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Difference between revisions of "Warface"

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(Using "alternate" in place of Warface East/West since the western version now has the real names. I don't think these versions are officially called Warface East/West either.)
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[[file:Warface Browning Hi-Power Mark III custom.jpg|thumb|none|600px|Customization menu; note the target sights.]]
 
[[file:Warface Browning Hi-Power Mark III custom.jpg|thumb|none|600px|Customization menu; note the target sights.]]
 
[[file:Warface Browning Hi-Power Mark III lobby.jpg|thumb|none|300px|Browning Hi-Power Mark III in lobby.]]
 
[[file:Warface Browning Hi-Power Mark III lobby.jpg|thumb|none|300px|Browning Hi-Power Mark III in lobby.]]
 +
 +
==CAA Tactical RONI-G2==
 +
A [[Glock]] converted to full-auto and mounted in a [[CAA Tactical RONI-G2]] carbine conversion kit was added to the submachine guns class, under the name "Micro-Roni CAA".
 +
[[File:CAA RONI G2.jpg|thumb|none|400px|Glock 19 (9x19mm) mounted in a CAA Tactical RONI-G2]]
  
 
==Chiappa Rhino 60DS==
 
==Chiappa Rhino 60DS==
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==SIG-Sauer MPX SBR==
 
==SIG-Sauer MPX SBR==
The [[SIG-Sauer MPX#SIG-Sauer MPX|SIG-Sauer MPX SBR]] was added as the "SIG MPX SBR Custom". It fires in 4-round bursts, which is incorrect for any MPX variant: the real MPX SBR is semi-automatic, while the MPX SMG fires in semi-auto/full-auto.
+
The [[SIG-Sauer MPX#SIG-Sauer MPX|SIG-Sauer MPX SBR]] (evidenced by the two-position selector switch) was added as the "SIG MPX SBR Custom". It fires in 4-round bursts, which is incorrect for any MPX variant: the real MPX SBR is semi-automatic, while the MPX SMG fires in semi-auto/full-auto.
 
[[File:MPX Gen 1.jpg|thumb|none|350px|SIG-Sauer MPX, Gen 1 - 9x19mm]]
 
[[File:MPX Gen 1.jpg|thumb|none|350px|SIG-Sauer MPX, Gen 1 - 9x19mm]]
  

Revision as of 23:28, 19 September 2019

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Warface for current discussions. Content is subject to change.


Warface
WF 000.jpg
PC Boxart
Release Date: 2012
Developer: Crytek Kiev (2012-2019)

Blackwood Games (2019-present)

Publisher: Mail.Ru (Russia)

My.com (United States)
Nexon (South Korea)
Tencent (China)

Platforms: PC
Genre: Online first-person shooter


Warface is a free-to-play PC first-person shooter developed by Crytek.

The following weapons appear in the video game Warface:


Overview

Warface features a large and constantly updated selection of weapons. Almost everything in this game can be obtained with three types of currency: Warface Dollars (the main in-game currency), Kredits (bought with real money) and Crowns (obtained through completing PvE missions). Some weapons, equipment and attachments require unlocking through the Vendors system. They are divided into 3 types of rarity: Common, Rare and Ultra Rare. Weapon vendor also has the 4th, Legendary type of rarity. Legendary weapons, in general, have stats, comparable to Kredit weapons, and also come with a variety of different unique attachments that are unlocked with the weapon and aren't available on any other weapon.

Weapons also uses the weapon repair system of monetization; weapons will lose durability over time, and eventually become unusable. The player needs to repair them to continue playing with them.

There are totally four classes in the game, each using different categories of weapons. Rifleman uses Assault Rifles and Machine Guns, Medic uses Shotguns, Engineer uses SMGs, and Sniper uses Sniper Rifles. All classes also have access to a variety of pistols, melee weapons, grenades and other equipment. All new players have access only to a Rifleman and a Sniper, but progressing through game unlocks a Medic and a Engineer for use later.

Much like other Cry Engine games, the weapons can be customized on the fly.

A note on weapon names: as an online game, there are many different regional versions of the game. In general, most currently serviced regions (including the major regions of Eastern Europe, Western Europe, and the United States) feature real weapon names, at times even including the company names (inaccurate identifications notwithstanding). Some regions, such as Warface Turkey, use a set of "alternate" fictional weapon names. The Western version formerly used the alternate fictional weapon names, but have switched over to the real names as of June 5th, 2018. A list of in-game weapon names, both real and fictional versions, can be found here. The fictional names will be noted on this page as "alternate" names.

Like the weapon names, in-game weapon descriptions also have alternate fictional versions. These will be occasionally noted on this page.

Handguns

Beretta 93R

The Beretta 93R appears as the "M93R". It is the only Rare sidearm in the Vendor system. M93R is basically an inferior version of the later Calico M950. Like Calico, it shoots in 3-round bursts, but it also has overall worse stats compared to its Ultra Rare counterpart.

Beretta 93R - 9x19mm
The player character holds the Beretta M93R.
Aiming down the sights.
Reloading.
Racking the slide.
Customizing the gun.
Beretta 93R in lobby.

Beretta M9

The Beretta M9 appears as the "MD9". Like Daewoo K5, M9 is available for purchase from the start of the game for in-game currency. It is more expensive compared to K5 and offers slightly more firepower at the cost of slightly lower rate of fire.

Beretta M9 - 9x19mm
Holding the the Beretta M9.
Aiming down the iron sights.
Changing magazines. Note the unusable underbarrel rail.
Pulling the slide.
Customization menu.
Beretta M9 in lobby.

Browning Hi-Power Mark III

The Browning Hi-Power Mark III appears as the "Browning High Power", alternately named "High Power Pistol". The alternate weapon description states that it was developed by "John Brown Redling". It is a starting sidearm for all classes and, as such, doesn't require purchase nor repair, but have rather unimpressive stats overall.

Browning Hi-Power Mark III - 9x19mm.
The Browning Hi-Power in first person.
Iron sights.
The reload animation is pretty bizarre. The player character starts by pulling back the slide, then manually engages the slide release before swapping mags and dropping the slide.
Swapping the magazines. A reminder that this comes after pulling back the slide.
Customization menu; note the target sights.
Browning Hi-Power Mark III in lobby.

CAA Tactical RONI-G2

A Glock converted to full-auto and mounted in a CAA Tactical RONI-G2 carbine conversion kit was added to the submachine guns class, under the name "Micro-Roni CAA".

Glock 19 (9x19mm) mounted in a CAA Tactical RONI-G2

Chiappa Rhino 60DS

The Chiappa Rhino 60DS appears as the "Abada 266mm".

Chiappa Rhino 60DS (6" barrel version) - .357 Magnum
Holding the Chiappa Rhino 60DS.
The iron sights.
Dumping out the rounds during reloading.
New rounds are loaded individually.
Customization menu.
Chiappa Rhino 60DS in lobby.

Colt Python

The Colt Python appears as the Ultra Rare handgun available through the Vendor system. All new players can also gain access to it for a limited time after completing Engineer training course. It has a mounted accessory rail at the to of the barrel and can mount a variety of shared weapon sights thanks to it.

Colt Python with 6" Barrel - .357 Magnum
Colt Python in lobby.

CZ 75 Automatic

The CZ 75 Automatic appears in the game, alternately named "WX-86".

CZ 75 Automatic - 9x19mm

CZ 75 TS Czechmate Parrot

The CZ 75 Czechmate Parrot appears in the game as Kredit weapon available only through Warbox system. It comes with the C-More sight by default that can be removed through customization menu.

Daewoo K5

The Daewoo K5 appears as the "GU5". According to the in-game description, it is made by "Global Universe Precision Industries" of South Korea. Like M9, K5 is available for purchase from the very beginning and require the least amount of War money in order to do so. It offers slightly better stats compared to the starting pistol.

Daewoo K5 - 9x19mm.
Holding the Daewoo K5.
Aiming down the sights.
Reloading.
Chambering the weapon.
Customization menu.
Daewoo K5 in lobby.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX with under-barrel accessory rail and compensator cuts on the barrel appears as the "Eagle Eye". Bizarrely, the weapon is depicted incorrectly as being DAO; considering the similarly SAO Browning is not this seems especially odd. Just like the USP and Python, Desert Eagle have an ability to mount shared weapon sights.

Desert Eagle Mark XIX - .50AE
The Desert Eagle in first person. This particular one has a paint job applied.
Iron sights.
Reloading the weapon.
Pulling the slide back.
Customization menu.
Desert Eagle Mark XIX in lobby.

FN Five-seveN USG

The FN Five-seveN USG appears as the "P-57".

FN Five-seveN USG - 5.7x28mm
FN Five-seveN USG in lobby.

Glock 18C

The Glock 18C appears as the "S18G", "a variation of the S17G" as described by the weapon description.

Glock 18C - 9x19mm
Holding a Glock 18C with a cosmetic finish.
Taking aim.
Reloading the Glock.
Pulling the slide.
Customization menu.
Glock 18 in lobby.

Heckler & Koch USP

The Heckler & Koch USP is purchasable from the Warface shop. It is alternate named "ZX84 USP"; rather confusingly, the "ZX84" name is applied to a lot of other H&K guns in the game, be it SMGs, machine guns, assault rifles, or sniper rifles, all called "ZX84" as if H&K became an edgy cyberpunk megacorporation with numbers in its name.

It has a 13-round magazine, meaning it is the .40 S&W version, and a custom optic mount that is so ridiculously low to the slide that it's barely visible while aiming. The rear sights are blank and the front sight has a green tritium dot. The mount grants usage of 2 optics for primary weapons. In addition, the full array of "Muzzle" attachments for secondaries is available.

Heckler & Koch USP - .40 S&W
The USP in first person.
Aiming down the USP's iron sights.
Reloading.
Pulling the slide.
Customization menu.
Heckler & Koch USP in lobby.

Luger P08

The Luger P08 appears as simply "Luger". It is alternately known as the "Bellum", one word from the phrase "Si vis pacem, para bellum" from which the 9x19mm Parabellum got its name.

Luger P08 - 9x19mm

Magnum Research Micro Eagle

A pink Micro Desert Eagle appears in the game, named "Pinkie-Micro Desert Eagle", alternately named "Pink Micro Eagle Eye". It is available only through Kredit Warboxes and comes with two unique attachments, but can't use any generic pistol attachments.

Magnum Research Micro Eagle - .380 ACP

MasterPiece Arms MPA930DMG

Alternately named "WPA 039 GMD". As a Legendary weapon, it features a unique suppressor that isn't available on any other sidearm.

MasterPiece Arms MPA930DMG - 9x19mm

Mateba Model 6 Unica

A Mateba Model 6 Unica with a 6 inch barrel and a muzzle brake appears. Its alternate name is "HEX Autorevolver", with "HEX" referring to its hexagonal cylinder according to the in-game description.

Mateba Model 6 Unica, 6" barrel - .357 Magnum
Holding the Mateba Autorevolver.
Aiming down the iron sights.
Ejecting the rounds.
Loading new rounds.
Customization menu.
Mateba Model 6 Unica in lobby.

MP-443 Grach

The MP-443 Grach is alternately known as "Shark-443". It is available only through the Warbox system. It comes with unusable custom underbarrel accessory rail and is capable of mounting all standard "Muzzle" attachments.

MP-443 Grach - 9x19mm

Nagant M1895

The Nagant M1895. Its alternate name is simply "M1895". It comes with one unique suppressor.

Nagant M1895 - 7.62x38N

Norinco QSZ-92

The Norinco QSZ-92. Alternately known as "Q-92".

Norinco QSZ-92 - 9x19mm

SIG-Sauer P226R

A SIG-Sauer P226R coming with extended magazine, suppressor and weapon sight by default appears as the "AY 226".

SIG-Sauer P226R - 9x19mm

Smith & Wesson Model 327 M&P R8

Appears as the "S&W M&P R8". It has the largest magazine among revolvers and features a unique Leupold DeltaPoint red dot sight.

Smith & Wesson Model 327 Performance Center M&P R8 - .357 Magnum

Springfield Armory Loaded 1911

The Springfield Armory Loaded 1911 appears as"M1911A1", alternately named "R1911D1".

Springfield Armory Loaded - .45 ACP
Holding the SW1911.
Aiming.
Reloading.
Chambering the weapon.
Customization menu.
Smith & Wesson SW1911 in lobby.

Stechkin APS

The Stechkin APS appears, with the alternate name "STCC".

Stechkin APS - 9x18mm Makarov.
Holding the weapon.
Aiming.
Reloading the APS.
Pulling the slide.
Customization menu.
Stechkin APS in lobby.

Steyr M9-A1

The Steyr M9-A1 appears. Its alternate name is rather simply "M9A1".

Steyr M9-A1 - 9x19mm
Holding the M9-A1.
Aiming the weapon.
Swapping magazines.
Pulling the slide to chamber a round.
Customization menu.
Steyr M9-A1 in lobby.

Taurus Judge

The Taurus Judge. It is unique among other sidearms due to its use of .410 shotgun shells instead of standard pistol ammunition. Unlike other shotguns, however, it can be used by all the classes and not only Medic.

Taurus Judge - .45 Long Long Colt/.410 Bore

Walther P99

The Walther P99 appears as the "Otto W77".

Walther P99 - 9x19mm
The player character holds the Walther P99.
Aiming down the sights.
Reloading.
Chambering the weapon.
Customization menu.
Walther P99 in lobby.

Submachine Guns

Beretta Mx4 Storm

The Beretta Mx4 Storm appears under its real name, though the alternate name omits Beretta from the name.

Beretta Mx4 Storm - 9x19mm.
Holding the Mx4 Storm.
Aiming down the iron sights.
Loading in a new mag of 9x19mm.
Racking the charging handle.
Customization menu.
Beretta Mx4 Storm in lobby.

Brügger & Thomet MP9

The Brügger & Thomet MP9 appears as the "MT-19", and is manufactured by "Defensive Arms of Australia" according to its in-game description.

Brügger & Thomet MP9 - 9x19mm.
File:Warface Brügger & Thomet MP9 lobby.jpg
Brügger & Thomet MP9 in lobby.

Calico Liberty 100

What appears to be a Calico Liberty 100 appears in the game under the incorrect name "Calico M951S", despite lacking M951's unique compensator, foregrip and having a fixed stock instead of a telescopic one. It appears as one of the four fully automatic sniper rifles, available through Kredit Warboxes only, and is infamous in the game for its good damage, high rate of fire and rather huge magazine size for a sniper rifle.

Calico Liberty 100 with fixed stock - 9x19mm

Calico M950

The Calico M950 appears in the game, named "M900" and manufactured by "Howard Light Weapon Systems" according to the weapon description. It incorrectly fires in 3-round bursts.

Calico M950 - 9x19mm.
Calico M950 in lobby.

Calico M955A

The Calico M955A with a brown coloration appears with the alternate name "M95AR", and is a Rifleman primary weapon. The alternate description also calls it the "M9551", and also says that it is a semi-automatic rifle (the same mistake can be seen in the normal description) despite it not being one even in gameplay.

Calico M955A - 9x19mm.
Holding the Calico M955A. Note the 50-round capacity in a 100-round modeled magazine.
Aiming down the iron sights.
Swapping mags.
Pulling the charging handle.
Customization menu.
Calico M955A in lobby.

Calico M960A

The Calico M960A appears as the "M99AS".

Calico M960A - 9x19mm.
Calico M960A in lobby.

Daewoo K7

A rail-equipped Daewoo K7 is an available submachine gun. Its alternate name is the "GU7", consistent with the renaming of the Daewoo K5 as the "GU5".

Daewoo K7 with an optic rail and a C-More Railway Series red dot sight - 9x19mm.
The K7 in the firing range.
Ironsights.
Reloading the K7.
Chambering a new round.
Holding the K7 with the customization menu hidden.
The K7 in the hands of the player's character.

FN P90 Tactical

The FN P90 Tactical is a submachine gun in Warface. Its alternate name is "PDW 19".

FN P90 Tactical - 5.7x28mm
FN P90 Tactical in lobby.

Heckler & Koch MP5A5

The Heckler & Koch MP5A5 appears as the "H&K MP5". Its alternate name is "ZX84 SMG", made by "Zettler & Melz GmbH" according to the alternate description. It is the default weapon for the Engineer Class. The in-game model features a Choate side-folding stock and railed forend. It can be customized with 2 optics, a generic foregrip, and 2 suppressors: one generic and the other SMG-specific.

Heckler & Koch MP5A5 with PDW stock and KAC railed forend - 9x19mm.
Idle with the MP5A5.
Aiming down sights.
Reloading the MP5.
Pulling the charging handle. Note that the animation appears to be glitched, and so the player character is stroking the 9 o'clock rail rather than pulling the charging lever.
Customization menu.
Heckler & Koch MP5A5 in lobby.

Custom Heckler & Koch MP5A3

A heavily customized MP5A3 with Navy trigger group is a Legendary Vendor weapon that incorrectly appears in every version of the game as the A5 variant, that is reflected in weapon's names: "ZX84 A5 Custom" in Western version and "HK MP5A5 Custom" in every other. It features color scheme similar to the RAL8000, custom flash hider, Spuhr railed forend, aftermarket charging handle and AR-15 stock adapter with installed Strike Industries Viper Mod-1 stock. It is compatible with every attachement available for the Engineer class. As the Legendary weapon, it also features a unique attachment, RAMBO SP-6 1x66 sight.

Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears. Its alternate name is "MM28", and is still made by "Zettler & Melz GmbH".

Heckler & Koch MP7A1 - 4.6x30mm.
Holding the MP7A1.
Aiming down the flipped down iron sights.
Replacing the magazine...
...And pulling the charging handle.
Customization menu.
Heckler & Koch MP7A1 in lobby.

Heckler & Koch UMP45

The Heckler & Koch UMP45 appears as the "ZX84 UMP".

Heckler & Koch UMP45 - .45ACP.
Holding a UMP45 with a skin.
Aiming down sights.
Reloading.
And charging.
Customization menu.
Heckler & Koch UMP45 in lobby.

IMI Mini Uzi

The Mini Uzi is an available weapon. It is alternately named "Micro Oren" (Oren being a Jewish name just like Uziel), and described to be "the smaller variant of the Oren SMG".

IMI Mini UZI - 9x19mm
IMI Mini UZI in lobby.

PP-19 Bizon-2

The PP-19 Bizon-2 with custom side-mounted rails appears as the "Smg-19 Wisent", wisent being a name for European bison.

PP-19 Bizon-2 - 9x18mm Makarov
The player character holds the "Smg-19 Wisent".
Aiming.
Reloading the helical magazine.
Charging the weapon with the dominant hand.
Customization menu.
PP-19 Bizon-2 in lobby.

Jianshe JS 9mm

The Jianshe JS 9mm is an available weapon. Its alternate name is "Ch 9mm". Its alternate weapon description states that it is made by "Saluen Group Corporation" as an export version of the "CCW-05."

It is modeled with a right-handed only charging handle (as in the left side is completely flat with no slit as a charging handle option), which is the feature of an early prototype version of the weapon showcased by Jianshe. More weirdly though, it has ambidextrous selector switches, which no version of the JS 9mm has.

Jianshe JS 9mm - 9x19mm
The player character holds the Jianshe JS 9mm.
Aiming down the sights.
Swapping mags.
Pulling the charging handle.
Customization menu. Note the textures saying "Jian She DAP92-9"
Jianshe JS 9mm in lobby. Here you can see that the charging handle on the right is modeled flat on the gun, and there is no ejection port.

LWRC SMG-45

The LWRC SMG-45 is available in the game.

LWRC SMG-45 - .45 ACP

Magpul FMG-9

The Magpul FMG-9 appears as the "SMG-9 Ares". Rather interestingly, Ares may be referring to the Ares company, who made the world's first FMG in the form of the Ares FMG.

Magpul FMG-9 - 9x19mm

Masterpiece Arms MPA10SST-X

The .380 ACP version of the Masterpiece Arms MPA10SST, the MPA10SST-X, appears in the game under the latter name. Its alternate name is far more simple, being "MP .38".

MPA10SST for reference - .45 ACP
Holding the "MP .38".
Aiming.
Bringing up a new magazine and removing the old one.
Pulling the left-sided charging handle.
Customization menu.
Holding the weapon in lobby.

PM-98

The PM-98 appears as the older "PM-84 Glauberyt Custom" in every region except for the West, where it appears as "AP-84 Custom".

PM-98 - 9x19mm

PP-2000

The PP-2000 appears as the "TT-3000".

PP-2000 - 9x19mm
PP-2000 in lobby.

PPSh-41

The PPSh-41 appears as the "MP 717", which is the designation the Wehrmacht gave to captured PPSh submachine guns during WWII.

PPSh-41 - 7.62x25mm Tokarev.

Sa. Vz. 83 Skorpion

The Sa. Vz. 83 Skorpion. Its alternate name is "Metasoma 83", Metasoma is the tail of the scorpion.

Sa. Vz. 83 Skorpion - .380 ACP

SIG-Sauer MPX SBR

The SIG-Sauer MPX SBR (evidenced by the two-position selector switch) was added as the "SIG MPX SBR Custom". It fires in 4-round bursts, which is incorrect for any MPX variant: the real MPX SBR is semi-automatic, while the MPX SMG fires in semi-auto/full-auto.

SIG-Sauer MPX, Gen 1 - 9x19mm

SR-2M Veresk

The SR-2M Veresk is an available weapon. Its alternate name is "SN-5G Sarosk".

SR-2M Veresk - 9x21mm
SR-2M Veresk in lobby.

Steyr AUG A3 9mm XS

The Steyr AUG A3 9mm XS appears as the "AUG A3 9mm XS", and alternately named "A3 9mm XS". The alternate description states that it is "a variant of the original A3-210 assault rifle", which is the alternate name of the AUG A3.

Steyr AUG A3 9mm XS - 9x19mm.
Holding the AUG SMG.
Aiming the AUG A3 9mm XS.
Reloading the weapon.
Pulling the charging handle.
Customization menu.
Steyr AUG A3 9mm XS in lobby.

TDI Vector

There are currently two variants of TDI Vector in the game. First of them, named after its proprietary weapons system, appears as "Kriss super V" and is available through the Vendor system as an Ultra Rare submachine gun and is modeled after the Gen I model. The second one is modeled after the Gen II model and is named as "Kriss Super V Custom". Unlike its Vendor counterpart, Custom version was available during the "K.I.W.I." event and is fitted with stock adapter and Magpul UBR stock. It also features a unique suppressor modeled after KRISS Vector CRB Enchanced's barrel shroud.

TDI / KRISS USA Gen I Vector SMG - 45 ACP
The player character holds the Vector.
Aiming down the iron sights.
Reloading. Note the unusable SureFire flashlight above the barrel.
Charging the weapon.
Customization menu.
TDI / KRISS USA Gen I Vector SMG in lobby.

Shotguns

AA-12 CQB

The AA-12 CQB appears with the alternate name "FAS-12".

AA-12 CQB - 12 gauge

Benelli M4 Super 90

The Benelli M4 Super 90 is alternately known as "Richmond M4 Super 90". Richmond is a name that you will see a few more times on this page, being applied to other weapons from different real life manufacturers.

Benelli M4 Super 90 - 12 gauge
Benelli M4 Super 90 in lobby.

Benelli Supernova Tactical

Just like the M4 Super 90, the Benelli Supernova Tactical appears with the alternate name "Richmond Nova Tactical".

Benelli Supernova Tactical with telescopic stock - 12 gauge
Holding the Supernova Tactical.
Aiming.
Pumping the handle.
Reloading.
Customization menu.
A Supernova in the lobby.

Crye Precision SIX12

The 1st prototype of the Crye Precision SIX12 appears with the alternate name "Accuracy SEVEN".

Crye Precision SIX12 (1st prototype) - 12 gauge
Here's a Six12 with a gaudy skin.
Reloading.
Inserting the new magazine.
Customization menu.

Daewoo USAS-12

The USAS-12 is known alternately as "US-12".

Daewoo USAS-12 - 12 gauge

Derya Anakon AK-100

The Derya Anakon AK-100 appears as simply "Anakon", and alternately known as "Boas Semi-Automatic Shotgun", since Anakon sounds like Anaconda.

Derya Anakon AK-100 - 12 gauge
The player character holds the Anakon.
Aiming down the sights.
Reloading.
Inserting a shell.
Customization menu.
Derya Anakon AK-100 in lobby.

Derya MK-10 VR 103

The Derya MK-10 VR 103 is named "Derya MK-10 VR 102", with the alternate name "Anatolia RK-102".

Derya MK-10 VR 103 - 12 gauge
Derya MK-10 VR 102 - 12 gauge
Derya MK-10 VR 103 in lobby.

FABARM SAT 8 PRO TELESCOPIC

The FABARM SAT 8 Pro Telescopic appears with the alternate name "Fararm S.A.T 8 Pro". All other FABARM appearances are similarly renamed to Fararm in the alternate names.

FABARM SAT 8 PRO TELESCOPIC - 12 Gauge
Holding the SAT 8 Pro.
Reloading the shotgun.
Customization menu.

Fabarm STF 12 COMPACT

The Fabarm STF 12 COMPACT is renamed to "Fararm ATF 12" as its alternate name.

Fabarm STF 12 COMPACT - 12 gauge

Fabarm XLR5 Velocity LR

Titanium silver left-handed version of the Fabarm XLR5 Velocity LR appears in the game as "Fabarm XLR5 Prestige".

Player character holds her XLR5.
Aiming using the mounted sight rail as an improvised rear sight.
Reloading. Like with many other shotguns in the game, the player character never operates the charging handle regardless of how many shells are left.
Customization menu.

Franchi SPAS-12

The Franchi SPAS-12 appear with the alternate name "PHS-12". It is used exclusively in pump-action mode.

Franchi SPAS-12 - 12 gauge
Holding the SPAS-12.
Aiming.
Regardless of how many shells remain, reloading the SPAS-12 is always done with a shotgun speedloader that apparently disappears into the gun.
After feeding the shotgun a tube of shotgun shells, the player pulls the charging handle.
Customization menu.
Franchi SPAS-12 in lobby.

Franchi SPAS-15

The Franchi SPAS-15, in the same vein as SPAS-12, is renamed to "PHS-15" as its alternate name. It is used exclusively in Pump-action.

Franchi SPAS-15 - 12 gauge
Holding the SPAS-15.
Aiming the weapon.
Pump-action.
Reloading.
Customization menu.
Franchi SPAS-15 in lobby.

Hawk 97-2

The Hawk 97-2 appears as the "Kite Pump" as its alternate name.

Hawk 97-2 - 12 gauge
Holding the Hawk shotgun.
Aiming the weapon.
Pumping the shotgun.
Loading new magazine.
Customization menu.
Hawk 97-2 in lobby.

Kel-Tec KSG

The Kel-Tec KSG appears as the "Kel-Tec Shotgun", and as with the alternate name "PEG-KT". The PEG name is also applied several other unrelated shotguns in the game for some unknown reason.

Kel-Tec KSG - 12 gauge
Holding the Kel-Tec KSG.
Aiming down sights.
Pumping the shotgun.
Loading shells into the weapon.
Customization menu.
Kel-Tec KSG in lobby.

LSA Saiga 12 Signcutter CS-VLR

The LSA Saiga 12 Signcutter CS-VLR appears as simply "Saiga", and alternate named "PEG".

LSA Saiga 12 Signcutter CS-VLR - 12 gauge
Holding the Saiga shotgun.
Aiming down sights.
Reloading the weapon.
Then a pull of the charging handle.
Customization menu.
LSA Saiga 12 Signcutter CS-VLR in lobby.

MAG-7

A MAG-7 with a custom foldable stock and a foregrip on its is forearm appears with the alternate name "PEG-7".

MAG-7 - 12 gauge

Molot Vepr-12

The Molot Vepr-12 is known as "Vepr", and alternately known as "VIPER".

Molot Vepr-12 - 12 gauge
Molot Vepr-12 in lobby.

Mossberg 500 Custom

Mossberg 500, customized with various Magpul attachments, appears as "Mossberg 500 Custom".

Mossberg 500 - 12 gauge
Holding the customized Mossberg.
Aiming down the MBUS sights.
Reloading.
Customization menu.

Mossberg 590 with Sidewinder Venom kit

A Mossberg 590 with a Sidewinder Venom kit and a special red dot sight attached by default appears as the "Sidewinder Venom", and is alternately known as "SX-41".

Mossberg 590 - 12 gauge
Mossberg Maverick 88 with a Sidewinder Venom kit - 12 gauge
Holding the Sidewinder Venom with a grip on the foreend.
Reloading the weapon.
Chambering a shell.
Customization menu.
The weapon in lobby.

MTs255 Tactical

The MTs255 Tactical appears as the "MC 255 12", both as its normal name and alternate name.

MTs255 Tactical - 12 gauge
Holding the shotgun.
Aiming the weapon.
Dumping the rounds CoD style, i.e. shaking them out.
Loading the new shells.
Customization menu.
MTs255 Tactical in lobby.

Pancor Jackhammer

The Pancor Jackhammer appears as the "Jackhammer", alternately named "Piledriver".

Pre-production Pancor Jackhammer - proprietary 12 gauge
Holding the Jackhammer.
Aiming down sights.
While the reload animation is animated somewhat poorly, the process is (mostly) correct. The player character first pushes the forearm forewards, allowing them to replace the casette.
Replacing the casette. After this, the player pulls the forearm back in to lock it (because of animation quality, it's hard to tell if the release button on the trigger guard is pressed - most likely not).
Pancor Jackhammer in lobby.

Remington 870

The Remington 870 appears with the alternate name "Richmond 770". It is a starting weapon for Medic and, as such, doesn't require repairs.

Remington 870 - 12 gauge
The player character holds the Remington 870.
Aiming through the ghost rings.
Pumping the shotgun.
Reloading the Remington.
Customization menu.
Remington 870 in lobby.

Remington 870 Express Tactical

A further customized Remington 870 Express Tactical appears as the "Remington 870 CB", alternately named "Richmond 870 CB".

Remington 870 Express Tactical - 12 gauge
Holding our tactical Remington.
Aiming through the rather tall iron sights.
Pump-action.
Reloading the shotgun.
Customization menu.
Remington 870 Express Tactical in lobby.

Saiga 12 in AKU-94 bullpup kit

The AKU-94 bullpup kit conversion of the Saiga 12 appears as the "Saiga Bullpup", alternately named "PEG Bullpup". It is incorrectly referred as "Saiga-12S" in some places.

Saiga 12 in AKU-94 bullpup kit with EOTech red dot sight - 12 gauge
Saiga 12 in AKU-94 bullpup kit in lobby.

Saiga 12 (H.G.C. custom)

A heavily customized Saiga-12 by the Hatcher Gun Company (H.G.C.)

SRM Arms Model 1216

The SRM Arms Model 1216 appears with the alternate name "SHG M1217".

SRM Arms Model 1216 - 12 gauge
SRM Arms Model 1216 in lobby.

Sentinel Arms Striker-12

The Sentinel Arms Striker-12 appears as the "Cobray Striker" (misapplying the Striker-12 name to Cobray), and its alternate name is rather simply "Striker".

Sentinel Arms Striker-12 civilian-legal 18" barrel with top folding stock - 12 gauge
Holding a Striker variant with a paint job.
Aiming through the iron sights.
Loading a shell.
Pressing the thumb tab to advance the drum, a trait unique to the Striker-12.
Customization menu.
Striker in lobby.

UTAS UTS-15

The UTAS UTS-15 appears with the alternate name "RST-14".

UTAS UTS-15 - 12 gauge
Holding the UTS-15.
Aiming the UTS-15.
Reloading the UTS-15 is done entirely through the right side.
Reloading.
Customization menu.
UTAS UTS-15 in lobby.

Winchester Model 1897 "Trench Gun"

The Winchester Model 1897 "Trench Gun" appears with the alternate name "Johnson 1957".

Winchester Model 1897 "Trench Gun" - 12 gauge

Assault Rifles

AAC Honey Badger

The AAC Honey Badger appears with the alternate name "CCR Honey Badger". It comes with an integrated suppressor by default.

AAC Honey Badger - 7.62x35mm
Aurora Squad's Engineer is holding her trusty Honey Badger.
Aiming down through the slightly changed Troy Industries iron sights.
Starting the reload. First of all, engineer is carefully removing the used magazine while keeping the new one at the ready...
...then she carefully inserts it into the weapon...
...and, finally, racks the charging handle.

AK-Alfa

The AK-Alfa appears as the "AK Alpha". It was available during the "Absolute Power" event.

AK-Alfa - 7.62x39mm

AK-9

The AK-9 appears as with the alternate name "FY-9". Unlike the other 9x39 assault rifle, the AS Val, the AK-9 is used by the Engineer rather than Rifleman. Interestingly enough, the "FY" name was also used in Crysis games for AK-type rifles.

AK-9 with suppressor - 9x39mm
The player character holds the AK-9.
Aiming the weapon.
Reloading.
Reloading.
Customization menu.
AK-9 in lobby.

AK-12

The AK-12 has been added to the game.

File:AK-12 2017.jpg
AK-12, final production version - 5.45x39mm

AK-103

The AK-103 appears as with the alternate name "FY-103".

AK-103 - 7.62x39mm
Holding.
The player aims the weapon.
Reloading. Note how it shares its reloading animation with Vepr-12, AK-9 and RPK.
Reloading.
Customization menu.
AK-103 in lobby.

AKM

The AKM appears, incorrectly referred to as the AK-47.

AKM - 7.62x39mm

AS Val

The AS Val appears with the alternate name "AR-"GAR"".

AS Val - 9x39mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
AS Val in lobby.

Bushmaster ACR

The Bushmaster ACR appears with the alternate name "CCR".

Bushmaster ACR with fixed stock, five-sided handguard, and Magpul MBUS sights & PMag magazine - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Bushmaster ACR in lobby.

Colt M4A1

A customized Colt M4A1 is a starting weapon for the Rifleman class in the game and appears as "R4A1".

Colt M4A1 - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Colt M4A1 in lobby.

Colt M16A4

The Colt M16A4 appears as the

Colt M16A4 - 5.56x45mm NATO
Holding.
Reloading.
Reloading.
Customization menu.

Mk 18 Mod 1

The Mk 18 Mod 1 appears in the game, alternately named "R4 CQB". It is an Engineer's weapon available from the start and it offers slightly better stats over the starting MP5.

Mk 18 Mod 1 with Crane stock, Daniel Defense MK18 RIS II, and folding sights - 5.56x45mm
Holding.
Aiming.
Reloading. the It shares its reload animation with the "M16 SPR" and, prior to a certain update, M4A1.
Reloading.
Customization menu.
Mk 18 Mod 1 in lobby.

Daewoo K1

The Daewoo K1 appears as the "GU1", and uses its Korean military classification as a Submachine Gun.

Daewoo K1 - 5.56x45mm NATO
Holding the Daewoo K1.
Aiming through the iron sights.
Reloading the weapon.
Pulling the charging handle.
Customization menu.
Daewoo K1 in lobby.

Daewoo K2

The Daewoo K2.

Daewoo K2 - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Daewoo K2 in lobby.

Desert Tech Micro Dynamic Rifle Compact

The prototype version of the Desert Tech MDR-C appears in the game as an Engineer's weapon.

Desert Tech Micro Dynamic Rifle Compact - 5.56x45mm NATO

DSA SA58 OSW

The DSA SA58 OSW.

DSA SA58 OSW Carbine - 7.62x51mm NATO

Enfield L85A2

The Enfield L85A2.

Enfield L85A2 - 5.56x45mm NATO

FAMAS F1

The FAMAS F1.

FAMAS F1 - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
FAMAS F1 in lobby.

FB MSBS-5.56B Radon

The FB MSBS-5.56B Radon.

FB MSBS-5.56B Radon - 5.56x45mm

FN F2000 Tactical

The FN F2000 Tactical.

FN F2000 Tactical - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
FN F2000 Tactical in lobby.

FN SCAR PDW

The FN SCAR PDW (previously the EXAR-L PDW in WF West) appears as a Kredit Box weapon and is classified as a submachine gun in-game. It is erroneously modeled with a standard SCAR stock instead of its special collapsing stock, and also features a Magpul MIAD pistol grip, PMAG, modified MBUS sights, and no gas block sight. It has an exclusive “Tactical Grip” attachment, taking the form of a magwell grip that aids in reload speed, accuracy, and sway reduction.

FN SCAR PDW - 5.56x45mm
A gold “EXAR-L PDW” in a player’s hands. The gold version has higher damage than the base version and 5 extra rounds crammed into the magazine.

FN SCAR-H CQC

The FN SCAR-H CQC.

File:2fff2537c0.jpg
FN SCAR-H CQC - 7.62x51mm NATO
FN SCAR-H CQC in lobby.

Heckler & Koch G36C

The Heckler & Koch G36C. Appears as the "Z84".

Heckler & Koch G36C - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch G36C in lobby.

Heckler & Koch G36KV

The Heckler & Koch G36KV.

Heckler & Koch G36KV with intermediate 15.4 inch "CQB" barrel, export compromise carry handle with folding sights, and retractable butt-stock - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch G36KV in lobby.

Heckler & Koch XM8 Carbine

The Heckler & Koch XM8 Carbine.

Heckler & Koch XM8 Carbine - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch XM8 Carbine in lobby.

Heckler & Koch XM8 Compact Carbine

The Heckler & Koch XM8 Compact Carbine. Mistakenly classified as a sub-machine gun.

Heckler & Koch XM8 Compact - 5.56x45mm

HS Produkt VHS-D2, CT-1.5x

The VHS-D2, CT-1.5x.

IMBEL IA2

The IMBEL IA2.

IMBEL IA2 - 5.56x45mm
IMBEL IA2 in lobby.

IMI Galil 7.62

The IMI Galil 7.62.

IMI Galil 7.62 - 7.62x51mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
IMI Galil 7.62 in lobby.

IMI Tavor CTAR-21

The Tavor CTAR-21 appears as the "Karkom SMG". It is incorrectly classified as a submachine gun by the game and, as such, is available to Engineer rather than Rifleman.

IMI Tavor CTAR-21 - 5.56x45mm

IMI Tavor TAR-21

The IMI Tavor TAR-21 appears as the "Tavor TAR-21", alternate name "Karkom".

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
IMI Tavor TAR-21 in lobby.

Norinco QBZ-97

A slightly modified Norinco QBZ-97 appears as the "Type 97", alternately named "T27".

Norinco QBZ-97A - 5.56x45mm
Norinco QBZ-97 in lobby.

Norinco QBZ-97B

The QBZ-97B.

Norinco QBZ-97B - 5.56x45mm

Ohio Ordnance HCAR

Ohio Ordnance HCAR - .30-06 Springfield

Remington ACR PDW

The Remington ACR PDW.

Remington ACR PDW - 5.56x45mm NATO
The so-called "ACR CQB" in the game.
Aiming down. Like its bigger brother, compact ACR uses Magpul MBUS sights.
ACR CQB's reload animation is somewhat similar to Honey Badger's. First of all, Engineer carefully removes used magazine from the weapon while holding the new one in the other hand...
...then, as with the Honey Badger, she inserts the new one into the weapon. Note how her hand clips through the magazine.
And, finally, she racks the charging handle. Again, note how she doesn't actually hold the handle during the whole process.
Customization menu.

Salient Arms International GRY SBR

The Salient Arms International GRY SBR appears as the SAI GRY AR-15 (alternate name "WAI GRAY RG-15"), fitted with an extended 40 round magazine.

Salient Arms International GRY SBR - 5.56x45mm

SIG SG 551

The SIG SG 551.

SIG SG 551 - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
SIG SG 551 in lobby.

SIG SG 552

The SIG SG 552

SIG SG 552 - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
SIG SG 552 in lobby.

Steyr AUG A3

The Steyr AUG A3.

Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Steyr AUG A3 in lobby.

Steyr AUG A3 with HBAR barrel

The Steyr AUG A3 appears with a long HBAR-style barrel as the "AUG A3 HBAR".

Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
Steyr AUG HBAR - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Steyr AUG HBAR in lobby.

Sturmgewehr 44

The Sturmgewehr 44.

Sturmgewehr 44 - 7.92x33mm
Holding.
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Customization menu.
Sturmgewehr 44 in lobby.

Machine Guns

Colt Model 950 LMG

The Colt Model 950 LMG. Appears as the "M16A2 LMG".

Diemaco C7A1 LSW/Colt Model 950 LMG - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Colt Model 950 LMG in lobby.

Daewoo K3

The Daewoo K3 appears with the alternate name "GU3", consistent with the (re)naming of other Daewoo weapons.

File:Korean Pig.jpg
Daewoo K3 - 5.56x45mm NATO
Holding the "GU3".
Aiming the weapon.
Reloading the Daewoo K3.
Pulling the charging handle.
Customization menu.
Daewoo K3 in lobby.

FN M240B

The FN M240B appears as the "M240B", alternately named "LMG240". Originally it was the only weapon that didn't have standard version and was available only in Elite (Crown) version. Now it is exclusive for the "Battle Royale" game mode.

FN M240B - 7.62x51mm NATO

FN M249 PARA

The FN M249 PARA.

FN M249 PARA - 5.56x45mm NATO
Holding.
Aiming.
Customization menu.

Heckler & Koch MG4KE

The Heckler & Koch MG4KE.

Heckler & Koch MG4KE - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch MG4KE in lobby.

Heckler & Koch G36 ("MG36")

A hybrid of the Heckler & Koch G36 with the G36C carrying handle and a C-Mag is misnamed "H&K MG36". The MG36 was an abandoned variant of the G36, a fact even mentioned in its item description, and had an old-school carrying handle scope. The depicted weapon has the carrying handle from the later G36C, meaning that it is not a genuine MG36. The alternate name just calls it a "ZX84 MG", circumventing the whole "portraying real weapons with real names" mess.

Configuration typically called "MG36;" actually just a standard G36 with a bipod handguard and C-Mag - 5.56x45mm NATO
Heckler & Koch G36C - 5.56x45mm
Holding the 100-round G36.
Aiming through the sights.
Reloading a new C-Mag.
Pulling the charging handle.
Customization menu.
"Heckler & Koch MG36" in lobby.

Heckler & Koch XM8 Automatic Rifle

The Heckler & Koch XM8 Automatic Rifle.

Heckler & Koch XM8 Automatic Rifle - 5.56x45mm NATO
Heckler & Koch XM8 Automatic Rifle in lobby.

KAC Stoner LMG A1

The Knight's Armament Stoner LMG A1 has been added to the game.

KAC Stoner LMG A1 - 5.56x45mm NATO

M60E4

The M60E4.

M60E4 - 7.62x51mm NATO
M60E4 in lobby.

PKP Pecheneg

The PKP Pecheneg.

PKP Pecheneg - 7.62x54mm R

Rheinmetall MG3

The Rheinmetall MG3.

Rheinmetall MG3 - 7.62x51mm NATO

RPK

The RPK, referred to such in-game (but previously as the "FY LMG" in the West), appears as a vendor weapon. It uses 75-round drums, and features a permanently-mounted optic rail on its left-side dovetail mount. It also features a rail at the 6 o’clock position, allowing for mounting of foregrips in-game in addition to using the pre-deployed bipod. It is also perhaps the only MG-type weapon to allow mounting of a bayonet.

RPK - 7.62x39mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
RPK in lobby.

Sniper Rifles

Accuracy International Arctic Warfare Magnum

The Accuracy International Arctic Warfare Magnum.

Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum
Holding.
Reloading.
Reloading.
Customization menu.
Accuracy International Arctic Warfare Magnum in lobby.

Accuracy International AS50

The Accuracy International AS50.

Accuracy International AS50 - .50 BMG
Holding.
Reloading.
Reloading.
Customization menu.
Accuracy International AS50 in lobby.

Accuracy International AX308

The Accuracy International AX308.

Accuracy International AX308 - 7.62x51mm NATO
The player character holds her AX308 rifle. Note the unique scope.
Aiming down through the unique scope.
Sniper starts the reloading procedure by pulling back the charging handle...
...then she gently pushes the magazine release lever to remove the old magazine while holding the new one...
...inserts the new magazine...
...and chambers new round into the weapon.
Customization menu.

Barrett Model 98 Bravo

The Barrett Model 98 Bravo.

File:0129481.jpg
Barrett M98B - .338 Lapua Magnum
Holding.
Reloading.
Reloading.
Customization menu.
Barrett M98 Bravo in lobby.

Barrett M107

The Barrett M107.

Barrett M107 - .50 BMG
Barrett M107 in lobby.

Bushmaster BA50

The Bushmaster BA50 was added to the game.

Bushmaster BA50 - .50 BMG

Cheyenne Tactical M-200 Intervention

The Cheyenne Tactical M-200 Intervention.

Cheyenne Tactical M-200 Intervention - .408 CheyTac
Holding.
Reloading.
Reloading.
Customization menu.
Cheyenne Tactical M-200 Intervention in lobby.

DSA SA58 Special Purpose Rifle

The DSA SA58 Special Purpose Rifle.

DSA SA58 Special Purpose Rifle - 7.62x51mm NATO

DSR-Precision DSR-1

The DSR-Precision DSR-1. It is one of three bolt-action sniper rifles available through vendor system. Unlike its fellow rifle TPG-1, DSR-1 has higher damage per shot, but much lower rate of fire.

DSR-Precision DSR-1 - 7.62x51mm NATO
The player character holds her highly decorated DSR-1.
When she was bored enough to simply hold it, she decided to do some tricks. At first, she pulled back the charging handle...
...then she removed the old bullet holder...
...inserted a new one...
...and pushed the handle back to its place. Voilah! The bullets are back, Christmas is saved and everyone is happy.
Customization menu.
DSR-Precision DSR-1 in lobby.

Heckler & Koch SL8-6

The Heckler & Koch SL8-6.

Heckler & Koch SL8-6 Commercial rifle - 5.56x45mm.
Holding.
Reloading.
Reloading.
Customization menu.
Heckler & Koch SL8-6 in lobby.

Heckler & Koch XM8 Sharpshooter Rifle

The Heckler & Koch XM8 Sharpshooter Rifle. Appears as the "ACR7 SNR".

Heckler & Koch XM8 Sharpshooter Rifle - 5.56x45mm NATO.
Holding.
Reloading.
Reloading.
Customization menu.
Heckler & Koch XM8 Sharpshooter Rifle in lobby.

IMI Sniper Tavor STAR-21

The IMI Sniper Tavor STAR-21 appears in the game as "Karkom SNR Navy Blue". It is a semi-auto only sniper rifle with surprisingly big magazine size and decent damage, but with high recoil. This rifle is available through vendor system. There also was a fully automatic version of this rifle named simply as "Karkom SNR". Unlike its semi-automatic counterpart, Karkom SNR had a black finish and was available for real-world currency only.

IMI Sniper Tavor STAR-21 - 5.56x45mm
IMI Sniper Tavor STAR-21 in lobby.

M39 Enhanced Marksman Rifle

The M39 Enhanced Marksman Rifle.

M39 Enhanced Marksman Rifle - 7.62x51mm NATO
M39 Enhanced Marksman Rifle in lobby.

M40A5 Sniper Rifle

The M40A5 Sniper Rifle.

M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO
Holding.
Reloading.
Reloading.
Customization menu.
M40A5 in lobby.

Magpul Masada SPR

The Magpul Masada SPR.

Magpul Masada SPR - 5.56x45mm NATO
Holding.
Reloading.
Reloading.
Customization menu.
Magpul Masada SPR in lobby.

McMillan CS5

The McMillan CS5.

McMillan CS5 - .308 Winchester

Mk. 12 Mod 0 SPR

The Mk 12 Special Purpose Rifle.

Colt Mk. 12 Mod 0 SPR - 5.56x45mm NATO.
Holding.
Reloading.
Reloading.
Customization menu.
Colt Mk. 12 Mod 0 SPR in lobby.

Norinco QBU-88

The Norinco QBU-88.

Norinco QBU-88 - 5.8x42mm
Holding.
Reloading.
Reloading.
Customization menu.
Norinco QBU-88 in lobby.

ORSIS T-5000

The ORSIS T-5000.

ORSIS T-5000 - .308 Winchester
Holding.
Reloading.
Reloading.
Customization menu.
ORSIS T-5000 in lobby.

Remington RSASS

The Remington RSASS.

Remington RSASS - 7.62x51mm NATO

SIG SG 550 SR

The SIG SG 550 SR.

SIG SG 550 SR - 5.56x45mm NATO
Holding.
Reloading.
Reloading.
Customization menu.
SIG SG 550 SR in lobby.

Steyr Scout

The Steyr Scout.

Steyr Scout - 7.62x51mm NATO

SVD Dragunov

The SVD Dragunov is a starting weapon for the Sniper class. Its alternate name is "SVK".

SVD Dragunov - 7.62x54mm R
The player character holds the SVD.
The player character reloads SVD.
The player character reloads SVD.
Customization menu.
SVD in lobby.

SVU-AS Dragunov

The SVU-AS appears with the alternate name "SVK-AS". True to its name, it is has a full-auto firing mode, just like three older fully automatic sniper rifles. Unlike most of other sniper rifles, it doesn't have support for generic sniper rifle bipods, but instead has an ability to fold and unfold its own built-in one. It also isn't possible to replace its standard muzzle device. Basic version incorrectly holds 15 rounds (and golden version holds even more incorrect 20 rounds) in the magazine despite using exactly the same magazine model as SVD.

KBP OTs-03 SVU Dragunov - 7.62x54mmR
The player character holds the SVU-AS. Note the incorrect magazine capacity.
In order to reload her weapon, Aurora's sniper removes the used magazine at first...
...then she rather awkwardly checks the new magazine before inserting it into her rifle...
...and, finally, cocks the charging handle in a rather tacticool manner.
Customization menu.
SVU-AS in lobby.

Unique Alpine TPG-1

The Unique Alpine TPG-1.

Unique Alpine TPG-1 - .338 Lapua Magnum
Holding.
Reloading.
Reloading.
Customization menu.
Unique Alpine TPG-1 in lobby.

VSS Vintorez

The VSS Vintorez.

VSS Vintorez - 9x39mm
Holding.
Reloading.
Reloading.
Customization menu.
VSS Vintorez in lobby.

Walther WA 2000

The Walther WA 2000.

Walther WA 2000 - .300 Winchester
Holding.
Reloading.
Reloading.
Customization menu.
Walther WA 2000 in lobby.

Launchers

FN EGLM

The FN EGLM apppears as a grenade launcher attachment for some assault rifles. It is incorrectly depicted as muzzle-loaded, akin to GP-25.

FN EGLM - 40mm
FN EGLM in game.

SA-18 Grouse

The SA-18 Grouse appears in the game's PVE missions. It is incorrectly referred to as the SA-16 (actually a later version despite what the NATO reporting name would suggest) however that features a conical seeker cover, as oppsoed to the cylindrical SA-18 cover used on the game model.

SA-18 Grouse launcher and missile - 72mm
SA-18 Grouse in game.
SA-18 Grouse in game.
SA-18 Grouse in game.

Grenades & Explosives

Anti-personnel mine

Anti-personnel mine in game.
Anti-personnel mine in game.

Flashbang grenade

Flashbang grenade in game.
Flashbang grenade in game.

M18 smoke grenade

Four types of M18 smoke grenade can be found in-game. White, Blue, Red, and Yellow.

M18 smoke grenade
Yellow M18 smoke grenade in game.
Blue M18 smoke grenade in game.
Throwing a blue smoke grenade.

M18A1 Claymore

The "M18 Claymore" (alternately named "R18 Claymore", referred as "R18A1 Claymore" in its alternate description, also referred as simply "Directional Mine" in some places) is actually an M18A1 Claymore due to its scissor-legs. It is triggered by lasers.

M18A1 Claymore anti-personnel mine
Holding a Claymore in game.
A planted Claymore.

M26 hand grenade

The M26 hand grenade.

M26 High-Explosive Fragmentation hand grenade.
M26 hand grenade in game.
M26 hand grenade in game.

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