. Since the manufacturer's website lists barrel life and system life as "to be determined," this is probably a non-firing mockup.
The XM556 Microgun in the lobby.

Sniper Rifles

Accuracy International Arctic Warfare Magnum

The Accuracy International Arctic Warfare Magnum.

Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum
Holding.
Reloading.
Reloading.
Customization menu.
Accuracy International Arctic Warfare Magnum in lobby.

Accuracy International Arctic Warfare Police

The Accuracy International Arctic Warfare Police was added.

Accuracy International AWP - 7.62x51mm NATO

Accuracy International AS50

The Accuracy International AS50.

Accuracy International AS50 - .50 BMG
Holding.
Reloading.
Reloading.
Customization menu.
Accuracy International AS50 in lobby.

Accuracy International AT308

The Accuracy International AT308.

Accuracy International AT-308 - 7.62x51mm NATO

Accuracy International AX308

The Accuracy International AX308.

Accuracy International AX308 - 7.62x51mm NATO
The player character holds her AX308 rifle. Note the unique scope.
Aiming down through the unique scope.
Sniper starts the reloading procedure by pulling back the charging handle...
...then she gently pushes the magazine release lever to remove the old magazine while holding the new one...
...inserts the new magazine...
...and chambers new round into the weapon.
Customization menu.

Barrett Model 98 Bravo

The Barrett Model 98 Bravo.

Barrett M98B with Harris bipod and Scope - .338 Lapua Magnum
Holding.
Reloading.
Reloading.
Customization menu.
Barrett M98 Bravo in lobby.

Accuracy International AT308

The Accuracy International AT308.

Accuracy International AT-308 - 7.62x51mm NATO

Barrett MRAD MK22

The Barrett MRAD MK22.

Barrett MRAD MK22 - .338 Norma Magnum

Bushmaster BA50

The Bushmaster BA50 was added to the game.

Bushmaster BA50 - .50 BMG

Cadex Defence CDX-MC KRAKEN

The Cadex Defence CDX-MC KRAKEN.

CDX-MC KRAKEN - 7,62x52mm NATO

Cheyenne Tactical M-200 Intervention

The Cheyenne Tactical M-200 Intervention.

Cheyenne Tactical M-200 Intervention - .408 CheyTac
Holding.
Reloading.
Reloading.
Customization menu.
Cheyenne Tactical M-200 Intervention in lobby.

DSA SA58 Special Purpose Rifle

The DSA SA58 Special Purpose Rifle.

DSA SA58 Special Purpose Rifle - 7.62x51mm NATO

DSR-Precision DSR-1

The DSR-Precision DSR-1. It is one of three bolt-action sniper rifles available through vendor system. Unlike its fellow rifle TPG-1, DSR-1 has higher damage per shot, but much lower rate of fire.

DSR-Precision DSR-1 - 7.62x51mm NATO
The player character holds her highly decorated DSR-1.
When she was bored enough to simply hold it, she decided to do some tricks. At first, she pulled back the charging handle...
...then she removed the old bullet holder...
...inserted a new one...
...and pushed the handle back to its place. Voilah! The bullets are back, Christmas is saved and everyone is happy.
Customization menu.
DSR-Precision DSR-1 in lobby.

DVL-10 M2 "URBANA"

The DVL-10 M2 "URBANA".

DVL-10 M2 "URBANA" - 7.62×51mm NATO

Gepard GM6 Lynx

The Gepard GM6 Lynx.

Gepard M6 Lynx - .50 BMG

Heckler & Koch G28

The Heckler & Koch G28 E2 is available in the game as the "HK G28".

Heckler & Koch G28 E2, standard version with RIS foregrip, Harris bipod, and weaponlight - 7.62x51mm NATO

Heckler & Koch SL8-6

The Heckler & Koch SL8-6.

Heckler & Koch SL8-6 Commercial rifle - 5.56x45mm.
Holding.
Reloading.
Reloading.
Customization menu.
Heckler & Koch SL8-6 in lobby.

Heckler & Koch XM8 Sharpshooter Rifle

The Heckler & Koch XM8 Sharpshooter Rifle. Appears as the "AC7 SNR".

Heckler & Koch XM8 Sharpshooter Rifle - 5.56x45mm NATO.
Holding.
Reloading.
Reloading.
Customization menu.
Heckler & Koch XM8 Sharpshooter Rifle in lobby.

IMI Sniper Tavor STAR-21

The IMI Tavor STAR-21 appears in the game as "Karkom SNR Navy Blue". It is a semi-auto only sniper rifle with surprisingly big magazine size and decent damage, but with high recoil. This rifle is available through vendor system. There also was a fully automatic version of this rifle named simply as "Karkom SNR". Unlike its semi-automatic counterpart, Karkom SNR had a black finish and was available for real-world currency only.

IMI Sniper Tavor STAR-21 - 5.56x45mm
IMI Sniper Tavor STAR-21 in lobby.

Karabiner 98k

The Karabiner 98k with customized chassis was added to the game.

Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser

M39 Enhanced Marksman Rifle

The M39 Enhanced Marksman Rifle.

M39 Enhanced Marksman Rifle - 7.62x51mm NATO
M39 Enhanced Marksman Rifle in lobby.

M40A5 Sniper Rifle

The M40A5 Sniper Rifle.

M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO
Holding.
Reloading.
Reloading.
Customization menu.
M40A5 in lobby.

Magpul Masada SPR

The Magpul Masada SPR.

Magpul Masada SPR - 5.56x45mm NATO
Holding.
Reloading.
Reloading.
Customization menu.
Magpul Masada SPR in lobby.

Marlin Model 1894

A heavily customized Marlin Model 1894 has been added to the game.

Modern Marlin Model 1894 - .44 Magnum.

McMillan CS5

The McMillan CS5 appears in this game under its full name. Its in-game model is fitted with the 20-round 7.62x51 PMAG magazine that is loaded only with 10 rounds.

McMillan CS5 - .308 Winchester
Holding.
Reloading.
Reloading.
Reloading.
Reloading.
Customization menu.
McMillan CS5 in lobby.

Mosin Nagant M91/30 Sniper Rifle

The Mosin Nagant M91/30 Sniper Rifle appears in game.

Mosin Nagant M91/30 Sniper Rifle with PU 3.5x sniper scope - 7.62x54mm R

"M16 SPR Custom"

A custom rifle known as the "M16 SPR Custom" appears in the game. It is a semi automatic rifle assembled from Mk 12 Special Purpose Rifle lower and upper receivers with custom trigger guard, M16A2 fixed stock and JP Enterprises LRP-07 handguard. Also rifle has a PSG-1 style pistol grip and optic sight.

Colt Mk. 12 Mod 0 SPR - 5.56x45mm NATO.
JP Enterprises LRP-07, 18" barrel - .308 Win.
Holding.
Reloading.
Reloading.
Customization menu.
Colt Mk. 12 Mod 0 SPR in lobby.

Norinco QBU-88

The Norinco QBU-88.

Norinco QBU-88 - 5.8x42mm
Holding.
Reloading.
Reloading.
Customization menu.
Norinco QBU-88 in lobby.

ORSIS T-5000

The ORSIS T-5000.

ORSIS T-5000 - .308 Winchester
Holding.
Reloading.
Reloading.
Customization menu.
ORSIS T-5000 in lobby.

Pattern 1914 Enfield

The Pattern 1914 Enfield.

Pattern M1914 (P 14) Enfield No. 3. Mk I* (T) sniper variant - .303 UK

Remington MSR

The Remington MSR.

Remington MSR with Harris bipod, Leupold Mark 4 scope, and AAC Titan suppressor - .338 Lapua Magnum

Remington RSASS

The Remington RSASS.

Remington RSASS - 7.62x51mm NATO
Holding the RSASS.
Customization menu.
About the remove the magazine; the bolt release is incorrectly animated as if it were the magazine release, for some reason.
Inserting a fresh magazine...
...and working the action.
Meleeing with the RSASS provides a good view of the rather low-polygon Magpul PRS Gen 2 stock.

SIG SG 550 SR

The SIG SG 550 SR.

SIG SG 550 SR - 5.56x45mm NATO
Holding.
Reloading.
Reloading.
Customization menu.
SIG SG 550 SR in lobby.

Steyr Scout

The Steyr Scout.

Steyr Scout - 7.62x51mm NATO

SV-98

The SV-98 is available in this game.

Izhmash SV-98 - 7.62x54mmR
Holding.
Aiming.
Reloading.
Reloading.
Reloading.
Customization menu.
SV-98 in lobby.

SVD Dragunov

The SVD Dragunov is a starting weapon for the Sniper class. Its alternate name is "SVK".

SVD Dragunov - 7.62x54mm R
The player character holds the SVD.
The player character reloads SVD.
The player character reloads SVD.
Customization menu.
SVD in lobby.

SVU-AS Dragunov

The SVU-AS is referred to as such in-game. True to its name, it is has a full-auto firing mode. Unlike most of other sniper rifles, it doesn't have support for generic sniper rifle bipods, but instead has an ability to fold and unfold its own built-in one. It also isn't possible to replace its standard muzzle device. Basic version incorrectly holds 15 rounds (and golden version holds even more incorrect 20 rounds) in the standard 10-round magazine.

SVU-AS - 7.62x54mm R
The player character holds the SVU-AS. Note the incorrect magazine capacity.
In order to reload her weapon, Aurora's sniper removes the used magazine at first...
...then she rather awkwardly checks the new magazine before inserting it into her rifle...
...and, finally, cocks the charging handle in a rather tacticool manner.
Customization menu.
SVU-AS in lobby.

Truvelo CMS 20x42mm

The Truvelo CMS 20x42mm appears in this game under its full name.

Truvelo CMS Sniper Rifle - 20x42mm
Holding.
Reloading.
Reloading.
Reloading.
Customization menu.
Truvelo CMS 20x42mm in lobby.

Unique Alpine TPG-1

The Unique Alpine TPG-1.

Unique Alpine TPG-1 - .338 Lapua Magnum
Holding.
Reloading.
Reloading.
Customization menu.
Unique Alpine TPG-1 in lobby.

VSS Vintorez

The VSS Vintorez.

VSS Vintorez - 9x39mm
Holding.
Reloading.
Reloading.
Customization menu.
VSS Vintorez in lobby.

VSSK Vykhlop

The VSSK Vykhlop.

VSSK Vykhlop - 12.7x55mm

Walther WA 2000

The Walther WA 2000.

Walther WA 2000 - .300 Winchester
Holding.
Reloading.
Reloading.
Customization menu.
Walther WA 2000 in lobby.

Launchers

CZ 805 G1

The CZ 805 G1 in the standalone configuration appears in the game under its full name. It is available as an optional secondary weapon for the SED class.

CZ 805 G1 - 40x46mm
CZ 805 G1 in the hands of a SED android.

FN EGLM

The FN EGLM apppears as a grenade launcher attachment for some assault rifles. It is incorrectly depicted as muzzle-loaded.

FN EGLM - 40mm
FN EGLM in game.

HS Produkt VHS-BG

The HS Produkt VHS-BG appears in this game as an optional grenade launcher attachment exclusive to the VHS-D2 rifle. Just like FN EGLM, it is incorrectly depicted as being a muzzle-loaded grenade launcher.

HS Produkt VHS-BG mounted on an HS Produkt VHS-D2 - 5.56x45mm NATO & 40x46mm
VHS-BG mouned on an in-game VSH-D2.

SA-18 Grouse

The SA-18 Grouse appears in the game's PVE missions. It is incorrectly referred to as the SA-16 (actually a later version despite what the NATO reporting name would suggest) however that features a conical seeker cover, as oppsoed to the cylindrical SA-18 cover used on the game model.

The SA-18 model has since been replaced with the model of the games' fictional "RLGS-1000" launcher with a green finish to differentiate the two weapons, however it is still referred to as the SA-16 in-game.

SA-18 Grouse launcher and missile - 72mm
SA-18 Grouse in game.
SA-18 Grouse in game.
SA-18 Grouse in game.

Grenades & Explosives

Anti-personnel mine

Anti-personnel mine in game.
Anti-personnel mine in game.

Flashbang grenade

Flashbang grenade in game.
Flashbang grenade in game.

M18 smoke grenade

Four types of M18 smoke grenade can be found in-game. White, Blue, Red, and Yellow.

M18 smoke grenade
Yellow M18 smoke grenade in game.
Blue M18 smoke grenade in game.
Throwing a blue smoke grenade.

M18A1 Claymore

The "M18 Claymore" (alternately named "R18 Claymore", referred as "R18A1 Claymore" in its alternate description, also referred as simply "Directional Mine" in some places) is actually an M18A1 Claymore due to its scissor-legs. It is triggered by lasers.

M18A1 Claymore anti-personnel mine
Holding a Claymore in game.
A planted Claymore.

M26 hand grenade

The M26 hand grenade.

M26 High-Explosive Fragmentation hand grenade.
M26 hand grenade in game.
M26 hand grenade in game.

M84 stun grenade

The M84 stun grenade.

M84 stun grenade.

"FG4 hand grenade"

A hybrid of the Type 97 hand grenade and DM51 hand grenade is available in the game.

Type 97 High-Explosive Fragmentation hand grenade.
DM51 High-Explosive Fragmentation hand grenade.

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